1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation.  After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/InitializePasses.h"
55 #include "llvm/MC/MCRegisterInfo.h"
56 #include "llvm/Pass.h"
57 #include "llvm/Support/CodeGen.h"
58 #include "llvm/Support/CommandLine.h"
59 #include "llvm/Support/Debug.h"
60 #include "llvm/Support/ErrorHandling.h"
61 #include "llvm/Support/MathExtras.h"
62 #include "llvm/Support/raw_ostream.h"
63 #include "llvm/Target/TargetMachine.h"
64 #include "llvm/Target/TargetOptions.h"
65 #include <algorithm>
66 #include <cassert>
67 #include <cstdint>
68 #include <functional>
69 #include <limits>
70 #include <utility>
71 #include <vector>
72 
73 using namespace llvm;
74 
75 #define DEBUG_TYPE "prologepilog"
76 
77 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
78 
79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
81 
82 
83 namespace {
84 
85 class PEI : public MachineFunctionPass {
86 public:
87   static char ID;
88 
89   PEI() : MachineFunctionPass(ID) {
90     initializePEIPass(*PassRegistry::getPassRegistry());
91   }
92 
93   void getAnalysisUsage(AnalysisUsage &AU) const override;
94 
95   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
96   /// frame indexes with appropriate references.
97   bool runOnMachineFunction(MachineFunction &MF) override;
98 
99 private:
100   RegScavenger *RS;
101 
102   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
103   // stack frame indexes.
104   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
105   unsigned MaxCSFrameIndex = 0;
106 
107   // Save and Restore blocks of the current function. Typically there is a
108   // single save block, unless Windows EH funclets are involved.
109   MBBVector SaveBlocks;
110   MBBVector RestoreBlocks;
111 
112   // Flag to control whether to use the register scavenger to resolve
113   // frame index materialization registers. Set according to
114   // TRI->requiresFrameIndexScavenging() for the current function.
115   bool FrameIndexVirtualScavenging;
116 
117   // Flag to control whether the scavenger should be passed even though
118   // FrameIndexVirtualScavenging is used.
119   bool FrameIndexEliminationScavenging;
120 
121   // Emit remarks.
122   MachineOptimizationRemarkEmitter *ORE = nullptr;
123 
124   void calculateCallFrameInfo(MachineFunction &MF);
125   void calculateSaveRestoreBlocks(MachineFunction &MF);
126   void spillCalleeSavedRegs(MachineFunction &MF);
127 
128   void calculateFrameObjectOffsets(MachineFunction &MF);
129   void replaceFrameIndices(MachineFunction &MF);
130   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
131                            int &SPAdj);
132   void insertPrologEpilogCode(MachineFunction &MF);
133 };
134 
135 } // end anonymous namespace
136 
137 char PEI::ID = 0;
138 
139 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
140 
141 static cl::opt<unsigned>
142 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
143               cl::desc("Warn for stack size bigger than the given"
144                        " number"));
145 
146 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
147                       false)
148 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
149 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
150 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
151 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
152                     "Prologue/Epilogue Insertion & Frame Finalization", false,
153                     false)
154 
155 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
156   return new PEI();
157 }
158 
159 STATISTIC(NumBytesStackSpace,
160           "Number of bytes used for stack in all functions");
161 
162 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
163   AU.setPreservesCFG();
164   AU.addPreserved<MachineLoopInfo>();
165   AU.addPreserved<MachineDominatorTree>();
166   AU.addRequired<MachineOptimizationRemarkEmitterPass>();
167   MachineFunctionPass::getAnalysisUsage(AU);
168 }
169 
170 /// StackObjSet - A set of stack object indexes
171 using StackObjSet = SmallSetVector<int, 8>;
172 
173 using SavedDbgValuesMap =
174     SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
175 
176 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
177 /// of the block. Later on, after the prologue code has been emitted, the
178 /// stashed DBG_VALUEs will be reinserted at the start of the block.
179 static void stashEntryDbgValues(MachineBasicBlock &MBB,
180                                 SavedDbgValuesMap &EntryDbgValues) {
181   SmallVector<const MachineInstr *, 4> FrameIndexValues;
182 
183   for (auto &MI : MBB) {
184     if (!MI.isDebugInstr())
185       break;
186     if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
187       continue;
188     if (MI.getDebugOperand(0).isFI()) {
189       // We can only emit valid locations for frame indices after the frame
190       // setup, so do not stash away them.
191       FrameIndexValues.push_back(&MI);
192       continue;
193     }
194     const DILocalVariable *Var = MI.getDebugVariable();
195     const DIExpression *Expr = MI.getDebugExpression();
196     auto Overlaps = [Var, Expr](const MachineInstr *DV) {
197       return Var == DV->getDebugVariable() &&
198              Expr->fragmentsOverlap(DV->getDebugExpression());
199     };
200     // See if the debug value overlaps with any preceding debug value that will
201     // not be stashed. If that is the case, then we can't stash this value, as
202     // we would then reorder the values at reinsertion.
203     if (llvm::none_of(FrameIndexValues, Overlaps))
204       EntryDbgValues[&MBB].push_back(&MI);
205   }
206 
207   // Remove stashed debug values from the block.
208   if (EntryDbgValues.count(&MBB))
209     for (auto *MI : EntryDbgValues[&MBB])
210       MI->removeFromParent();
211 }
212 
213 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
214 /// frame indexes with appropriate references.
