xref: /dragonfly/games/adventure/vocab.c (revision 25a2db75)
1 /*-
2  * Copyright (c) 1991, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * The game adventure was originally written in Fortran by Will Crowther
6  * and Don Woods.  It was later translated to C and enhanced by Jim
7  * Gillogly.  This code is derived from software contributed to Berkeley
8  * by Jim Gillogly at The Rand Corporation.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  *
34  * @(#)vocab.c	8.1 (Berkeley) 5/31/93
35  * $FreeBSD: src/games/adventure/vocab.c,v 1.9 1999/12/19 00:21:51 billf Exp $
36  * $DragonFly: src/games/adventure/vocab.c,v 1.4 2007/04/18 18:32:12 swildner Exp $
37  */
38 
39 /* Re-coding of advent in C: data structure routines */
40 
41 #include <stdio.h>
42 #include <stdlib.h>
43 #include <string.h>
44 #include <err.h>
45 #include "hdr.h"
46 
47 void
48 dstroy(int object)
49 {
50 	move(object, 0);
51 }
52 
53 void
54 juggle(int object)
55 {
56 	int i, j;
57 
58 	i = place[object];
59 	j = fixed[object];
60 	move(object, i);
61 	move(object + 100, j);
62 }
63 
64 void
65 move(int object, int where)
66 {
67 	int from;
68 
69 	if (object <= 100)
70 		from = place[object];
71 	else
72 		from = fixed[object - 100];
73 	if (from > 0 && from <= 300)
74 		carry(object, from);
75 	drop(object, where);
76 }
77 
78 int
79 put(int object, int where, int pval)
80 {
81 	move(object, where);
82 	return (-1 - pval);
83 }
84 
85 void
86 carry(int object, int where)
87 {
88 	int temp;
89 
90 	if (object <= 100) {
91 		if (place[object] == -1)
92 			return;
93 		place[object] = -1;
94 		holdng++;
95 	}
96 	if (atloc[where] == object) {
97 		atloc[where] = linkx[object];
98 		return;
99 	}
100 	for (temp = atloc[where]; linkx[temp] != object; temp = linkx[temp])
101 		; /* nothing */
102 	linkx[temp] = linkx[object];
103 }
104 
105 void
106 drop(int object, int where)
107 {
108 	if (object > 100)
109 		fixed[object - 100] = where;
110 	else {
111 		if (place[object] == -1)
112 			holdng--;
113 		place[object] = where;
114 	}
115 	if (where <= 0)
116 		return;
117 	linkx[object] = atloc[where];
118 	atloc[where] = object;
119 }
120 
121 /* look up or store a word */
122 /* type is -2 for store, -1 for user word, >=0 for canned lookup*/
123 /* value is used for storing only */
124 int
125 vocab(const char *word, int type, int value)
126 {
127 	int adr;
128 	const char *s;
129 	char *t;
130 	int hash, i;
131 	struct hashtab *h;
132 
133 	for (hash = 0, s = word, i = 0; i < 5 && *s; i++) /* some kind of hash */
134 		hash += *s++;		/* add all chars in the word */
135 	hash = (hash * 3719) & 077777;	/* pulled that one out of a hat */
136 	hash %= HTSIZE;			/* put it into range of table */
137 
138 	for (adr = hash;; adr++) {	/* look for entry in table */
139 		if (adr == HTSIZE)	/* wrap around */
140 			adr = 0;
141 		h = &voc[adr];		/* point at the entry */
142 		switch (type) {
143 		case -2:		/* fill in entry */
144 			if (h->val)	/* already got an entry? */
145 				goto exitloop2;
146 			h->val = value;
147 			h->atab = malloc(strlen(word) + 1);
148 			if (h->atab == NULL)
149 				errx(1, "Out of memory!");
150 			for (s = word, t = h->atab; *s;)
151 				*t++ = *s++ ^ '=';
152 			*t = 0 ^ '=';
153 			/* encrypt slightly to thwart core reader */
154 			/*      printf("Stored \"%s\" (%d ch) as entry %d\n", */
155 			/*              word, strlen(word)+1, adr); */
156 			return (0);	/* entry unused */
157 		case -1:		/* looking up user word */
158 			if (h->val == 0)	/* not found */
159 				return (-1);
160 			for (s = word, t = h->atab; *t ^ '=';)
161 				if ((*s++ ^ '=') != *t++)
162 					goto exitloop2;
163 			if ((*s ^ '=') != *t && s - word < 5)
164 				goto exitloop2;
165 			/* the word matched o.k. */
166 			return (h->val);
167 		default:		/* looking up known word */
168 			if (h->val == 0)
169 				errx(1, "Unable to find %s in vocab", word);
170 			for (s = word, t = h->atab; *t ^ '=';)
171 				if ((*s++ ^ '=') != *t++)
172 					goto exitloop2;
173 			if (h->val / 1000 != type) /* the word matched o.k. */
174 				continue;
175 			return (h->val % 1000);
176 		}
177 
178 exitloop2:				/* hashed entry does not match */
179 		if (adr + 1 == hash || (adr == HTSIZE && hash == 0))
180 			errx(1, "Hash table overflow");
181 	}
182 }
183