1 //===-- Breakpoint.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "llvm/Support/Casting.h"
10 
11 #include "lldb/Breakpoint/Breakpoint.h"
12 #include "lldb/Breakpoint/BreakpointLocation.h"
13 #include "lldb/Breakpoint/BreakpointLocationCollection.h"
14 #include "lldb/Breakpoint/BreakpointPrecondition.h"
15 #include "lldb/Breakpoint/BreakpointResolver.h"
16 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
17 #include "lldb/Core/Address.h"
18 #include "lldb/Core/Module.h"
19 #include "lldb/Core/ModuleList.h"
20 #include "lldb/Core/SearchFilter.h"
21 #include "lldb/Core/Section.h"
22 #include "lldb/Symbol/CompileUnit.h"
23 #include "lldb/Symbol/Function.h"
24 #include "lldb/Symbol/Symbol.h"
25 #include "lldb/Symbol/SymbolContext.h"
26 #include "lldb/Target/SectionLoadList.h"
27 #include "lldb/Target/Target.h"
28 #include "lldb/Target/ThreadSpec.h"
29 #include "lldb/Utility/LLDBLog.h"
30 #include "lldb/Utility/Log.h"
31 #include "lldb/Utility/Stream.h"
32 #include "lldb/Utility/StreamString.h"
33 
34 #include <memory>
35 
36 using namespace lldb;
37 using namespace lldb_private;
38 using namespace llvm;
39 
40 ConstString Breakpoint::GetEventIdentifier() {
41   static ConstString g_identifier("event-identifier.breakpoint.changed");
42   return g_identifier;
43 }
44 
45 const char *Breakpoint::g_option_names[static_cast<uint32_t>(
46     Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"};
47 
48 // Breakpoint constructor
49 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp,
50                        BreakpointResolverSP &resolver_sp, bool hardware,
51                        bool resolve_indirect_symbols)
52     : m_being_created(true), m_hardware(hardware), m_target(target),
53       m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), m_options(true),
54       m_locations(*this), m_resolve_indirect_symbols(resolve_indirect_symbols),
55       m_hit_counter() {
56   m_being_created = false;
57 }
58 
59 Breakpoint::Breakpoint(Target &new_target, const Breakpoint &source_bp)
60     : m_being_created(true), m_hardware(source_bp.m_hardware),
61       m_target(new_target), m_name_list(source_bp.m_name_list),
62       m_options(source_bp.m_options), m_locations(*this),
63       m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols),
64       m_hit_counter() {}
65 
66 // Destructor
67 Breakpoint::~Breakpoint() = default;
68 
69 BreakpointSP Breakpoint::CopyFromBreakpoint(TargetSP new_target,
70     const Breakpoint& bp_to_copy_from) {
71   if (!new_target)
72     return BreakpointSP();
73 
74   BreakpointSP bp(new Breakpoint(*new_target, bp_to_copy_from));
75   // Now go through and copy the filter & resolver:
76   bp->m_resolver_sp = bp_to_copy_from.m_resolver_sp->CopyForBreakpoint(bp);
77   bp->m_filter_sp = bp_to_copy_from.m_filter_sp->CreateCopy(new_target);
78   return bp;
79 }
80 
81 // Serialization
82 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() {
83   // Serialize the resolver:
84   StructuredData::DictionarySP breakpoint_dict_sp(
85       new StructuredData::Dictionary());
86   StructuredData::DictionarySP breakpoint_contents_sp(
87       new StructuredData::Dictionary());
88 
89   if (!m_name_list.empty()) {
90     StructuredData::ArraySP names_array_sp(new StructuredData::Array());
91     for (auto name : m_name_list) {
92       names_array_sp->AddItem(
93           StructuredData::StringSP(new StructuredData::String(name)));
94     }
95     breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names),
96                                     names_array_sp);
97   }
98 
99   breakpoint_contents_sp->AddBooleanItem(
100       Breakpoint::GetKey(OptionNames::Hardware), m_hardware);
101 
102   StructuredData::ObjectSP resolver_dict_sp(
103       m_resolver_sp->SerializeToStructuredData());
104   if (!resolver_dict_sp)
105     return StructuredData::ObjectSP();
106 
107   breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(),
108                                   resolver_dict_sp);
109 
110   StructuredData::ObjectSP filter_dict_sp(
111       m_filter_sp->SerializeToStructuredData());
112   if (!filter_dict_sp)
113     return StructuredData::ObjectSP();
114 
115   breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(),
116                                   filter_dict_sp);
117 
118   StructuredData::ObjectSP options_dict_sp(
119       m_options.SerializeToStructuredData());
120   if (!options_dict_sp)
121     return StructuredData::ObjectSP();
122 
123   breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(),
124                                   options_dict_sp);
125 
126   breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp);
127   return breakpoint_dict_sp;
128 }
129 
130 lldb::BreakpointSP Breakpoint::CreateFromStructuredData(
131     TargetSP target_sp, StructuredData::ObjectSP &object_data, Status &error) {
132   BreakpointSP result_sp;
133   if (!target_sp)
134     return result_sp;
135 
136   StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary();
137 
138   if (!breakpoint_dict || !breakpoint_dict->IsValid()) {
139     error.SetErrorString("Can't deserialize from an invalid data object.");
140     return result_sp;
141   }
142 
143   StructuredData::Dictionary *resolver_dict;