215 bool PEI::runOnMachineFunction(MachineFunction &MF) {
216   NumFuncSeen++;
217   const Function &F = MF.getFunction();
218   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
219   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
220 
221   RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
222   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
223   ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
224 
225   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
226   // function's frame information. Also eliminates call frame pseudo
227   // instructions.
228   calculateCallFrameInfo(MF);
229 
230   // Determine placement of CSR spill/restore code and prolog/epilog code:
231   // place all spills in the entry block, all restores in return blocks.
232   calculateSaveRestoreBlocks(MF);
233 
234   // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
235   SavedDbgValuesMap EntryDbgValues;
236   for (MachineBasicBlock *SaveBlock : SaveBlocks)
237     stashEntryDbgValues(*SaveBlock, EntryDbgValues);
238 
239   // Handle CSR spilling and restoring, for targets that need it.
240   if (MF.getTarget().usesPhysRegsForValues())
241     spillCalleeSavedRegs(MF);
242 
243   // Allow the target machine to make final modifications to the function
244   // before the frame layout is finalized.
245   TFI->processFunctionBeforeFrameFinalized(MF, RS);
246 
247   // Calculate actual frame offsets for all abstract stack objects...
248   calculateFrameObjectOffsets(MF);
249 
250   // Add prolog and epilog code to the function.  This function is required
251   // to align the stack frame as necessary for any stack variables or
252   // called functions.  Because of this, calculateCalleeSavedRegisters()
253   // must be called before this function in order to set the AdjustsStack
254   // and MaxCallFrameSize variables.
255   if (!F.hasFnAttribute(Attribute::Naked))
256     insertPrologEpilogCode(MF);
257 
258   // Reinsert stashed debug values at the start of the entry blocks.
259   for (auto &I : EntryDbgValues)
260     I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
261 
262   // Allow the target machine to make final modifications to the function
263   // before the frame layout is finalized.
264   TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
265 
266   // Replace all MO_FrameIndex operands with physical register references
267   // and actual offsets.
268   //
269   replaceFrameIndices(MF);
270 
271   // If register scavenging is needed, as we've enabled doing it as a
272   // post-pass, scavenge the virtual registers that frame index elimination
273   // inserted.
274   if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
275     scavengeFrameVirtualRegs(MF, *RS);
276 
277   // Warn on stack size when we exceeds the given limit.
278   MachineFrameInfo &MFI = MF.getFrameInfo();
279   uint64_t StackSize = MFI.getStackSize();
280   if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
281     DiagnosticInfoStackSize DiagStackSize(F, StackSize);
282     F.getContext().diagnose(DiagStackSize);
283   }
284   ORE->emit([&]() {
285     return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
286                                              MF.getFunction().getSubprogram(),
287                                              &MF.front())
288            << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
289   });
290 
291   delete RS;
292   SaveBlocks.clear();
293   RestoreBlocks.clear();
294   MFI.setSavePoint(nullptr);
295   MFI.setRestorePoint(nullptr);
296   return true;
297 }
298 
299 /// Calculate the MaxCallFrameSize and AdjustsStack
300 /// variables for the function's frame information and eliminate call frame
301 /// pseudo instructions.
302 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
303   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
304   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
305   MachineFrameInfo &MFI = MF.getFrameInfo();
306 
307   unsigned MaxCallFrameSize = 0;
308   bool AdjustsStack = MFI.adjustsStack();
309 
310   // Get the function call frame set-up and tear-down instruction opcode
311   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
312   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
313 
314   // Early exit for targets which have no call frame setup/destroy pseudo
315   // instructions.
316   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
317     return;
318 
319   std::vector<MachineBasicBlock::iterator> FrameSDOps;
320   for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB)
321     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
322       if (TII.isFrameInstr(*I)) {
323         unsigned Size = TII.getFrameSize(*I);
324         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
325         AdjustsStack = true;
326         FrameSDOps.push_back(I);
327       } else if (I->isInlineAsm()) {
328         // Some inline asm's need a stack frame, as indicated by operand 1.
329         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
330         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
331           AdjustsStack = true;
332       }
333 
334   assert(!MFI.isMaxCallFrameSizeComputed() ||
335          (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
336           MFI.adjustsStack() == AdjustsStack));
337   MFI.setAdjustsStack(AdjustsStack);
338   MFI.setMaxCallFrameSize(MaxCallFrameSize);
339 
340   for (std::vector<MachineBasicBlock::iterator>::iterator
341          i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
342     MachineBasicBlock::iterator I = *i;
343 
344     // If call frames are not being included as part of the stack frame, and
345     // the target doesn't indicate otherwise, remove the call frame pseudos
346     // here. The sub/add sp instruction pairs are still inserted, but we don't
347     // need to track the SP adjustment for frame index elimination.
348     if (TFI->canSimplifyCallFramePseudos(MF))
349       TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
350   }
351 }
352 
353 /// Compute the sets of entry and return blocks for saving and restoring
354 /// callee-saved registers, and placing prolog and epilog code.
355 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
356   const MachineFrameInfo &MFI = MF.getFrameInfo();
357 
358   // Even when we do not change any CSR, we still want to insert the
359   // prologue and epilogue of the function.
360   // So set the save points for those.
361 
362   // Use the points found by shrink-wrapping, if any.
363   if (MFI.getSavePoint()) {
364     SaveBlocks.push_back(MFI.getSavePoint());
365     assert(MFI.getRestorePoint() && "Both restore and save must be set");
366     MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
367     // If RestoreBlock does not have any successor and is not a return block
368     // then the end point is unreachable and we do not need to insert any
369     // epilogue.
