1Zstandard Compression Format
2============================
3
4### Notices
5
6Copyright (c) 2016-present Yann Collet, Facebook, Inc.
7
8Permission is granted to copy and distribute this document
9for any purpose and without charge,
10including translations into other languages
11and incorporation into compilations,
12provided that the copyright notice and this notice are preserved,
13and that any substantive changes or deletions from the original
14are clearly marked.
15Distribution of this document is unlimited.
16
17### Version
18
190.3.4 (16/08/19)
20
21
22Introduction
23------------
24
25The purpose of this document is to define a lossless compressed data format,
26that is independent of CPU type, operating system,
27file system and character set, suitable for
28file compression, pipe and streaming compression,
29using the [Zstandard algorithm](http://www.zstandard.org).
30The text of the specification assumes a basic background in programming
31at the level of bits and other primitive data representations.
32
33The data can be produced or consumed,
34even for an arbitrarily long sequentially presented input data stream,
35using only an a priori bounded amount of intermediate storage,
36and hence can be used in data communications.
37The format uses the Zstandard compression method,
38and optional [xxHash-64 checksum method](http://www.xxhash.org),
39for detection of data corruption.
40
41The data format defined by this specification
42does not attempt to allow random access to compressed data.
43
44Unless otherwise indicated below,
45a compliant compressor must produce data sets
46that conform to the specifications presented here.
47It doesn’t need to support all options though.
48
49A compliant decompressor must be able to decompress
50at least one working set of parameters
51that conforms to the specifications presented here.
52It may also ignore informative fields, such as checksum.
53Whenever it does not support a parameter defined in the compressed stream,
54it must produce a non-ambiguous error code and associated error message
55explaining which parameter is unsupported.
56
57This specification is intended for use by implementers of software
58to compress data into Zstandard format and/or decompress data from Zstandard format.
59The Zstandard format is supported by an open source reference implementation,
60written in portable C, and available at : https://github.com/facebook/zstd .
61
62
63### Overall conventions
64In this document:
65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters.
66- the naming convention for identifiers is `Mixed_Case_With_Underscores`
67
68### Definitions
69Content compressed by Zstandard is transformed into a Zstandard __frame__.
70Multiple frames can be appended into a single file or stream.
71A frame is completely independent, has a defined beginning and end,
72and a set of parameters which tells the decoder how to decompress it.
73
74A frame encapsulates one or multiple __blocks__.
75Each block contains arbitrary content, which is described by its header,
76and has a guaranteed maximum content size, which depends on frame parameters.
77Unlike frames, each block depends on previous blocks for proper decoding.
78However, each block can be decompressed without waiting for its successor,
79allowing streaming operations.
80
81Overview
82---------
83- [Frames](#frames)
84  - [Zstandard frames](#zstandard-frames)
85    - [Blocks](#blocks)
86      - [Literals Section](#literals-section)
87      - [Sequences Section](#sequences-section)
88      - [Sequence Execution](#sequence-execution)
89  - [Skippable frames](#skippable-frames)
90- [Entropy Encoding](#entropy-encoding)
91  - [FSE](#fse)
92  - [Huffman Coding](#huffman-coding)
93- [Dictionary Format](#dictionary-format)
94
95Frames
96------
97Zstandard compressed data is made of one or more __frames__.
98Each frame is independent and can be decompressed independently of other frames.
99The decompressed content of multiple concatenated frames is the concatenation of
100each frame decompressed content.
101
102There are two frame formats defined by Zstandard:
103  Zstandard frames and Skippable frames.
104Zstandard frames contain compressed data, while
105skippable frames contain custom user metadata.
106
107## Zstandard frames
108The structure of a single Zstandard frame is following:
109
110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] |
111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:|
112|  4 bytes       |  2-14 bytes    |  n bytes   |                    |     0-4 bytes        |
113
114__`Magic_Number`__
115
1164 Bytes, __little-endian__ format.
117Value : 0xFD2FB528
118Note: This value was selected to be less probable to find at the beginning of some random file.
119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.),
120contains byte values outside of ASCII range,
121and doesn't map into UTF8 space.
122It reduces the chances that a text file represent this value by accident.
123
124__`Frame_Header`__
125
1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header).
127
128__`Data_Block`__
129
130Detailed in [`Blocks`](#blocks).
131That’s where compressed data is stored.
132
133__`Content_Checksum`__
134
135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set.
136The content checksum is the result
137of [xxh64() hash function](http://www.xxhash.org)
138digesting the original (decoded) data as input, and a seed of zero.
