1 /* 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. All advertising materials mentioning features or use of this software 14 * must display the following acknowledgement: 15 * This product includes software developed by the University of 16 * California, Berkeley and its contributors. 17 * 4. Neither the name of the University nor the names of its contributors 18 * may be used to endorse or promote products derived from this software 19 * without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 31 * SUCH DAMAGE. 32 */ 33 34 #ifndef lint 35 #if 0 36 static char sccsid[] = "@(#)initquad.c 8.1 (Berkeley) 5/31/93"; 37 #endif 38 static const char rcsid[] = 39 "$FreeBSD: src/games/trek/initquad.c,v 1.4 1999/11/30 03:49:49 billf Exp $"; 40 #endif /* not lint */ 41 42 # include "trek.h" 43 44 /* 45 ** Paramize Quadrant Upon Entering 46 ** 47 ** A quadrant is initialized from the information held in the 48 ** Quad matrix. Basically, everything is just initialized 49 ** randomly, except for the starship, which goes into a fixed 50 ** sector. 51 ** 52 ** If there are Klingons in the quadrant, the captain is informed 53 ** that the condition is RED, and he is given a chance to put 54 ** his shields up if the computer is working. 55 ** 56 ** The flag `f' is set to disable the check for condition red. 57 ** This mode is used in situations where you know you are going 58 ** to be docked, i.e., abandon() and help(). 59 */ 60 61 initquad(f) 62 int f; 63 { 64 int i, j; 65 int rx, ry; 66 int nbases, nstars; 67 struct quad *q; 68 int nholes; 69 70 q = &Quad[Ship.quadx][Ship.quady]; 71 72 /* ignored supernova'ed quadrants (this is checked again later anyway */ 73 if (q->stars < 0) 74 return; 75 Etc.nkling = q->klings; 76 nbases = q->bases; 77 nstars = q->stars; 78 nholes = q->holes; 79 80 /* have we blundered into a battle zone w/ shields down? */ 81 if (Etc.nkling > 0 && !f) 82 { 83 printf("Condition RED\n"); 84 Ship.cond = RED; 85 if (!damaged(COMPUTER)) 86 shield(1); 87 } 88 89 /* clear out the quadrant */ 90 for (i = 0; i < NSECTS; i++) 91 for (j = 0; j < NSECTS; j++) 92 Sect[i][j] = EMPTY; 93 94 /* initialize Enterprise */ 95 Sect[Ship.sectx][Ship.secty] = Ship.ship; 96 97 /* initialize Klingons */ 98 for (i = 0; i < Etc.nkling; i++) 99 { 100 sector(&rx, &ry); 101 Sect[rx][ry] = KLINGON; 102 Etc.klingon[i].x = rx; 103 Etc.klingon[i].y = ry; 104 Etc.klingon[i].power = Param.klingpwr; 105 Etc.klingon[i].srndreq = 0; 106 } 107 compkldist(1); 108 109 /* initialize star base */ 110 if (nbases > 0) 111 { 112 sector(&rx, &ry); 113 Sect[rx][ry] = BASE; 114 Etc.starbase.x = rx; 115 Etc.starbase.y = ry; 116 } 117 118 /* initialize inhabited starsystem */ 119 if (q->qsystemname != 0) 120 { 121 sector(&rx, &ry); 122 Sect[rx][ry] = INHABIT; 123 nstars -= 1; 124 } 125 126 /* initialize black holes */ 127 for (i = 0; i < nholes; i++) 128 { 129 sector(&rx, &ry); 130 Sect[rx][ry] = HOLE; 131 } 132 133 /* initialize stars */ 134 for (i = 0; i < nstars; i++) 135 { 136 sector(&rx, &ry); 137 Sect[rx][ry] = STAR; 138 } 139 Move.newquad = 1; 140 } 141 142 143 sector(x, y) 144 int *x, *y; 145 { 146 int i, j; 147 148 do 149 { 150 i = ranf(NSECTS); 151 j = ranf(NSECTS); 152 } while (Sect[i][j] != EMPTY); 153 *x = i; 154 *y = j; 155 return; 156 } 157