xref: /dragonfly/games/hack/hack.h (revision e293de53)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.h - version 1.0.3 */
3 /* $DragonFly: src/games/hack/hack.h,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
4 
5 #include "config.h"
6 #include <fcntl.h>
7 #include <signal.h>
8 #include <stdarg.h>
9 #include <stdbool.h>
10 #include <stdio.h>
11 #include <stdlib.h>
12 #include <string.h>
13 #include <unistd.h>
14 
15 #ifndef BSD
16 #define	index	strchr
17 #define	rindex	strrchr
18 #endif /* BSD */
19 
20 #include	"def.objclass.h"
21 
22 typedef struct {
23 	xchar x,y;
24 } coord;
25 
26 #include	"def.monst.h"	/* uses coord */
27 #include	"def.gold.h"
28 #include	"def.trap.h"
29 #include	"def.obj.h"
30 #include	"def.flag.h"
31 #include	"def.mkroom.h"
32 #include	"def.wseg.h"
33 
34 #define	plur(x)	(((x) == 1) ? "" : "s")
35 
36 #define	BUFSZ	256	/* for getlin buffers */
37 #define	PL_NSIZ	32	/* name of player, ghost, shopkeeper */
38 
39 #include	"def.rm.h"
40 #include	"def.permonst.h"
41 
42 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
43 
44 #define	newstring(x)	(char *) alloc((unsigned)(x))
45 #include "hack.onames.h"
46 
47 #define ON 1
48 #define OFF 0
49 
50 extern struct obj *invent, *uwep, *uarm, *uarm2, *uarmh, *uarms, *uarmg,
51 	*uleft, *uright, *fcobj;
52 extern struct obj *uchain;	/* defined iff PUNISHED */
53 extern struct obj *uball;	/* defined if PUNISHED */
54 
55 struct prop {
56 #define	TIMEOUT		007777	/* mask */
57 #define	LEFT_RING	W_RINGL	/* 010000L */
58 #define	RIGHT_RING	W_RINGR	/* 020000L */
59 #define	INTRINSIC	040000L
60 #define	LEFT_SIDE	LEFT_RING
61 #define	RIGHT_SIDE	RIGHT_RING
62 #define	BOTH_SIDES	(LEFT_SIDE | RIGHT_SIDE)
63 	long p_flgs;
64 	void (*p_tofn)(void);	/* called after timeout */
65 };
66 
67 struct you {
68 	xchar ux, uy;
69 	schar dx, dy, dz;	/* direction of move (or zap or ... ) */
70 #ifdef QUEST
71 	schar di;		/* direction of FF */
72 	xchar ux0, uy0;		/* initial position FF */
73 #endif /* QUEST */
74 	xchar udisx, udisy;	/* last display pos */
75 	char usym;		/* usually '@' */
76 	schar uluck;
77 #define	LUCKMAX		10	/* on moonlit nights 11 */
78 #define	LUCKMIN		(-10)
79 	int last_str_turn:3;	/* 0: none, 1: half turn, 2: full turn */
80 				/* +: turn right, -: turn left */
81 	unsigned udispl:1;	/* @ on display */
82 	unsigned ulevel:4;	/* 1 - 14 */
83 #ifdef QUEST
84 	unsigned uhorizon:7;
85 #endif /* QUEST */
86 	unsigned utrap:3;	/* trap timeout */
87 	unsigned utraptype:1;	/* defined if utrap nonzero */
88 #define	TT_BEARTRAP	0
89 #define	TT_PIT		1
90 	unsigned uinshop:6;	/* used only in shk.c - (roomno+1) of shop */
91 
92 
93 /* perhaps these #define's should also be generated by makedefs */
94 #define	TELEPAT		LAST_RING		/* not a ring */
95 #define	Telepat		u.uprops[TELEPAT].p_flgs
96 #define	FAST		(LAST_RING+1)		/* not a ring */
97 #define	Fast		u.uprops[FAST].p_flgs
98 #define	CONFUSION	(LAST_RING+2)		/* not a ring */
99 #define	Confusion	u.uprops[CONFUSION].p_flgs
100 #define	INVIS		(LAST_RING+3)		/* not a ring */
101 #define	Invis		u.uprops[INVIS].p_flgs
102 #define Invisible	(Invis && !See_invisible)
103 #define	GLIB		(LAST_RING+4)		/* not a ring */
104 #define	Glib		u.uprops[GLIB].p_flgs
105 #define	PUNISHED	(LAST_RING+5)		/* not a ring */
106 #define	Punished	u.uprops[PUNISHED].p_flgs
