xref: /dragonfly/contrib/gdb-7/include/obstack.h (revision 25a2db75)
1 /* obstack.h - object stack macros
2    Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
3    1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008
4    Free Software Foundation, Inc.
5 
6 
7    NOTE: The canonical source of this file is maintained with the GNU C Library.
8    Bugs can be reported to bug-glibc@gnu.org.
9 
10    This program is free software; you can redistribute it and/or modify it
11    under the terms of the GNU General Public License as published by the
12    Free Software Foundation; either version 2, or (at your option) any
13    later version.
14 
15    This program is distributed in the hope that it will be useful,
16    but WITHOUT ANY WARRANTY; without even the implied warranty of
17    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18    GNU General Public License for more details.
19 
20    You should have received a copy of the GNU General Public License
21    along with this program; if not, write to the Free Software
22    Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
23    USA.  */
24 
25 /* Summary:
26 
27 All the apparent functions defined here are macros. The idea
28 is that you would use these pre-tested macros to solve a
29 very specific set of problems, and they would run fast.
30 Caution: no side-effects in arguments please!! They may be
31 evaluated MANY times!!
32 
33 These macros operate a stack of objects.  Each object starts life
34 small, and may grow to maturity.  (Consider building a word syllable
35 by syllable.)  An object can move while it is growing.  Once it has
36 been "finished" it never changes address again.  So the "top of the
37 stack" is typically an immature growing object, while the rest of the
38 stack is of mature, fixed size and fixed address objects.
39 
40 These routines grab large chunks of memory, using a function you
41 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
42 by calling `obstack_chunk_free'.  You must define them and declare
43 them before using any obstack macros.
44 
45 Each independent stack is represented by a `struct obstack'.
46 Each of the obstack macros expects a pointer to such a structure
47 as the first argument.
48 
49 One motivation for this package is the problem of growing char strings
50 in symbol tables.  Unless you are "fascist pig with a read-only mind"
51 --Gosper's immortal quote from HAKMEM item 154, out of context--you
52 would not like to put any arbitrary upper limit on the length of your
53 symbols.
54 
55 In practice this often means you will build many short symbols and a
56 few long symbols.  At the time you are reading a symbol you don't know
57 how long it is.  One traditional method is to read a symbol into a
58 buffer, realloc()ating the buffer every time you try to read a symbol
59 that is longer than the buffer.  This is beaut, but you still will
60 want to copy the symbol from the buffer to a more permanent
61 symbol-table entry say about half the time.
62 
63 With obstacks, you can work differently.  Use one obstack for all symbol
64 names.  As you read a symbol, grow the name in the obstack gradually.
65 When the name is complete, finalize it.  Then, if the symbol exists already,
66 free the newly read name.
67 
68 The way we do this is to take a large chunk, allocating memory from
69 low addresses.  When you want to build a symbol in the chunk you just
70 add chars above the current "high water mark" in the chunk.  When you
71 have finished adding chars, because you got to the end of the symbol,
72 you know how long the chars are, and you can create a new object.
73 Mostly the chars will not burst over the highest address of the chunk,
74 because you would typically expect a chunk to be (say) 100 times as
75 long as an average object.
76 
77 In case that isn't clear, when we have enough chars to make up
78 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
79 so we just point to it where it lies.  No moving of chars is
80 needed and this is the second win: potentially long strings need
81 never be explicitly shuffled. Once an object is formed, it does not
82 change its address during its lifetime.
83 
84 When the chars burst over a chunk boundary, we allocate a larger
85 chunk, and then copy the partly formed object from the end of the old
86 chunk to the beginning of the new larger chunk.  We then carry on
87 accreting characters to the end of the object as we normally would.
88 
89 A special macro is provided to add a single char at a time to a
90 growing object.  This allows the use of register variables, which
91 break the ordinary 'growth' macro.
92 
93 Summary:
94 	We allocate large chunks.
95 	We carve out one object at a time from the current chunk.
96 	Once carved, an object never moves.
97 	We are free to append data of any size to the currently
98 	  growing object.
