xref: /dragonfly/games/trek/trek.h (revision 73e0051e)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  *	@(#)trek.h	8.1 (Berkeley) 5/31/93
34  * $DragonFly: src/games/trek/trek.h,v 1.2 2006/09/07 21:19:44 pavalos Exp $
35  */
36 
37 #include	<math.h>
38 #include	<setjmp.h>
39 #include	<stdbool.h>
40 #include	<stdio.h>
41 #include	<stdlib.h>
42 #include	<string.h>
43 #include	<unistd.h>
44 /*
45 **  Global Declarations
46 **
47 **	Virtually all non-local variable declarations are made in this
48 **	file.  Exceptions are those things which are initialized, which
49 **	are defined in "externs.c", and things which are local to one
50 **	program file.
51 **
52 **	So far as I know, nothing in here must be preinitialized to
53 **	zero.
54 **
55 **	You may have problems from the loader if you move this to a
56 **	different machine.  These things actually get allocated in each
57 **	source file, which UNIX allows; however, you may (on other
58 **	systems) have to change everything in here to be "extern" and
59 **	actually allocate stuff in "externs.c"
60 */
61 
62 extern	jmp_buf	env;
63 /*********************  GALAXY  **************************/
64 
65 /* galactic parameters */
66 # define	NSECTS		10	/* dimensions of quadrant in sectors */
67 # define	NQUADS		8	/* dimension of galazy in quadrants */
68 # define	NINHAB		32	/* number of quadrants which are inhabited */
69 
70 struct quad		/* definition for each quadrant */
71 {
72 	char	bases;		/* number of bases in this quadrant */
73 	char	klings;		/* number of Klingons in this quadrant */
74 	char	holes;		/* number of black holes in this quadrant */
75 	int	scanned;	/* star chart entry (see below) */
76 	char	stars;		/* number of stars in this quadrant */
77 	char	qsystemname;	/* starsystem name (see below) */
78 };
79 
80 # define	Q_DISTRESSED	0200
81 # define	Q_SYSTEM	077
82 
83 /*  systemname conventions:
84  *	1 -> NINHAB	index into Systemname table for live system.
85  *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
86  *			is the index into the Event table which will
87  *			have the system name
88  *	0		dead or nonexistent starsystem
89  *
90  *  starchart ("scanned") conventions:
91  *	0 -> 999	taken as is
92  *	-1		not yet scanned ("...")
93  *	1000		supernova ("///")
94  *	1001		starbase + ??? (".1.")
95 */
96 
97 /* ascii names of systems */
98 extern const char	*Systemname[NINHAB];
99 
100 /* quadrant definition */
101 struct quad	Quad[NQUADS][NQUADS];
102 
103 /* defines for sector map  (below) */
104 # define	EMPTY		'.'
105 # define	STAR		'*'
106 # define	BASE		'#'
107 # define	ENTERPRISE	'E'
108 # define	QUEENE		'Q'
109 # define	KLINGON		'K'
110 # define	INHABIT		'@'
111 # define	HOLE		' '
112 
113 /* current sector map */
114 char	Sect[NSECTS][NSECTS];
115 
116 
117 /************************ DEVICES ******************************/
118 
119 # define	NDEV		16	/* max number of devices */
120 
121 /* device tokens */
122 # define	WARP		0	/* warp engines */
123 # define	SRSCAN		1	/* short range scanners */
124 # define	LRSCAN		2	/* long range scanners */
125 # define	PHASER		3	/* phaser control */
126 # define	TORPED		4	/* photon torpedo control */
127 # define	IMPULSE		5	/* impulse engines */
