xref: /dragonfly/contrib/grep/lib/obstack.h (revision 2b7dbe20)
1 /* obstack.h - object stack macros
2    Copyright (C) 1988-2020 Free Software Foundation, Inc.
3    This file is part of the GNU C Library.
4 
5    The GNU C Library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU General Public
7    License as published by the Free Software Foundation; either
8    version 3 of the License, or (at your option) any later version.
9 
10    The GNU C Library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    General Public License for more details.
14 
15    You should have received a copy of the GNU General Public
16    License along with the GNU C Library; if not, see
17    <https://www.gnu.org/licenses/>.  */
18 
19 /* Summary:
20 
21    All the apparent functions defined here are macros. The idea
22    is that you would use these pre-tested macros to solve a
23    very specific set of problems, and they would run fast.
24    Caution: no side-effects in arguments please!! They may be
25    evaluated MANY times!!
26 
27    These macros operate a stack of objects.  Each object starts life
28    small, and may grow to maturity.  (Consider building a word syllable
29    by syllable.)  An object can move while it is growing.  Once it has
30    been "finished" it never changes address again.  So the "top of the
31    stack" is typically an immature growing object, while the rest of the
32    stack is of mature, fixed size and fixed address objects.
33 
34    These routines grab large chunks of memory, using a function you
35    supply, called 'obstack_chunk_alloc'.  On occasion, they free chunks,
36    by calling 'obstack_chunk_free'.  You must define them and declare
37    them before using any obstack macros.
38 
39    Each independent stack is represented by a 'struct obstack'.
40    Each of the obstack macros expects a pointer to such a structure
41    as the first argument.
42 
43    One motivation for this package is the problem of growing char strings
44    in symbol tables.  Unless you are "fascist pig with a read-only mind"
45    --Gosper's immortal quote from HAKMEM item 154, out of context--you
46    would not like to put any arbitrary upper limit on the length of your
47    symbols.
48 
49    In practice this often means you will build many short symbols and a
50    few long symbols.  At the time you are reading a symbol you don't know
51    how long it is.  One traditional method is to read a symbol into a
52    buffer, realloc()ating the buffer every time you try to read a symbol
53    that is longer than the buffer.  This is beaut, but you still will
54    want to copy the symbol from the buffer to a more permanent
55    symbol-table entry say about half the time.
56 
57    With obstacks, you can work differently.  Use one obstack for all symbol
58    names.  As you read a symbol, grow the name in the obstack gradually.
59    When the name is complete, finalize it.  Then, if the symbol exists already,
60    free the newly read name.
61 
62    The way we do this is to take a large chunk, allocating memory from
63    low addresses.  When you want to build a symbol in the chunk you just
64    add chars above the current "high water mark" in the chunk.  When you
65    have finished adding chars, because you got to the end of the symbol,
66    you know how long the chars are, and you can create a new object.
67    Mostly the chars will not burst over the highest address of the chunk,
68    because you would typically expect a chunk to be (say) 100 times as
69    long as an average object.
70 
71    In case that isn't clear, when we have enough chars to make up
72    the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
73    so we just point to it where it lies.  No moving of chars is
74    needed and this is the second win: potentially long strings need
75    never be explicitly shuffled. Once an object is formed, it does not
76    change its address during its lifetime.
77 
78    When the chars burst over a chunk boundary, we allocate a larger
79    chunk, and then copy the partly formed object from the end of the old
80    chunk to the beginning of the new larger chunk.  We then carry on
81    accreting characters to the end of the object as we normally would.
82 
83    A special macro is provided to add a single char at a time to a
84    growing object.  This allows the use of register variables, which
85    break the ordinary 'growth' macro.
86 
87    Summary:
88         We allocate large chunks.
89         We carve out one object at a time from the current chunk.
90         Once carved, an object never moves.
91         We are free to append data of any size to the currently
92           growing object.
93         Exactly one object is growing in an obstack at any one time.
94         You can run one obstack per control block.
95         You may have as many control blocks as you dare.
96         Because of the way we do it, you can "unwind" an obstack
97           back to a previous state. (You may remove objects much
98           as you would with a stack.)