99 	Exactly one object is growing in an obstack at any one time.
100 	You can run one obstack per control block.
101 	You may have as many control blocks as you dare.
102 	Because of the way we do it, you can `unwind' an obstack
103 	  back to a previous state. (You may remove objects much
104 	  as you would with a stack.)
105 */
106 
107 
108 /* Don't do the contents of this file more than once.  */
109 
110 #ifndef _OBSTACK_H
111 #define _OBSTACK_H 1
112 
113 #ifdef __cplusplus
114 extern "C" {
115 #endif
116 
117 /* We use subtraction of (char *) 0 instead of casting to int
118    because on word-addressable machines a simple cast to int
119    may ignore the byte-within-word field of the pointer.  */
120 
121 #ifndef __PTR_TO_INT
122 # define __PTR_TO_INT(P) ((P) - (char *) 0)
123 #endif
124 
125 #ifndef __INT_TO_PTR
126 # define __INT_TO_PTR(P) ((P) + (char *) 0)
127 #endif
128 
129 /* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
130    defined, as with GNU C, use that; that way we don't pollute the
131    namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
132    available, include it and use ptrdiff_t.  In traditional C, long is
133    the best that we can do.  */
134 
135 #ifdef __PTRDIFF_TYPE__
136 # define PTR_INT_TYPE __PTRDIFF_TYPE__
137 #else
138 # ifdef HAVE_STDDEF_H
139 #  include <stddef.h>
140 #  define PTR_INT_TYPE ptrdiff_t
141 # else
142 #  define PTR_INT_TYPE long
143 # endif
144 #endif
145 
146 #if defined _LIBC || defined HAVE_STRING_H
147 # include <string.h>
148 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149 #else
150 # ifdef memcpy
151 #  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
152 # else
153 #  define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
154 # endif
155 #endif
156 
157 struct _obstack_chunk		/* Lives at front of each chunk. */
158 {
159   char  *limit;			/* 1 past end of this chunk */
160   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
161   char	contents[4];		/* objects begin here */
162 };
163 
164 struct obstack		/* control current object in current chunk */
165 {
166   long	chunk_size;		/* preferred size to allocate chunks in */
167   struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
168   char	*object_base;		/* address of object we are building */
169   char	*next_free;		/* where to add next char to current object */
170   char	*chunk_limit;		/* address of char after current chunk */
171   PTR_INT_TYPE temp;		/* Temporary for some macros.  */
172   int   alignment_mask;		/* Mask of alignment for each object. */
173   /* These prototypes vary based on `use_extra_arg', and we use
174      casts to the prototypeless function type in all assignments,
175      but having prototypes here quiets -Wstrict-prototypes.  */
176   struct _obstack_chunk *(*chunkfun) (void *, long);
177   void (*freefun) (void *, struct _obstack_chunk *);
178   void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
179   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
180   unsigned maybe_empty_object:1;/* There is a possibility that the current
181 				   chunk contains a zero-length object.  This
182 				   prevents freeing the chunk if we allocate
183 				   a bigger chunk to replace it. */
184   unsigned alloc_failed:1;	/* No longer used, as we now call the failed
185 				   handler on error, but retained for binary
186 				   compatibility.  */
187 };
188 
189 /* Declare the external functions we use; they are in obstack.c.  */
190 
191 extern void _obstack_newchunk (struct obstack *, int);
192 extern void _obstack_free (struct obstack *, void *);
193 extern int _obstack_begin (struct obstack *, int, int,
194 			    void *(*) (long), void (*) (void *));
195 extern int _obstack_begin_1 (struct obstack *, int, int,
196 			     void *(*) (void *, long),
197 			     void (*) (void *, void *), void *);
198 extern int _obstack_memory_used (struct obstack *);
199 
200 /* Do the function-declarations after the structs
201    but before defining the macros.  */
202 
203 void obstack_init (struct obstack *obstack);
204 
205 void * obstack_alloc (struct obstack *obstack, int size);