107 #define	SICK		(LAST_RING+6)		/* not a ring */
108 #define	Sick		u.uprops[SICK].p_flgs
109 #define	BLIND		(LAST_RING+7)		/* not a ring */
110 #define	Blind		u.uprops[BLIND].p_flgs
111 #define	WOUNDED_LEGS	(LAST_RING+8)		/* not a ring */
112 #define Wounded_legs	u.uprops[WOUNDED_LEGS].p_flgs
113 #define STONED		(LAST_RING+9)		/* not a ring */
114 #define Stoned		u.uprops[STONED].p_flgs
115 #define PROP(x) (x-RIN_ADORNMENT)       /* convert ring to index in uprops */
116 	unsigned umconf:1;
117 	const char *usick_cause;
118 	struct prop uprops[LAST_RING+10];
119 
120 	unsigned uswallow:1;		/* set if swallowed by a monster */
121 	unsigned uswldtim:4;		/* time you have been swallowed */
122 	unsigned uhs:3;			/* hunger state - see hack.eat.c */
123 	schar ustr,ustrmax;
124 	schar udaminc;
125 	schar uac;
126 	int uhp,uhpmax;
127 	long int ugold,ugold0,uexp,urexp;
128 	int uhunger;			/* refd only in eat.c and shk.c */
129 	int uinvault;
130 	struct monst *ustuck;
131 	int nr_killed[CMNUM+2];		/* used for experience bookkeeping */
132 };
133 
134 extern struct you u;
135 
136 extern const char *traps[];
137 extern char vowels[];
138 
139 extern xchar curx,cury;	/* cursor location on screen */
140 
141 extern coord bhitpos;	/* place where thrown weapon falls to the ground */
142 
143 extern xchar seehx,seelx,seehy,seely; /* where to see*/
144 extern const char *save_cm, *killer, *nomovemsg;
145 
146 extern xchar dlevel, maxdlevel; /* dungeon level */
147 
148 extern long moves;
149 
150 extern int multi;
151 
152 extern char lock[];
153 
154 extern const char *occtxt;
155 extern const char *hu_stat[];
156 
157 #define DIST(x1,y1,x2,y2)       (((x1)-(x2))*((x1)-(x2)) + ((y1)-(y2))*((y1)-(y2)))
158 
159 #define	PL_CSIZ		20	/* sizeof pl_character */
160 #define	MAX_CARR_CAP	120	/* so that boulders can be heavier */
161 #define	MAXLEVEL	40
162 #define	FAR	(COLNO+2)	/* position outside screen */
163 
164 extern schar xdir[], ydir[];
165 extern int hackpid, locknum, doorindex, done_stopprint;
166 extern char mlarge[], pl_character[PL_CSIZ], genocided[60], fut_geno[60];
167 extern char *hname, morc, plname[PL_NSIZ], sdir[];
168 extern boolean level_exists[], restoring, in_mklev;
169 extern struct permonst pm_eel, pm_ghost;
170 extern void (*afternmv)(void);
171 extern struct monst *mydogs;
172 extern bool (*occupation)(void);
173 
174 /* Non-static function prototypes */
175 
176 /* alloc.c */
177 void	*alloc(size_t);
178 
179 /* hack.apply.c */
180 int	doapply(void);
181 int	holetime(void);
182 void	dighole(void);
183 
184 /* hack.bones.c */
185 void	savebones(void);
186 int	getbones(void);
187 
188 /* hack.c */
189 void	unsee(void);
190 void	seeoff(bool);
191 void	domove(void);
192 int	dopickup(void);
193 void	pickup(int);
194 void	lookaround(void);
195 bool	monster_nearby(void);
196 bool	cansee(xchar, xchar);
197 int	sgn(int);
198 void	setsee(void);
199 void	nomul(int);
200 int	abon(void);
201 int	dbon(void);
202 void	losestr(int);
203 void	losehp(int, const char *);
204 void	losehp_m(int, struct monst *);
205 void	losexp(void);
206 int	inv_weight(void);
207 long	newuexp(void);
208 
209 /* hack.cmd.c */
210 void	rhack(const char *);
211 bool	movecmd(char);
212 bool	getdir(bool);
213 void	confdir(void);
214 #ifdef QUEST
215 void	finddir(void);
216 #endif
217 bool	isok(int, int);
218 
219 /* hack.do.c */
