1 /* 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. All advertising materials mentioning features or use of this software 14 * must display the following acknowledgement: 15 * This product includes software developed by the University of 16 * California, Berkeley and its contributors. 17 * 4. Neither the name of the University nor the names of its contributors 18 * may be used to endorse or promote products derived from this software 19 * without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 31 * SUCH DAMAGE. 32 * 33 * @(#)trek.h 8.1 (Berkeley) 5/31/93 34 * $DragonFly: src/games/trek/trek.h,v 1.2 2006/09/07 21:19:44 pavalos Exp $ 35 */ 36 37 #include <math.h> 38 #include <setjmp.h> 39 #include <stdbool.h> 40 #include <stdio.h> 41 #include <stdlib.h> 42 #include <string.h> 43 #include <unistd.h> 44 /* 45 ** Global Declarations 46 ** 47 ** Virtually all non-local variable declarations are made in this 48 ** file. Exceptions are those things which are initialized, which 49 ** are defined in "externs.c", and things which are local to one 50 ** program file. 51 ** 52 ** So far as I know, nothing in here must be preinitialized to 53 ** zero. 54 ** 55 ** You may have problems from the loader if you move this to a 56 ** different machine. These things actually get allocated in each 57 ** source file, which UNIX allows; however, you may (on other 58 ** systems) have to change everything in here to be "extern" and 59 ** actually allocate stuff in "externs.c" 60 */ 61 62 extern jmp_buf env; 63 /********************* GALAXY **************************/ 64 65 /* galactic parameters */ 66 # define NSECTS 10 /* dimensions of quadrant in sectors */ 67 # define NQUADS 8 /* dimension of galazy in quadrants */ 68 # define NINHAB 32 /* number of quadrants which are inhabited */ 69 70 struct quad /* definition for each quadrant */ 71 { 72 char bases; /* number of bases in this quadrant */ 73 char klings; /* number of Klingons in this quadrant */ 74 char holes; /* number of black holes in this quadrant */ 75 int scanned; /* star chart entry (see below) */ 76 char stars; /* number of stars in this quadrant */ 77 char qsystemname; /* starsystem name (see below) */ 78 }; 79 80 # define Q_DISTRESSED 0200 81 # define Q_SYSTEM 077 82 83 /* systemname conventions: 84 * 1 -> NINHAB index into Systemname table for live system. 85 * + Q_DISTRESSED distressed starsystem -- systemname & Q_SYSTEM 86 * is the index into the Event table which will 87 * have the system name 88 * 0 dead or nonexistent starsystem 89 * 90 * starchart ("scanned") conventions: 91 * 0 -> 999 taken as is 92 * -1 not yet scanned ("...") 93 * 1000 supernova ("///") 94 * 1001 starbase + ??? (".1.") 95 */ 96 97 /* ascii names of systems */ 98 extern const char *Systemname[NINHAB]; 99 100 /* quadrant definition */ 101 struct quad Quad[NQUADS][NQUADS]; 102 103 /* defines for sector map (below) */ 104 # define EMPTY '.' 105 # define STAR '*' 106 # define BASE '#' 107 # define ENTERPRISE 'E' 108 # define QUEENE 'Q' 109 # define KLINGON 'K' 110 # define INHABIT '@' 111 # define HOLE ' ' 112 113 /* current sector map */ 114 char Sect[NSECTS][NSECTS]; 115 116 117 /************************ DEVICES ******************************/ 118 119 # define NDEV 16 /* max number of devices */ 120 121 /* device tokens */ 122 # define WARP 0 /* warp engines */ 123 # define SRSCAN 1 /* short range scanners */ 124 # define LRSCAN 2 /* long range scanners */ 125 # define PHASER 3 /* phaser control */ 126 # define TORPED 4 /* photon torpedo control */ 127 # define IMPULSE 5 /* impulse engines */ 128 # define SHIELD 6 /* shield