99  */
100 
101 
102 /* Don't do the contents of this file more than once.  */
103 
104 #ifndef _OBSTACK_H
105 #define _OBSTACK_H 1
106 
107 #ifndef _OBSTACK_INTERFACE_VERSION
108 # define _OBSTACK_INTERFACE_VERSION 2
109 #endif
110 
111 #include <stddef.h>             /* For size_t and ptrdiff_t.  */
112 #include <string.h>             /* For __GNU_LIBRARY__, and memcpy.  */
113 
114 #if __STDC_VERSION__ < 199901L || defined __HP_cc
115 # define __FLEXIBLE_ARRAY_MEMBER 1
116 #else
117 # define __FLEXIBLE_ARRAY_MEMBER
118 #endif
119 
120 #if _OBSTACK_INTERFACE_VERSION == 1
121 /* For binary compatibility with obstack version 1, which used "int"
122    and "long" for these two types.  */
123 # define _OBSTACK_SIZE_T unsigned int
124 # define _CHUNK_SIZE_T unsigned long
125 # define _OBSTACK_CAST(type, expr) ((type) (expr))
126 #else
127 /* Version 2 with sane types, especially for 64-bit hosts.  */
128 # define _OBSTACK_SIZE_T size_t
129 # define _CHUNK_SIZE_T size_t
130 # define _OBSTACK_CAST(type, expr) (expr)
131 #endif
132 
133 /* If B is the base of an object addressed by P, return the result of
134    aligning P to the next multiple of A + 1.  B and P must be of type
135    char *.  A + 1 must be a power of 2.  */
136 
137 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
138 
139 /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case
140    where pointers can be converted to integers, aligned as integers,
141    and converted back again.  If ptrdiff_t is narrower than a
142    pointer (e.g., the AS/400), play it safe and compute the alignment
143    relative to B.  Otherwise, use the faster strategy of computing the
144    alignment relative to 0.  */
145 
146 #define __PTR_ALIGN(B, P, A)						      \
147   __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0,      \
148                 P, A)
149 
150 #ifndef __attribute_pure__
151 # define __attribute_pure__ _GL_ATTRIBUTE_PURE
152 #endif
153 
154 /* Not the same as _Noreturn, since it also works with function pointers.  */
155 #ifndef __attribute_noreturn__
156 # if 2 < __GNUC__ + (8 <= __GNUC_MINOR__) || 0x5110 <= __SUNPRO_C
157 #  define __attribute_noreturn__ __attribute__ ((__noreturn__))
158 # else
159 #  define __attribute_noreturn__
160 # endif
161 #endif
162 
163 #ifdef __cplusplus
164 extern "C" {
165 #endif
166 
167 struct _obstack_chunk           /* Lives at front of each chunk. */
168 {
169   char *limit;                  /* 1 past end of this chunk */
170   struct _obstack_chunk *prev;  /* address of prior chunk or NULL */
171   char contents[__FLEXIBLE_ARRAY_MEMBER]; /* objects begin here */
172 };
173 
174 struct obstack          /* control current object in current chunk */
175 {
176   _CHUNK_SIZE_T chunk_size;     /* preferred size to allocate chunks in */
177   struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
178   char *object_base;            /* address of object we are building */
179   char *next_free;              /* where to add next char to current object */
180   char *chunk_limit;            /* address of char after current chunk */
181   union
182   {
183     _OBSTACK_SIZE_T i;
184     void *p;
185   } temp;                       /* Temporary for some macros.  */
186   _OBSTACK_SIZE_T alignment_mask;  /* Mask of alignment for each object. */
187 
188   /* These prototypes vary based on 'use_extra_arg'.  */
189   union
190   {
191     void *(*plain) (size_t);
192     void *(*extra) (void *, size_t);
193   } chunkfun;
194   union
195   {
196     void (*plain) (void *);
197     void (*extra) (void *, void *);
198   } freefun;
199 
200   void *extra_arg;              /* first arg for chunk alloc/dealloc funcs */
201   unsigned use_extra_arg : 1;     /* chunk alloc/dealloc funcs take extra arg */
202   unsigned maybe_empty_object : 1; /* There is a possibility that the current
203                                       chunk contains a zero-length object.  This
204                                       prevents freeing the chunk if we allocate
205                                       a bigger chunk to replace it. */
206   unsigned alloc_failed : 1;      /* No longer used, as we now call the failed
207                                      handler on error, but retained for binary
208                                      compatibility.  */
209 };
210 
211 /* Declare the external functions we use; they are in obstack.c.  */
212 
213 extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T);
214 extern void _obstack_free (struct obstack *, void *);
215 extern int _obstack_begin (struct obstack *,
216                            _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
217                            void *(*) (size_t), void (*) (void *));
218 extern int _obstack_begin_1 (struct obstack *,
219                              _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
220                              void *(*) (void *, size_t),
221                              void (*) (void *, void *), void *);
222 extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *)
223   __attribute_pure__;
224 
225 
226 /* Error handler called when 'obstack_chunk_alloc' failed to allocate
227    more memory.  This can be set to a user defined function which
228    should either abort gracefully or use longjump - but shouldn't
229    return.  The default action is to print a message and abort.  */
230 extern __attribute_noreturn__ void (*obstack_alloc_failed_handler) (void);
231 
232 /* Exit value used when 'print_and_abort' is used.  */
233 extern int obstack_exit_failure;
234 
235 /* Pointer to beginning of object being allocated or to be allocated next.
