1
2                 INT10  X86 Real Mode executor
3                 =============================
4
5		         PRELIMINARY
6
7INT10 is  a XFree86  module for soft-booting  and executing  real mode
8int10 BIOS calls. The BIOS call code is largely untested, yet.
9
101. Usage
11========
12
13To   use   the   int10   module   in  a   driver   the   header   file
14xfree86/os-support/int10/xf86int10.h must be included.
15
16 a. Initialization
17 -----------------
18
19The int10-executer gets initialized by calling:
20
21   xf86Int10InfoPtr xf86InitInt10(int entityIndex);
22
23The  function  will soft-boot  any  non-primary  device  and return  a
24pointer  to a  xf86Int10InfoRec on  success. If  anything fails  or if
25int10 execution  is disabled by an  option in the  device section NULL
26will  be returned.   The driver  should store  this pointer  for later
27calls to other int10 module functions.
28
29 b. Memory allocation
30 --------------------
31
32To allocate memory in the real mode execution environment
33
34   void * xf86Int10AllocPages(xf86Int10InfoPtr pInt,int num, int *off);
35
36can  be called.  It  allocates num  consecutive  pagesize chunks.   It
37returns the address of the allocated area. off is set to its offset in
38the real mode memory space.
39
40  void xf86Int10FreePages(xf86Int10InfoPtr pInt, void *pbase, int num);
41
42Is used to free num pages beginning at pbase.
43
44 c. Doing int10 BIOS calls
45 -------------------------
46
47The BIOS call is executed by calling:
48
49   void xf86ExecX86int10(xf86Int10InfoPtr pInt);
50
51The number  of the interrupt (normally  10) and the  initial values of
52the ax, bx, cx, dx, si, di  and es x86-CPU registers can be set in the
53xf86Int10InfoRec  passed to  the function.   On return  this structure
54contains the  exit values  of the registers  listed above and  the CPU
55flag register.
56
57 d. De-initializing
58 -----------------
59
60If no further int10 calls are required for a certain chipset
61the driver should call:
62
63  void xf86FreeInt10(xf86Int10InfoPtr pInt);
64
65to free the memory allocated for real mode int10 calls.
66
67
682. Porting issues
69=================
70
71The int10 real mode executor is  designed to run on top of various x86
72CPU emulators as well as in vm86  mode of a real x86 CPU. If used with
73a CPU  emulator the emulator and  CPU specific interfaces  can be held
74separate thus  requiring minimal efforts  to port the int10  module to
75new  platforms.   Currently  an  interface  to the  x86emu  real  mode
76emulator is  provided.  Since  details of setting  up and  running the
77vm86  mode   is  platform   dependent  both  the   platform  dependent
78environment and the emulation layer  have to be ported. Several helper
79functions are provided for that.
80
81A CPU emulator should meet certain requirements to be usable
82for the INT10 executor:
83
841. It must trap  calls to intXX instructions and  pass execution to an
85   external  function  which  is   allowed  to  modify  CPU  registers
86   including  the instruction  pointer  (IP) before  returning to  the
87   emulator for  continuing execution.  When the external  function is
88   called the  IP must point to  the instruction past  the intXX call.
89
902. The  emulator should  use externally  provided functions  to handle
91   PIO.
92
933.  The emulator  should be able to use  externally provided functions
94 to access memory  from the real mode memory  environment.  Note, that
95 the  vm86  mode  usually  requires  one hunk  of  consecutive  memory
96 starting at address  0 in the process virtual  memory space.  Thus if
97 this mode is to be used, the OS environment has to be able to provide
98 that, ie. it must be able to remap the processes virtual memory space
99 onto itself.  If the emulator is able to handle memory access through
100 externally  provided functions the  real mode  process memory  can be
101 located anywhere  in the processes  virtual memory. It does  not even
102 have to be consecutive.
103
1044. The executor should terminate on encountering a 'hlt' instruction.
105
106
107Functions to implement:
108
109To simplify development  the code has been split  into a general setup
110part and an emulator specific one. A generic setup code is provided in
111generic.c.  It  should be  usable  with  any  emulator satisfying  the
112conditions mentioned  above. Therefore the following  section on int10
113setup may be skipped when porting int10 to new emulator.
114
115If the  vm86() is to be used  no memory access functions  can be used.
116Therefore the layout of the real mode memory image has to meet certain
117requirements. Therefore  when porting to  other platforms a  new setup
118code may  have to  be designed, too.  The following section  will give
119guidelines how  this may be  done. A sample implementation  using SysV
120IPC to  map the  appropriate real  mode memory image  to address  0 in
121virtual  address  space  just  prior  to execution  may  be  found  in
122xfree86/os-support/linux/int10/linux.c.
123
124On  non-PC like  platforms emulation  of certain  PC features  such as
125initialization of  BIOS int vectors, sys_BIOS constants  or PCI config
126method 1 can be turned on by defining _PC.
127
128I. Setup Code
129-------------
130
131This sets  up the real mode  memory image, calls the  emulator to POST
132the chipset if required and  maintains memory allocations in real mode
133address space.