128 # define	SHIELD		6	/* shield control */
129 # define	COMPUTER	7	/* on board computer */
130 # define	SSRADIO		8	/* subspace radio */
131 # define	LIFESUP		9	/* life support systems */
132 # define	SINS		10	/* Space Inertial Navigation System */
133 # define	CLOAK		11	/* cloaking device */
134 # define	XPORTER		12	/* transporter */
135 # define	SHUTTLE		13	/* shuttlecraft */
136 
137 /* device names */
138 struct device
139 {
140 	const char	*name;		/* device name */
141 	const char	*person;	/* the person who fixes it */
142 };
143 
144 extern struct device	Device[NDEV];
145 
146 /***************************  EVENTS  ****************************/
147 
148 # define	NEVENTS		12	/* number of different event types */
149 
150 # define	E_LRTB		1	/* long range tractor beam */
151 # define	E_KATSB		2	/* Klingon attacks starbase */
152 # define	E_KDESB		3	/* Klingon destroys starbase */
153 # define	E_ISSUE		4	/* distress call is issued */
154 # define	E_ENSLV		5	/* Klingons enslave a quadrant */
155 # define	E_REPRO		6	/* a Klingon is reproduced */
156 # define	E_FIXDV		7	/* fix a device */
157 # define	E_ATTACK	8	/* Klingon attack during rest period */
158 # define	E_SNAP		9	/* take a snapshot for time warp */
159 # define	E_SNOVA		10	/* supernova occurs */
160 
161 # define	E_GHOST		0100	/* ghost of a distress call if ssradio out */
162 # define	E_HIDDEN	0200	/* event that is unreportable because ssradio out */
163 # define	E_EVENT		077	/* mask to get event code */
164 
165 struct event
166 {
167 	short	x, y;			/* coordinates */
168 	double	date;			/* trap stardate */
169 	char	evcode;			/* event type */
170 	short	systemname;		/* starsystem name */
171 };
172 /* systemname conventions:
173  *	1 -> NINHAB	index into Systemname table for reported distress calls
174  *
175  * evcode conventions:
176  *	1 -> NEVENTS-1	event type
177  *	+ E_HIDDEN	unreported (SSradio out)
178  *	+ E_GHOST	actually already expired
179  *	0		unallocated
180  */
181 
182 # define	MAXEVENTS	25	/* max number of concurrently pending events */
183 
184 struct event	Event[MAXEVENTS];	/* dynamic event list; one entry per pending event */
185 
186 /*****************************  KLINGONS  *******************************/
187 
188 struct kling
189 {
190 	short	x, y;		/* coordinates */
191 	int	power;		/* power left */
192 	double	dist;		/* distance to Enterprise */
193 	double	avgdist;	/* average over this move */
194 	char	srndreq;	/* set if surrender has been requested */
195 };
196 
197 # define	MAXKLQUAD	9	/* maximum klingons per quadrant */
198 
199 /********************** MISCELLANEOUS ***************************/
200 
201 /* condition codes */
202 # define	GREEN		0
203 # define	DOCKED		1
204 # define	YELLOW		2
205 # define	RED		3
206 
207 /* starbase coordinates */
208 # define	MAXBASES	9	/* maximum number of starbases in galaxy */
209 
210 /*  distress calls  */
211 # define	MAXDISTR	5	/* maximum concurrent distress calls */
212 
213 /* phaser banks */
214 # define	NBANKS		6	/* number of phaser banks */
215 
216 struct xy
217 {
218 	short	x, y;		/* coordinates */
219 };
220 
221 
222 /*
223  *	note that much of the stuff in the following structs CAN NOT
224  *	be moved around!!!!