139The low 4 bytes of the checksum are stored in __little-endian__ format.
140
141### `Frame_Header`
142
143The `Frame_Header` has a variable size, with a minimum of 2 bytes,
144and up to 14 bytes depending on optional parameters.
145The structure of `Frame_Header` is following:
146
147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] |
148| ------------------------- | --------------------- | ----------------- | ---------------------- |
149| 1 byte                    | 0-1 byte              | 0-4 bytes         | 0-8 bytes              |
150
151#### `Frame_Header_Descriptor`
152
153The first header's byte is called the `Frame_Header_Descriptor`.
154It describes which other fields are present.
155Decoding this byte is enough to tell the size of `Frame_Header`.
156
157| Bit number | Field name                |
158| ---------- | ----------                |
159| 7-6        | `Frame_Content_Size_flag` |
160| 5          | `Single_Segment_flag`     |
161| 4          | `Unused_bit`              |
162| 3          | `Reserved_bit`            |
163| 2          | `Content_Checksum_flag`   |
164| 1-0        | `Dictionary_ID_flag`      |
165
166In this table, bit 7 is the highest bit, while bit 0 is the lowest one.
167
168__`Frame_Content_Size_flag`__
169
170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`),
171specifying if `Frame_Content_Size` (the decompressed data size)
172is provided within the header.
173`Flag_Value` provides `FCS_Field_Size`,
174which is the number of bytes used by `Frame_Content_Size`
175according to the following table:
176
177|  `Flag_Value`  |    0   |  1  |  2  |  3  |
178| -------------- | ------ | --- | --- | --- |
179|`FCS_Field_Size`| 0 or 1 |  2  |  4  |  8  |
180
181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` :
182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1.
183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided.
184
185__`Single_Segment_flag`__
186
187If this flag is set,
188data must be regenerated within a single continuous memory segment.
189
190In this case, `Window_Descriptor` byte is skipped,
191but `Frame_Content_Size` is necessarily present.
192As a consequence, the decoder must allocate a memory segment
193of size equal or larger than `Frame_Content_Size`.
194
195In order to preserve the decoder from unreasonable memory requirements,
196a decoder is allowed to reject a compressed frame
197which requests a memory size beyond decoder's authorized range.
198
199For broader compatibility, decoders are recommended to support
200memory sizes of at least 8 MB.
201This is only a recommendation,
202each decoder is free to support higher or lower limits,
203depending on local limitations.
204
205__`Unused_bit`__
206
207A decoder compliant with this specification version shall not interpret this bit.
208It might be used in any future version,
209to signal a property which is transparent to properly decode the frame.
210An encoder compliant with this specification version must set this bit to zero.
211
212__`Reserved_bit`__
213
214This bit is reserved for some future feature.
215Its value _must be zero_.
216A decoder compliant with this specification version must ensure it is not set.
217This bit may be used in a future revision,
218to signal a feature that must be interpreted to decode the frame correctly.
219
220__`Content_Checksum_flag`__
221
222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end.
223See `Content_Checksum` paragraph.
224
225__`Dictionary_ID_flag`__
226
227This is a 2-bits flag (`= FHD & 3`),
228telling if a dictionary ID is provided within the header.
229It also specifies the size of this field as `DID_Field_Size`.
230
231|`Flag_Value`    |  0  |  1  |  2  |  3  |
232| -------------- | --- | --- | --- | --- |
233|`DID_Field_Size`|  0  |  1  |  2  |  4  |
234
235#### `Window_Descriptor`
236
237Provides guarantees on minimum memory buffer required to decompress a frame.
238This information is important for decoders to allocate enough memory.
239
240The `Window_Descriptor` byte is optional.
241When `Single_Segment_flag` is set, `Window_Descriptor` is not present.
242In this case, `Window_Size` is `Frame_Content_Size`,
243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes).
244
245| Bit numbers |     7-3    |     2-0    |
246| ----------- | ---------- | ---------- |
247| Field name  | `Exponent` | `Mantissa` |
248
249The minimum memory buffer size is called `Window_Size`.
250It is described by the following formulas :
251```
252windowLog = 10 + Exponent;
253windowBase = 1 << windowLog;
254windowAdd = (windowBase / 8) * Mantissa;
255Window_Size = windowBase + windowAdd;
256```
257The minimum `Window_Size` is 1 KB.
258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB.
259
260In general, larger `Window_Size` tend to improve compression ratio,
261but at the cost of memory usage.