370     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
371       RestoreBlocks.push_back(RestoreBlock);
372     return;
373   }
374 
375   // Save refs to entry and return blocks.
376   SaveBlocks.push_back(&MF.front());
377   for (MachineBasicBlock &MBB : MF) {
378     if (MBB.isEHFuncletEntry())
379       SaveBlocks.push_back(&MBB);
380     if (MBB.isReturnBlock())
381       RestoreBlocks.push_back(&MBB);
382   }
383 }
384 
385 static void assignCalleeSavedSpillSlots(MachineFunction &F,
386                                         const BitVector &SavedRegs,
387                                         unsigned &MinCSFrameIndex,
388                                         unsigned &MaxCSFrameIndex) {
389   if (SavedRegs.empty())
390     return;
391 
392   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
393   const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
394 
395   std::vector<CalleeSavedInfo> CSI;
396   for (unsigned i = 0; CSRegs[i]; ++i) {
397     unsigned Reg = CSRegs[i];
398     if (SavedRegs.test(Reg))
399       CSI.push_back(CalleeSavedInfo(Reg));
400   }
401 
402   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
403   MachineFrameInfo &MFI = F.getFrameInfo();
404   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) {
405     // If target doesn't implement this, use generic code.
406 
407     if (CSI.empty())
408       return; // Early exit if no callee saved registers are modified!
409 
410     unsigned NumFixedSpillSlots;
411     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
412         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
413 
414     // Now that we know which registers need to be saved and restored, allocate
415     // stack slots for them.
416     for (auto &CS : CSI) {
417       // If the target has spilled this register to another register, we don't
418       // need to allocate a stack slot.
419       if (CS.isSpilledToReg())
420         continue;
421 
422       unsigned Reg = CS.getReg();
423       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
424 
425       int FrameIdx;
426       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
427         CS.setFrameIdx(FrameIdx);
428         continue;
429       }
430 
431       // Check to see if this physreg must be spilled to a particular stack slot
432       // on this target.
433       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
434       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
435              FixedSlot->Reg != Reg)
436         ++FixedSlot;
437 
438       unsigned Size = RegInfo->getSpillSize(*RC);
439       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
440         // Nope, just spill it anywhere convenient.
441         Align Alignment(RegInfo->getSpillAlignment(*RC));
442         // We may not be able to satisfy the desired alignment specification of
443         // the TargetRegisterClass if the stack alignment is smaller. Use the
444         // min.
445         Alignment = std::min(Alignment, TFI->getStackAlign());
446         FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
447         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
448         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
449       } else {
450         // Spill it to the stack where we must.
451         FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
452       }
453 
454       CS.setFrameIdx(FrameIdx);
455     }
456   }
457 
458   MFI.setCalleeSavedInfo(CSI);
459 }
460 
461 /// Helper function to update the liveness information for the callee-saved
462 /// registers.
463 static void updateLiveness(MachineFunction &MF) {
464   MachineFrameInfo &MFI = MF.getFrameInfo();
465   // Visited will contain all the basic blocks that are in the region
466   // where the callee saved registers are alive:
467   // - Anything that is not Save or Restore -> LiveThrough.
468   // - Save -> LiveIn.
469   // - Restore -> LiveOut.
470   // The live-out is not attached to the block, so no need to keep
471   // Restore in this set.
472   SmallPtrSet<MachineBasicBlock *, 8> Visited;
473   SmallVector<MachineBasicBlock *, 8> WorkList;
474   MachineBasicBlock *Entry = &MF.front();
475   MachineBasicBlock *Save = MFI.getSavePoint();
476 
477   if (!Save)
478     Save = Entry;
479 
480   if (Entry != Save) {
481     WorkList.push_back(Entry);
482     Visited.insert(Entry);
483   }
484   Visited.insert(Save);
485 
486   MachineBasicBlock *Restore = MFI.getRestorePoint();
487   if (Restore)
488     // By construction Restore cannot be visited, otherwise it
489     // means there exists a path to Restore that does not go
490     // through Save.
491     WorkList.push_back(Restore);
492 
493   while (!WorkList.empty()) {
494     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
495     // By construction, the region that is after the save point is
496     // dominated by the Save and post-dominated by the Restore.
497     if (CurBB == Save && Save != Restore)
498       continue;
499     // Enqueue all the successors not already visited.
500     // Those are by construction either before Save or after Restore.
501     for (MachineBasicBlock *SuccBB : CurBB->successors())
502       if (Visited.insert(SuccBB).second)
503         WorkList.push_back(SuccBB);
504   }
505 
506   const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
507 
508   MachineRegisterInfo &MRI = MF.getRegInfo();
509   for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
510     for (MachineBasicBlock *MBB : Visited) {
511       MCPhysReg Reg = CSI[i].getReg();
512       // Add the callee-saved register as live-in.
513       // It's killed at the spill.
514       if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
515         MBB->addLiveIn(Reg);
516     }
517     // If callee-saved register is spilled to another register rather than
518     // spilling to stack, the destination register has to be marked as live for
519     // each MBB between the prologue and epilogue so that it is not clobbered
520     // before it is reloaded in the epilogue. The Visited set contains all
521     // blocks outside of the region delimited by prologue/epilogue.
522     if (CSI[i].isSpilledToReg()) {
523       for (MachineBasicBlock &MBB : MF) {
524         if (Visited.count(&MBB))
525           continue;
526         MCPhysReg DstReg = CSI[i].getDstReg();
527         if (!MBB.isLiveIn(DstReg))
528           MBB.addLiveIn(DstReg);
529       }
530     }
531   }
532 
533 }
534 
535 /// Insert restore code for the callee-saved registers used in the function.