144   bool success = breakpoint_dict->GetValueForKeyAsDictionary(
145       BreakpointResolver::GetSerializationKey(), resolver_dict);
146   if (!success) {
147     error.SetErrorString("Breakpoint data missing toplevel resolver key");
148     return result_sp;
149   }
150 
151   Status create_error;
152   BreakpointResolverSP resolver_sp =
153       BreakpointResolver::CreateFromStructuredData(*resolver_dict,
154                                                    create_error);
155   if (create_error.Fail()) {
156     error.SetErrorStringWithFormat(
157         "Error creating breakpoint resolver from data: %s.",
158         create_error.AsCString());
159     return result_sp;
160   }
161 
162   StructuredData::Dictionary *filter_dict;
163   success = breakpoint_dict->GetValueForKeyAsDictionary(
164       SearchFilter::GetSerializationKey(), filter_dict);
165   SearchFilterSP filter_sp;
166   if (!success)
167     filter_sp =
168         std::make_shared<SearchFilterForUnconstrainedSearches>(target_sp);
169   else {
170     filter_sp = SearchFilter::CreateFromStructuredData(target_sp, *filter_dict,
171         create_error);
172     if (create_error.Fail()) {
173       error.SetErrorStringWithFormat(
174           "Error creating breakpoint filter from data: %s.",
175           create_error.AsCString());
176       return result_sp;
177     }
178   }
179 
180   std::unique_ptr<BreakpointOptions> options_up;
181   StructuredData::Dictionary *options_dict;
182   Target& target = *target_sp;
183   success = breakpoint_dict->GetValueForKeyAsDictionary(
184       BreakpointOptions::GetSerializationKey(), options_dict);
185   if (success) {
186     options_up = BreakpointOptions::CreateFromStructuredData(
187         target, *options_dict, create_error);
188     if (create_error.Fail()) {
189       error.SetErrorStringWithFormat(
190           "Error creating breakpoint options from data: %s.",
191           create_error.AsCString());
192       return result_sp;
193     }
194   }
195 
196   bool hardware = false;
197   success = breakpoint_dict->GetValueForKeyAsBoolean(
198       Breakpoint::GetKey(OptionNames::Hardware), hardware);
199 
200   result_sp = target.CreateBreakpoint(filter_sp, resolver_sp, false,
201                                       hardware, true);
202 
203   if (result_sp && options_up) {
204     result_sp->m_options = *options_up;
205   }
206 
207   StructuredData::Array *names_array;
208   success = breakpoint_dict->GetValueForKeyAsArray(
209       Breakpoint::GetKey(OptionNames::Names), names_array);
210   if (success && names_array) {
211     size_t num_names = names_array->GetSize();
212     for (size_t i = 0; i < num_names; i++) {
213       llvm::StringRef name;
214       Status error;
215       success = names_array->GetItemAtIndexAsString(i, name);
216       target.AddNameToBreakpoint(result_sp, name.str().c_str(), error);
217     }
218   }
219 
220   return result_sp;
221 }
222 
223 bool Breakpoint::SerializedBreakpointMatchesNames(
224     StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) {
225   if (!bkpt_object_sp)
226     return false;
227 
228   StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary();
229   if (!bkpt_dict)
230     return false;
231 
232   if (names.empty())
233     return true;
234 
235   StructuredData::Array *names_array;
236 
237   bool success =
238       bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array);
239   // If there are no names, it can't match these names;
240   if (!success)
241     return false;
242 
243   size_t num_names = names_array->GetSize();
244 
245   for (size_t i = 0; i < num_names; i++) {
246     llvm::StringRef name;
247     if (names_array->GetItemAtIndexAsString(i, name)) {
248       if (llvm::is_contained(names, name))
249         return true;
250     }
251   }
252   return false;
253 }
254 
255 const lldb::TargetSP Breakpoint::GetTargetSP() {
256   return m_target.shared_from_this();
257 }
258 
259 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); }
260 
261 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr,
262                                              bool *new_location) {
263   return m_locations.AddLocation(addr, m_resolve_indirect_symbols,
264                                  new_location);
265 }
266 
267 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) {
268   return m_locations.FindByAddress(addr);
269 }
270 
271 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) {
272   return m_locations.FindIDByAddress(addr);
273 }
274 
275 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) {
276   return m_locations.FindByID(bp_loc_id);
277 }
278 
279 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) {
280   return m_locations.GetByIndex(index);
281 }
282 
283 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) {
284   m_locations.RemoveInvalidLocations(arch);
285 }
286 
287 // For each of the overall options we need to decide how they propagate to the
288 // location options.  This will determine the precedence of options on the
289 // breakpoint vs. its locations.
290 
291 // Disable at the breakpoint level should override the location settings. That
292 // way you can conveniently turn off a whole breakpoint without messing up the
293 // individual settings.