262
263To properly decode compressed data,
264a decoder will need to allocate a buffer of at least `Window_Size` bytes.
265
266In order to preserve decoder from unreasonable memory requirements,
267a decoder is allowed to reject a compressed frame
268which requests a memory size beyond decoder's authorized range.
269
270For improved interoperability,
271it's recommended for decoders to support `Window_Size` of up to 8 MB,
272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB.
273It's merely a recommendation though,
274decoders are free to support larger or lower limits,
275depending on local limitations.
276
277#### `Dictionary_ID`
278
279This is a variable size field, which contains
280the ID of the dictionary required to properly decode the frame.
281`Dictionary_ID` field is optional. When it's not present,
282it's up to the decoder to know which dictionary to use.
283
284`Dictionary_ID` field size is provided by `DID_Field_Size`.
285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`.
2861 byte can represent an ID 0-255.
2872 bytes can represent an ID 0-65535.
2884 bytes can represent an ID 0-4294967295.
289Format is __little-endian__.
290
291It's allowed to represent a small ID (for example `13`)
292with a large 4-bytes dictionary ID, even if it is less efficient.
293
294_Reserved ranges :_
295Within private environments, any `Dictionary_ID` can be used.
296
297However, for frames and dictionaries distributed in public space,
298`Dictionary_ID` must be attributed carefully.
299Rules for public environment are not yet decided,
300but the following ranges are reserved for some future registrar :
301- low range  : `<= 32767`
302- high range : `>= (1 << 31)`
303
304Outside of these ranges, any value of `Dictionary_ID`
305which is both `>= 32768` and `< (1<<31)` can be used freely,
306even in public environment.
307
308
309
310#### `Frame_Content_Size`
311
312This is the original (uncompressed) size. This information is optional.
313`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`.
314`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`.
315`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
316
317| `FCS_Field_Size` |    Range   |
318| ---------------- | ---------- |
319|        0         |   unknown  |
320|        1         |   0 - 255  |
321|        2         | 256 - 65791|
322|        4         | 0 - 2^32-1 |
323|        8         | 0 - 2^64-1 |
324
325`Frame_Content_Size` format is __little-endian__.
326When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly.
327When `FCS_Field_Size` is 2, _the offset of 256 is added_.
328It's allowed to represent a small size (for example `18`) using any compatible variant.
329
330
331Blocks
332-------
333
334After `Magic_Number` and `Frame_Header`, there are some number of blocks.
335Each frame must have at least one block,
336but there is no upper limit on the number of blocks per frame.
337
338The structure of a block is as follows:
339
340| `Block_Header` | `Block_Content` |
341|:--------------:|:---------------:|
342|    3 bytes     |     n bytes     |
343
344`Block_Header` uses 3 bytes, written using __little-endian__ convention.
345It contains 3 fields :
346
347| `Last_Block` | `Block_Type` | `Block_Size` |
348|:------------:|:------------:|:------------:|
349|    bit 0     |  bits 1-2    |  bits 3-23   |
350
351__`Last_Block`__
352
353The lowest bit signals if this block is the last one.
354The frame will end after this last block.
355It may be followed by an optional `Content_Checksum`
356(see [Zstandard Frames](#zstandard-frames)).
357
358__`Block_Type`__
359
360The next 2 bits represent the `Block_Type`.
361`Block_Type` influences the meaning of `Block_Size`.
362There are 4 block types :
363
364|    Value     |      0      |      1      |         2          |     3     |
365| ------------ | ----------- | ----------- | ------------------ | --------- |
366| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`|
367
368- `Raw_Block` - this is an uncompressed block.
369  `Block_Content` contains `Block_Size` bytes.
370
371- `RLE_Block` - this is a single byte, repeated `Block_Size` times.
372  `Block_Content` consists of a single byte.
373  On the decompression side, this byte must be repeated `Block_Size` times.
374
375- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks),
376  explained later on.
377  `Block_Size` is the length of `Block_Content`, the compressed data.
378  The decompressed size is not known,
379  but its maximum possible value is guaranteed (see below)
380
381- `Reserved` - this is not a block.
382  This value cannot be used with current version of this specification.
383  If such a value is present, it is considered corrupted data.
384
385__`Block_Size`__
386
387The upper 21 bits of `Block_Header` represent the `Block_Size`.
388When `Block_Type` is `Compressed_Block` or `Raw_Block`,
389`Block_Size` is the size of `Block_Content`, hence excluding `Block_Header`.
390When `Block_Type` is `RLE_Block`, `Block_Content`’s size is always 1,
391and `Block_Size` represents the number of times this byte must be repeated.