control */ 129 # define COMPUTER 7 /* on board computer */ 130 # define SSRADIO 8 /* subspace radio */ 131 # define LIFESUP 9 /* life support systems */ 132 # define SINS 10 /* Space Inertial Navigation System */ 133 # define CLOAK 11 /* cloaking device */ 134 # define XPORTER 12 /* transporter */ 135 # define SHUTTLE 13 /* shuttlecraft */ 136 137 /* device names */ 138 struct device 139 { 140 const char *name; /* device name */ 141 const char *person; /* the person who fixes it */ 142 }; 143 144 extern struct device Device[NDEV]; 145 146 /*************************** EVENTS ****************************/ 147 148 # define NEVENTS 12 /* number of different event types */ 149 150 # define E_LRTB 1 /* long range tractor beam */ 151 # define E_KATSB 2 /* Klingon attacks starbase */ 152 # define E_KDESB 3 /* Klingon destroys starbase */ 153 # define E_ISSUE 4 /* distress call is issued */ 154 # define E_ENSLV 5 /* Klingons enslave a quadrant */ 155 # define E_REPRO 6 /* a Klingon is reproduced */ 156 # define E_FIXDV 7 /* fix a device */ 157 # define E_ATTACK 8 /* Klingon attack during rest period */ 158 # define E_SNAP 9 /* take a snapshot for time warp */ 159 # define E_SNOVA 10 /* supernova occurs */ 160 161 # define E_GHOST 0100 /* ghost of a distress call if ssradio out */ 162 # define E_HIDDEN 0200 /* event that is unreportable because ssradio out */ 163 # define E_EVENT 077 /* mask to get event code */ 164 165 struct event 166 { 167 short x, y; /* coordinates */ 168 double date; /* trap stardate */ 169 char evcode; /* event type */ 170 short systemname; /* starsystem name */ 171 }; 172 /* systemname conventions: 173 * 1 -> NINHAB index into Systemname table for reported distress calls 174 * 175 * evcode conventions: 176 * 1 -> NEVENTS-1 event type 177 * + E_HIDDEN unreported (SSradio out) 178 * + E_GHOST actually already expired 179 * 0 unallocated 180 */ 181 182 # define MAXEVENTS 25 /* max number of concurrently pending events */ 183 184 struct event Event[MAXEVENTS]; /* dynamic event list; one entry per pending event */ 185 186 /***************************** KLINGONS *******************************/ 187 188 struct kling 189 { 190 short x, y; /* coordinates */ 191 int power; /* power left */ 192 double dist; /* distance to Enterprise */ 193 double avgdist; /* average over this move */ 194 char srndreq; /* set if surrender has been requested */ 195 }; 196 197 # define MAXKLQUAD 9 /* maximum klingons per quadrant */ 198 199 /********************** MISCELLANEOUS ***************************/ 200 201 /* condition codes */ 202 # define GREEN 0 203 # define DOCKED 1 204 # define YELLOW 2 205 # define RED 3 206 207 /* starbase coordinates */ 208 # define MAXBASES 9 /* maximum number of starbases in galaxy */ 209 210 /* distress calls */ 211 # define MAXDISTR 5 /* maximum concurrent distress calls */ 212 213 /* phaser banks */ 214 # define NBANKS 6 /* number of phaser banks */ 215 216 struct xy 217 { 218 short x, y; /* coordinates */ 219 }; 220 221 222 /* 223 * note that much of the stuff in the following structs CAN NOT 224 * be moved around!!!! 