220 int		 dodrop(void);
221 void		 dropx(struct obj *);
222 int		 doddrop(void);
223 int		 dodown(void);
224 int		 doup(void);
225 void		 goto_level(int, bool);
226 int		 donull(void);
227 int		 dopray(void);
228 int		 dothrow(void);
229 struct obj	*splitobj(struct obj *, int);
230 void		 more_experienced(int, int);
231 void		 set_wounded_legs(long, int);
232 void		 heal_legs(void);
233 
234 /* hack.do_name.c */
235 coord	 getpos(int, const char *);
236 int	 do_mname(void);
237 int	 ddocall(void);
238 void	 docall(struct obj *);
239 char	*monnam(struct monst *);
240 char	*Monnam(struct monst *);
241 char	*amonnam(struct monst *, const char *);
242 char	*Amonnam(struct monst *, const char *);
243 char	*Xmonnam(struct monst *);
244 
245 /* hack.do_wear.c */
246 int		 doremarm(void);
247 int		 doremring(void);
248 bool		 armoroff(struct obj *);
249 int		 doweararm(void);
250 int		 dowearring(void);
251 void		 ringoff(struct obj *);
252 void		 find_ac(void);
253 void		 glibr(void);
254 struct obj	*some_armor(void);
255 void		 corrode_armor(void);
256 
257 /* hack.dog.c */
258 void	makedog(void);
259 void	losedogs(void);
260 void	keepdogs(void);
261 void	fall_down(struct monst *);
262 int	dog_move(struct monst *, int);
263 int	inroom(xchar, xchar);
264 bool	tamedog(struct monst *, struct obj *);
265 
266 /* hack.eat.c */
267 void	init_uhunger(void);
268 int	doeat(void);
269 void	gethungry(void);
270 void	morehungry(int);
271 void	lesshungry(int);
272 bool	poisonous(struct obj *);
273 
274 /* hack.end.c */
275 void	 done1(int);
276 void	 done_in_by(struct monst *);
277 void	 done(const char *);
278 void	 clearlocks(void);
279 #ifdef NOSAVEONHANGUP
280 void	 hangup(int);
281 #endif
282 char	*eos(char *);
283 void	 charcat(char *, char);
284 void	 prscore(int, char **);
285 
286 /* hack.engrave.c */
287 bool	sengr_at(const char *, xchar, xchar);
288 void	u_wipe_engr(int);
289 void	wipe_engr_at(xchar, xchar, xchar);
290 void	read_engr_at(int, int);
291 void	make_engr_at(int, int, const char *);
292 int	doengrave(void);
293 void	save_engravings(int);
294 void	rest_engravings(int);
295 
296 /* hack.fight.c */
297 int	hitmm(struct monst *, struct monst *);
298 void	mondied(struct monst *);
299 int	fightm(struct monst *);
300 bool	thitu(int, int, const char *);
301 bool	hmon(struct monst *, struct obj *, int);
302 bool	attack(struct monst *);
303 
304 /* hack.invent.c */
305 struct obj	*addinv(struct obj *);
306 void		 useup(struct obj *);
307 void		 freeinv(struct obj *);
308 void		 delobj(struct obj *);
309 void		 freeobj(struct obj *);
310 void		 freegold(struct gold *);
311 void		 deltrap(struct trap *);
312 struct monst	*m_at(int, int);
313 struct obj	*o_at(int, int);
314 struct obj	*sobj_at(int, int, int);
315 bool		 carried(struct obj *);
316 bool		 carrying(int);
317 struct obj	*o_on(unsigned int, struct obj *);
318 struct trap	*t_at(int, int);
319 struct gold	*g_at(int, int);
320 struct obj	*getobj(const char *, const char *);
321 int		 ggetobj(const char *, int (*)(struct obj *), int);
322 int		 askchain(struct obj *, char *, int, int (*)(struct obj *),
323 			  bool (*)(struct obj *), int);
324 void		 prinv(struct obj *);
325 int		 ddoinv(void);
326 int		 dotypeinv(void);
327 int		 dolook(void);
328 void		 stackobj(struct obj *);
329 int		 doprgold(void);
330 int		 doprwep(void);