536 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
537                            ArrayRef<CalleeSavedInfo> CSI) {
538   MachineFunction &MF = *SaveBlock.getParent();
539   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
540   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
541   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
542 
543   MachineBasicBlock::iterator I = SaveBlock.begin();
544   if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
545     for (const CalleeSavedInfo &CS : CSI) {
546       // Insert the spill to the stack frame.
547       unsigned Reg = CS.getReg();
548 
549       if (CS.isSpilledToReg()) {
550         BuildMI(SaveBlock, I, DebugLoc(),
551                 TII.get(TargetOpcode::COPY), CS.getDstReg())
552           .addReg(Reg, getKillRegState(true));
553       } else {
554         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
555         TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
556                                 TRI);
557       }
558     }
559   }
560 }
561 
562 /// Insert restore code for the callee-saved registers used in the function.
563 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
564                               std::vector<CalleeSavedInfo> &CSI) {
565   MachineFunction &MF = *RestoreBlock.getParent();
566   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
567   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
568   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
569 
570   // Restore all registers immediately before the return and any
571   // terminators that precede it.
572   MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
573 
574   if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
575     for (const CalleeSavedInfo &CI : reverse(CSI)) {
576       unsigned Reg = CI.getReg();
577       if (CI.isSpilledToReg()) {
578         BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
579           .addReg(CI.getDstReg(), getKillRegState(true));
580       } else {
581         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
582         TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI);
583         assert(I != RestoreBlock.begin() &&
584                "loadRegFromStackSlot didn't insert any code!");
585         // Insert in reverse order.  loadRegFromStackSlot can insert
586         // multiple instructions.
587       }
588     }
589   }
590 }
591 
592 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
593   // We can't list this requirement in getRequiredProperties because some
594   // targets (WebAssembly) use virtual registers past this point, and the pass
595   // pipeline is set up without giving the passes a chance to look at the
596   // TargetMachine.
597   // FIXME: Find a way to express this in getRequiredProperties.
598   assert(MF.getProperties().hasProperty(
599       MachineFunctionProperties::Property::NoVRegs));
600 
601   const Function &F = MF.getFunction();
602   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
603   MachineFrameInfo &MFI = MF.getFrameInfo();
604   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
605   MaxCSFrameIndex = 0;
606 
607   // Determine which of the registers in the callee save list should be saved.
608   BitVector SavedRegs;
609   TFI->determineCalleeSaves(MF, SavedRegs, RS);
610 
611   // Assign stack slots for any callee-saved registers that must be spilled.
612   assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
613 
614   // Add the code to save and restore the callee saved registers.
615   if (!F.hasFnAttribute(Attribute::Naked)) {
616     MFI.setCalleeSavedInfoValid(true);
617 
618     std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
619     if (!CSI.empty()) {
620       if (!MFI.hasCalls())
621         NumLeafFuncWithSpills++;
622 
623       for (MachineBasicBlock *SaveBlock : SaveBlocks) {
624         insertCSRSaves(*SaveBlock, CSI);
625         // Update the live-in information of all the blocks up to the save
626         // point.
627         updateLiveness(MF);
628       }
629       for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
630         insertCSRRestores(*RestoreBlock, CSI);
631     }
632   }
633 }
634 
635 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
636 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
637                                      bool StackGrowsDown, int64_t &Offset,
638                                      Align &MaxAlign, unsigned Skew) {
639   // If the stack grows down, add the object size to find the lowest address.
640   if (StackGrowsDown)
641     Offset += MFI.getObjectSize(FrameIdx);
642 
643   Align Alignment = MFI.getObjectAlign(FrameIdx);
644 
645   // If the alignment of this object is greater than that of the stack, then
646   // increase the stack alignment to match.
647   MaxAlign = std::max(MaxAlign, Alignment);
648 
649   // Adjust to alignment boundary.
650   Offset = alignTo(Offset, Alignment, Skew);
651 
652   if (StackGrowsDown) {
653     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
654                       << "]\n");
655     MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
656   } else {
657     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
658                       << "]\n");
659     MFI.setObjectOffset(FrameIdx, Offset);
660     Offset += MFI.getObjectSize(FrameIdx);
661   }
662 }
663 
664 /// Compute which bytes of fixed and callee-save stack area are unused and keep
665 /// track of them in StackBytesFree.
666 static inline void
667 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
668                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
669                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
670   // Avoid undefined int64_t -> int conversion below in extreme case.
671   if (FixedCSEnd > std::numeric_limits<int>::max())
672     return;
673 
674   StackBytesFree.resize(FixedCSEnd, true);
675 
676   SmallVector<int, 16> AllocatedFrameSlots;
677   // Add fixed objects.
678   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
679     // StackSlot scavenging is only implemented for the default stack.
680     if (MFI.getStackID(i) == TargetStackID::Default)
681       AllocatedFrameSlots.push_back(i);
682   // Add callee-save objects.
683   for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
684     if (MFI.getStackID(i) == TargetStackID::Default)
685       AllocatedFrameSlots.push_back(i);
686 
687   for (int i : AllocatedFrameSlots) {
688     // These are converted from int64_t, but they should always fit in int
689     // because of the FixedCSEnd check above.
