xref: /dragonfly/games/hack/hack.mkmaze.c (revision 984263bc)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.mkmaze.c - version 1.0.2 */
3 /* $FreeBSD: src/games/hack/hack.mkmaze.c,v 1.4 1999/11/16 10:26:37 marcel Exp $ */
4 
5 #include "hack.h"
6 #include "def.mkroom.h"		/* not really used */
7 extern struct monst *makemon();
8 extern struct permonst pm_wizard;
9 extern struct obj *mkobj_at();
10 extern coord mazexy();
11 struct permonst hell_hound =
12 	{ "hell hound", 'd', 12, 14, 2, 3, 6, 0 };
13 
14 makemaz()
15 {
16 	int x,y;
17 	int zx,zy;
18 	coord mm;
19 	boolean al = (dlevel >= 30 && !flags.made_amulet);
20 
21 	for(x = 2; x < COLNO-1; x++)
22 		for(y = 2; y < ROWNO-1; y++)
23 			levl[x][y].typ = (x%2 && y%2) ? 0 : HWALL;
24 	if(al) {
25 	    struct monst *mtmp;
26 
27 	    zx = 2*(COLNO/4) - 1;
28 	    zy = 2*(ROWNO/4) - 1;
29 	    for(x = zx-2; x < zx+4; x++) for(y = zy-2; y <= zy+2; y++) {
30 		levl[x][y].typ =
31 		    (y == zy-2 || y == zy+2 || x == zx-2 || x == zx+3) ? POOL :
32 		    (y == zy-1 || y == zy+1 || x == zx-1 || x == zx+2) ? HWALL:
33 		    ROOM;
34 	    }
35 	    (void) mkobj_at(AMULET_SYM, zx, zy);
36 	    flags.made_amulet = 1;
37 	    walkfrom(zx+4, zy);
38 	    if(mtmp = makemon(&hell_hound, zx, zy))
39 		mtmp->msleep = 1;
40 	    if(mtmp = makemon(PM_WIZARD, zx+1, zy)) {
41 		mtmp->msleep = 1;
42 		flags.no_of_wizards = 1;
43 	    }
44 	} else {
45 	    mm = mazexy();
46 	    zx = mm.x;
47 	    zy = mm.y;
48 	    walkfrom(zx,zy);
49 	    (void) mksobj_at(WAN_WISHING, zx, zy);
50 	    (void) mkobj_at(ROCK_SYM, zx, zy);	/* put a rock on top of it */
51 	}
52 
53 	for(x = 2; x < COLNO-1; x++)
54 		for(y = 2; y < ROWNO-1; y++) {
55 			switch(levl[x][y].typ) {
56 			case HWALL:
57 				levl[x][y].scrsym = '-';
58 				break;
59 			case ROOM:
60 				levl[x][y].scrsym = '.';
61 				break;
62 			}
63 		}
64 	for(x = rn1(8,11); x; x--) {
65 		mm = mazexy();
66 		(void) mkobj_at(rn2(2) ? GEM_SYM : 0, mm.x, mm.y);
67 	}
68 	for(x = rn1(10,2); x; x--) {
69 		mm = mazexy();
70 		(void) mkobj_at(ROCK_SYM, mm.x, mm.y);
71 	}
72 	mm = mazexy();
73 	(void) makemon(PM_MINOTAUR, mm.x, mm.y);
74 	for(x = rn1(5,7); x; x--) {
75 		mm = mazexy();
76 		(void) makemon((struct permonst *) 0, mm.x, mm.y);
77 	}
78 	for(x = rn1(6,7); x; x--) {
79 		mm = mazexy();
80 		mkgold(0L,mm.x,mm.y);
81 	}
82 	for(x = rn1(6,7); x; x--)
83 		mktrap(0,1,(struct mkroom *) 0);
84 	mm = mazexy();
85 	levl[(xupstair = mm.x)][(yupstair = mm.y)].scrsym = '<';
86 	levl[xupstair][yupstair].typ = STAIRS;
87 	xdnstair = ydnstair = 0;
88 }
89 
90 walkfrom(x,y) int x,y; {
91 int q,a,dir;
92 int dirs[4];
93 	levl[x][y].typ = ROOM;
94 	while(1) {
95 		q = 0;
96 		for(a = 0; a < 4; a++)
97 			if(okay(x,y,a)) dirs[q++]= a;
98 		if(!q) return;
99 		dir = dirs[rn2(q)];
100 		move(&x,&y,dir);
101 		levl[x][y].typ = ROOM;
102 		move(&x,&y,dir);
103 		walkfrom(x,y);
104 	}
105 }
106 
107 move(x,y,dir)
108 int *x, *y;
109 int dir;
110 {
111 	switch(dir){
112 		case 0: --(*y); break;
113 		case 1: (*x)++; break;
114 		case 2: (*y)++; break;
115 		case 3: --(*x); break;
116 	}
117 }
118 
119 okay(x,y,dir)
120 int x,y;
121 int dir;
122 {
123 	move(&x,&y,dir);
124 	move(&x,&y,dir);
125 	if(x<3 || y<3 || x>COLNO-3 || y>ROWNO-3 || levl[x][y].typ != 0)
126 		return(0);
127 	else
128 		return(1);
129 }
130 
131 coord
132 mazexy(){
133 	coord mm;
134 	mm.x = 3 + 2*rn2(COLNO/2 - 2);
135 	mm.y = 3 + 2*rn2(ROWNO/2 - 2);
136 	return mm;
137 }
138