1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "FrameBufferAndroid.hpp"
16 
17 #ifndef ANDROID_NDK_BUILD
18 #include "Common/GrallocAndroid.hpp"
19 #include <system/window.h>
20 #else
21 #include <android/native_window.h>
22 #endif
23 
24 namespace sw
25 {
26 #if !defined(ANDROID_NDK_BUILD)
dequeueBuffer(ANativeWindow * window,ANativeWindowBuffer ** buffer)27 	inline int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer)
28 	{
29 		#if ANDROID_PLATFORM_SDK_VERSION > 16
30 			return native_window_dequeue_buffer_and_wait(window, buffer);
31 		#else
32 			return window->dequeueBuffer(window, buffer);
33 		#endif
34 	}
35 
queueBuffer(ANativeWindow * window,ANativeWindowBuffer * buffer,int fenceFd)36 	inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd)
37 	{
38 		#if ANDROID_PLATFORM_SDK_VERSION > 16
39 			return window->queueBuffer(window, buffer, fenceFd);
40 		#else
41 			return window->queueBuffer(window, buffer);
42 		#endif
43 	}
44 
cancelBuffer(ANativeWindow * window,ANativeWindowBuffer * buffer,int fenceFd)45 	inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd)
46 	{
47 		#if ANDROID_PLATFORM_SDK_VERSION > 16
48 			return window->cancelBuffer(window, buffer, fenceFd);
49 		#else
50 			return window->cancelBuffer(window, buffer);
51 		#endif
52 	}
53 #endif // !defined(ANDROID_NDK_BUILD)
54 
FrameBufferAndroid(ANativeWindow * window,int width,int height)55 	FrameBufferAndroid::FrameBufferAndroid(ANativeWindow* window, int width, int height)
56 		: FrameBuffer(width, height, false, false),
57 		  nativeWindow(window), buffer(nullptr)
58 	{
59 #ifndef ANDROID_NDK_BUILD
60 		nativeWindow->common.incRef(&nativeWindow->common);
61 		native_window_set_usage(nativeWindow, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
62 #endif
63 	}
64 
~FrameBufferAndroid()65 	FrameBufferAndroid::~FrameBufferAndroid()
66 	{
67 #ifndef ANDROID_NDK_BUILD
68 		nativeWindow->common.decRef(&nativeWindow->common);
69 #endif
70 	}
71 
blit(sw::Surface * source,const Rect * sourceRect,const Rect * destRect)72 	void FrameBufferAndroid::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
73 	{
74 		copy(source);
75 
76 		if(buffer)
77 		{
78 			if(framebuffer)
79 			{
80 				framebuffer = nullptr;
81 				unlock();
82 			}
83 
84 #ifndef ANDROID_NDK_BUILD
85 			queueBuffer(nativeWindow, buffer, -1);
86 #endif
87 		}
88 	}
89 
lock()90 	void *FrameBufferAndroid::lock()
91 	{
92 
93 #if defined(ANDROID_NDK_BUILD)
94 		ANativeWindow_Buffer surfaceBuffer;
95 		if (ANativeWindow_lock(nativeWindow, &surfaceBuffer, nullptr) != 0) {
96 			TRACE("%s failed to lock buffer %p", __FUNCTION__, buffer);
97 			return nullptr;
98 		}
99 		framebuffer = surfaceBuffer.bits;
100 
101 		if((surfaceBuffer.width < width) || (surfaceBuffer.height < height))
102 		{
103 			TRACE("lock failed: buffer of %dx%d too small for window of %dx%d",
104 			      surfaceBuffer.width, surfaceBuffer.height, width, height);
105 			return nullptr;
106 		}
107 
108 		switch(surfaceBuffer.format)
109 		{
110 		case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:     format = FORMAT_A8B8G8R8; break;
111 		case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:     format = FORMAT_X8B8G8R8; break;
112 		case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
113 			// Frame buffers are expected to have 16-bit or 32-bit colors, not 24-bit.
114 			TRACE("Unsupported frame buffer format R8G8B8"); ASSERT(false);
115 			format = FORMAT_R8G8B8;   // Wrong component order.
116 			break;
117 		case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:       format = FORMAT_R5G6B5; break;
118 		default:
119 			TRACE("Unsupported frame buffer format %d", surfaceBuffer.format); ASSERT(false);
120 			format = FORMAT_NULL;
121 			break;
122 		}
123 		stride = surfaceBuffer.stride * Surface::bytes(format);
124 #else // !defined(ANDROID_NDK_BUILD)
125 		if(dequeueBuffer(nativeWindow, &buffer) != 0)
126 		{
127 			return nullptr;
128 		}
129 		if(GrallocModule::getInstance()->lock(buffer->handle,
130 		                 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
131 		                 0, 0, buffer->width, buffer->height, &framebuffer) != 0)
132 		{
133 			TRACE("%s failed to lock buffer %p", __FUNCTION__, buffer);
134 			return nullptr;
135 		}
136 
137 		if((buffer->width < width) || (buffer->height < height))
138 		{
139 			TRACE("lock failed: buffer of %dx%d too small for window of %dx%d",
140 			      buffer->width, buffer->height, width, height);
141 			return nullptr;
142 		}
143 
144 		switch(buffer->format)
145 		{
146 		case HAL_PIXEL_FORMAT_RGB_565:   format = FORMAT_R5G6B5; break;
147 		case HAL_PIXEL_FORMAT_RGBA_8888: format = FORMAT_A8B8G8R8; break;
148 #if ANDROID_PLATFORM_SDK_VERSION > 16
149 		case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED: format = FORMAT_X8B8G8R8; break;
150 #endif
151 		case HAL_PIXEL_FORMAT_RGBX_8888: format = FORMAT_X8B8G8R8; break;
152 		case HAL_PIXEL_FORMAT_BGRA_8888: format = FORMAT_A8R8G8B8; break;
153 		case HAL_PIXEL_FORMAT_RGB_888:
154 			// Frame buffers are expected to have 16-bit or 32-bit colors, not 24-bit.
155 			TRACE("Unsupported frame buffer format RGB_888"); ASSERT(false);
156 			format = FORMAT_R8G8B8;   // Wrong component order.
157 			break;
158 		default:
159 			TRACE("Unsupported frame buffer format %d", buffer->format); ASSERT(false);
160 			format = FORMAT_NULL;
161 			break;
162 		}
163 		stride = buffer->stride * Surface::bytes(format);
164 #endif // !defined(ANDROID_NDK_BUILD)
165 
166 		return framebuffer;
167 	}
168 
unlock()169 	void FrameBufferAndroid::unlock()
170 	{
171 		if(!buffer)
172 		{
173 			TRACE("%s: badness unlock with no active buffer", __FUNCTION__);
174 			return;
175 		}
176 
177 		framebuffer = nullptr;
178 
179 #ifdef ANDROID_NDK_BUILD
180 		ANativeWindow_unlockAndPost(nativeWindow);
181 #else
182 		if(GrallocModule::getInstance()->unlock(buffer->handle) != 0)
183 		{
184 			TRACE("%s: badness unlock failed", __FUNCTION__);
185 		}
186 #endif
187 	}
188 }
189 
createFrameBuffer(void * display,ANativeWindow * window,int width,int height)190 sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height)
191 {
192 	return new sw::FrameBufferAndroid(window, width, height);
193 }
194