294 
295 void Breakpoint::SetEnabled(bool enable) {
296   if (enable == m_options.IsEnabled())
297     return;
298 
299   m_options.SetEnabled(enable);
300   if (enable)
301     m_locations.ResolveAllBreakpointSites();
302   else
303     m_locations.ClearAllBreakpointSites();
304 
305   SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled
306                                     : eBreakpointEventTypeDisabled);
307 }
308 
309 bool Breakpoint::IsEnabled() { return m_options.IsEnabled(); }
310 
311 void Breakpoint::SetIgnoreCount(uint32_t n) {
312   if (m_options.GetIgnoreCount() == n)
313     return;
314 
315   m_options.SetIgnoreCount(n);
316   SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged);
317 }
318 
319 void Breakpoint::DecrementIgnoreCount() {
320   uint32_t ignore = m_options.GetIgnoreCount();
321   if (ignore != 0)
322     m_options.SetIgnoreCount(ignore - 1);
323 }
324 
325 uint32_t Breakpoint::GetIgnoreCount() const {
326   return m_options.GetIgnoreCount();
327 }
328 
329 uint32_t Breakpoint::GetHitCount() const { return m_hit_counter.GetValue(); }
330 
331 bool Breakpoint::IsOneShot() const { return m_options.IsOneShot(); }
332 
333 void Breakpoint::SetOneShot(bool one_shot) { m_options.SetOneShot(one_shot); }
334 
335 bool Breakpoint::IsAutoContinue() const { return m_options.IsAutoContinue(); }
336 
337 void Breakpoint::SetAutoContinue(bool auto_continue) {
338   m_options.SetAutoContinue(auto_continue);
339 }
340 
341 void Breakpoint::SetThreadID(lldb::tid_t thread_id) {
342   if (m_options.GetThreadSpec()->GetTID() == thread_id)
343     return;
344 
345   m_options.GetThreadSpec()->SetTID(thread_id);
346   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
347 }
348 
349 lldb::tid_t Breakpoint::GetThreadID() const {
350   if (m_options.GetThreadSpecNoCreate() == nullptr)
351     return LLDB_INVALID_THREAD_ID;
352   else
353     return m_options.GetThreadSpecNoCreate()->GetTID();
354 }
355 
356 void Breakpoint::SetThreadIndex(uint32_t index) {
357   if (m_options.GetThreadSpec()->GetIndex() == index)
358     return;
359 
360   m_options.GetThreadSpec()->SetIndex(index);
361   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
362 }
363 
364 uint32_t Breakpoint::GetThreadIndex() const {
365   if (m_options.GetThreadSpecNoCreate() == nullptr)
366     return 0;
367   else
368     return m_options.GetThreadSpecNoCreate()->GetIndex();
369 }
370 
371 void Breakpoint::SetThreadName(const char *thread_name) {
372   if (m_options.GetThreadSpec()->GetName() != nullptr &&
373       ::strcmp(m_options.GetThreadSpec()->GetName(), thread_name) == 0)
374     return;
375 
376   m_options.GetThreadSpec()->SetName(thread_name);
377   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
378 }
379 
380 const char *Breakpoint::GetThreadName() const {
381   if (m_options.GetThreadSpecNoCreate() == nullptr)
382     return nullptr;
383   else
384     return m_options.GetThreadSpecNoCreate()->GetName();
385 }
386 
387 void Breakpoint::SetQueueName(const char *queue_name) {
388   if (m_options.GetThreadSpec()->GetQueueName() != nullptr &&
389       ::strcmp(m_options.GetThreadSpec()->GetQueueName(), queue_name) == 0)
390     return;
391 
392   m_options.GetThreadSpec()->SetQueueName(queue_name);
393   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
394 }
395 
396 const char *Breakpoint::GetQueueName() const {
397   if (m_options.GetThreadSpecNoCreate() == nullptr)
398     return nullptr;
399   else
400     return m_options.GetThreadSpecNoCreate()->GetQueueName();
401 }
402 
403 void Breakpoint::SetCondition(const char *condition) {
404   m_options.SetCondition(condition);
405   SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged);
406 }
407 
408 const char *Breakpoint::GetConditionText() const {
409   return m_options.GetConditionText();
410 }
411 
412 // This function is used when "baton" doesn't need to be freed
413 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton,
414                              bool is_synchronous) {
415   // The default "Baton" class will keep a copy of "baton" and won't free or
416   // delete it when it goes goes out of scope.
417   m_options.SetCallback(callback, std::make_shared<UntypedBaton>(baton),
418                         is_synchronous);
419 
420   SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged);
421 }
422 
423 // This function is used when a baton needs to be freed and therefore is
424 // contained in a "Baton" subclass.
