1 /* $NetBSD: macros.h,v 1.3 1995/04/24 12:24:34 cgd Exp $ */ 2 3 /* 4 * macros.h - macro definitions for Phantasia 5 */ 6 7 #define ROLL(BASE,INTERVAL) floor((BASE) + (INTERVAL) * drandom()) 8 #define SGN(X) ((X) < 0 ? -1 : 1) 9 #define CIRCLE(X, Y) floor(distance(X, 0.0, Y, 0.0) / 125.0 + 1) 10 #undef MAX 11 #define MAX(A, B) ((A) > (B) ? (A) : (B)) 12 #undef MIN 13 #define MIN(A, B) ((A) < (B) ? (A) : (B)) 14 #define ILLCMD() mvaddstr(5, 0, Illcmd) 15 #define MAXMOVE() (Player.p_level * 1.5 + 1) 16 #define ILLMOVE() mvaddstr(5, 0, Illmove) 17 #define ILLSPELL() mvaddstr(5, 0, Illspell) 18 #define NOMANA() mvaddstr(5, 0, Nomana) 19 #define SOMEBETTER() addstr(Somebetter) 20 #define NOBETTER() mvaddstr(17, 0, Nobetter) 21