236    Note that this might not be the final address of the object
237    because a new chunk might be needed to hold the final size.  */
238 
239 #define obstack_base(h) ((void *) (h)->object_base)
240 
241 /* Size for allocating ordinary chunks.  */
242 
243 #define obstack_chunk_size(h) ((h)->chunk_size)
244 
245 /* Pointer to next byte not yet allocated in current chunk.  */
246 
247 #define obstack_next_free(h) ((void *) (h)->next_free)
248 
249 /* Mask specifying low bits that should be clear in address of an object.  */
250 
251 #define obstack_alignment_mask(h) ((h)->alignment_mask)
252 
253 /* To prevent prototype warnings provide complete argument list.  */
254 #define obstack_init(h)							      \
255   _obstack_begin ((h), 0, 0,						      \
256                   _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc),    \
257                   _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
258 
259 #define obstack_begin(h, size)						      \
260   _obstack_begin ((h), (size), 0,					      \
261                   _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \
262                   _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
263 
264 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)     \
265   _obstack_begin ((h), (size), (alignment),				      \
266                   _OBSTACK_CAST (void *(*) (size_t), chunkfun),		      \
267                   _OBSTACK_CAST (void (*) (void *), freefun))
268 
269 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
270   _obstack_begin_1 ((h), (size), (alignment),				      \
271                     _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun),     \
272                     _OBSTACK_CAST (void (*) (void *, void *), freefun), arg)
273 
274 #define obstack_chunkfun(h, newchunkfun)				      \
275   ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun)))
276 
277 #define obstack_freefun(h, newfreefun)					      \
278   ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun)))
279 
280 #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar)))
281 
282 #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n)))
283 
284 #define obstack_memory_used(h) _obstack_memory_used (h)
285 
286 #if defined __GNUC__
287 # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008
288 #  define __extension__
289 # endif
290 
291 /* For GNU C, if not -traditional,
292    we can define these macros to compute all args only once
293    without using a global variable.
294    Also, we can avoid using the 'temp' slot, to make faster code.  */
295 
296 # define obstack_object_size(OBSTACK)					      \
297   __extension__								      \
298     ({ struct obstack const *__o = (OBSTACK);				      \
299        (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); })
300 
301 /* The local variable is named __o1 to avoid a shadowed variable
302    warning when invoked from other obstack macros.  */
303 # define obstack_room(OBSTACK)						      \
304   __extension__								      \
305     ({ struct obstack const *__o1 = (OBSTACK);				      \
306        (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); })
307 
308 # define obstack_make_room(OBSTACK, length)				      \
309   __extension__								      \
310     ({ struct obstack *__o = (OBSTACK);					      \
311        _OBSTACK_SIZE_T __len = (length);				      \
312        if (obstack_room (__o) < __len)					      \
313          _obstack_newchunk (__o, __len);				      \
314        (void) 0; })
315 
316 # define obstack_empty_p(OBSTACK)					      \
317   __extension__								      \
318     ({ struct obstack const *__o = (OBSTACK);				      \
319        (__o->chunk->prev == 0						      \
320         && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,		      \
321                                           __o->chunk->contents,		      \
322                                           __o->alignment_mask)); })
323 
324 # define obstack_grow(OBSTACK, where, length)				      \
325   __extension__								      \
326     ({ struct obstack *__o = (OBSTACK);					      \
327        _OBSTACK_SIZE_T __len = (length);				      \
328        if (obstack_room (__o) < __len)					      \
329          _obstack_newchunk (__o, __len);				      \
330        memcpy (__o->next_free, where, __len);				      \
331        __o->next_free += __len;						      \
332        (void) 0; })
333 
334 # define obstack_grow0(OBSTACK, where, length)				      \
335   __extension__								      \
336     ({ struct obstack *__o = (OBSTACK);					      \
337        _OBSTACK_SIZE_T __len = (length);				      \
338        if (obstack_room (__o) < __len + 1)				      \
339          _obstack_newchunk (__o, __len + 1);				      \
340        memcpy (__o->next_free, where, __len);				      \
341        __o->next_free += __len;						      \
342        *(__o->next_free)++ = 0;						      \
343        (void) 0; })
344 
345 # define obstack_1grow(OBSTACK, datum)					      \
346   __extension__								      \