690     int ObjOffset = MFI.getObjectOffset(i);
691     int ObjSize = MFI.getObjectSize(i);
692     int ObjStart, ObjEnd;
693     if (StackGrowsDown) {
694       // ObjOffset is negative when StackGrowsDown is true.
695       ObjStart = -ObjOffset - ObjSize;
696       ObjEnd = -ObjOffset;
697     } else {
698       ObjStart = ObjOffset;
699       ObjEnd = ObjOffset + ObjSize;
700     }
701     // Ignore fixed holes that are in the previous stack frame.
702     if (ObjEnd > 0)
703       StackBytesFree.reset(ObjStart, ObjEnd);
704   }
705 }
706 
707 /// Assign frame object to an unused portion of the stack in the fixed stack
708 /// object range.  Return true if the allocation was successful.
709 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
710                                      bool StackGrowsDown, Align MaxAlign,
711                                      BitVector &StackBytesFree) {
712   if (MFI.isVariableSizedObjectIndex(FrameIdx))
713     return false;
714 
715   if (StackBytesFree.none()) {
716     // clear it to speed up later scavengeStackSlot calls to
717     // StackBytesFree.none()
718     StackBytesFree.clear();
719     return false;
720   }
721 
722   Align ObjAlign = MFI.getObjectAlign(FrameIdx);
723   if (ObjAlign > MaxAlign)
724     return false;
725 
726   int64_t ObjSize = MFI.getObjectSize(FrameIdx);
727   int FreeStart;
728   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
729        FreeStart = StackBytesFree.find_next(FreeStart)) {
730 
731     // Check that free space has suitable alignment.
732     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
733     if (alignTo(ObjStart, ObjAlign) != ObjStart)
734       continue;
735 
736     if (FreeStart + ObjSize > StackBytesFree.size())
737       return false;
738 
739     bool AllBytesFree = true;
740     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
741       if (!StackBytesFree.test(FreeStart + Byte)) {
742         AllBytesFree = false;
743         break;
744       }
745     if (AllBytesFree)
746       break;
747   }
748 
749   if (FreeStart == -1)
750     return false;
751 
752   if (StackGrowsDown) {
753     int ObjStart = -(FreeStart + ObjSize);
754     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
755                       << ObjStart << "]\n");
756     MFI.setObjectOffset(FrameIdx, ObjStart);
757   } else {
758     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
759                       << FreeStart << "]\n");
760     MFI.setObjectOffset(FrameIdx, FreeStart);
761   }
762 
763   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
764   return true;
765 }
766 
767 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
768 /// those required to be close to the Stack Protector) to stack offsets.
769 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
770                                   SmallSet<int, 16> &ProtectedObjs,
771                                   MachineFrameInfo &MFI, bool StackGrowsDown,
772                                   int64_t &Offset, Align &MaxAlign,
773                                   unsigned Skew) {
774 
775   for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
776         E = UnassignedObjs.end(); I != E; ++I) {
777     int i = *I;
778     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
779     ProtectedObjs.insert(i);
780   }
781 }
782 
783 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
784 /// abstract stack objects.
785 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
786   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
787 
788   bool StackGrowsDown =
789     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
790 
791   // Loop over all of the stack objects, assigning sequential addresses...
792   MachineFrameInfo &MFI = MF.getFrameInfo();
793 
794   // Start at the beginning of the local area.
795   // The Offset is the distance from the stack top in the direction
796   // of stack growth -- so it's always nonnegative.
797   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
798   if (StackGrowsDown)
799     LocalAreaOffset = -LocalAreaOffset;
800   assert(LocalAreaOffset >= 0
801          && "Local area offset should be in direction of stack growth");
802   int64_t Offset = LocalAreaOffset;
803 
804   // Skew to be applied to alignment.
805   unsigned Skew = TFI.getStackAlignmentSkew(MF);
806 
807 #ifdef EXPENSIVE_CHECKS
808   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
809     if (!MFI.isDeadObjectIndex(i) &&
810         MFI.getStackID(i) == TargetStackID::Default)
811       assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
812              "MaxAlignment is invalid");
813 #endif
814 
815   // If there are fixed sized objects that are preallocated in the local area,
816   // non-fixed objects can't be allocated right at the start of local area.
817   // Adjust 'Offset' to point to the end of last fixed sized preallocated
818   // object.
819   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
820     if (MFI.getStackID(i) !=
821         TargetStackID::Default) // Only allocate objects on the default stack.
822       continue;
823 
824     int64_t FixedOff;
825     if (StackGrowsDown) {
826       // The maximum distance from the stack pointer is at lower address of
827       // the object -- which is given by offset. For down growing stack
828       // the offset is negative, so we negate the offset to get the distance.
829       FixedOff = -MFI.getObjectOffset(i);
830     } else {
831       // The maximum distance from the start pointer is at the upper
832       // address of the object.
833       FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
834     }
835     if (FixedOff > Offset) Offset = FixedOff;
836   }
837 
838   // First assign frame offsets to stack objects that are used to spill
839   // callee saved registers.
840   if (StackGrowsDown) {
841     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
842       if (MFI.getStackID(i) !=
843           TargetStackID::Default) // Only allocate objects on the default stack.
844         continue;
845 
846       // If the stack grows down, we need to add the size to find the lowest
847       // address of the object.
848       Offset += MFI.getObjectSize(i);
849 
850       // Adjust to alignment boundary
851       Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
852 
853       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
854       MFI.setObjectOffset(i, -Offset);        // Set the computed offset
855     }
856   } else if (MaxCSFrameIndex >= MinCSFrameIndex) {
857     // Be careful about underflow in comparisons agains MinCSFrameIndex.
