1.\" Copyright (c) 1989, 1993 2.\" The Regents of the University of California. All rights reserved. 3.\" 4.\" Redistribution and use in source and binary forms, with or without 5.\" modification, are permitted provided that the following conditions 6.\" are met: 7.\" 1. Redistributions of source code must retain the above copyright 8.\" notice, this list of conditions and the following disclaimer. 9.\" 2. Redistributions in binary form must reproduce the above copyright 10.\" notice, this list of conditions and the following disclaimer in the 11.\" documentation and/or other materials provided with the distribution. 12.\" 3. Neither the name of the University nor the names of its contributors 13.\" may be used to endorse or promote products derived from this software 14.\" without specific prior written permission. 15.\" 16.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 17.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 19.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 20.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 21.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 22.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 24.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 25.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26.\" SUCH DAMAGE. 27.\" 28.\" @(#)worm.6 8.1 (Berkeley) 5/31/93 29.\" $FreeBSD: src/games/worm/worm.6,v 1.3.2.1 2001/07/22 11:01:24 dd Exp $ 30.\" $DragonFly: src/games/worm/worm.6,v 1.3 2005/08/01 00:35:08 swildner Exp $ 31.\" 32.Dd May 31, 1993 33.Dt WORM 6 34.Os 35.Sh NAME 36.Nm worm 37.Nd play the growing worm game 38.Sh SYNOPSIS 39.Nm 40.Op Ar size 41.Sh DESCRIPTION 42In 43.Nm , 44you are a little worm, your body is the "o"'s on the screen 45and your head is the "@". 46As in the game 47.Xr snake 6 48you move with the hjkl keys. 49If you don't press any keys, you continue in the direction you 50last moved. The upper case HJKL keys move you as if you had pressed 51several (9 for HL and 5 for JK) of the corresponding lower case key 52(unless you run into a digit, then it stops). 53.Pp 54On the screen you will see a digit, if your worm eats the digit is will 55grow longer, the actual amount longer depends on which digit it was 56that you ate. The object of the game is to see how long you can make 57the worm grow. 58.Pp 59The game ends when the worm runs into either the sides of the screen, 60or itself. The current score (how much the worm has grown) is kept in 61the upper left corner of the screen. 62.Pp 63The optional argument, if present, is the initial length of the worm. 64.Sh BUGS 65If the initial length of the worm is set to less than one or more 66than 75, various strange things happen. 67