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39 
40 #ifndef QSGOPENVGSPRITENODE_H
41 #define QSGOPENVGSPRITENODE_H
42 
43 #include <private/qsgadaptationlayer_p.h>
44 #include "qsgopenvgrenderable.h"
45 
46 QT_REQUIRE_CONFIG(quick_sprite);
47 
48 QT_BEGIN_NAMESPACE
49 class QSGOpenVGTexture;
50 class QSGOpenVGSpriteNode : public QSGSpriteNode, public QSGOpenVGRenderable
51 {
52 public:
53     QSGOpenVGSpriteNode();
54     ~QSGOpenVGSpriteNode();
55 
56     void setTexture(QSGTexture *texture) override;
57     void setTime(float time) override;
58     void setSourceA(const QPoint &source) override;
59     void setSourceB(const QPoint &source) override;
60     void setSpriteSize(const QSize &size) override;
61     void setSheetSize(const QSize &size) override;
62     void setSize(const QSizeF &size) override;
63     void setFiltering(QSGTexture::Filtering filtering) override;
64     void update() override;
65 
66     void render() override;
67 
68 private:
69     QSGOpenVGTexture *m_texture = nullptr;
70     float m_time;
71     QPoint m_sourceA;
72     QPoint m_sourceB;
73     QSize m_spriteSize;
74     QSize m_sheetSize;
75     QSizeF m_size;
76 };
77 
78 QT_END_NAMESPACE
79 
80 #endif // QSGOPENVGSPRITENODE_H
81