858     for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) {
859       if (MFI.getStackID(i) !=
860           TargetStackID::Default) // Only allocate objects on the default stack.
861         continue;
862 
863       if (MFI.isDeadObjectIndex(i))
864         continue;
865 
866       // Adjust to alignment boundary
867       Offset = alignTo(Offset, MFI.getObjectAlign(i), Skew);
868 
869       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
870       MFI.setObjectOffset(i, Offset);
871       Offset += MFI.getObjectSize(i);
872     }
873   }
874 
875   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
876   // stack area.
877   int64_t FixedCSEnd = Offset;
878   Align MaxAlign = MFI.getMaxAlign();
879 
880   // Make sure the special register scavenging spill slot is closest to the
881   // incoming stack pointer if a frame pointer is required and is closer
882   // to the incoming rather than the final stack pointer.
883   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
884   bool EarlyScavengingSlots = (TFI.hasFP(MF) &&
885                                TFI.isFPCloseToIncomingSP() &&
886                                RegInfo->useFPForScavengingIndex(MF) &&
887                                !RegInfo->needsStackRealignment(MF));
888   if (RS && EarlyScavengingSlots) {
889     SmallVector<int, 2> SFIs;
890     RS->getScavengingFrameIndices(SFIs);
891     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
892            IE = SFIs.end(); I != IE; ++I)
893       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
894   }
895 
896   // FIXME: Once this is working, then enable flag will change to a target
897   // check for whether the frame is large enough to want to use virtual
898   // frame index registers. Functions which don't want/need this optimization
899   // will continue to use the existing code path.
900   if (MFI.getUseLocalStackAllocationBlock()) {
901     Align Alignment = MFI.getLocalFrameMaxAlign();
902 
903     // Adjust to alignment boundary.
904     Offset = alignTo(Offset, Alignment, Skew);
905 
906     LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
907 
908     // Resolve offsets for objects in the local block.
909     for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
910       std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
911       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
912       LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
913                         << "]\n");
914       MFI.setObjectOffset(Entry.first, FIOffset);
915     }
916     // Allocate the local block
917     Offset += MFI.getLocalFrameSize();
918 
919     MaxAlign = std::max(Alignment, MaxAlign);
920   }
921 
922   // Retrieve the Exception Handler registration node.
923   int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
924   if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
925     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
926 
927   // Make sure that the stack protector comes before the local variables on the
928   // stack.
929   SmallSet<int, 16> ProtectedObjs;
930   if (MFI.hasStackProtectorIndex()) {
931     int StackProtectorFI = MFI.getStackProtectorIndex();
932     StackObjSet LargeArrayObjs;
933     StackObjSet SmallArrayObjs;
934     StackObjSet AddrOfObjs;
935 
936     // If we need a stack protector, we need to make sure that
937     // LocalStackSlotPass didn't already allocate a slot for it.
938     // If we are told to use the LocalStackAllocationBlock, the stack protector
939     // is expected to be already pre-allocated.
940     if (!MFI.getUseLocalStackAllocationBlock())
941       AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
942                         Skew);
943     else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()))
944       llvm_unreachable(
945           "Stack protector not pre-allocated by LocalStackSlotPass.");
946 
947     // Assign large stack objects first.
948     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
949       if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
950         continue;
951       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
952         continue;
953       if (RS && RS->isScavengingFrameIndex((int)i))
954         continue;
955       if (MFI.isDeadObjectIndex(i))
956         continue;
957       if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
958         continue;
959       if (MFI.getStackID(i) !=
960           TargetStackID::Default) // Only allocate objects on the default stack.
961         continue;
962 
963       switch (MFI.getObjectSSPLayout(i)) {
964       case MachineFrameInfo::SSPLK_None:
965         continue;
966       case MachineFrameInfo::SSPLK_SmallArray:
967         SmallArrayObjs.insert(i);
968         continue;
969       case MachineFrameInfo::SSPLK_AddrOf:
970         AddrOfObjs.insert(i);
971         continue;
972       case MachineFrameInfo::SSPLK_LargeArray:
973         LargeArrayObjs.insert(i);
974         continue;
975       }
976       llvm_unreachable("Unexpected SSPLayoutKind.");
977     }
978 
979     // We expect **all** the protected stack objects to be pre-allocated by
980     // LocalStackSlotPass. If it turns out that PEI still has to allocate some
981     // of them, we may end up messing up the expected order of the objects.
982     if (MFI.getUseLocalStackAllocationBlock() &&
983         !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
984           AddrOfObjs.empty()))
985       llvm_unreachable("Found protected stack objects not pre-allocated by "
986                        "LocalStackSlotPass.");
987 
988     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
989                           Offset, MaxAlign, Skew);
990     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
991                           Offset, MaxAlign, Skew);
992     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
993                           Offset, MaxAlign, Skew);
994   }
995 
996   SmallVector<int, 8> ObjectsToAllocate;
997 
998   // Then prepare to assign frame offsets to stack objects that are not used to
999   // spill callee saved registers.
1000   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1001     if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1002       continue;
1003     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1004       continue;
1005     if (RS && RS->isScavengingFrameIndex((int)i))
1006       continue;
1007     if (MFI.isDeadObjectIndex(i))
1008       continue;
1009     if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1010       continue;
1011     if (ProtectedObjs.count(i))
1012       continue;
1013     if (MFI.getStackID(i) !=
1014         TargetStackID::Default) // Only allocate objects on the default stack.
1015       continue;
1016 
1017     // Add the objects that we need to allocate to our working set.