225  */
226 
227 
228 /* information regarding the state of the starship */
229 struct
230 {
231 	double	warp;		/* warp factor */
232 	double	warp2;		/* warp factor squared */
233 	double	warp3;		/* warp factor cubed */
234 	char	shldup;		/* shield up flag */
235 	char	cloaked;	/* set if cloaking device on */
236 	int	energy;		/* starship's energy */
237 	int	shield;		/* energy in shields */
238 	double	reserves;	/* life support reserves */
239 	int	crew;		/* ship's complement */
240 	int	brigfree;	/* space left in brig */
241 	char	torped;		/* torpedoes */
242 	char	cloakgood;	/* set if we have moved */
243 	int	quadx;		/* quadrant x coord */
244 	int	quady;		/* quadrant y coord */
245 	int	sectx;		/* sector x coord */
246 	int	secty;		/* sector y coord */
247 	short	cond;		/* condition code */
248 	char	sinsbad;	/* Space Inertial Navigation System condition */
249 	const char	*shipname;	/* name of current starship */
250 	char	ship;		/* current starship */
251 	int	distressed;	/* number of distress calls */
252 }	Ship;
253 
254 /* sinsbad is set if SINS is working but not calibrated */
255 
256 /* game related information, mostly scoring */
257 struct
258 {
259 	int	killk;		/* number of klingons killed */
260 	int	deaths;		/* number of deaths onboard Enterprise */
261 	char	negenbar;	/* number of hits on negative energy barrier */
262 	char	killb;		/* number of starbases killed */
263 	int	kills;		/* number of stars killed */
264 	char	skill;		/* skill rating of player */
265 	char	length;		/* length of game */
266 	char	killed;		/* set if you were killed */
267 	char	killinhab;	/* number of inhabited starsystems killed */
268 	char	tourn;		/* set if a tournament game */
269 	char	passwd[15];	/* game password */
270 	char	snap;		/* set if snapshot taken */
271 	char	helps;		/* number of help calls */
272 	int	captives;	/* total number of captives taken */
273 }	Game;
274 
275 /* per move information */
276 struct
277 {
278 	char	free;		/* set if a move is free */
279 	char	endgame;	/* end of game flag */
280 	char	shldchg;	/* set if shields changed this move */
281 	char	newquad;	/* set if just entered this quadrant */
282 	char	resting;	/* set if this move is a rest */
283 	double	time;		/* time used this move */
284 }	Move;
285 
286 /* parametric information */
287 struct
288 {
289 	char	bases;		/* number of starbases */
290 	char	klings;		/* number of klingons */
291 	double	date;		/* stardate */
292 	double	time;		/* time left */
293 	double	resource;	/* Federation resources */
294 	int	energy;		/* starship's energy */
295 	int	shield;		/* energy in shields */
296 	double	reserves;	/* life support reserves */
297 	int	crew;		/* size of ship's complement */
298 	int	brigfree;	/* max possible number of captives */
299 	char	torped;		/* photon torpedos */
300 	double	damfac[NDEV];	/* damage factor */
301 	double	dockfac;	/* docked repair time factor */
302 	double	regenfac;	/* regeneration factor */
303 	int	stopengy;	/* energy to do emergency stop */
304 	int	shupengy;	/* energy to put up shields */
305 	int	klingpwr;	/* Klingon initial power */
306 	int	warptime;	/* time chewer multiplier */
307 	double	phasfac;	/* Klingon phaser power eater factor */
308 	char	moveprob[6];	/* probability that a Klingon moves */
309 	double	movefac[6];	/* Klingon move distance multiplier */
310 	double	eventdly[NEVENTS];	/* event time multipliers */
311 	double	navigcrud[2];	/* navigation crudup factor */
312 	int	cloakenergy;	/* cloaking device energy per stardate */
313 	double	damprob[NDEV];	/* damage probability */
314 	double	hitfac;		/* Klingon attack factor */
315 	int	klingcrew;	/* number of Klingons in a crew */
316 	double	srndrprob;	/* surrender probability */
317 	int	energylow;	/* low energy mark (cond YELLOW) */
318 }	Param;
319 
320 /* Sum of damage probabilities must add to 1000 */
321 
322 /* other information kept in a snapshot */
323 struct
324 {
325 	short	bases;		/* number of starbases */
326 	char	klings;		/* number of klingons */
327 	double	date;		/* stardate */
328 	double	time;		/* time left */
329 	double	resource;	/* Federation resources */
330 	char	distressed;	/* number of currently distressed quadrants */
331 	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
332 	struct xy	base[MAXBASES];		/* locations of starbases */
333 }	Now;
334 
335 /* Other stuff, not dumped in a snapshot */
336 struct
337 {
338 	struct kling	klingon[MAXKLQUAD];	/* sorted Klingon list */
339 	int		nkling;			/* number of Klingons in this sector */
340 						/* < 0 means automatic override mode */
341 	struct xy	starbase;	/* starbase in current quadrant */
342 	char		snapshot[sizeof Quad + sizeof Event + sizeof Now];	/* snapshot for time warp */
343 	char		statreport;		/* set to get a status report on a srscan */
344 }	Etc;
345 
346 /*
347  *	eventptr is a pointer to the event[] entry of the last
348  *	scheduled event of each type.  Zero if no such event scheduled.