206 
207 void * obstack_copy (struct obstack *obstack, void *address, int size);
208 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
209 
210 void obstack_free (struct obstack *obstack, void *block);
211 
212 void obstack_blank (struct obstack *obstack, int size);
213 
214 void obstack_grow (struct obstack *obstack, void *data, int size);
215 void obstack_grow0 (struct obstack *obstack, void *data, int size);
216 
217 void obstack_1grow (struct obstack *obstack, int data_char);
218 void obstack_ptr_grow (struct obstack *obstack, void *data);
219 void obstack_int_grow (struct obstack *obstack, int data);
220 
221 void * obstack_finish (struct obstack *obstack);
222 
223 int obstack_object_size (struct obstack *obstack);
224 
225 int obstack_room (struct obstack *obstack);
226 void obstack_make_room (struct obstack *obstack, int size);
227 void obstack_1grow_fast (struct obstack *obstack, int data_char);
228 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
229 void obstack_int_grow_fast (struct obstack *obstack, int data);
230 void obstack_blank_fast (struct obstack *obstack, int size);
231 
232 void * obstack_base (struct obstack *obstack);
233 void * obstack_next_free (struct obstack *obstack);
234 int obstack_alignment_mask (struct obstack *obstack);
235 int obstack_chunk_size (struct obstack *obstack);
236 int obstack_memory_used (struct obstack *obstack);
237 
238 /* Error handler called when `obstack_chunk_alloc' failed to allocate
239    more memory.  This can be set to a user defined function.  The
240    default action is to print a message and abort.  */
241 extern void (*obstack_alloc_failed_handler) (void);
242 
243 /* Exit value used when `print_and_abort' is used.  */
244 extern int obstack_exit_failure;
245 
246 /* Pointer to beginning of object being allocated or to be allocated next.
247    Note that this might not be the final address of the object
248    because a new chunk might be needed to hold the final size.  */
249 
250 #define obstack_base(h) ((h)->object_base)
251 
252 /* Size for allocating ordinary chunks.  */
253 
254 #define obstack_chunk_size(h) ((h)->chunk_size)
255 
256 /* Pointer to next byte not yet allocated in current chunk.  */
257 
258 #define obstack_next_free(h)	((h)->next_free)
259 
260 /* Mask specifying low bits that should be clear in address of an object.  */
261 
262 #define obstack_alignment_mask(h) ((h)->alignment_mask)
263 
264 /* To prevent prototype warnings provide complete argument list in
265    standard C version.  */
266 # define obstack_init(h) \
267   _obstack_begin ((h), 0, 0, \
268 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
269 
270 # define obstack_begin(h, size) \
271   _obstack_begin ((h), (size), 0, \
272 		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
273 
274 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
275   _obstack_begin ((h), (size), (alignment), \
276 		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
277 
278 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
279   _obstack_begin_1 ((h), (size), (alignment), \
280 		    (void *(*) (void *, long)) (chunkfun), \
281 		    (void (*) (void *, void *)) (freefun), (arg))
282 
283 # define obstack_chunkfun(h, newchunkfun) \
284   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
285 
286 # define obstack_freefun(h, newfreefun) \
287   ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
288 
289 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
290 
291 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
292 
293 #define obstack_memory_used(h) _obstack_memory_used (h)
294 
295 #if defined __GNUC__ && defined __STDC__ && __STDC__
296 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
297    does not implement __extension__.  But that compiler doesn't define
298    __GNUC_MINOR__.  */
299 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
300 #  define __extension__
301 # endif
302 
303 /* For GNU C, if not -traditional,
304    we can define these macros to compute all args only once
305    without using a global variable.