347     ({ struct obstack *__o = (OBSTACK);					      \
348        if (obstack_room (__o) < 1)					      \
349          _obstack_newchunk (__o, 1);					      \
350        obstack_1grow_fast (__o, datum); })
351 
352 /* These assume that the obstack alignment is good enough for pointers
353    or ints, and that the data added so far to the current object
354    shares that much alignment.  */
355 
356 # define obstack_ptr_grow(OBSTACK, datum)				      \
357   __extension__								      \
358     ({ struct obstack *__o = (OBSTACK);					      \
359        if (obstack_room (__o) < sizeof (void *))			      \
360          _obstack_newchunk (__o, sizeof (void *));			      \
361        obstack_ptr_grow_fast (__o, datum); })
362 
363 # define obstack_int_grow(OBSTACK, datum)				      \
364   __extension__								      \
365     ({ struct obstack *__o = (OBSTACK);					      \
366        if (obstack_room (__o) < sizeof (int))				      \
367          _obstack_newchunk (__o, sizeof (int));				      \
368        obstack_int_grow_fast (__o, datum); })
369 
370 # define obstack_ptr_grow_fast(OBSTACK, aptr)				      \
371   __extension__								      \
372     ({ struct obstack *__o1 = (OBSTACK);				      \
373        void *__p1 = __o1->next_free;					      \
374        *(const void **) __p1 = (aptr);					      \
375        __o1->next_free += sizeof (const void *);			      \
376        (void) 0; })
377 
378 # define obstack_int_grow_fast(OBSTACK, aint)				      \
379   __extension__								      \
380     ({ struct obstack *__o1 = (OBSTACK);				      \
381        void *__p1 = __o1->next_free;					      \
382        *(int *) __p1 = (aint);						      \
383        __o1->next_free += sizeof (int);					      \
384        (void) 0; })
385 
386 # define obstack_blank(OBSTACK, length)					      \
387   __extension__								      \
388     ({ struct obstack *__o = (OBSTACK);					      \
389        _OBSTACK_SIZE_T __len = (length);				      \
390        if (obstack_room (__o) < __len)					      \
391          _obstack_newchunk (__o, __len);				      \
392        obstack_blank_fast (__o, __len); })
393 
394 # define obstack_alloc(OBSTACK, length)					      \
395   __extension__								      \
396     ({ struct obstack *__h = (OBSTACK);					      \
397        obstack_blank (__h, (length));					      \
398        obstack_finish (__h); })
399 
400 # define obstack_copy(OBSTACK, where, length)				      \
401   __extension__								      \
402     ({ struct obstack *__h = (OBSTACK);					      \
403        obstack_grow (__h, (where), (length));				      \
404        obstack_finish (__h); })
405 
406 # define obstack_copy0(OBSTACK, where, length)				      \
407   __extension__								      \
408     ({ struct obstack *__h = (OBSTACK);					      \
409        obstack_grow0 (__h, (where), (length));				      \
410        obstack_finish (__h); })
411 
412 /* The local variable is named __o1 to avoid a shadowed variable
413    warning when invoked from other obstack macros, typically obstack_free.  */
414 # define obstack_finish(OBSTACK)					      \
415   __extension__								      \
416     ({ struct obstack *__o1 = (OBSTACK);				      \
417        void *__value = (void *) __o1->object_base;			      \
418        if (__o1->next_free == __value)					      \
419          __o1->maybe_empty_object = 1;					      \
420        __o1->next_free							      \
421          = __PTR_ALIGN (__o1->object_base, __o1->next_free,		      \
422                         __o1->alignment_mask);				      \
423        if ((size_t) (__o1->next_free - (char *) __o1->chunk)		      \
424            > (size_t) (__o1->chunk_limit - (char *) __o1->chunk))	      \
425          __o1->next_free = __o1->chunk_limit;				      \
426        __o1->object_base = __o1->next_free;				      \
427        __value; })
428 
429 # define obstack_free(OBSTACK, OBJ)					      \
430   __extension__								      \
431     ({ struct obstack *__o = (OBSTACK);					      \
432        void *__obj = (void *) (OBJ);					      \
433        if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit)  \
434          __o->next_free = __o->object_base = (char *) __obj;		      \
435        else								      \
436          _obstack_free (__o, __obj); })
437 
438 #else /* not __GNUC__ */
439 
440 # define obstack_object_size(h)						      \
441   ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base))
442 
443 # define obstack_room(h)						      \
444   ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free))
445 
446 # define obstack_empty_p(h)						      \
447   ((h)->chunk->prev == 0						      \
448    && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,		      \
449                                      (h)->chunk->contents,		      \
450                                      (h)->alignment_mask))
451 
452 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
453    so that we can avoid having void expressions
454    in the arms of the conditional expression.