331 int		 doprarm(void);
332 int		 doprring(void);
333 bool		 digit(char);
334 
335 /* hack.ioctl.c */
336 void	getioctls(void);
337 void	setioctls(void);
338 #ifdef SUSPEND
339 int	dosuspend(void);
340 #endif
341 
342 /* hack.lev.c */
343 void	savelev(int, xchar);
344 void	bwrite(int, char *, unsigned int);
345 void	saveobjchn(int, struct obj *);
346 void	savemonchn(int, struct monst *);
347 void	getlev(int, int, xchar);
348 void	mread(int, char *, unsigned int);
349 void	mklev(void);
350 
351 /* hack.main.c */
352 void	glo(int);
353 void	askname(void);
354 void	impossible(const char *, ...);
355 void	stop_occupation(void);
356 
357 /* hack.makemon.c */
358 struct monst	*makemon(struct permonst *, int, int);
359 coord		 enexto(xchar, xchar);
360 bool		 goodpos(int, int);
361 void		 rloc(struct monst *);
362 struct monst	*mkmon_at(char, int, int);
363 
364 /* hack.mhitu.c */
365 bool	mhitu(struct monst *);
366 bool	hitu(struct monst *, int);
367 
368 /* hack.mklev.c */
369 void	makelevel(void);
370 void	mktrap(int, int, struct mkroom *);
371 
372 /* hack.mkmaze.c */
373 void	makemaz(void);
374 coord	mazexy(void);
375 
376 /* hack.mkobj.c */
377 struct obj	*mkobj_at(int, int, int);
378 void		 mksobj_at(int, int, int);
379 struct obj	*mkobj(int);
380 struct obj	*mksobj(int);
381 bool		 letter(char);
382 int		 weight(struct obj *);
383 void		 mkgold(long, int, int);
384 
385 /* hack.mkshop.c */
386 #ifndef QUEST
387 void	mkshop(void);
388 void	mkzoo(int);
389 void	mkswamp(void);
390 #endif
391 
392 /* hack.mon.c */
393 void	movemon(void);
394 void	justswld(struct monst *, const char *);
395 void	youswld(struct monst *, int, int, const char *);
396 bool	dochug(struct monst *);
397 int	m_move(struct monst *, int);
398 int	mfndpos(struct monst *, coord *, int *, int);
399 int	dist(int, int);
400 void	poisoned(const char *, const char *);
401 void	mondead(struct monst *);
402 void	replmon(struct monst *, struct monst *);
403 void	relmon(struct monst *);
404 void	monfree(struct monst *);
405 void	unstuck(struct monst *);
406 void	killed(struct monst *);
407 void	kludge(const char *, const char *);
408 void	rescham(void);
409 bool	newcham(struct monst *, struct permonst *);
410 void	mnexto(struct monst *);
411 void	setmangry(struct monst *);
412 bool	canseemon(struct monst *);
413 
414 /* hack.o_init.c */
415 int	letindex(char);
416 void	init_objects(void);
417 int	probtype(char);
418 void	oinit(void);
419 void	savenames(int);
420 void	restnames(int);
421 int	dodiscovered(void);
422 
423 /* hack.objnam.c */
424 char		*typename(int);
425 char		*xname(struct obj *);
426 char		*doname(struct obj *);
427 void		 setan(const char *, char *);
428 char		*aobjnam(struct obj *, const char *);
429 char		*Doname(struct obj *);
430 struct obj	*readobjnam(char *);
431 
432 /* hack.options.c */
433 void	initoptions(void);
434 int	doset(void);
435 
436 /* hack.pager.c */
437 int	dowhatis(void);
438 void	set_whole_screen(void);
439 #ifdef NEWS
440 bool	readnews(void);
441 #endif
442 void	set_pager(int);
443 bool	page_line(const char *);
444 void	cornline(int, const char *);
445 int	dohelp(void);
446 bool	page_file(const char *, bool);
447 #ifdef UNIX
448 #ifdef SHELL
449 int	dosh(void);
450 #endif /* SHELL */
451 bool	child(bool);
452 #endif /* UNIX */
453 
454 /* hack.potion.c */
455 int	dodrink(void);
456 void	pluslvl(void);