225 */ 226 227 228 /* information regarding the state of the starship */ 229 struct 230 { 231 double warp; /* warp factor */ 232 double warp2; /* warp factor squared */ 233 double warp3; /* warp factor cubed */ 234 char shldup; /* shield up flag */ 235 char cloaked; /* set if cloaking device on */ 236 int energy; /* starship's energy */ 237 int shield; /* energy in shields */ 238 double reserves; /* life support reserves */ 239 int crew; /* ship's complement */ 240 int brigfree; /* space left in brig */ 241 char torped; /* torpedoes */ 242 char cloakgood; /* set if we have moved */ 243 int quadx; /* quadrant x coord */ 244 int quady; /* quadrant y coord */ 245 int sectx; /* sector x coord */ 246 int secty; /* sector y coord */ 247 short cond; /* condition code */ 248 char sinsbad; /* Space Inertial Navigation System condition */ 249 const char *shipname; /* name of current starship */ 250 char ship; /* current starship */ 251 int distressed; /* number of distress calls */ 252 } Ship; 253 254 /* sinsbad is set if SINS is working but not calibrated */ 255 256 /* game related information, mostly scoring */ 257 struct 258 { 259 int killk; /* number of klingons killed */ 260 int deaths; /* number of deaths onboard Enterprise */ 261 char negenbar; /* number of hits on negative energy barrier */ 262 char killb; /* number of starbases killed */ 263 int kills; /* number of stars killed */ 264 char skill; /* skill rating of player */ 265 char length; /* length of game */ 266 char killed; /* set if you were killed */ 267 char killinhab; /* number of inhabited starsystems killed */ 268 char tourn; /* set if a tournament game */ 269 char passwd[15]; /* game password */ 270 char snap; /* set if snapshot taken */ 271 char helps; /* number of help calls */ 272 int captives; /* total number of captives taken */ 273 } Game; 274 275 /* per move information */ 276 struct 277 { 278 char free; /* set if a move is free */ 279 char endgame; /* end of game flag */ 280 char shldchg; /* set if shields changed this move */ 281 char newquad; /* set if just entered this quadrant */ 282 char resting; /* set if this move is a rest */ 283 double time; /* time used this move */ 284 } Move; 285 286 /* parametric information */ 287 struct 288 { 289 char bases; /* number of starbases */ 290 char klings; /* number of klingons */ 291 double date; /* stardate */ 292 double time; /* time left */ 293 double resource; /* Federation resources */ 294 int energy; /* starship's energy */ 295 int shield; /* energy in shields */ 296 double reserves; /* life support reserves */ 297 int crew; /* size of ship's complement */ 298 int brigfree; /* max possible number of captives */ 299 char torped; /* photon torpedos */ 300 double damfac[NDEV]; /* damage factor */ 301 double dockfac; /* docked repair time factor */ 302 double regenfac; /* regeneration factor */ 303 int stopengy; /* energy to do emergency stop */ 304 int shupengy; /* energy to put up shields */ 305 int klingpwr; /* Klingon initial power */ 306 int warptime; /* time chewer multiplier */ 307 double phasfac; /* Klingon phaser power eater factor */ 308 char moveprob[6]; /* probability that a Klingon moves */ 309 double movefac[6]; /* Klingon move distance multiplier */ 310 double eventdly[NEVENTS]; /* event time multipliers */ 311 double navigcrud[2]; /* navigation crudup factor */ 312 int cloakenergy; /* cloaking device energy per stardate */ 313 double damprob[NDEV]; /* damage probability */ 314 double hitfac; /* Klingon attack factor */ 315 int klingcrew; /* number of Klingons in a crew */ 316 double srndrprob; /* surrender probability */ 317 int energylow; /* low energy mark (cond YELLOW) */ 318 } Param; 319 320 /* Sum of damage probabilities must add to 1000 */ 321 322 /* other information kept in a snapshot */ 323 struct 324 { 325 short bases; /* number of starbases */ 326 char klings; /* number of klingons */ 327 double date; /* stardate */ 328 double time; /* time left */ 329 double resource; /* Federation resources */ 330 char distressed; /* number of currently distressed quadrants */ 331 struct event *eventptr[NEVENTS]; /* pointer to event structs */ 332 