xref: /dragonfly/games/trek/trek.h (revision eca362d0)
1 /*-
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  *	@(#)trek.h	8.1 (Berkeley) 5/31/93
30  * $DragonFly: src/games/trek/trek.h,v 1.2 2006/09/07 21:19:44 pavalos Exp $
31  */
32 
33 #include <math.h>
34 #include <setjmp.h>
35 #include <stdbool.h>
36 #include <stdio.h>
37 #include <stdlib.h>
38 #include <string.h>
39 #include <unistd.h>
40 /*
41 **  Global Declarations
42 **
43 **	Virtually all non-local variable declarations are made in this
44 **	file.  Exceptions are those things which are initialized, which
45 **	are defined in "externs.c", and things which are local to one
46 **	program file.
47 **
48 **	So far as I know, nothing in here must be preinitialized to
49 **	zero.
50 **
51 **	You may have problems from the loader if you move this to a
52 **	different machine.  These things actually get allocated in each
53 **	source file, which UNIX allows; however, you may (on other
54 **	systems) have to change everything in here to be "extern" and
55 **	actually allocate stuff in "externs.c"
56 */
57 
58 extern	jmp_buf	env;
59 /*********************  GALAXY  **************************/
60 
61 /* galactic parameters */
62 #define NSECTS		10	/* dimensions of quadrant in sectors */
63 #define NQUADS		8	/* dimension of galazy in quadrants */
64 #define NINHAB		32	/* number of quadrants which are inhabited */
65 
66 /* definition for each quadrant */
67 struct quad {
68 	char	bases;		/* number of bases in this quadrant */
69 	char	klings;		/* number of Klingons in this quadrant */
70 	char	holes;		/* number of black holes in this quadrant */
71 	int	scanned;	/* star chart entry (see below) */
72 	char	stars;		/* number of stars in this quadrant */
73 	char	qsystemname;	/* starsystem name (see below) */
74 };
75 
76 #define Q_DISTRESSED	0200
77 #define Q_SYSTEM	077
78 
79 /*
80  *  systemname conventions:
81  *	1 -> NINHAB	index into Systemname table for live system.
82  *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
83  *			is the index into the Event table which will
84  *			have the system name
85  *	0		dead or nonexistent starsystem
86  *
87  *  starchart ("scanned") conventions:
88  *	0 -> 999	taken as is
89  *	-1		not yet scanned ("...")
90  *	1000		supernova ("///")
91  *	1001		starbase + ??? (".1.")
92  */
93 
94 /* ascii names of systems */
95 extern const char	*Systemname[NINHAB];
96 
97 /* quadrant definition */
98 struct quad	Quad[NQUADS][NQUADS];
99 
100 /* defines for sector map  (below) */
101 #define EMPTY		'.'
102 #define STAR		'*'
103 #define BASE		'#'
104 #define ENTERPRISE	'E'
105 #define QUEENE		'Q'
106 #define KLINGON		'K'
107 #define INHABIT		'@'
108 #define HOLE		' '
109 
110 /* current sector map */
111 char	Sect[NSECTS][NSECTS];
112 
113 
114 /************************ DEVICES ******************************/
115 
116 #define	NDEV		16	/* max number of devices */
117 
118 /* device tokens */
119 #define WARP		0	/* warp engines */
120 #define SRSCAN		1	/* short range scanners */
121 #define LRSCAN		2	/* long range scanners */
122 #define PHASER		3	/* phaser control */
123 #define TORPED		4	/* photon torpedo control */
124 #define IMPULSE		5	/* impulse engines */
