xref: /dragonfly/games/trek/main.c (revision 984263bc)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  */
33 
34 #ifndef lint
35 static const char copyright[] =
36 "@(#) Copyright (c) 1980, 1993\n\
37 	The Regents of the University of California.  All rights reserved.\n";
38 #endif /* not lint */
39 
40 #ifndef lint
41 #if 0
42 static char sccsid[] = "@(#)main.c	8.1 (Berkeley) 5/31/93";
43 #endif
44 static const char rcsid[] =
45  "$FreeBSD: src/games/trek/main.c,v 1.7.2.1 2001/03/05 12:11:14 kris Exp $";
46 #endif /* not lint */
47 
48 # include	"trek.h"
49 # include	<stdio.h>
50 # include	<sgtty.h>
51 # include	<setjmp.h>
52 # include       <stdlib.h>
53 
54 # define	PRIO		00	/* default priority */
55 
56 int	Mother	= 51 + (51 << 8);
57 
58 /*
59 **	 ####  #####    #    ####          #####  ####   #####  #   #
60 **	#        #     # #   #   #           #    #   #  #      #  #
61 **	 ###     #    #####  ####            #    ####   ###    ###
62 **	    #    #    #   #  #  #            #    #  #   #      #  #
63 **	####     #    #   #  #   #           #    #   #  #####  #   #
64 **
65 **	C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
66 **		from Jeff Poskanzer and Pete Rubinstein.
67 **
68 **	I also want to thank everyone here at Berkeley who
69 **	where crazy enough to play the undebugged game.  I want to
70 **	particularly thank Nick Whyte, who made considerable
71 **	suggestions regarding the content of the game.  Why, I'll
72 **	never forget the time he suggested the name for the
73 **	"capture" command.
74 **
75 **	Please send comments, questions, and suggestions about this
76 **		game to:
77 **			Eric P. Allman
78 **			Project INGRES
79 **			Electronics Research Laboratory
80 **			Cory Hall
81 **			University of California
82 **			Berkeley, California  94720
83 **
84 **	If you make ANY changes in the game, I sure would like to
85 **	know about them.  It is sort of an ongoing project for me,
86 **	and I very much want to put in any bug fixes and improvements
87 **	that you might come up with.
88 **
89 **	FORTRASH version by Kay R. Fisher (DEC) "and countless others".
90 **	That was adapted from the "original BASIC program" (ha!) by
91 **		Mike Mayfield (Centerline Engineering).
92 **
93 **	Additional inspiration taken from FORTRAN version by
94 **		David Matuszek and Paul Reynolds which runs on the CDC
95 **		7600 at Lawrence Berkeley Lab, maintained there by
96 **		Andy Davidson.  This version is also available at LLL
97 **		and at LMSC.  In all fairness, this version was the
98 **		major inspiration for this version of the game (trans-
99 **		lation:  I ripped off a whole lot of code).
100 **
101 **	Minor other input from the "Battelle Version 7A" by Joe Miller
102 **		(Graphics Systems Group, Battelle-Columbus Labs) and
103 **		Ross Pavlac (Systems Programmer, Battelle Memorial
104 **		Institute).  That version was written in December '74
105 **		and extensively modified June '75.  It was adapted
106 **		from the FTN version by Ron Williams of CDC Sunnyvale,
107 **		which was adapted from the Basic version distributed
108 **		by DEC.  It also had "neat stuff swiped" from T. T.
109 **		Terry and Jim Korp (University of Texas), Hicks (Penn
110 **		U.), and Rick Maus (Georgia Tech).  Unfortunately, it
111 **		was not as readable as it could have been and so the
112 **		translation effort was severely hampered.  None the
113 **		less, I got the idea of inhabited starsystems from this
114 **		version.
115 **
116 **	Permission is given for use, copying, and modification of
117 **		all or part of this program and related documentation,
118 **		provided that all reference to the authors are maintained.
119 **
120 **
121 **********************************************************************
122 **
123 **  NOTES TO THE MAINTAINER:
124 **
125 **	There is a compilation option xTRACE which must be set for any
126 **	trace information to be generated.  It is probably defined in
127 **	the version that you get.  It can be removed, however, if you
128 **	have trouble finding room in core.
129 **
130 **	Many things in trek are not as clear as they might be, but are
131 **	done to reduce space.  I compile with the -f and -O flags.  I
132 **	am constrained to running with non-separated I/D space, since
133 **	we don't have doubleing point hardware here; even if we did, I
134 **	would like trek to be available to the large number of people
135 **	who either have an 11/40 or do not have FP hardware.  I also
136 **	found it desirable to make the code run reentrant, so this
137 **	added even more space constraints.
138 **
139 **	I use the portable C library to do my I/O.  This is done be-
140 **	cause I wanted the game easily transportable to other C
141 **	implementations, and because I was too lazy to do the doubleing
142 **	point input myself.  Little did I know.  The portable C library
143 **	released by Bell Labs has more bugs than you would believe, so
144 **	I ended up rewriting the whole blessed thing.  Trek excercises
145 **	many of the bugs in it, as well as bugs in some of the section
146 **	III UNIX routines.  We have fixed them here.  One main problem
147 **	was a bug in alloc() that caused it to always ask for a large
148 **	hunk of memory, which worked fine unless you were almost out,
149 **	which I inevitably was.  If you want the code for all of this
150 **	stuff, it is also available through me.
151 **
152 ***********************************************************************
153 */
154 
155 jmp_buf env;
156 
157 main(argc, argv)
158 int	argc;
159 char	**argv;
160 {
161 	/* extern FILE		*f_log; */
162 	char		opencode;
163 	int			prio;
164 	int		ac;
165 	char		**av;
166 	struct	sgttyb		argp;
167 
168 	/* revoke */
169 	setgid(getgid());
170 
171 	av = argv;
172 	ac = argc;
173 	av++;
174 	srandomdev();
175 	opencode = 'w';
176 	prio = PRIO;
177 	if (gtty(1, &argp) == 0)
178 	{
179 		if ((argp.sg_ispeed ) < B1200)
180 			Etc.fast++;
181 	}
182 	while (ac > 1 && av[0][0] == '-')
183 	{
184 		switch (av[0][1])
185 		{
186 		  case 'a':	/* append to log file */
187 			opencode = 'a';
188 			break;
189 
190 		  case 'f':	/* set fast mode */
191 			Etc.fast++;
192 			break;
193 
194 		  case 's':	/* set slow mode */
195 			Etc.fast = 0;
196 			break;
197 
198 #		ifdef xTRACE
199 		  case 't':	/* trace */
200 			if (getuid() != Mother)
201 				goto badflag;
202 			Trace++;
203 			break;
204 #		endif
205 
206 		  case 'p':	/* set priority */
207 			if (getuid() != Mother)
208 				goto badflag;
209 			prio = atoi(av[0] + 2);
210 			break;
211 
212 		  default:
213 		  badflag:
214 			printf("Invalid option: %s\n", av[0]);
215 
216 		}
217 		ac--;
218 		av++;
219 	}
220 	if (ac > 2)
221 		syserr(0, "arg count");
222 		/*
223 	if (ac > 1)
224 		f_log = fopen(av[0], opencode);
225 		*/
226 
227 	printf("\n   * * *   S T A R   T R E K   * * *\n\nPress return to continue.\n");
228 
229 	if (setjmp(env))
230 	{
231 		if ( !getynpar("Another game") )
232 			exit(0);
233 	}
234 	do
235 	{
236 		setup();
237 		play();
238 	} while (getynpar("Another game"));
239 
240 	fflush(stdout);
241 }
242