1 /**************************************************************************** 2 ** 3 ** Copyright (C) 2015 The Qt Company Ltd. 4 ** Contact: http://www.qt.io/licensing/ 5 ** 6 ** This file is part of the Qt Gamepad module 7 ** 8 ** $QT_BEGIN_LICENSE:LGPL3$ 9 ** Commercial License Usage 10 ** Licensees holding valid commercial Qt licenses may use this file in 11 ** accordance with the commercial license agreement provided with the 12 ** Software or, alternatively, in accordance with the terms contained in 13 ** a written agreement between you and The Qt Company. For licensing terms 14 ** and conditions see http://www.qt.io/terms-conditions. For further 15 ** information use the contact form at http://www.qt.io/contact-us. 16 ** 17 ** GNU Lesser General Public License Usage 18 ** Alternatively, this file may be used under the terms of the GNU Lesser 19 ** General Public License version 3 as published by the Free Software 20 ** Foundation and appearing in the file LICENSE.LGPLv3 included in the 21 ** packaging of this file. Please review the following information to 22 ** ensure the GNU Lesser General Public License version 3 requirements 23 ** will be met: https://www.gnu.org/licenses/lgpl.html. 24 ** 25 ** GNU General Public License Usage 26 ** Alternatively, this file may be used under the terms of the GNU 27 ** General Public License version 2.0 or later as published by the Free 28 ** Software Foundation and appearing in the file LICENSE.GPL included in 29 ** the packaging of this file. Please review the following information to 30 ** ensure the GNU General Public License version 2.0 requirements will be 31 ** met: http://www.gnu.org/licenses/gpl-2.0.html. 32 ** 33 ** $QT_END_LICENSE$ 34 ** 35 ****************************************************************************/ 36 #ifndef QXINPUTGAMEPADBACKEND_P_H 37 #define QXINPUTGAMEPADBACKEND_P_H 38 39 #include <QtGamepad/QGamepadManager> 40 #include <QtGamepad/private/qgamepadbackend_p.h> 41 #include <QtCore/QLibrary> 42 43 QT_BEGIN_NAMESPACE 44 45 class QXInputThread; 46 47 class QXInputGamepadBackend : public QGamepadBackend 48 { 49 Q_OBJECT 50 51 public: 52 QXInputGamepadBackend(); 53 bool start() override; 54 void stop() override; 55 56 private: 57 QXInputThread *m_thread; 58 QLibrary m_lib; 59 }; 60 61 QT_END_NAMESPACE 62 63 #endif // QXINPUTGAMEPADBACKEND_P_H 64