125 #define SHIELD		6	/* shield control */
126 #define COMPUTER	7	/* on board computer */
127 #define SSRADIO		8	/* subspace radio */
128 #define LIFESUP		9	/* life support systems */
129 #define SINS		10	/* Space Inertial Navigation System */
130 #define CLOAK		11	/* cloaking device */
131 #define XPORTER		12	/* transporter */
132 #define SHUTTLE		13	/* shuttlecraft */
133 
134 /* device names */
135 struct device {
136 	const char	*name;		/* device name */
137 	const char	*person;	/* the person who fixes it */
138 };
139 
140 extern struct device	Device[NDEV];
141 
142 /***************************  EVENTS  ****************************/
143 
144 #define	NEVENTS		12	/* number of different event types */
145 
146 #define E_LRTB		1	/* long range tractor beam */
147 #define E_KATSB		2	/* Klingon attacks starbase */
148 #define E_KDESB		3	/* Klingon destroys starbase */
149 #define E_ISSUE		4	/* distress call is issued */
150 #define E_ENSLV		5	/* Klingons enslave a quadrant */
151 #define E_REPRO		6	/* a Klingon is reproduced */
152 #define E_FIXDV		7	/* fix a device */
153 #define E_ATTACK	8	/* Klingon attack during rest period */
154 #define E_SNAP		9	/* take a snapshot for time warp */
155 #define E_SNOVA		10	/* supernova occurs */
156 
157 #define E_GHOST		0100	/* ghost of a distress call if ssradio out */
158 #define E_HIDDEN	0200	/* event that is unreportable because ssradio out */
159 #define E_EVENT		077	/* mask to get event code */
160 
161 struct event {
162 	short	x, y;			/* coordinates */
163 	double	date;			/* trap stardate */
164 	char	evcode;			/* event type */
165 	short	systemname;		/* starsystem name */
166 };
167 
168 /*
169  * systemname conventions:
170  *	1 -> NINHAB	index into Systemname table for reported distress calls
171  *
172  * evcode conventions:
173  *	1 -> NEVENTS-1	event type
174  *	+ E_HIDDEN	unreported (SSradio out)
175  *	+ E_GHOST	actually already expired
176  *	0		unallocated
177  */
178 
179 /* max number of concurrently pending events */
180 #define MAXEVENTS	25
181 
182 /* dynamic event list; one entry per pending event */
183 struct event	Event[MAXEVENTS];
184 
185 /*****************************  KLINGONS  *******************************/
186 
187 struct kling {
188 	short	x, y;		/* coordinates */
189 	int	power;		/* power left */
190 	double	dist;		/* distance to Enterprise */
191 	double	avgdist;	/* average over this move */
192 	char	srndreq;	/* set if surrender has been requested */
193 };
194 
195 #define MAXKLQUAD	9	/* maximum klingons per quadrant */
196 
197 /********************** MISCELLANEOUS ***************************/
198 
199 /* condition codes */
200 #define GREEN		0
201 #define DOCKED		1
202 #define YELLOW		2
203 #define RED		3
204 
205 /* starbase coordinates */
206 #define MAXBASES	9	/* maximum number of starbases in galaxy */
207 
208 /*  distress calls  */
209 #define MAXDISTR	5	/* maximum concurrent distress calls */
210 
211 /* phaser banks */
212 #define NBANKS		6	/* number of phaser banks */
213 
214 struct xy {
215 	short	x, y;		/* coordinates */
216 };
217 
218 
219 /*
220  *	note that much of the stuff in the following structs CAN NOT
221  *	be moved around!!!!