425 void Breakpoint::SetCallback(BreakpointHitCallback callback,
426                              const BatonSP &callback_baton_sp,
427                              bool is_synchronous) {
428   m_options.SetCallback(callback, callback_baton_sp, is_synchronous);
429 }
430 
431 void Breakpoint::ClearCallback() { m_options.ClearCallback(); }
432 
433 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context,
434                                 break_id_t bp_loc_id) {
435   return m_options.InvokeCallback(context, GetID(), bp_loc_id);
436 }
437 
438 BreakpointOptions &Breakpoint::GetOptions() { return m_options; }
439 
440 const BreakpointOptions &Breakpoint::GetOptions() const { return m_options; }
441 
442 void Breakpoint::ResolveBreakpoint() {
443   if (m_resolver_sp) {
444     ElapsedTime elapsed(m_resolve_time);
445     m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
446   }
447 }
448 
449 void Breakpoint::ResolveBreakpointInModules(
450     ModuleList &module_list, BreakpointLocationCollection &new_locations) {
451   ElapsedTime elapsed(m_resolve_time);
452   m_locations.StartRecordingNewLocations(new_locations);
453 
454   m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
455 
456   m_locations.StopRecordingNewLocations();
457 }
458 
459 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list,
460                                             bool send_event) {
461   if (m_resolver_sp) {
462     // If this is not an internal breakpoint, set up to record the new
463     // locations, then dispatch an event with the new locations.
464     if (!IsInternal() && send_event) {
465       BreakpointEventData *new_locations_event = new BreakpointEventData(
466           eBreakpointEventTypeLocationsAdded, shared_from_this());
467 
468       ResolveBreakpointInModules(
469           module_list, new_locations_event->GetBreakpointLocationCollection());
470 
471       if (new_locations_event->GetBreakpointLocationCollection().GetSize() !=
472           0) {
473         SendBreakpointChangedEvent(new_locations_event);
474       } else
475         delete new_locations_event;
476     } else {
477       ElapsedTime elapsed(m_resolve_time);
478       m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
479     }
480   }
481 }
482 
483 void Breakpoint::ClearAllBreakpointSites() {
484   m_locations.ClearAllBreakpointSites();
485 }
486 
487 // ModulesChanged: Pass in a list of new modules, and
488 
489 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load,
490                                 bool delete_locations) {
491   Log *log = GetLog(LLDBLog::Breakpoints);
492   LLDB_LOGF(log,
493             "Breakpoint::ModulesChanged: num_modules: %zu load: %i "
494             "delete_locations: %i\n",
495             module_list.GetSize(), load, delete_locations);
496 
497   if (load) {
498     // The logic for handling new modules is:
499     // 1) If the filter rejects this module, then skip it. 2) Run through the
500     // current location list and if there are any locations
501     //    for that module, we mark the module as "seen" and we don't try to
502     //    re-resolve
503     //    breakpoint locations for that module.
504     //    However, we do add breakpoint sites to these locations if needed.
505     // 3) If we don't see this module in our breakpoint location list, call
506     // ResolveInModules.
507 
508     ModuleList new_modules; // We'll stuff the "unseen" modules in this list,
509                             // and then resolve
510     // them after the locations pass.  Have to do it this way because resolving
511     // breakpoints will add new locations potentially.
512 
513     for (ModuleSP module_sp : module_list.Modules()) {
514       bool seen = false;
515       if (!m_filter_sp->ModulePasses(module_sp))
516         continue;
517 
518       BreakpointLocationCollection locations_with_no_section;
519       for (BreakpointLocationSP break_loc_sp :
520            m_locations.BreakpointLocations()) {
521 
522         // If the section for this location was deleted, that means it's Module
523         // has gone away but somebody forgot to tell us. Let's clean it up
524         // here.
525         Address section_addr(break_loc_sp->GetAddress());
526         if (section_addr.SectionWasDeleted()) {
527           locations_with_no_section.Add(break_loc_sp);
528           continue;
529         }
530 
531         if (!break_loc_sp->IsEnabled())
532           continue;
533 
534         SectionSP section_sp(section_addr.GetSection());
535 
536         // If we don't have a Section, that means this location is a raw
537         // address that we haven't resolved to a section yet.  So we'll have to
538         // look in all the new modules to resolve this location. Otherwise, if
539         // it was set in this module, re-resolve it here.
540         if (section_sp && section_sp->GetModule() == module_sp) {
541           if (!seen)
542             seen = true;
543 
544           if (!break_loc_sp->ResolveBreakpointSite()) {
545             LLDB_LOGF(log,
546                       "Warning: could not set breakpoint site for "
547                       "breakpoint location %d of breakpoint %d.\n",
548                       break_loc_sp->GetID(), GetID());
549           }
550         }
551       }
552 
553       size_t num_to_delete = locations_with_no_section.GetSize();
554 
555       for (size_t i = 0; i < num_to_delete; i++)
556         m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i));
557 
558       if (!seen)
559         new_modules.AppendIfNeeded(module_sp);
560     }
561 
562     if (new_modules.GetSize() > 0) {
563       ResolveBreakpointInModules(new_modules);
564     }
565   } else {
566     // Go through the currently set locations and if any have breakpoints in
567     // the module list, then remove their breakpoint sites, and their locations
568     // if asked to.
