1 /* 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. All advertising materials mentioning features or use of this software 14 * must display the following acknowledgement: 15 * This product includes software developed by the University of 16 * California, Berkeley and its contributors. 17 * 4. Neither the name of the University nor the names of its contributors 18 * may be used to endorse or promote products derived from this software 19 * without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 31 * SUCH DAMAGE. 32 */ 33 34 #ifndef lint 35 #if 0 36 static char sccsid[] = "@(#)destruct.c 8.1 (Berkeley) 5/31/93"; 37 #endif 38 static const char rcsid[] = 39 "$FreeBSD: src/games/trek/destruct.c,v 1.4 1999/11/30 03:49:46 billf Exp $"; 40 #endif /* not lint */ 41 42 # include "trek.h" 43 44 /* 45 ** Self Destruct Sequence 46 ** 47 ** The computer starts up the self destruct sequence. Obviously, 48 ** if the computer is out nothing can happen. You get a countdown 49 ** and a request for password. This must match the password that 50 ** you entered at the start of the game. 51 ** 52 ** You get to destroy things when you blow up; hence, it is 53 ** possible to win the game by destructing if you take the last 54 ** Klingon with you. 55 ** 56 ** By the way, the \032 in the message is a ^Z, which is because 57 ** the terminal in my office is an ADM-3, which uses that char- 58 ** acter to clear the screen. I also stick in a \014 (form feed) 59 ** because that clears some other screens. 60 ** 61 ** Uses trace flag 41 62 */ 63 64 destruct() 65 { 66 char checkpass[15]; 67 int i, j; 68 double zap; 69 70 if (damaged(COMPUTER)) 71 return (out(COMPUTER)); 72 printf("\n\07 --- WORKING ---\07\n"); 73 sleep(3); 74 /* output the count 10 9 8 7 6 */ 75 for (i = 10; i > 5; i--) 76 { 77 for (j = 10; j > i; j--) 78 printf(" "); 79 printf("%d\n", i); 80 sleep(1); 81 } 82 /* check for password on new line only */ 83 skiptonl(0); 84 getstrpar("Enter password verification", checkpass, 14, 0); 85 sleep(2); 86 if (!sequal(checkpass, Game.passwd)) 87 return (printf("Self destruct sequence aborted\n")); 88 printf("Password verified; self destruct sequence continues:\n"); 89 sleep(2); 90 /* output count 5 4 3 2 1 0 */ 91 for (i = 5; i >= 0; i--) 92 { 93 sleep(1); 94 for (j = 5; j > i; j--) 95 printf(" "); 96 printf("%d\n", i); 97 } 98 sleep(2); 99 printf("\032\014***** %s destroyed *****\n", Ship.shipname); 100 Game.killed = 1; 101 /* let's see what we can blow up!!!! */ 102 zap = 20.0 * Ship.energy; 103 Game.deaths += Ship.crew; 104 for (i = 0; i < Etc.nkling; ) 105 { 106 if (Etc.klingon[i].power * Etc.klingon[i].dist <= zap) 107 killk(Etc.klingon[i].x, Etc.klingon[i].y); 108 else 109 i++; 110 } 111 /* if we didn't kill the last Klingon (detected by killk), */ 112 /* then we lose.... */ 113 lose(L_DSTRCT); 114 } 115