134
1351. xf86Int10InfoPtr xf86InitInt10(int entityIndex);
136
137This  function should  first find  the screen  assigned to  the entity
138carrying entitiyIndex and then call
139
140       Bool int10skip(ScrnInfoPtr pScrn)
141
142to find out if the user  has requested not to initialize int10.  If so
143xf86InitInt10()  should  return  NULL. Otherwise  an  xf86Int10InfoRec
144should be allocated.  This structure contains the following fields:
145
146    a. int entityIndex   - index of the entity whose BIOS is to be
147                           executed.
148    b. int scrnIndex     - index of the screen assigned the entity.
149    c. pointer cpuRegs   - pointer to a emulator/vm86-mode private
150                           structure.  May hold cpu register values
151                           for the emulator.
152    d. CARD16 BIOSseg    - Video BIOS segment address.
153    e. pointer private   - pointer to a os specific data structure.
154    f. struct _int10Mem* - pointer to a structure to hold the memory
155                           access functions for use by an emulator.
156    g. int num           - number of the int to be called.
157    h. int ax..es,flags  - CPU register values to pass to int-call.
158
159The Init  function should initialize  a-f. To initialize  the emulator
160specific execute environment the function
161
162     Bool xf86Int10ExecSetup(xf86Int10InfoPtr pInt)
163
164should be called. If this function returns FALSE any already allocated
165memory should be freed and xf86Int10Init(0 should exit returning NULL.
166
167If the  platform has  a PC  like system BIOS  it may  be copied  to or
168mapped into memory  locations SYS_BIOS to SYS_SIZE-1 of  the real mode
169memory environment of this process. Otherwise the helper function:
170
171int setup_system_bios(CARD32 base_addr);
172
173may be  called to set  up a rudimentary  system BIOS sufficient  to be
174used to  boot video BIOSes.   base_addr specifies the  virtual address
175corresponding to SYS_BIOS in the  real mode environment.  If a PC-like
176int vector and BIOS data area is available it should be copied to 0 to
177LOW_PAGE_SIZE of the entities real mode environment.  In this case the
178video interrupt  related entries should  be reset for  all non-primary
179cards by calling:
180
181void reset_int_vect(xf86Int10InfoPtr pInt); To initialize the
182
183correct video BIOS  entry points the BIOS must  be warm-booted.  If no
184PC-like int vector is available one can be set up by calling
185
186void setup_int_vect(xf86Int10InfoPtr pInt);
187
188In this  case the  video BIOS  has to be  warm-booted always.   If the
189video BIOS  for this entity has  been installed during boot  it may be
190mapped (or  copied) directly to the  correct address in  the real mode
191memory environment.  Otherwise
192
193int mapPciRom(xf86Int10InfoPtr pInt, unsigned char * address);
194
195should  be called  to copy  the BIOS  image from  PCI  ROM.  'address'
196specifies the address this image should be copied to. Sufficient space
197to  hold an entire  BIOS image  should be  allocated prior  to calling
198mapPciRom(). This function  will return the size of  the BIOS image in
199bytes  if  it   was  able  to  successfully  copy   the  image  and  0
200otherwise. To create a well defined point to exit the softbooter
201
202void set_return_trap(xf86Int10Ptr pInt);
203
204may be called.  It sets up a 'hlt' instruction  in the emulator memory
205just above the BIOS variable area. Before entering real mode execution
206this address will be pushed onto  the return stack.  If the BIOS needs
207to be  warm-booted this should be done  before leaving xf86InitInt10()
208by setting num in the xf86Int10InfoRec to 0xe6 and calling
209
210void xf86ExecX86int10(xf86Int10IfoPtr pInt);
211
212The  implementation of this  function will  be discussed  below.  This
213function  should be  wrapped  by calls  to void  LockLegacyVGA(screen,
214legacyVGAPtr vga); and void UnlockLegacyVGA(screen, legacyVGAPtr vga);
215The struct  vga is  used to hold  the state  of the legacy  VGA access
216registers  if  a legacy  VGA  device  exists.  xf86InitInt10()  should
217return a pointer to the xf86Int10InfoRec allocated.
218
2192. Bool MapCurrentInt10(xf86Int10InfoPtr pInt);
220
221In case  a platform specific  mapping has to  be performed to  map the
222memory allocated for the real  mode memory environment into a specific
223location prior to executing the x86 real mode code a function
224
225        Bool MapCurrentInt10(xf86Int10InfoPtr pInt);
226
227has to  be provided. It will  be called by a  helper function whenever
228the active entity changes. If the  vm86 mode is used it is most likely
229that the 1MB real mode memory space located somewhere in the processes
230virtual memory  will have to be  remapped to address 0  of the virtual
231memory space.
232
2333.   void xf86FreeInt10(xf86Int10InfoPtr pInt);
234
235To free all memory allocated for video BIOS calls of a specific entity
236the function
237
238       void xf86FreeInt10(xf86Int10InfoPtr pInt);
239
240should  be  provided.  If  the  entity  to  be  freed  was  mapped  by
241MapCurrentInt10() this mapping needs to be undone also.
