1 /* 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. All advertising materials mentioning features or use of this software 14 * must display the following acknowledgement: 15 * This product includes software developed by the University of 16 * California, Berkeley and its contributors. 17 * 4. Neither the name of the University nor the names of its contributors 18 * may be used to endorse or promote products derived from this software 19 * without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 31 * SUCH DAMAGE. 32 * 33 * @(#)play.c 8.1 (Berkeley) 5/31/93 34 * $FreeBSD: src/games/trek/play.c,v 1.2 1999/11/30 03:49:52 billf Exp $ 35 * $DragonFly: src/games/trek/play.c,v 1.2 2003/06/17 04:25:25 dillon Exp $ 36 */ 37 38 # include "trek.h" 39 # include "getpar.h" 40 # include <setjmp.h> 41 42 /* 43 ** INSTRUCTION READ AND MAIN PLAY LOOP 44 ** 45 ** Well folks, this is it. Here we have the guts of the game. 46 ** This routine executes moves. It sets up per-move variables, 47 ** gets the command, and executes the command. After the command, 48 ** it calls events() to use up time, attack() to have Klingons 49 ** attack if the move was not free, and checkcond() to check up 50 ** on how we are doing after the move. 51 */ 52 extern int abandon(), capture(), shield(), computer(), dcrept(), 53 destruct(), dock(), help(), impulse(), lrscan(), 54 warp(), dumpgame(), rest(), srscan(), 55 myreset(), torped(), visual(), setwarp(), undock(), phaser(); 56 57 struct cvntab Comtab[] = 58 { 59 "abandon", "", abandon, 0, 60 "ca", "pture", capture, 0, 61 "cl", "oak", shield, -1, 62 "c", "omputer", computer, 0, 63 "da", "mages", dcrept, 0, 64 "destruct", "", destruct, 0, 65 "do", "ck", dock, 0, 66 "help", "", help, 0, 67 "i", "mpulse", impulse, 0, 68 "l", "rscan", lrscan, 0, 69 "m", "ove", warp, 0, 70 "p", "hasers", phaser, 0, 71 "ram", "", warp, 1, 72 "dump", "", dumpgame, 0, 73 "r", "est", rest, 0, 74 "sh", "ield", shield, 0, 75 "s", "rscan", srscan, 0, 76 "st", "atus", srscan, -1, 77 "terminate", "", myreset, 0, 78 "t", "orpedo", torped, 0, 79 "u", "ndock", undock, 0, 80 "v", "isual", visual, 0, 81 "w", "arp", setwarp, 0, 82 0 83 }; 84 85 myreset() 86 { 87 extern jmp_buf env; 88 89 longjmp(env, 1); 90 } 91 92 play() 93 { 94 struct cvntab *r; 95 96 while (1) 97 { 98 Move.free = 1; 99 Move.time = 0.0; 100 Move.shldchg = 0; 101 Move.newquad = 0; 102 Move.resting = 0; 103 skiptonl(0); 104 r = getcodpar("\nCommand", Comtab); 105 (*r->value)(r->value2); 106 events(0); 107 attack(0); 108 checkcond(); 109 } 110 } 111