struct xy base[MAXBASES]; /* locations of starbases */ 333 } Now; 334 335 /* Other stuff, not dumped in a snapshot */ 336 struct 337 { 338 struct kling klingon[MAXKLQUAD]; /* sorted Klingon list */ 339 int nkling; /* number of Klingons in this sector */ 340 /* < 0 means automatic override mode */ 341 struct xy starbase; /* starbase in current quadrant */ 342 char snapshot[sizeof Quad + sizeof Event + sizeof Now]; /* snapshot for time warp */ 343 char statreport; /* set to get a status report on a srscan */ 344 } Etc; 345 346 /* 347 * eventptr is a pointer to the event[] entry of the last 348 * scheduled event of each type. Zero if no such event scheduled. 349 */ 350 351 /* Klingon move indicies */ 352 # define KM_OB 0 /* Old quadrant, Before attack */ 353 # define KM_OA 1 /* Old quadrant, After attack */ 354 # define KM_EB 2 /* Enter quadrant, Before attack */ 355 # define KM_EA 3 /* Enter quadrant, After attack */ 356 # define KM_LB 4 /* Leave quadrant, Before attack */ 357 # define KM_LA 5 /* Leave quadrant, After attack */ 358 359 /* you lose codes */ 360 # define L_NOTIME 1 /* ran out of time */ 361 # define L_NOENGY 2 /* ran out of energy */ 362 # define L_DSTRYD 3 /* destroyed by a Klingon */ 363 # define L_NEGENB 4 /* ran into the negative energy barrier */ 364 # define L_SUICID 5 /* destroyed in a nova */ 365 # define L_SNOVA 6 /* destroyed in a supernova */ 366 # define L_NOLIFE 7 /* life support died (so did you) */ 367 # define L_NOHELP 8 /* you could not be rematerialized */ 368 # define L_TOOFAST 9 /* pretty stupid going at warp 10 */ 369 # define L_STAR 10 /* ran into a star */ 370 # define L_DSTRCT 11 /* self destructed */ 371 # define L_CAPTURED 12 /* captured by Klingons */ 372 # define L_NOCREW 13 /* you ran out of crew */ 373 374 /****************** COMPILE OPTIONS ***********************/ 375 376 /* Trace info */ 377 # define xTRACE 1 378 int Trace; 379 380 /* external function definitions */ 381 void abandon(int); 382 void attack(int); 383 void autover(void); 384 void capture(int); 385 int cgetc(int); 386 bool check_out(int); 387 void checkcond(void); 388 void compkldist(bool); 389 void computer(int); 390 void damage(int, double); 391 bool damaged(int); 392 void dcrept(int); 393 void destruct(int); 394 void dock(int); 395 void undock(int); 396 void dumpgame(int); 397 bool restartgame(void); 398 void dumpme(int); 399 int dumpssradio(void); 400 void events(int); 401 bool getcodi(int *, double *); 402 void help(int); 403 void impulse(int); 404 void initquad(int); 405 void sector(int *, int *); 406 void killk(int, int); 407 void killb(int, int); 408 void kills(int, int, int); 409 void killd(int, int, int); 410 void klmove(int); 411 void lose(int); 412 void lrscan(int); 413 double move(int, int, double, double); 414 void nova(int, int); 415 void out(int); 416 void phaser(int); 417 void play(void); 418 void ram(int, int); 419 int ranf(int); 420 double franf(void); 421 void rest(int); 422 struct event *schedule(int, double, char, char, char); 423 void reschedule(struct event *, double); 424 void unschedule(struct event *); 425 struct event *xsched(int, int, int, int, int); 426 void xresched(struct event *, int, int); 427 long score(void); 428 void setup(void); 429 void setwarp(int); 430 void shield(int); 431 void snova(int, int); 432 void srscan(int); 433 const char *systemname(struct quad *); 434 void torped(int); 435 char *bmove(const void *, void *, size_t); 436 bool sequal(const char *, const char *); 437 void syserr(const char *, ...); 438 void visual(int); 439 void warp(int, int, double); 440 void dowarp(int); 441 void win(void); 442