569 
570     BreakpointEventData *removed_locations_event;
571     if (!IsInternal())
572       removed_locations_event = new BreakpointEventData(
573           eBreakpointEventTypeLocationsRemoved, shared_from_this());
574     else
575       removed_locations_event = nullptr;
576 
577     for (ModuleSP module_sp : module_list.Modules()) {
578       if (m_filter_sp->ModulePasses(module_sp)) {
579         size_t loc_idx = 0;
580         size_t num_locations = m_locations.GetSize();
581         BreakpointLocationCollection locations_to_remove;
582         for (loc_idx = 0; loc_idx < num_locations; loc_idx++) {
583           BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx));
584           SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
585           if (section_sp && section_sp->GetModule() == module_sp) {
586             // Remove this breakpoint since the shared library is unloaded, but
587             // keep the breakpoint location around so we always get complete
588             // hit count and breakpoint lifetime info
589             break_loc_sp->ClearBreakpointSite();
590             if (removed_locations_event) {
591               removed_locations_event->GetBreakpointLocationCollection().Add(
592                   break_loc_sp);
593             }
594             if (delete_locations)
595               locations_to_remove.Add(break_loc_sp);
596           }
597         }
598 
599         if (delete_locations) {
600           size_t num_locations_to_remove = locations_to_remove.GetSize();
601           for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
602             m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx));
603         }
604       }
605     }
606     SendBreakpointChangedEvent(removed_locations_event);
607   }
608 }
609 
610 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc,
611                                             SymbolContext &new_sc) {
612   bool equivalent_scs = false;
613 
614   if (old_sc.module_sp.get() == new_sc.module_sp.get()) {
615     // If these come from the same module, we can directly compare the
616     // pointers:
617     if (old_sc.comp_unit && new_sc.comp_unit &&
618         (old_sc.comp_unit == new_sc.comp_unit)) {
619       if (old_sc.function && new_sc.function &&
620           (old_sc.function == new_sc.function)) {
621         equivalent_scs = true;
622       }
623     } else if (old_sc.symbol && new_sc.symbol &&
624                (old_sc.symbol == new_sc.symbol)) {
625       equivalent_scs = true;
626     }
627   } else {
628     // Otherwise we will compare by name...
629     if (old_sc.comp_unit && new_sc.comp_unit) {
630       if (old_sc.comp_unit->GetPrimaryFile() ==
631           new_sc.comp_unit->GetPrimaryFile()) {
632         // Now check the functions:
633         if (old_sc.function && new_sc.function &&
634             (old_sc.function->GetName() == new_sc.function->GetName())) {
635           equivalent_scs = true;
636         }
637       }
638     } else if (old_sc.symbol && new_sc.symbol) {
639       if (Mangled::Compare(old_sc.symbol->GetMangled(),
640                            new_sc.symbol->GetMangled()) == 0) {
641         equivalent_scs = true;
642       }
643     }
644   }
645   return equivalent_scs;
646 }
647 
648 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp,
649                                 ModuleSP new_module_sp) {
650   Log *log = GetLog(LLDBLog::Breakpoints);
651   LLDB_LOGF(log, "Breakpoint::ModulesReplaced for %s\n",
652             old_module_sp->GetSpecificationDescription().c_str());
653   // First find all the locations that are in the old module
654 
655   BreakpointLocationCollection old_break_locs;
656   for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) {
657     SectionSP section_sp = break_loc_sp->GetAddress().GetSection();
658     if (section_sp && section_sp->GetModule() == old_module_sp) {
659       old_break_locs.Add(break_loc_sp);
660     }
661   }
662 
663   size_t num_old_locations = old_break_locs.GetSize();
664 
665   if (num_old_locations == 0) {
666     // There were no locations in the old module, so we just need to check if
667     // there were any in the new module.
668     ModuleList temp_list;
669     temp_list.Append(new_module_sp);
670     ResolveBreakpointInModules(temp_list);
671   } else {
672     // First search the new module for locations. Then compare this with the
673     // old list, copy over locations that "look the same" Then delete the old
674     // locations. Finally remember to post the creation event.
675     //
676     // Two locations are the same if they have the same comp unit & function
677     // (by name) and there are the same number of locations in the old function
678     // as in the new one.
679 
680     ModuleList temp_list;
681     temp_list.Append(new_module_sp);
682     BreakpointLocationCollection new_break_locs;
683     ResolveBreakpointInModules(temp_list, new_break_locs);
684     BreakpointLocationCollection locations_to_remove;
685     BreakpointLocationCollection locations_to_announce;
686 
687     size_t num_new_locations = new_break_locs.GetSize();
688 
689     if (num_new_locations > 0) {
690       // Break out the case of one location -> one location since that's the
691       // most common one, and there's no need to build up the structures needed
692       // for the merge in that case.