242
2434.
244   void * xf86Int10AllocPages(xf86Int10InfoPtr pInt,int num, int *off)
245   void xf86Int10FreePages(xf86Int10InfoPtr pInt, void *pbase, int num)
246
247xf86Int10AllocPages()  should  allocate  'num'  consecutive  page-size
248chunks of memory. In real mode memory space this range needs to occupy
249consecutive addresses,  too. The function  must return the  address of
250this memory.  The offset in real  mode memory needs to  be returned in
251'off'. If  no block of 'num'  pages are available  the function should
252return NULL.
253
254xf86Int10FreePages() will  free the  'num' pages starting  at 'pbase'.
255'num'  is  equal  to  the  number  of  pages  allocated  by  a  single
256xf86Int10AllocatePages()  call. 'pbase'  is the  address of  the range
257previously returned by xf86Int10AllocatePages().
258
259II. Emulator specific functions
260-------------------------------
261
2621. Bool xf86Int10ExecSetup(xf86Int10InfoPtr pInt);
263
264This function will  be called from xf86InitInt10(). It  may be used to
265set  up   the  static  emulator   specific  part  of  the   real  mode
266environment. On success it should return TRUE.
267
2682. xf86ExecX86int10(xf86Int10InfoPtr pInt);
269
270This function  gets called  to execute  an int call.  It may  call the
271helper function:
272
273       void setup_int(xf86Int10InfoPrt pInt);
274
275to copy the register values  to the emulator specific locations and to
276set up the non-static real mode execution environment.  On return from
277setup_int()   'Int10Current'   holds   a   pointer  to   the   current
278xf86Int10InfoRec.
279
280It should start execution by calling
281
282       Bool int_handler(xf86Int10InfoPtr pInt);
283
284and if this function returns TRUE it should call whatever necessary to
285continue execution until a  'hlt' instruction is encountered.  To copy
286the resulting register values back to the xf86Int10InfoRec structure
287
288     void finish_int(xf86Int10InfoPtr pInt);
289
290should be called.
291
292Helper  functions are  provided to  aid the  implementation of  a vm86
293call:
294
295  Bool vm86_GP_fault(xf86Int10InfoPtr pInt);
296
297This  function  handles  instructions  which  cause  a  vm86  call  to
298trap.  PIO  access  is handled  by  the  in/out  calls as  defined  in
299compiler.h. Optionally the PIO  instructions can be logged by defining
300PRINT_PORT in xf86int10.h. This is meant for debugging purposes.
301
302Unknown  instructions  and   'hlt'  cause  vm86_GP_fault()  to  return
303FALSE. Otherwise TRUE is returned.
304
305Note: This  function is  currently based on  the Linux vm86  call.  It
306might have  to be modified  or even rewritten  for other OS.   So your
307mileage may vary.
308
309Functions to dump memory, code, xf86 CPU register values and stack are
310also provided.  Take a  look at  helper.c To view  a memory  range the
311function
312
313    void dprint(unsigned long start, unsigned long size)
314
315is provided. The use should be self explanatory.
316
317Register  and memory  access functions  are provided  in helper_mem.c.
318The PIO register access functions  can trap access to PCI config space
319access register (config method 1) if _PC is not defined.
320
321A header  file 'defines.h' is required to  define OS/emulator specific
322ways  to access  memory and  xf86 CPU  registers: Defines  need  to be
323provided     for    memory     byte/work/long     read/write    access
324(MEM_RB(name,addr),MEM_RW(name,addr),MEM_RL(name,addr),
325MEM_WB(name,addr,val),MEM_WL(name,addr,val),MEM_WL(name,addr,val))   of
326the real mode memory environment. 'name' will contain a pointer to the
327current   xf86Int10InfoRec.  Currently   defines  are   available  for
328vm86-mode under  Linux and x86emu.  They may be activated  by defining
329_X86EMU or _VM86_LINUX respectively.
330
331Note: Emulators usually are not able to pass this pointer when calling
332memory  access functions.  In this  case a  global variable  should be
333defined  which can  hold this  pointer. This  variable can  be  set in
334MapCurrentInt10().  It also  must be  set in  xf86InitInt10()  if this
335function  calls the  memory  access functions  either  directly or  by
336calling  xf86ExecX86int10(pInt).   Defines   to  access  the  emulator
337specific   xf86   CPU    register   locations   are   also   required:
338X86_EAX,...,X86_EFLAGS  for  access  of  the full  32  bit  registers,
339X86_AX...X86_FLAGS   for  access   of   the  16   bit  registers   and
340XF86_AL,XF86_BL,XF86_CL,XF86_DL  to  access  the  lower  byte  of  the
341AX,BX,CX and DX register.
342
343
344$XFree86: xc/programs/Xserver/hw/xfree86/int10/INT10.HOWTO,v 1.2 2000/02/08 13:13:22 eich Exp $
345