1 /* 2 * Copyright (c) 1983, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. All advertising materials mentioning features or use of this software 14 * must display the following acknowledgement: 15 * This product includes software developed by the University of 16 * California, Berkeley and its contributors. 17 * 4. Neither the name of the University nor the names of its contributors 18 * may be used to endorse or promote products derived from this software 19 * without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 31 * SUCH DAMAGE. 32 * 33 * @(#)save.c 8.1 (Berkeley) 5/31/93 34 * $FreeBSD: src/games/mille/save.c,v 1.6 1999/12/12 06:17:24 billf Exp $ 35 * $DragonFly: src/games/mille/save.c,v 1.2 2003/06/17 04:25:24 dillon Exp $ 36 */ 37 38 #include <sys/types.h> 39 #include <sys/stat.h> 40 #include <sys/uio.h> 41 #include <fcntl.h> 42 #include <string.h> 43 #include <termios.h> 44 #include <unistd.h> 45 #include "mille.h" 46 47 #include <unctrl.h> 48 49 # ifdef attron 50 # include <term.h> 51 # define _tty cur_term->Nttyb 52 # endif attron 53 54 /* 55 * @(#)save.c 1.2 (Berkeley) 3/28/83 56 */ 57 58 typedef struct stat STAT; 59 60 /* 61 * This routine saves the current game for use at a later date 62 */ 63 64 bool 65 save() { 66 67 extern int errno; 68 char *sp; 69 int outf; 70 time_t *tp; 71 char buf[80]; 72 time_t tme; 73 STAT junk; 74 75 sp = NULL; 76 tp = &tme; 77 if (Fromfile && getyn(SAMEFILEPROMPT)) 78 strcpy(buf, Fromfile); 79 else { 80 over: 81 prompt(FILEPROMPT); 82 leaveok(Board, FALSE); 83 refresh(); 84 sp = buf; 85 while ((*sp = readch()) != '\n') { 86 if (*sp == killchar()) 87 goto over; 88 else if (*sp == erasechar()) { 89 if (--sp < buf) 90 sp = buf; 91 else { 92 addch('\b'); 93 /* 94 * if the previous char was a control 95 * char, cover up two characters. 96 */ 97 if (*sp < ' ') 98 addch('\b'); 99 clrtoeol(); 100 } 101 } 102 else { 103 addstr(unctrl(*sp)); 104 ++sp; 105 } 106 refresh(); 107 } 108 *sp = '\0'; 109 leaveok(Board, TRUE); 110 } 111 112 /* 113 * check for existing files, and confirm overwrite if needed 114 */ 115 116 if (sp == buf || (!Fromfile && stat(buf, &junk) > -1 117 && getyn(OVERWRITEFILEPROMPT) == FALSE)) 118 return FALSE; 119 120 if ((outf = creat(buf, 0644)) < 0) { 121 error(strerror(errno)); 122 return FALSE; 123 } 124 mvwaddstr(Score, ERR_Y, ERR_X, buf); 125 wrefresh(Score); 126 time(tp); /* get current time */ 127 strcpy(buf, ctime(tp)); 128 sp = buf; 129 for (; *sp != '\n'; sp++) 130 continue; 131 *sp = '\0'; 132 varpush(outf, write); 133 close(outf); 134 wprintw(Score, " [%s]", buf); 135 wclrtoeol(Score); 136 wrefresh(Score); 137 return TRUE; 138 } 139 140 /* 141 * This does the actual restoring. It returns TRUE if the 142 * backup was made on exiting, in which case certain things must 143 * be cleaned up before the game starts. 144 */ 145 bool 146 rest_f(file) 147 char *file; { 148 149 char *sp; 150 int inf; 151 char buf[80]; 152 STAT sbuf; 153 154 if ((inf = open(file, 0)) < 0) { 155 perror(file); 156 exit(1); 157 } 158 if (fstat(inf, &sbuf) < 0) { /* get file stats */ 159 perror(file); 160 exit(1); 161 } 162 varpush(inf, read); 163 close(inf); 164 strcpy(buf, ctime(&sbuf.st_mtime)); 165 for (sp = buf; *sp != '\n'; sp++) 166 continue; 167 *sp = '\0'; 168 /* 169 * initialize some necessary values 170 */ 171 (void)sprintf(Initstr, "%s [%s]\n", file, buf); 172 Fromfile = file; 173 return !On_exit; 174 } 175 176