457 void	strange_feeling(struct obj *, const char *);
458 void	potionhit(struct monst *, struct obj *);
459 void	potionbreathe(struct obj *);
460 int	dodip(void);
461 
462 /* hack.pri.c */
463 void	swallowed(void);
464 void	panic(const char *, ...);
465 void	atl(int, int, char);
466 void	on_scr(int, int);
467 void	tmp_at(schar, schar);
468 void	Tmp_at(schar, schar);
469 void	setclipped(void);
470 void	at(xchar, xchar, char);
471 void	prme(void);
472 int	doredraw(void);
473 void	docrt(void);
474 void	docorner(int, int);
475 void	curs_on_u(void);
476 void	pru(void);
477 void	prl(int, int);
478 char	news0(xchar, xchar);
479 void	newsym(int, int);
480 void	mnewsym(int, int);
481 void	nosee(int, int);
482 #ifndef QUEST
483 void	prl1(int, int);
484 void	nose1(int, int);
485 #endif
486 bool	vism_at(int, int);
487 void	unpobj(struct obj *);
488 void	seeobjs(void);
489 void	seemons(void);
490 void	pmon(struct monst *);
491 void	unpmon(struct monst *);
492 void	nscr(void);
493 void	bot(void);
494 #ifdef WAN_PROBING
495 void	mstatusline(struct monst *);
496 #endif
497 void	cls(void);
498 
499 /* hack.read.c */
500 int	doread(void);
501 int	identify(struct obj *);
502 void	litroom(bool);
503 
504 /* hack.rip.c */
505 void	outrip(void);
506 
507 /* hack.rumors.c */
508 void	outrumor(void);
509 
510 /* hack.save.c */
511 int		 dosave(void);
512 #ifndef NOSAVEONHANGUP
513 void		 hangup(int);
514 #endif
515 bool		 dorecover(int);
516 struct obj	*restobjchn(int);
517 struct monst	*restmonchn(int);
518 
519 /* hack.search.c */
520 int	findit(void);
521 int	dosearch(void);
522 int	doidtrap(void);
523 void	wakeup(struct monst *);
524 void	seemimic(struct monst *);
525 
526 /* hack.shk.c */
527 #ifdef QUEST
528 void		 obfree(struct obj *, struct obj *);
529 int		 inshop(void);
530 void		 shopdig(void);
531 void		 addtobill(void);
532 void		 subfrombill(void);
533 void		 splitbill(void);
534 int		 dopay(void);
535 void		 paybill(void);
536 int		 doinvbill(void);
537 void		 shkdead(void);
538 int		 shkcatch(void);
539 int		 shk_move(void);
540 void		 replshk(struct monst *, struct monst *);
541 const char	*shkname(void);
542 #else
543 char		*shkname(struct monst *);
544 void		 shkdead(struct monst *);
545 void		 replshk(struct monst *, struct monst *);
546 int		 inshop(void);
547 void		 obfree(struct obj *, struct obj *);
548 int		 dopay(void);
549 void		 paybill(void);
550 void		 addtobill(struct obj *);
551 void		 splitbill(struct obj *, struct obj *);
552 void		 subfrombill(struct obj *);
553 int		 doinvbill(int);
554 bool		 shkcatch(struct obj *);
555 int		 shk_move(struct monst *);
556 void		 shopdig(int);
557 #endif
558 bool		 online(int, int);
559 bool		 follower(struct monst *);
560 
561 /* hack.shknam.c */
562 void	findname(char *, char);
563 
564 /* hack.steal.c */
565 long	somegold(void);
566 void	stealgold(struct monst *);
567 bool	steal(struct monst *);
568 void	mpickobj(struct monst *, struct obj *);
569 bool	stealamulet(struct monst *);
570 void	relobj(struct monst *, int);
571 
572 /* hack.termcap.c */
573 void	startup(void);
574 void	start_screen(void);
575 void	end_screen(void);
576 void	curs(int, int);
577 void	cl_end(void);
578 void	clear_screen(void);
579 void	home(void);
580 void	standoutbeg(void);
581 void	standoutend(void);
582 void	backsp(void);
583 void	bell(void);