349  */
350 
351 /* Klingon move indicies */
352 # define	KM_OB		0	/* Old quadrant, Before attack */
353 # define	KM_OA		1	/* Old quadrant, After attack */
354 # define	KM_EB		2	/* Enter quadrant, Before attack */
355 # define	KM_EA		3	/* Enter quadrant, After attack */
356 # define	KM_LB		4	/* Leave quadrant, Before attack */
357 # define	KM_LA		5	/* Leave quadrant, After attack */
358 
359 /* you lose codes */
360 # define	L_NOTIME	1	/* ran out of time */
361 # define	L_NOENGY	2	/* ran out of energy */
362 # define	L_DSTRYD	3	/* destroyed by a Klingon */
363 # define	L_NEGENB	4	/* ran into the negative energy barrier */
364 # define	L_SUICID	5	/* destroyed in a nova */
365 # define	L_SNOVA		6	/* destroyed in a supernova */
366 # define	L_NOLIFE	7	/* life support died (so did you) */
367 # define	L_NOHELP	8	/* you could not be rematerialized */
368 # define	L_TOOFAST	9	/* pretty stupid going at warp 10 */
369 # define	L_STAR		10	/* ran into a star */
370 # define	L_DSTRCT	11	/* self destructed */
371 # define	L_CAPTURED	12	/* captured by Klingons */
372 # define	L_NOCREW	13	/* you ran out of crew */
373 
374 /******************  COMPILE OPTIONS  ***********************/
375 
376 /* Trace info */
377 # define	xTRACE		1
378 int	Trace;
379 
380 /* external function definitions */
381 void	abandon(int);
382 void	attack(int);
383 void	autover(void);
384 void	capture(int);
385 int	cgetc(int);
386 bool	check_out(int);
387 void	checkcond(void);
388 void	compkldist(bool);
389 void	computer(int);
390 void	damage(int, double);
391 bool	damaged(int);
392 void	dcrept(int);
393 void	destruct(int);
394 void	dock(int);
395 void	undock(int);
396 void	dumpgame(int);
397 bool	restartgame(void);
398 void	dumpme(int);
399 int	dumpssradio(void);
400 void	events(int);
401 bool	getcodi(int *, double *);
402 void	help(int);
403 void	impulse(int);
404 void	initquad(int);
405 void	sector(int *, int *);
406 void	killk(int, int);
407 void	killb(int, int);
408 void	kills(int, int, int);
409 void	killd(int, int, int);
410 void	klmove(int);
411 void	lose(int);
412 void	lrscan(int);
413 double	move(int, int, double, double);
414 void	nova(int, int);
415 void	out(int);
416 void	phaser(int);
417 void	play(void);
418 void	ram(int, int);
419 int	ranf(int);
420 double	franf(void);
421 void	rest(int);
422 struct event	*schedule(int, double, char, char, char);
423 void	reschedule(struct event *, double);
424 void	unschedule(struct event *);
425 struct event	*xsched(int, int, int, int, int);
426 void	xresched(struct event *, int, int);
427 long	score(void);
428 void	setup(void);
429 void	setwarp(int);
430 void	shield(int);
431 void	snova(int, int);
432 void	srscan(int);
433 const char	*systemname(struct quad *);
434 void	torped(int);
435 char	*bmove(const void *, void *, size_t);
436 bool	sequal(const char *, const char *);
437 void	syserr(const char *, ...);
438 void	visual(int);
439 void	warp(int, int, double);
440 void	dowarp(int);
441 void	win(void);
442