693       if (num_new_locations == 1 && num_old_locations == 1) {
694         bool equivalent_locations = false;
695         SymbolContext old_sc, new_sc;
696         // The only way the old and new location can be equivalent is if they
697         // have the same amount of information:
698         BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0);
699         BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0);
700 
701         if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) ==
702             new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) {
703           equivalent_locations =
704               SymbolContextsMightBeEquivalent(old_sc, new_sc);
705         }
706 
707         if (equivalent_locations) {
708           m_locations.SwapLocation(old_loc_sp, new_loc_sp);
709         } else {
710           locations_to_remove.Add(old_loc_sp);
711           locations_to_announce.Add(new_loc_sp);
712         }
713       } else {
714         // We don't want to have to keep computing the SymbolContexts for these
715         // addresses over and over, so lets get them up front:
716 
717         typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
718         IDToSCMap old_sc_map;
719         for (size_t idx = 0; idx < num_old_locations; idx++) {
720           SymbolContext sc;
721           BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx);
722           lldb::break_id_t loc_id = bp_loc_sp->GetID();
723           bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]);
724         }
725 
726         std::map<lldb::break_id_t, SymbolContext> new_sc_map;
727         for (size_t idx = 0; idx < num_new_locations; idx++) {
728           SymbolContext sc;
729           BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx);
730           lldb::break_id_t loc_id = bp_loc_sp->GetID();
731           bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]);
732         }
733         // Take an element from the old Symbol Contexts
734         while (old_sc_map.size() > 0) {
735           lldb::break_id_t old_id = old_sc_map.begin()->first;
736           SymbolContext &old_sc = old_sc_map.begin()->second;
737 
738           // Count the number of entries equivalent to this SC for the old
739           // list:
740           std::vector<lldb::break_id_t> old_id_vec;
741           old_id_vec.push_back(old_id);
742 
743           IDToSCMap::iterator tmp_iter;
744           for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end();
745                tmp_iter++) {
746             if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
747               old_id_vec.push_back(tmp_iter->first);
748           }
749 
750           // Now find all the equivalent locations in the new list.
751           std::vector<lldb::break_id_t> new_id_vec;
752           for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end();
753                tmp_iter++) {
754             if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
755               new_id_vec.push_back(tmp_iter->first);
756           }
757 
758           // Alright, if we have the same number of potentially equivalent
759           // locations in the old and new modules, we'll just map them one to
760           // one in ascending ID order (assuming the resolver's order would
761           // match the equivalent ones. Otherwise, we'll dump all the old ones,
762           // and just take the new ones, erasing the elements from both maps as
763           // we go.
764 
765           if (old_id_vec.size() == new_id_vec.size()) {
766             llvm::sort(old_id_vec);
767             llvm::sort(new_id_vec);
768             size_t num_elements = old_id_vec.size();
769             for (size_t idx = 0; idx < num_elements; idx++) {
770               BreakpointLocationSP old_loc_sp =
771                   old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]);
772               BreakpointLocationSP new_loc_sp =
773                   new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]);
774               m_locations.SwapLocation(old_loc_sp, new_loc_sp);
775               old_sc_map.erase(old_id_vec[idx]);
776               new_sc_map.erase(new_id_vec[idx]);
777             }
778           } else {
779             for (lldb::break_id_t old_id : old_id_vec) {
780               locations_to_remove.Add(
781                   old_break_locs.FindByIDPair(GetID(), old_id));
782               old_sc_map.erase(old_id);
783             }
784             for (lldb::break_id_t new_id : new_id_vec) {
785               locations_to_announce.Add(
786                   new_break_locs.FindByIDPair(GetID(), new_id));
787               new_sc_map.erase(new_id);
788             }
789           }
790         }
791       }
792     }
793 
794     // Now remove the remaining old locations, and cons up a removed locations
795     // event. Note, we don't put the new locations that were swapped with an
796     // old location on the locations_to_remove list, so we don't need to worry
797     // about telling the world about removing a location we didn't tell them
798     // about adding.
799 
800     BreakpointEventData *locations_event;
801     if (!IsInternal())
802       locations_event = new BreakpointEventData(
803           eBreakpointEventTypeLocationsRemoved, shared_from_this());
804     else
805       locations_event = nullptr;
806 
807     for (BreakpointLocationSP loc_sp :
808          locations_to_remove.BreakpointLocations()) {
809       m_locations.RemoveLocation(loc_sp);
810       if (locations_event)
811         locations_event->GetBreakpointLocationCollection().Add(loc_sp);
812     }
813     SendBreakpointChangedEvent(locations_event);
814 
815     // And announce the new ones.
816 
817     if (!IsInternal()) {
818       locations_event = new BreakpointEventData(
819           eBreakpointEventTypeLocationsAdded, shared_from_this());
820       for (BreakpointLocationSP loc_sp :
821            locations_to_announce.BreakpointLocations())
822         locations_event->GetBreakpointLocationCollection().Add(loc_sp);
823 
824       SendBreakpointChangedEvent(locations_event);
825     }
826     m_locations.Compact();
827   }
828 }
829 
830 void Breakpoint::Dump(Stream *) {}
831 
832 size_t Breakpoint::GetNumResolvedLocations() const {
833   // Return the number of breakpoints that are actually resolved and set down
834   // in the inferior process.
835   return m_locations.GetNumResolvedLocations();
836 }
837 
838 bool Breakpoint::HasResolvedLocations() const {
839   return GetNumResolvedLocations() > 0;
840 }
841 
842 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); }
843 
844 bool Breakpoint::AddName(llvm::StringRef new_name) {
845   m_name_list.insert(new_name.str().c_str());
846   return true;
847 }
848 
849 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level,
850                                 bool show_locations) {
851   assert(s != nullptr);
852 
853   if (!m_kind_description.empty()) {
854     if (level == eDescriptionLevelBrief) {
855       s->PutCString(GetBreakpointKind());
856       return;
857     } else
858       s->Printf("Kind: %s\n", GetBreakpointKind());
859   }
860 
861   const size_t num_locations = GetNumLocations();
862   const size_t num_resolved_locations = GetNumResolvedLocations();
863 
864   // They just made the breakpoint, they don't need to be told HOW they made
865   // it... Also, we'll print the breakpoint number differently depending on
866   // whether there is 1 or more locations.