584 void	cl_eos(void);
585 
586 /* hack.timeout.c */
587 void	p_timeout(void);
588 
589 /* hack.topl.c */
590 int	doredotopl(void);
591 void	remember_topl(void);
592 void	addtopl(const char *);
593 void	more(void);
594 void	cmore(const char *);
595 void	clrlin(void);
596 void	pline(const char *, ...);
597 void	vpline(const char *, va_list);
598 void	putsym(char);
599 void	putstr(const char *);
600 
601 /* hack.track.c */
602 void	 initrack(void);
603 void	 settrack(void);
604 coord	*gettrack(int, int);
605 
606 /* hack.trap.c */
607 struct trap	*maketrap(int, int, int);
608 void		 dotrap(struct trap *);
609 int		 mintrap(struct monst *);
610 void		 selftouch(const char *);
611 void		 float_up(void);
612 void		 float_down(void);
613 void		 tele(void);
614 int		 dotele(void);
615 void		 placebc(int);
616 void		 unplacebc(void);
617 void		 level_tele(void);
618 void		 drown(void);
619 
620 /* hack.tty.c */
621 void	 gettty(void);
622 void	 settty(const char *);
623 void	 setftty(void);
624 void	 error(const char *, ...);
625 void	 getlin(char *);
626 void	 getret(void);
627 void	 cgetret(const char *);
628 void	 xwaitforspace(const char *);
629 char	*parse(void);
630 char	 readchar(void);
631 void	 end_of_input(void);
632 
633 /* hack.u_init.c */
634 void	u_init(void);
635 void	plnamesuffix(void);
636 
637 /* hack.unix.c */
638 void	 setrandom(void);
639 int	 getyear(void);
640 char	*getdate(void);
641 int	 phase_of_the_moon(void);
642 bool	 night(void);
643 bool	 midnight(void);
644 void	 gethdate(const char *);
645 bool	 uptodate(int);
646 void	 getlock(void);
647 #ifdef MAIL
648 void	 getmailstatus(void);
649 void	 ckmailstatus(void);
650 void	 readmail(void);
651 #endif
652 void	 regularize(char *);
653 
654 /* hack.vault.c */
655 void	setgd(void);
656 int	gd_move(void);
657 void	replgd(struct monst *, struct monst *);
658 void	invault(void);
659 #ifdef QUEST
660 void	gddead(struct monst *);
661 #else
662 void	gddead(void);
663 #endif
664 
665 /* hack.version.c */
666 int	doversion(void);
667 
668 /* hack.wield.c */
669 void	setuwep(struct obj *);
670 int	dowield(void);
671 void	corrode_weapon(void);
672 bool	chwepon(struct obj *, int);
673 
674 /* hack.wizard.c */
675 void	amulet(void);
676 bool	wiz_hit(struct monst *);
677 void	inrange(struct monst *);
678 
679 /* hack.worm.c */
680 #ifndef NOWORM
681 bool	getwn(struct monst *);
682 void	initworm(struct monst *);
683 void	worm_move(struct monst *);
684 void	worm_nomove(struct monst *);
685 void	wormdead(struct monst *);
686 void	wormhit(struct monst *);
687 void	wormsee(unsigned int);
688 void	pwseg(struct wseg *);
689 void	cutworm(struct monst *, xchar, xchar, uchar);
690 #endif
691 
692 /* hack.worn.c */
693 void	setworn(struct obj *, long);
694 void	setnotworn(struct obj *);
695 
696 /* hack.zap.c */
697 int		 dozap(void);
698 const char	*exclam(int);
699 void		 hit(const char *, struct monst *, const char *);
700 void		 miss(const char *, struct monst *);
701 struct monst	*bhit(int, int, int, char,
702 		      void (*)(struct monst *, struct obj *),
703 		      bool (*)(struct obj *, struct obj *), struct obj *);
704 struct monst	*boomhit(int, int);
705 void		 buzz(int, xchar, xchar, int, int);
706 void		 fracture_rock(struct obj *);
707 
708 /* rnd.c */
709 int	rn1(int, int);
710 int	rn2(int);
711 int	rnd(int);
712 int	d(int, int);
713