222  */
223 
224 
225 /* information regarding the state of the starship */
226 struct Ship_struct {
227 	double	warp;		/* warp factor */
228 	double	warp2;		/* warp factor squared */
229 	double	warp3;		/* warp factor cubed */
230 	char	shldup;		/* shield up flag */
231 	char	cloaked;	/* set if cloaking device on */
232 	int	energy;		/* starship's energy */
233 	int	shield;		/* energy in shields */
234 	double	reserves;	/* life support reserves */
235 	int	crew;		/* ship's complement */
236 	int	brigfree;	/* space left in brig */
237 	char	torped;		/* torpedoes */
238 	char	cloakgood;	/* set if we have moved */
239 	int	quadx;		/* quadrant x coord */
240 	int	quady;		/* quadrant y coord */
241 	int	sectx;		/* sector x coord */
242 	int	secty;		/* sector y coord */
243 	short	cond;		/* condition code */
244 	/* sinsbad is set if SINS is working but not calibrated */
245 	char	sinsbad;	/* Space Inertial Navigation System condition */
246 	const char *shipname;	/* name of current starship */
247 	char	ship;		/* current starship */
248 	int	distressed;	/* number of distress calls */
249 };
250 struct Ship_struct Ship;
251 
252 
253 /* game related information, mostly scoring */
254 struct Game_struct {
255 	int	killk;		/* number of klingons killed */
256 	int	deaths;		/* number of deaths onboard Enterprise */
257 	char	negenbar;	/* number of hits on negative energy barrier */
258 	char	killb;		/* number of starbases killed */
259 	int	kills;		/* number of stars killed */
260 	char	skill;		/* skill rating of player */
261 	char	length;		/* length of game */
262 	char	killed;		/* set if you were killed */
263 	char	killinhab;	/* number of inhabited starsystems killed */
264 	char	tourn;		/* set if a tournament game */
265 	char	passwd[15];	/* game password */
266 	char	snap;		/* set if snapshot taken */
267 	char	helps;		/* number of help calls */
268 	int	captives;	/* total number of captives taken */
269 };
270 struct Game_struct Game;
271 
272 /* per move information */
273 struct Move_struct {
274 	char	free;		/* set if a move is free */
275 	char	endgame;	/* end of game flag */
276 	char	shldchg;	/* set if shields changed this move */
277 	char	newquad;	/* set if just entered this quadrant */
278 	char	resting;	/* set if this move is a rest */
279 	double	time;		/* time used this move */
280 };
281 struct Move_struct Move;
282 
283 /* parametric information */
284 struct Param_struct {
285 	char	bases;		/* number of starbases */
286 	char	klings;		/* number of klingons */
287 	double	date;		/* stardate */
288 	double	time;		/* time left */
289 	double	resource;	/* Federation resources */
290 	int	energy;		/* starship's energy */
291 	int	shield;		/* energy in shields */
292 	double	reserves;	/* life support reserves */
293 	int	crew;		/* size of ship's complement */
294 	int	brigfree;	/* max possible number of captives */
295 	char	torped;		/* photon torpedos */
296 	double	damfac[NDEV];	/* damage factor */
297 	double	dockfac;	/* docked repair time factor */
298 	double	regenfac;	/* regeneration factor */
299 	int	stopengy;	/* energy to do emergency stop */
300 	int	shupengy;	/* energy to put up shields */
301 	int	klingpwr;	/* Klingon initial power */
302 	int	warptime;	/* time chewer multiplier */
303 	double	phasfac;	/* Klingon phaser power eater factor */
304 	char	moveprob[6];	/* probability that a Klingon moves */
305 	double	movefac[6];	/* Klingon move distance multiplier */
306 	double	eventdly[NEVENTS];	/* event time multipliers */
307 	double	navigcrud[2];	/* navigation crudup factor */
308 	int	cloakenergy;	/* cloaking device energy per stardate */
309 	double	damprob[NDEV];	/* damage probability */
310 	double	hitfac;		/* Klingon attack factor */
311 	int	klingcrew;	/* number of Klingons in a crew */
312 	double	srndrprob;	/* surrender probability */
313 	int	energylow;	/* low energy mark (cond YELLOW) */
314 };
315 struct Param_struct Param;
316 
317 /* Sum of damage probabilities must add to 1000 */
318 
319 /* other information kept in a snapshot */
320 struct Now_struct {
321 	short	bases;		/* number of starbases */
322 	char	klings;		/* number of klingons */
323 	double	date;		/* stardate */
324 	double	time;		/* time left */
325 	double	resource;	/* Federation resources */
326 	char	distressed;	/* number of currently distressed quadrants */
327 	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
328 	struct xy	base[MAXBASES];		/* locations of starbases */
329 };
330 struct Now_struct Now;
331 
332 /* Other stuff, not dumped in a snapshot */
333 struct Etc_struct {
334 	struct kling klingon[MAXKLQUAD];/* sorted Klingon list */
335 	int		nkling;		/* number of Klingons in this sector */
336 					/* < 0 means automatic override mode */
337 	struct xy	starbase;	/* starbase in current quadrant */
338 	char		snapshot[sizeof Quad + sizeof Event + sizeof Now];
339 					/* snapshot for time warp */
340 	char		statreport;	/* set to get a status report on a srscan */
341 };
342 struct Etc_struct Etc;
343 
344 /*
345  *	eventptr is a pointer to the event[] entry of the last
346  *	scheduled event of each type.  Zero if no such event scheduled.