867   if (level != eDescriptionLevelInitial) {
868     s->Printf("%i: ", GetID());
869     GetResolverDescription(s);
870     GetFilterDescription(s);
871   }
872 
873   switch (level) {
874   case lldb::eDescriptionLevelBrief:
875   case lldb::eDescriptionLevelFull:
876     if (num_locations > 0) {
877       s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
878       if (num_resolved_locations > 0)
879         s->Printf(", resolved = %" PRIu64 ", hit count = %d",
880                   (uint64_t)num_resolved_locations, GetHitCount());
881     } else {
882       // Don't print the pending notification for exception resolvers since we
883       // don't generally know how to set them until the target is run.
884       if (m_resolver_sp->getResolverID() !=
885           BreakpointResolver::ExceptionResolver)
886         s->Printf(", locations = 0 (pending)");
887     }
888 
889     m_options.GetDescription(s, level);
890 
891     if (m_precondition_sp)
892       m_precondition_sp->GetDescription(*s, level);
893 
894     if (level == lldb::eDescriptionLevelFull) {
895       if (!m_name_list.empty()) {
896         s->EOL();
897         s->Indent();
898         s->Printf("Names:");
899         s->EOL();
900         s->IndentMore();
901         for (std::string name : m_name_list) {
902           s->Indent();
903           s->Printf("%s\n", name.c_str());
904         }
905         s->IndentLess();
906       }
907       s->IndentLess();
908       s->EOL();
909     }
910     break;
911 
912   case lldb::eDescriptionLevelInitial:
913     s->Printf("Breakpoint %i: ", GetID());
914     if (num_locations == 0) {
915       s->Printf("no locations (pending).");
916     } else if (num_locations == 1 && !show_locations) {
917       // There is only one location, so we'll just print that location
918       // information.
919       GetLocationAtIndex(0)->GetDescription(s, level);
920     } else {
921       s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations));
922     }
923     s->EOL();
924     break;
925 
926   case lldb::eDescriptionLevelVerbose:
927     // Verbose mode does a debug dump of the breakpoint
928     Dump(s);
929     s->EOL();
930     // s->Indent();
931     m_options.GetDescription(s, level);
932     break;
933 
934   default:
935     break;
936   }
937 
938   // The brief description is just the location name (1.2 or whatever).  That's
939   // pointless to show in the breakpoint's description, so suppress it.
940   if (show_locations && level != lldb::eDescriptionLevelBrief) {
941     s->IndentMore();
942     for (size_t i = 0; i < num_locations; ++i) {
943       BreakpointLocation *loc = GetLocationAtIndex(i).get();
944       loc->GetDescription(s, level);
945       s->EOL();
946     }
947     s->IndentLess();
948   }
949 }
950 
951 void Breakpoint::GetResolverDescription(Stream *s) {
952   if (m_resolver_sp)
953     m_resolver_sp->GetDescription(s);
954 }
955 
956 bool Breakpoint::GetMatchingFileLine(ConstString filename,
957                                      uint32_t line_number,
958                                      BreakpointLocationCollection &loc_coll) {
959   // TODO: To be correct, this method needs to fill the breakpoint location
960   // collection
961   //       with the location IDs which match the filename and line_number.
962   //
963 
964   if (m_resolver_sp) {
965     BreakpointResolverFileLine *resolverFileLine =
966         dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
967 
968     // TODO: Handle SourceLocationSpec column information
969     if (resolverFileLine &&
970         resolverFileLine->m_location_spec.GetFileSpec().GetFilename() ==
971             filename &&
972         resolverFileLine->m_location_spec.GetLine() == line_number) {
973       return true;
974     }
975   }
976   return false;
977 }
978 
979 void Breakpoint::GetFilterDescription(Stream *s) {
980   m_filter_sp->GetDescription(s);
981 }
982 
983 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) {
984   if (!m_precondition_sp)
985     return true;
986 
987   return m_precondition_sp->EvaluatePrecondition(context);
988 }
989 
990 void Breakpoint::SendBreakpointChangedEvent(
991     lldb::BreakpointEventType eventKind) {
992   if (!m_being_created && !IsInternal() &&
993       GetTarget().EventTypeHasListeners(
994           Target::eBroadcastBitBreakpointChanged)) {
995     BreakpointEventData *data =
996         new Breakpoint::BreakpointEventData(eventKind, shared_from_this());
997 
998     GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
999   }
1000 }
1001 
1002 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) {
1003   if (data == nullptr)
1004     return;
1005 
1006   if (!m_being_created && !IsInternal() &&
1007       GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
1008     GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
1009   else
1010     delete data;
1011 }
1012 
1013 const char *Breakpoint::BreakpointEventTypeAsCString(BreakpointEventType type) {
1014   switch (type) {
1015     case eBreakpointEventTypeInvalidType: return "invalid";
1016     case eBreakpointEventTypeAdded: return "breakpoint added";
1017     case eBreakpointEventTypeRemoved: return "breakpoint removed";
1018     case eBreakpointEventTypeLocationsAdded: return "locations added";