1018     ObjectsToAllocate.push_back(i);
1019   }
1020 
1021   // Allocate the EH registration node first if one is present.
1022   if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1023     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1024                       MaxAlign, Skew);
1025 
1026   // Give the targets a chance to order the objects the way they like it.
1027   if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1028       MF.getTarget().Options.StackSymbolOrdering)
1029     TFI.orderFrameObjects(MF, ObjectsToAllocate);
1030 
1031   // Keep track of which bytes in the fixed and callee-save range are used so we
1032   // can use the holes when allocating later stack objects.  Only do this if
1033   // stack protector isn't being used and the target requests it and we're
1034   // optimizing.
1035   BitVector StackBytesFree;
1036   if (!ObjectsToAllocate.empty() &&
1037       MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1038       MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1039     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1040                           FixedCSEnd, StackBytesFree);
1041 
1042   // Now walk the objects and actually assign base offsets to them.
1043   for (auto &Object : ObjectsToAllocate)
1044     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1045                            StackBytesFree))
1046       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
1047 
1048   // Make sure the special register scavenging spill slot is closest to the
1049   // stack pointer.
1050   if (RS && !EarlyScavengingSlots) {
1051     SmallVector<int, 2> SFIs;
1052     RS->getScavengingFrameIndices(SFIs);
1053     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
1054            IE = SFIs.end(); I != IE; ++I)
1055       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
1056   }
1057 
1058   if (!TFI.targetHandlesStackFrameRounding()) {
1059     // If we have reserved argument space for call sites in the function
1060     // immediately on entry to the current function, count it as part of the
1061     // overall stack size.
1062     if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1063       Offset += MFI.getMaxCallFrameSize();
1064 
1065     // Round up the size to a multiple of the alignment.  If the function has
1066     // any calls or alloca's, align to the target's StackAlignment value to
1067     // ensure that the callee's frame or the alloca data is suitably aligned;
1068     // otherwise, for leaf functions, align to the TransientStackAlignment
1069     // value.
1070     Align StackAlign;
1071     if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1072         (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1073       StackAlign = TFI.getStackAlign();
1074     else
1075       StackAlign = TFI.getTransientStackAlign();
1076 
1077     // If the frame pointer is eliminated, all frame offsets will be relative to
1078     // SP not FP. Align to MaxAlign so this works.
1079     StackAlign = std::max(StackAlign, MaxAlign);
1080     Offset = alignTo(Offset, StackAlign, Skew);
1081   }
1082 
1083   // Update frame info to pretend that this is part of the stack...
1084   int64_t StackSize = Offset - LocalAreaOffset;
1085   MFI.setStackSize(StackSize);
1086   NumBytesStackSpace += StackSize;
1087 }
1088 
1089 /// insertPrologEpilogCode - Scan the function for modified callee saved
1090 /// registers, insert spill code for these callee saved registers, then add
1091 /// prolog and epilog code to the function.
1092 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1093   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1094 
1095   // Add prologue to the function...
1096   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1097     TFI.emitPrologue(MF, *SaveBlock);
1098 
1099   // Add epilogue to restore the callee-save registers in each exiting block.
1100   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1101     TFI.emitEpilogue(MF, *RestoreBlock);
1102 
1103   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1104     TFI.inlineStackProbe(MF, *SaveBlock);
1105 
1106   // Emit additional code that is required to support segmented stacks, if
1107   // we've been asked for it.  This, when linked with a runtime with support
1108   // for segmented stacks (libgcc is one), will result in allocating stack
1109   // space in small chunks instead of one large contiguous block.
1110   if (MF.shouldSplitStack()) {
1111     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1112       TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1113     // Record that there are split-stack functions, so we will emit a
1114     // special section to tell the linker.
1115     MF.getMMI().setHasSplitStack(true);
1116   } else
1117     MF.getMMI().setHasNosplitStack(true);
1118 
1119   // Emit additional code that is required to explicitly handle the stack in
1120   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1121   // approach is rather similar to that of Segmented Stacks, but it uses a
1122   // different conditional check and another BIF for allocating more stack
1123   // space.
1124   if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1125     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1126       TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1127 }
1128 
1129 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1130 /// register references and actual offsets.
1131 void PEI::replaceFrameIndices(MachineFunction &MF) {
1132   const auto &ST = MF.getSubtarget();
1133   const TargetFrameLowering &TFI = *ST.getFrameLowering();
1134   if (!TFI.needsFrameIndexResolution(MF))
1135     return;
1136 
1137   const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1138 
1139   // Allow the target to determine this after knowing the frame size.
1140   FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1141     TRI->requiresFrameIndexReplacementScavenging(MF);
1142 
1143   // Store SPAdj at exit of a basic block.
1144   SmallVector<int, 8> SPState;
1145   SPState.resize(MF.getNumBlockIDs());
1146   df_iterator_default_set<MachineBasicBlock*> Reachable;
1147 
1148   // Iterate over the reachable blocks in DFS order.
1149   for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1150        DFI != DFE; ++DFI) {
1151     int SPAdj = 0;
1152     // Check the exit state of the DFS stack predecessor.
1153     if (DFI.getPathLength() >= 2) {
1154       MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1155       assert(Reachable.count(StackPred) &&
1156              "DFS stack predecessor is already visited.\n");
1157       SPAdj = SPState[StackPred->getNumber()];
1158     }
1159     MachineBasicBlock *BB = *DFI;
1160     replaceFrameIndices(BB, MF, SPAdj);
1161     SPState[BB->getNumber()] = SPAdj;
1162   }
1163 
1164   // Handle the unreachable blocks.