306    Also, we can avoid using the `temp' slot, to make faster code.  */
307 
308 # define obstack_object_size(OBSTACK)					\
309   __extension__								\
310   ({ struct obstack *__o = (OBSTACK);					\
311      (unsigned) (__o->next_free - __o->object_base); })
312 
313 # define obstack_room(OBSTACK)						\
314   __extension__								\
315   ({ struct obstack *__o = (OBSTACK);					\
316      (unsigned) (__o->chunk_limit - __o->next_free); })
317 
318 # define obstack_make_room(OBSTACK,length)				\
319 __extension__								\
320 ({ struct obstack *__o = (OBSTACK);					\
321    int __len = (length);						\
322    if (__o->chunk_limit - __o->next_free < __len)			\
323      _obstack_newchunk (__o, __len);					\
324    (void) 0; })
325 
326 # define obstack_empty_p(OBSTACK)					\
327   __extension__								\
328   ({ struct obstack *__o = (OBSTACK);					\
329      (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
330 
331 # define obstack_grow(OBSTACK,where,length)				\
332 __extension__								\
333 ({ struct obstack *__o = (OBSTACK);					\
334    int __len = (length);						\
335    if (__o->next_free + __len > __o->chunk_limit)			\
336      _obstack_newchunk (__o, __len);					\
337    _obstack_memcpy (__o->next_free, (where), __len);			\
338    __o->next_free += __len;						\
339    (void) 0; })
340 
341 # define obstack_grow0(OBSTACK,where,length)				\
342 __extension__								\
343 ({ struct obstack *__o = (OBSTACK);					\
344    int __len = (length);						\
345    if (__o->next_free + __len + 1 > __o->chunk_limit)			\
346      _obstack_newchunk (__o, __len + 1);				\
347    _obstack_memcpy (__o->next_free, (where), __len);			\
348    __o->next_free += __len;						\
349    *(__o->next_free)++ = 0;						\
350    (void) 0; })
351 
352 # define obstack_1grow(OBSTACK,datum)					\
353 __extension__								\
354 ({ struct obstack *__o = (OBSTACK);					\
355    if (__o->next_free + 1 > __o->chunk_limit)				\
356      _obstack_newchunk (__o, 1);					\
357    obstack_1grow_fast (__o, datum);					\
358    (void) 0; })
359 
360 /* These assume that the obstack alignment is good enough for pointers or ints,
361    and that the data added so far to the current object
362    shares that much alignment.  */
363 
364 # define obstack_ptr_grow(OBSTACK,datum)				\
365 __extension__								\
366 ({ struct obstack *__o = (OBSTACK);					\
367    if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
368      _obstack_newchunk (__o, sizeof (void *));				\
369    obstack_ptr_grow_fast (__o, datum); })
370 
371 # define obstack_int_grow(OBSTACK,datum)				\
372 __extension__								\
373 ({ struct obstack *__o = (OBSTACK);					\
374    if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
375      _obstack_newchunk (__o, sizeof (int));				\
376    obstack_int_grow_fast (__o, datum); })
377 
378 # define obstack_ptr_grow_fast(OBSTACK,aptr)				\
379 __extension__								\
380 ({ struct obstack *__o1 = (OBSTACK);					\
381    *(const void **) __o1->next_free = (aptr);				\
382    __o1->next_free += sizeof (const void *);				\
383    (void) 0; })
384 
385 # define obstack_int_grow_fast(OBSTACK,aint)				\
386 __extension__								\
387 ({ struct obstack *__o1 = (OBSTACK);					\
388    *(int *) __o1->next_free = (aint);					\
389    __o1->next_free += sizeof (int);					\
390    (void) 0; })
391 
392 # define obstack_blank(OBSTACK,length)					\
393 __extension__								\
394 ({ struct obstack *__o = (OBSTACK);					\
395    int __len = (length);						\
396    if (__o->chunk_limit - __o->next_free < __len)			\
397      _obstack_newchunk (__o, __len);					\
398    obstack_blank_fast (__o, __len);					\
399    (void) 0; })
400 
401 # define obstack_alloc(OBSTACK,length)					\
402 __extension__								\
403 ({ struct obstack *__h = (OBSTACK);					\
404    obstack_blank (__h, (length));					\
405    obstack_finish (__h); })
406 
407 # define obstack_copy(OBSTACK,where,length)				\
408 __extension__								\
409 ({ struct obstack *__h = (OBSTACK);					\
410    obstack_grow (__h, (where), (length));				\
411    obstack_finish (__h); })
412 
413 # define obstack_copy0(OBSTACK,where,length)				\
414 __extension__								\
415 ({ struct obstack *__h = (OBSTACK);					\
416    obstack_grow0 (__h, (where), (length));				\
417    obstack_finish (__h); })
418 
419 /* The local variable is named __o1 to avoid a name conflict
420    when obstack_blank is called.  */
421 # define obstack_finish(OBSTACK)  					\
422 __extension__								\
423 ({ struct obstack *__o1 = (OBSTACK);					\
424    void *value;								\
425    value = (void *) __o1->object_base;					\
426    if (__o1->next_free == value)					\
427      __o1->maybe_empty_object = 1;					\