1019     case eBreakpointEventTypeLocationsRemoved: return "locations removed";
1020     case eBreakpointEventTypeLocationsResolved: return "locations resolved";
1021     case eBreakpointEventTypeEnabled: return "breakpoint enabled";
1022     case eBreakpointEventTypeDisabled: return "breakpoint disabled";
1023     case eBreakpointEventTypeCommandChanged: return "command changed";
1024     case eBreakpointEventTypeConditionChanged: return "condition changed";
1025     case eBreakpointEventTypeIgnoreChanged: return "ignore count changed";
1026     case eBreakpointEventTypeThreadChanged: return "thread changed";
1027     case eBreakpointEventTypeAutoContinueChanged: return "autocontinue changed";
1028   };
1029   llvm_unreachable("Fully covered switch above!");
1030 }
1031 
1032 Log *Breakpoint::BreakpointEventData::GetLogChannel() {
1033   return GetLog(LLDBLog::Breakpoints);
1034 }
1035 
1036 Breakpoint::BreakpointEventData::BreakpointEventData(
1037     BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp)
1038     : m_breakpoint_event(sub_type), m_new_breakpoint_sp(new_breakpoint_sp) {}
1039 
1040 Breakpoint::BreakpointEventData::~BreakpointEventData() = default;
1041 
1042 ConstString Breakpoint::BreakpointEventData::GetFlavorString() {
1043   static ConstString g_flavor("Breakpoint::BreakpointEventData");
1044   return g_flavor;
1045 }
1046 
1047 ConstString Breakpoint::BreakpointEventData::GetFlavor() const {
1048   return BreakpointEventData::GetFlavorString();
1049 }
1050 
1051 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpoint() const {
1052   return m_new_breakpoint_sp;
1053 }
1054 
1055 BreakpointEventType
1056 Breakpoint::BreakpointEventData::GetBreakpointEventType() const {
1057   return m_breakpoint_event;
1058 }
1059 
1060 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {
1061   if (!s)
1062     return;
1063   BreakpointEventType event_type = GetBreakpointEventType();
1064   break_id_t bkpt_id = GetBreakpoint()->GetID();
1065   s->Format("bkpt: {0} type: {1}", bkpt_id,
1066       BreakpointEventTypeAsCString(event_type));
1067 }
1068 
1069 const Breakpoint::BreakpointEventData *
1070 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) {
1071   if (event) {
1072     const EventData *event_data = event->GetData();
1073     if (event_data &&
1074         event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
1075       return static_cast<const BreakpointEventData *>(event->GetData());
1076   }
1077   return nullptr;
1078 }
1079 
1080 BreakpointEventType
1081 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
1082     const EventSP &event_sp) {
1083   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1084 
1085   if (data == nullptr)
1086     return eBreakpointEventTypeInvalidType;
1087   else
1088     return data->GetBreakpointEventType();
1089 }
1090 
1091 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent(
1092     const EventSP &event_sp) {
1093   BreakpointSP bp_sp;
1094 
1095   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1096   if (data)
1097     bp_sp = data->m_new_breakpoint_sp;
1098 
1099   return bp_sp;
1100 }
1101 
1102 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
1103     const EventSP &event_sp) {
1104   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1105   if (data)
1106     return data->m_locations.GetSize();
1107 
1108   return 0;
1109 }
1110 
1111 lldb::BreakpointLocationSP
1112 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent(
1113     const lldb::EventSP &event_sp, uint32_t bp_loc_idx) {
1114   lldb::BreakpointLocationSP bp_loc_sp;
1115 
1116   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1117   if (data) {
1118     bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
1119   }
1120 
1121   return bp_loc_sp;
1122 }
1123 
1124 json::Value Breakpoint::GetStatistics() {
1125   json::Object bp;
1126   bp.try_emplace("id", GetID());
1127   bp.try_emplace("resolveTime", m_resolve_time.get().count());
1128   bp.try_emplace("numLocations", (int64_t)GetNumLocations());
1129   bp.try_emplace("numResolvedLocations", (int64_t)GetNumResolvedLocations());
1130   bp.try_emplace("internal", IsInternal());
1131   if (!m_kind_description.empty())
1132     bp.try_emplace("kindDescription", m_kind_description);
1133   // Put the full structured data for reproducing this breakpoint in a key/value
1134   // pair named "details". This allows the breakpoint's details to be visible
1135   // in the stats in case we need to reproduce a breakpoint that has long
1136   // resolve times
1137   StructuredData::ObjectSP bp_data_sp = SerializeToStructuredData();
1138   if (bp_data_sp) {
1139     std::string buffer;
1140     llvm::raw_string_ostream ss(buffer);
1141     json::OStream json_os(ss);
1142     bp_data_sp->Serialize(json_os);
1143     if (auto expected_value = llvm::json::parse(ss.str())) {
1144       bp.try_emplace("details", std::move(*expected_value));
1145     } else {
1146       std::string details_error = toString(expected_value.takeError());
1147       json::Object details;
1148       details.try_emplace("error", details_error);
1149       bp.try_emplace("details", std::move(details));
1150     }
1151   }
1152   return json::Value(std::move(bp));
1153 }
1154