347  */
348 
349 /* Klingon move indicies */
350 #define KM_OB		0	/* Old quadrant, Before attack */
351 #define KM_OA		1	/* Old quadrant, After attack */
352 #define KM_EB		2	/* Enter quadrant, Before attack */
353 #define KM_EA		3	/* Enter quadrant, After attack */
354 #define KM_LB		4	/* Leave quadrant, Before attack */
355 #define KM_LA		5	/* Leave quadrant, After attack */
356 
357 /* you lose codes */
358 #define L_NOTIME	1	/* ran out of time */
359 #define L_NOENGY	2	/* ran out of energy */
360 #define L_DSTRYD	3	/* destroyed by a Klingon */
361 #define L_NEGENB	4	/* ran into the negative energy barrier */
362 #define L_SUICID	5	/* destroyed in a nova */
363 #define L_SNOVA		6	/* destroyed in a supernova */
364 #define L_NOLIFE	7	/* life support died (so did you) */
365 #define L_NOHELP	8	/* you could not be rematerialized */
366 #define L_TOOFAST	9	/* pretty stupid going at warp 10 */
367 #define L_STAR		10	/* ran into a star */
368 #define L_DSTRCT	11	/* self destructed */
369 #define L_CAPTURED	12	/* captured by Klingons */
370 #define L_NOCREW	13	/* you ran out of crew */
371 
372 /******************  COMPILE OPTIONS  ***********************/
373 
374 /* Trace info */
375 #define xTRACE		1
376 int	Trace;
377 
378 #define TOOLARGE	(1e50)	/* FIXME, make this DBL_MAX/2 for portability */
379 
380 /* external function definitions */
381 void	abandon(int);
382 void	attack(int);
383 void	autover(void);
384 void	capture(int);
385 int	cgetc(int);
386 bool	check_out(int);
387 void	checkcond(void);
388 void	compkldist(bool);
389 void	computer(int);
390 void	damage(int, double);
391 bool	damaged(int);
392 void	dcrept(int);
393 void	destruct(int);
394 void	dock(int);
395 void	undock(int);
396 void	dumpgame(int);
397 bool	restartgame(void);
398 void	dumpme(int);
399 int	dumpssradio(void);
400 void	events(int);
401 bool	getcodi(int *, double *);
402 void	help(int);
403 void	impulse(int);
404 void	initquad(int);
405 void	sector(int *, int *);
406 void	killk(int, int);
407 void	killb(int, int);
408 void	kills(int, int, int);
409 void	killd(int, int, int);
410 void	klmove(int);
411 void	lose(int) __dead2;
412 void	lrscan(int);
413 double	move(int, int, double, double);
414 void	nova(int, int);
415 void	out(int);
416 void	phaser(int);
417 void	play(void) __dead2;
418 void	ram(int, int);
419 int	ranf(int);
420 double	franf(void);
421 void	rest(int);
422 struct event	*schedule(int, double, char, char, char);
423 void	reschedule(struct event *, double);
424 void	unschedule(struct event *);
425 struct event	*xsched(int, int, int, int, int);
426 void	xresched(struct event *, int, int);
427 long	score(void);
428 void	setup(void);
429 void	setwarp(int);
430 void	shield(int);
431 void	snova(int, int);
432 void	srscan(int);
433 const char	*systemname(struct quad *);
434 void	torped(int);
435 char	*bmove(const void *, void *, size_t);
436 bool	sequal(const char *, const char *);
437 void	syserr(const char *, ...) __dead2 __printflike(1, 2);
438 void	visual(int);
439 void	warp(int, int, double);
440 void	dowarp(int);
441 void	win(void) __dead2;
442