428    __o1->next_free							\
429      = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
430 		     & ~ (__o1->alignment_mask));			\
431    if (__o1->next_free - (char *)__o1->chunk				\
432        > __o1->chunk_limit - (char *)__o1->chunk)			\
433      __o1->next_free = __o1->chunk_limit;				\
434    __o1->object_base = __o1->next_free;					\
435    value; })
436 
437 # define obstack_free(OBSTACK, OBJ)					\
438 __extension__								\
439 ({ struct obstack *__o = (OBSTACK);					\
440    void *__obj = (void *) (OBJ);					\
441    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
442      __o->next_free = __o->object_base = (char *) __obj;		\
443    else (obstack_free) (__o, __obj); })
444 
445 #else /* not __GNUC__ or not __STDC__ */
446 
447 # define obstack_object_size(h) \
448  (unsigned) ((h)->next_free - (h)->object_base)
449 
450 # define obstack_room(h)		\
451  (unsigned) ((h)->chunk_limit - (h)->next_free)
452 
453 # define obstack_empty_p(h) \
454  ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
455 
456 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
457    so that we can avoid having void expressions
458    in the arms of the conditional expression.
459    Casting the third operand to void was tried before,
460    but some compilers won't accept it.  */
461 
462 # define obstack_make_room(h,length)					\
463 ( (h)->temp = (length),							\
464   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
465    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
466 
467 # define obstack_grow(h,where,length)					\
468 ( (h)->temp = (length),							\
469   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
470    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
471   _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
472   (h)->next_free += (h)->temp)
473 
474 # define obstack_grow0(h,where,length)					\
475 ( (h)->temp = (length),							\
476   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
477    ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
478   _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
479   (h)->next_free += (h)->temp,						\
480   *((h)->next_free)++ = 0)
481 
482 # define obstack_1grow(h,datum)						\
483 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
484    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
485   obstack_1grow_fast (h, datum))
486 
487 # define obstack_ptr_grow(h,datum)					\
488 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
489    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
490   obstack_ptr_grow_fast (h, datum))
491 
492 # define obstack_int_grow(h,datum)					\
493 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
494    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
495   obstack_int_grow_fast (h, datum))
496 
497 # define obstack_ptr_grow_fast(h,aptr)					\
498   (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
499 
500 # define obstack_int_grow_fast(h,aint)					\
501   (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
502 
503 # define obstack_blank(h,length)					\
504 ( (h)->temp = (length),							\
505   (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
506    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
507   obstack_blank_fast (h, (h)->temp))
508 
509 # define obstack_alloc(h,length)					\
510  (obstack_blank ((h), (length)), obstack_finish ((h)))
511 
512 # define obstack_copy(h,where,length)					\
513  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
514 
515 # define obstack_copy0(h,where,length)					\
516  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
517 
518 # define obstack_finish(h)  						\
519 ( ((h)->next_free == (h)->object_base					\
520    ? (((h)->maybe_empty_object = 1), 0)					\
521    : 0),								\
522   (h)->temp = __PTR_TO_INT ((h)->object_base),				\
523   (h)->next_free							\
524     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
525 		    & ~ ((h)->alignment_mask)),				\
526   (((h)->next_free - (char *) (h)->chunk				\
527     > (h)->chunk_limit - (char *) (h)->chunk)				\
528    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
529   (h)->object_base = (h)->next_free,					\
530   (void *) __INT_TO_PTR ((h)->temp))
531 
532 # define obstack_free(h,obj)						\
533 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
534   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
535    ? (((h)->next_free = (h)->object_base				\
536 	    = (h)->temp + (char *) (h)->chunk), 0)			\
537    : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
538 
539 #endif /* not __GNUC__ or not __STDC__ */
540 
541 #ifdef __cplusplus
542 }	/* C++ */
543 #endif
544 
545 #endif /* obstack.h */
546