1*a9fa9459Szrj // workqueue-threads.cc -- the threaded workqueue for gold
2*a9fa9459Szrj 
3*a9fa9459Szrj // Copyright (C) 2007-2016 Free Software Foundation, Inc.
4*a9fa9459Szrj // Written by Ian Lance Taylor <iant@google.com>.
5*a9fa9459Szrj 
6*a9fa9459Szrj // This file is part of gold.
7*a9fa9459Szrj 
8*a9fa9459Szrj // This program is free software; you can redistribute it and/or modify
9*a9fa9459Szrj // it under the terms of the GNU General Public License as published by
10*a9fa9459Szrj // the Free Software Foundation; either version 3 of the License, or
11*a9fa9459Szrj // (at your option) any later version.
12*a9fa9459Szrj 
13*a9fa9459Szrj // This program is distributed in the hope that it will be useful,
14*a9fa9459Szrj // but WITHOUT ANY WARRANTY; without even the implied warranty of
15*a9fa9459Szrj // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16*a9fa9459Szrj // GNU General Public License for more details.
17*a9fa9459Szrj 
18*a9fa9459Szrj // You should have received a copy of the GNU General Public License
19*a9fa9459Szrj // along with this program; if not, write to the Free Software
20*a9fa9459Szrj // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21*a9fa9459Szrj // MA 02110-1301, USA.
22*a9fa9459Szrj 
23*a9fa9459Szrj // This file holds the workqueue implementation which may be used when
24*a9fa9459Szrj // using threads.
25*a9fa9459Szrj 
26*a9fa9459Szrj #include "gold.h"
27*a9fa9459Szrj 
28*a9fa9459Szrj #ifdef ENABLE_THREADS
29*a9fa9459Szrj 
30*a9fa9459Szrj #include <cstring>
31*a9fa9459Szrj #include <pthread.h>
32*a9fa9459Szrj 
33*a9fa9459Szrj #include "debug.h"
34*a9fa9459Szrj #include "gold-threads.h"
35*a9fa9459Szrj #include "workqueue.h"
36*a9fa9459Szrj #include "workqueue-internal.h"
37*a9fa9459Szrj 
38*a9fa9459Szrj namespace gold
39*a9fa9459Szrj {
40*a9fa9459Szrj 
41*a9fa9459Szrj // Class Workqueue_thread represents a single thread.  Creating an
42*a9fa9459Szrj // instance of this spawns a new thread.
43*a9fa9459Szrj 
44*a9fa9459Szrj class Workqueue_thread
45*a9fa9459Szrj {
46*a9fa9459Szrj  public:
47*a9fa9459Szrj   Workqueue_thread(Workqueue_threader_threadpool*, int thread_number);
48*a9fa9459Szrj 
49*a9fa9459Szrj   ~Workqueue_thread();
50*a9fa9459Szrj 
51*a9fa9459Szrj  private:
52*a9fa9459Szrj   // This class can not be copied.
53*a9fa9459Szrj   Workqueue_thread(const Workqueue_thread&);
54*a9fa9459Szrj   Workqueue_thread& operator=(const Workqueue_thread&);
55*a9fa9459Szrj 
56*a9fa9459Szrj   // Check for error from a pthread function.
57*a9fa9459Szrj   void
58*a9fa9459Szrj   check(const char* function, int err) const;
59*a9fa9459Szrj 
60*a9fa9459Szrj   // A function to pass to pthread_create.  This is called with a
61*a9fa9459Szrj   // pointer to an instance of this object.
62*a9fa9459Szrj   static void*
63*a9fa9459Szrj   thread_body(void*);
64*a9fa9459Szrj 
65*a9fa9459Szrj   // A pointer to the threadpool that this thread is part of.
66*a9fa9459Szrj   Workqueue_threader_threadpool* threadpool_;
67*a9fa9459Szrj   // The thread number.
68*a9fa9459Szrj   int thread_number_;
69*a9fa9459Szrj   // The thread ID.
70*a9fa9459Szrj   pthread_t tid_;
71*a9fa9459Szrj };
72*a9fa9459Szrj 
73*a9fa9459Szrj // Create the thread in the constructor.
74*a9fa9459Szrj 
Workqueue_thread(Workqueue_threader_threadpool * threadpool,int thread_number)75*a9fa9459Szrj Workqueue_thread::Workqueue_thread(Workqueue_threader_threadpool* threadpool,
76*a9fa9459Szrj 				   int thread_number)
77*a9fa9459Szrj   : threadpool_(threadpool), thread_number_(thread_number)
78*a9fa9459Szrj {
79*a9fa9459Szrj   pthread_attr_t attr;
80*a9fa9459Szrj   int err = pthread_attr_init(&attr);
81*a9fa9459Szrj   this->check("pthread_attr_init", err);
82*a9fa9459Szrj 
83*a9fa9459Szrj   err = pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
84*a9fa9459Szrj   this->check("pthread_attr_setdetachstate", err);
85*a9fa9459Szrj 
86*a9fa9459Szrj   err = pthread_create(&this->tid_, &attr, &Workqueue_thread::thread_body,
87*a9fa9459Szrj 		       reinterpret_cast<void*>(this));
88*a9fa9459Szrj   this->check("pthread_create", err);
89*a9fa9459Szrj 
90*a9fa9459Szrj   err = pthread_attr_destroy(&attr);
91*a9fa9459Szrj   this->check("pthread_attr_destroy", err);
92*a9fa9459Szrj }
93*a9fa9459Szrj 
94*a9fa9459Szrj // The destructor will be called when the thread is exiting.