455    Casting the third operand to void was tried before,
456    but some compilers won't accept it.  */
457 
458 # define obstack_make_room(h, length)					      \
459   ((h)->temp.i = (length),						      \
460    ((obstack_room (h) < (h)->temp.i)					      \
461     ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0),			      \
462    (void) 0)
463 
464 # define obstack_grow(h, where, length)					      \
465   ((h)->temp.i = (length),						      \
466    ((obstack_room (h) < (h)->temp.i)					      \
467    ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0),			      \
468    memcpy ((h)->next_free, where, (h)->temp.i),				      \
469    (h)->next_free += (h)->temp.i,					      \
470    (void) 0)
471 
472 # define obstack_grow0(h, where, length)				      \
473   ((h)->temp.i = (length),						      \
474    ((obstack_room (h) < (h)->temp.i + 1)				      \
475    ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0),		      \
476    memcpy ((h)->next_free, where, (h)->temp.i),				      \
477    (h)->next_free += (h)->temp.i,					      \
478    *((h)->next_free)++ = 0,						      \
479    (void) 0)
480 
481 # define obstack_1grow(h, datum)					      \
482   (((obstack_room (h) < 1)						      \
483     ? (_obstack_newchunk ((h), 1), 0) : 0),				      \
484    obstack_1grow_fast (h, datum))
485 
486 # define obstack_ptr_grow(h, datum)					      \
487   (((obstack_room (h) < sizeof (char *))				      \
488     ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		      \
489    obstack_ptr_grow_fast (h, datum))
490 
491 # define obstack_int_grow(h, datum)					      \
492   (((obstack_room (h) < sizeof (int))					      \
493     ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			      \
494    obstack_int_grow_fast (h, datum))
495 
496 # define obstack_ptr_grow_fast(h, aptr)					      \
497   (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr),	      \
498    (void) 0)
499 
500 # define obstack_int_grow_fast(h, aint)					      \
501   (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint),		      \
502    (void) 0)
503 
504 # define obstack_blank(h, length)					      \
505   ((h)->temp.i = (length),						      \
506    ((obstack_room (h) < (h)->temp.i)					      \
507    ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0),			      \
508    obstack_blank_fast (h, (h)->temp.i))
509 
510 # define obstack_alloc(h, length)					      \
511   (obstack_blank ((h), (length)), obstack_finish ((h)))
512 
513 # define obstack_copy(h, where, length)					      \
514   (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
515 
516 # define obstack_copy0(h, where, length)				      \
517   (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
518 
519 # define obstack_finish(h)						      \
520   (((h)->next_free == (h)->object_base					      \
521     ? (((h)->maybe_empty_object = 1), 0)				      \
522     : 0),								      \
523    (h)->temp.p = (h)->object_base,					      \
524    (h)->next_free							      \
525      = __PTR_ALIGN ((h)->object_base, (h)->next_free,			      \
526                     (h)->alignment_mask),				      \
527    (((size_t) ((h)->next_free - (char *) (h)->chunk)			      \
528      > (size_t) ((h)->chunk_limit - (char *) (h)->chunk))		      \
529    ? ((h)->next_free = (h)->chunk_limit) : 0),				      \
530    (h)->object_base = (h)->next_free,					      \
531    (h)->temp.p)
532 
533 # define obstack_free(h, obj)						      \
534   ((h)->temp.p = (void *) (obj),					      \
535    (((h)->temp.p > (void *) (h)->chunk					      \
536      && (h)->temp.p < (void *) (h)->chunk_limit)			      \
537     ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p)       \
538     : _obstack_free ((h), (h)->temp.p)))
539 
540 #endif /* not __GNUC__ */
541 
542 #ifdef __cplusplus
543 }       /* C++ */
544 #endif
545 
546 #endif /* _OBSTACK_H */
547