xref: /dragonfly/games/trek/dumpgame.c (revision 333227be)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)dumpgame.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/trek/dumpgame.c,v 1.6 1999/11/30 03:49:46 billf Exp $
35  * $DragonFly: src/games/trek/dumpgame.c,v 1.2 2003/06/17 04:25:25 dillon Exp $
36  */
37 
38 #include <fcntl.h>
39 
40 # include	"trek.h"
41 
42 /***  THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/
43 # define	VERSION		2
44 
45 struct dump
46 {
47 	char	*area;
48 	int	count;
49 };
50 
51 
52 struct dump	Dump_template[] =
53 {
54 	(char *)&Ship,		sizeof (Ship),
55 	(char *)&Now,		sizeof (Now),
56 	(char *)&Param,		sizeof (Param),
57 	(char *)&Etc,		sizeof (Etc),
58 	(char *)&Game,		sizeof (Game),
59 	(char *)Sect,		sizeof (Sect),
60 	(char *)Quad,		sizeof (Quad),
61 	(char *)&Move,		sizeof (Move),
62 	(char *)Event,		sizeof (Event),
63 	0
64 };
65 
66 /*
67 **  DUMP GAME
68 **
69 **	This routine dumps the game onto the file "trek.dump".  The
70 **	first two bytes of the file are a version number, which
71 **	reflects whether this image may be used.  Obviously, it must
72 **	change as the size, content, or order of the data structures
73 **	output change.
74 */
75 
76 dumpgame()
77 {
78 	int			version;
79 	int		fd;
80 	struct dump	*d;
81 	int		i;
82 
83 	if ((fd = creat("trek.dump", 0644)) < 0)
84 		return (printf("cannot dump\n"));
85 	version = VERSION;
86 	write(fd, &version, sizeof version);
87 
88 	/* output the main data areas */
89 	for (d = Dump_template; d->area; d++)
90 	{
91 		write(fd, &d->area, sizeof d->area);
92 		i = d->count;
93 		write(fd, d->area, i);
94 	}
95 
96 	close(fd);
97 }
98 
99 
100 /*
101 **  RESTORE GAME
102 **
103 **	The game is restored from the file "trek.dump".  In order for
104 **	this to succeed, the file must exist and be readable, must
105 **	have the correct version number, and must have all the appro-
106 **	priate data areas.
107 **
108 **	Return value is zero for success, one for failure.
109 */
110 
111 restartgame()
112 {
113 	int	fd;
114 	int		version;
115 
116 	if ((fd = open("trek.dump", O_RDONLY)) < 0 ||
117 	    read(fd, &version, sizeof version) != sizeof version ||
118 	    version != VERSION ||
119 	    readdump(fd))
120 	{
121 		printf("cannot restart\n");
122 		close(fd);
123 		return (1);
124 	}
125 
126 	close(fd);
127 	return (0);
128 }
129 
130 
131 /*
132 **  READ DUMP
133 **
134 **	This is the business end of restartgame().  It reads in the
135 **	areas.
136 **
137 **	Returns zero for success, one for failure.
138 */
139 
140 readdump(fd1)
141 int	fd1;
142 {
143 	int		fd;
144 	struct dump	*d;
145 	int		i;
146 	long			junk;
147 
148 	fd = fd1;
149 
150 	for (d = Dump_template; d->area; d++)
151 	{
152 		if (read(fd, &junk, sizeof junk) != (sizeof junk))
153 			return (1);
154 		if ((char *)junk != d->area)
155 			return (1);
156 		i = d->count;
157 		if (read(fd, d->area, i) != i)
158 			return (1);
159 	}
160 
161 	/* make quite certain we are at EOF */
162 	return (read(fd, &junk, 1));
163 }
164