95*a9fa9459Szrj 
~Workqueue_thread()96*a9fa9459Szrj Workqueue_thread::~Workqueue_thread()
97*a9fa9459Szrj {
98*a9fa9459Szrj }
99*a9fa9459Szrj 
100*a9fa9459Szrj // Check for an error.
101*a9fa9459Szrj 
102*a9fa9459Szrj void
check(const char * function,int err) const103*a9fa9459Szrj Workqueue_thread::check(const char* function, int err) const
104*a9fa9459Szrj {
105*a9fa9459Szrj   if (err != 0)
106*a9fa9459Szrj     gold_fatal(_("%s failed: %s"), function, strerror(err));
107*a9fa9459Szrj }
108*a9fa9459Szrj 
109*a9fa9459Szrj // Passed to pthread_create.
110*a9fa9459Szrj 
111*a9fa9459Szrj extern "C"
112*a9fa9459Szrj void*
thread_body(void * arg)113*a9fa9459Szrj Workqueue_thread::thread_body(void* arg)
114*a9fa9459Szrj {
115*a9fa9459Szrj   Workqueue_thread* pwt = reinterpret_cast<Workqueue_thread*>(arg);
116*a9fa9459Szrj 
117*a9fa9459Szrj   pwt->threadpool_->process(pwt->thread_number_);
118*a9fa9459Szrj 
119*a9fa9459Szrj   // Delete the thread object as we exit.
120*a9fa9459Szrj   delete pwt;
121*a9fa9459Szrj 
122*a9fa9459Szrj   return NULL;
123*a9fa9459Szrj }
124*a9fa9459Szrj 
125*a9fa9459Szrj // Class Workqueue_threader_threadpool.
126*a9fa9459Szrj 
127*a9fa9459Szrj // Constructor.
128*a9fa9459Szrj 
Workqueue_threader_threadpool(Workqueue * workqueue)129*a9fa9459Szrj Workqueue_threader_threadpool::Workqueue_threader_threadpool(
130*a9fa9459Szrj     Workqueue* workqueue)
131*a9fa9459Szrj   : Workqueue_threader(workqueue),
132*a9fa9459Szrj     check_thread_count_(0),
133*a9fa9459Szrj     lock_(),
134*a9fa9459Szrj     desired_thread_count_(1),
135*a9fa9459Szrj     threads_(1)
136*a9fa9459Szrj {
137*a9fa9459Szrj }
138*a9fa9459Szrj 
139*a9fa9459Szrj // Destructor.
140*a9fa9459Szrj 
~Workqueue_threader_threadpool()141*a9fa9459Szrj Workqueue_threader_threadpool::~Workqueue_threader_threadpool()
142*a9fa9459Szrj {
143*a9fa9459Szrj   // Tell the threads to exit.
144*a9fa9459Szrj   this->get_workqueue()->set_thread_count(0);
145*a9fa9459Szrj }
146*a9fa9459Szrj 
147*a9fa9459Szrj // Set the thread count.
148*a9fa9459Szrj 
149*a9fa9459Szrj void
set_thread_count(int thread_count)150*a9fa9459Szrj Workqueue_threader_threadpool::set_thread_count(int thread_count)
151*a9fa9459Szrj {
152*a9fa9459Szrj   int create;
153*a9fa9459Szrj   {
154*a9fa9459Szrj     Hold_lock hl(this->lock_);
155*a9fa9459Szrj 
156*a9fa9459Szrj     this->desired_thread_count_ = thread_count;
157*a9fa9459Szrj     create = this->desired_thread_count_ - this->threads_;
158*a9fa9459Szrj     if (create < 0)
159*a9fa9459Szrj       this->check_thread_count_ = 1;
160*a9fa9459Szrj   }
161*a9fa9459Szrj 
162*a9fa9459Szrj   if (create > 0)
163*a9fa9459Szrj     {
164*a9fa9459Szrj       for (int i = 0; i < create; ++i)
165*a9fa9459Szrj 	{
166*a9fa9459Szrj 	  // Note that threads delete themselves when they exit, so we
167*a9fa9459Szrj 	  // don't keep pointers to them.
168*a9fa9459Szrj 	  new Workqueue_thread(this, this->threads_);
169*a9fa9459Szrj 	  ++this->threads_;
170*a9fa9459Szrj 	}
171*a9fa9459Szrj     }
172*a9fa9459Szrj }
173*a9fa9459Szrj 
174*a9fa9459Szrj // Return whether the current thread should be cancelled.
175*a9fa9459Szrj 
176*a9fa9459Szrj bool
should_cancel_thread(int thread_number)177*a9fa9459Szrj Workqueue_threader_threadpool::should_cancel_thread(int thread_number)
178*a9fa9459Szrj {
179*a9fa9459Szrj   // Fast exit without taking a lock.
180*a9fa9459Szrj   if (!this->check_thread_count_)
181*a9fa9459Szrj     return false;
182*a9fa9459Szrj 
183*a9fa9459Szrj   {
184*a9fa9459Szrj     Hold_lock hl(this->lock_);
185*a9fa9459Szrj     if (thread_number > this->desired_thread_count_)
186*a9fa9459Szrj       {
187*a9fa9459Szrj 	--this->threads_;
188*a9fa9459Szrj 	if (this->threads_ <= this->desired_thread_count_)
189*a9fa9459Szrj 	  this->check_thread_count_ = 0;
190*a9fa9459Szrj 	return true;
191*a9fa9459Szrj       }
192*a9fa9459Szrj   }
193*a9fa9459Szrj 
194*a9fa9459Szrj   return false;
195*a9fa9459Szrj }
196*a9fa9459Szrj 
197*a9fa9459Szrj } // End namespace gold.
198*a9fa9459Szrj 
199*a9fa9459Szrj #endif // defined(ENABLE_THREADS)
200