1165   for (auto &BB : MF) {
1166     if (Reachable.count(&BB))
1167       // Already handled in DFS traversal.
1168       continue;
1169     int SPAdj = 0;
1170     replaceFrameIndices(&BB, MF, SPAdj);
1171   }
1172 }
1173 
1174 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1175                               int &SPAdj) {
1176   assert(MF.getSubtarget().getRegisterInfo() &&
1177          "getRegisterInfo() must be implemented!");
1178   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1179   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1180   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1181 
1182   if (RS && FrameIndexEliminationScavenging)
1183     RS->enterBasicBlock(*BB);
1184 
1185   bool InsideCallSequence = false;
1186 
1187   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1188     if (TII.isFrameInstr(*I)) {
1189       InsideCallSequence = TII.isFrameSetup(*I);
1190       SPAdj += TII.getSPAdjust(*I);
1191       I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1192       continue;
1193     }
1194 
1195     MachineInstr &MI = *I;
1196     bool DoIncr = true;
1197     bool DidFinishLoop = true;
1198     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1199       if (!MI.getOperand(i).isFI())
1200         continue;
1201 
1202       // Frame indices in debug values are encoded in a target independent
1203       // way with simply the frame index and offset rather than any
1204       // target-specific addressing mode.
1205       if (MI.isDebugValue()) {
1206         assert(i == 0 && "Frame indices can only appear as the first "
1207                          "operand of a DBG_VALUE machine instruction");
1208         Register Reg;
1209         unsigned FrameIdx = MI.getOperand(0).getIndex();
1210         unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1211 
1212         int64_t Offset =
1213             TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1214         MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
1215         MI.getOperand(0).setIsDebug();
1216 
1217         const DIExpression *DIExpr = MI.getDebugExpression();
1218 
1219         // If we have a direct DBG_VALUE, and its location expression isn't
1220         // currently complex, then adding an offset will morph it into a
1221         // complex location that is interpreted as being a memory address.
1222         // This changes a pointer-valued variable to dereference that pointer,
1223         // which is incorrect. Fix by adding DW_OP_stack_value.
1224         unsigned PrependFlags = DIExpression::ApplyOffset;
1225         if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1226           PrependFlags |= DIExpression::StackValue;
1227 
1228         // If we have DBG_VALUE that is indirect and has a Implicit location
1229         // expression need to insert a deref before prepending a Memory
1230         // location expression. Also after doing this we change the DBG_VALUE
1231         // to be direct.
1232         if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1233           SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1234           bool WithStackValue = true;
1235           DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1236           // Make the DBG_VALUE direct.
1237           MI.getDebugOffset().ChangeToRegister(0, false);
1238         }
1239         DIExpr = DIExpression::prepend(DIExpr, PrependFlags, Offset);
1240         MI.getDebugExpressionOp().setMetadata(DIExpr);
1241         continue;
1242       }
1243 
1244       // TODO: This code should be commoned with the code for
1245       // PATCHPOINT. There's no good reason for the difference in
1246       // implementation other than historical accident.  The only
1247       // remaining difference is the unconditional use of the stack
1248       // pointer as the base register.
1249       if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1250         assert((!MI.isDebugValue() || i == 0) &&
1251                "Frame indicies can only appear as the first operand of a "
1252                "DBG_VALUE machine instruction");
1253         Register Reg;
1254         MachineOperand &Offset = MI.getOperand(i + 1);
1255         int refOffset = TFI->getFrameIndexReferencePreferSP(
1256             MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1257         Offset.setImm(Offset.getImm() + refOffset + SPAdj);
1258         MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
1259         continue;
1260       }
1261 
1262       // Some instructions (e.g. inline asm instructions) can have
1263       // multiple frame indices and/or cause eliminateFrameIndex
1264       // to insert more than one instruction. We need the register
1265       // scavenger to go through all of these instructions so that
1266       // it can update its register information. We keep the
1267       // iterator at the point before insertion so that we can
1268       // revisit them in full.
1269       bool AtBeginning = (I == BB->begin());
1270       if (!AtBeginning) --I;
1271 
1272       // If this instruction has a FrameIndex operand, we need to
1273       // use that target machine register info object to eliminate
1274       // it.
1275       TRI.eliminateFrameIndex(MI, SPAdj, i,
1276                               FrameIndexEliminationScavenging ?  RS : nullptr);
1277 
1278       // Reset the iterator if we were at the beginning of the BB.
1279       if (AtBeginning) {
1280         I = BB->begin();
1281         DoIncr = false;
1282       }
1283 
1284       DidFinishLoop = false;
1285       break;
1286     }
1287 
1288     // If we are looking at a call sequence, we need to keep track of
1289     // the SP adjustment made by each instruction in the sequence.
1290     // This includes both the frame setup/destroy pseudos (handled above),
1291     // as well as other instructions that have side effects w.r.t the SP.
1292     // Note that this must come after eliminateFrameIndex, because
1293     // if I itself referred to a frame index, we shouldn't count its own
1294     // adjustment.
1295     if (DidFinishLoop && InsideCallSequence)
1296       SPAdj += TII.getSPAdjust(MI);
1297 
1298     if (DoIncr && I != BB->end()) ++I;
1299 
1300     // Update register states.
1301     if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1302       RS->forward(MI);
1303   }
1304 }
1305