392A block can contain and decompress into any number of bytes (even zero),
393up to `Block_Maximum_Decompressed_Size`, which is the smallest of:
394-  Window_Size
395-  128 KB
396
397If this condition cannot be respected when generating a `Compressed_Block`,
398the block must be sent uncompressed instead (`Raw_Block`).
399
400
401Compressed Blocks
402-----------------
403To decompress a compressed block, the compressed size must be provided
404from `Block_Size` field within `Block_Header`.
405
406A compressed block consists of 2 sections :
407- [Literals Section](#literals-section)
408- [Sequences Section](#sequences-section)
409
410The results of the two sections are then combined to produce the decompressed
411data in [Sequence Execution](#sequence-execution)
412
413#### Prerequisites
414To decode a compressed block, the following elements are necessary :
415- Previous decoded data, up to a distance of `Window_Size`,
416  or beginning of the Frame, whichever is smaller.
417- List of "recent offsets" from previous `Compressed_Block`.
418- The previous Huffman tree, required by `Treeless_Literals_Block` type
419- Previous FSE decoding tables, required by `Repeat_Mode`
420  for each symbol type (literals lengths, match lengths, offsets)
421
422Note that decoding tables aren't always from the previous `Compressed_Block`.
423
424- Every decoding table can come from a dictionary.
425- The Huffman tree comes from the previous `Compressed_Literals_Block`.
426
427Literals Section
428----------------
429All literals are regrouped in the first part of the block.
430They can be decoded first, and then copied during [Sequence Execution],
431or they can be decoded on the flow during [Sequence Execution].
432
433Literals can be stored uncompressed or compressed using Huffman prefix codes.
434When compressed, an optional tree description can be present,
435followed by 1 or 4 streams.
436
437| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
438| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- |
439
440
441### `Literals_Section_Header`
442
443Header is in charge of describing how literals are packed.
444It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
445using __little-endian__ convention.
446
447| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] |
448| --------------------- | ------------- | ------------------ | ------------------- |
449|       2 bits          |  1 - 2 bits   |    5 - 20 bits     |     0 - 18 bits     |
450
451In this representation, bits on the left are the lowest bits.
452
453__`Literals_Block_Type`__
454
455This field uses 2 lowest bits of first byte, describing 4 different block types :
456
457| `Literals_Block_Type`       | Value |
458| --------------------------- | ----- |
459| `Raw_Literals_Block`        |   0   |
460| `RLE_Literals_Block`        |   1   |
461| `Compressed_Literals_Block` |   2   |
462| `Treeless_Literals_Block`   |   3   |
463
464- `Raw_Literals_Block` - Literals are stored uncompressed.
465- `RLE_Literals_Block` - Literals consist of a single byte value
466        repeated `Regenerated_Size` times.
467- `Compressed_Literals_Block` - This is a standard Huffman-compressed block,
468        starting with a Huffman tree description.
469        See details below.
470- `Treeless_Literals_Block` - This is a Huffman-compressed block,
471        using Huffman tree _from previous Huffman-compressed literals block_.
472        `Huffman_Tree_Description` will be skipped.
473        Note: If this mode is triggered without any previous Huffman-table in the frame
474        (or [dictionary](#dictionary-format)), this should be treated as data corruption.
475
476__`Size_Format`__
477
478`Size_Format` is divided into 2 families :
479
480- For `Raw_Literals_Block` and `RLE_Literals_Block`,
481  it's only necessary to decode `Regenerated_Size`.
482  There is no `Compressed_Size` field.
483- For `Compressed_Block` and `Treeless_Literals_Block`,
484  it's required to decode both `Compressed_Size`
485  and `Regenerated_Size` (the decompressed size).
486  It's also necessary to decode the number of streams (1 or 4).
487
488For values spanning several bytes, convention is __little-endian__.
489
490__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
491
492`Size_Format` uses 1 _or_ 2 bits.
493Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3`
494
495- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit.
496               `Regenerated_Size` uses 5 bits (0-31).
497               `Literals_Section_Header` uses 1 byte.
498               `Regenerated_Size = Literals_Section_Header[0]>>3`
499- `Size_Format` == 01 : `Size_Format` uses 2 bits.
500               `Regenerated_Size` uses 12 bits (0-4095).
501               `Literals_Section_Header` uses 2 bytes.
502               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)`
503- `Size_Format` == 11 : `Size_Format` uses 2 bits.
504               `Regenerated_Size` uses 20 bits (0-1048575).
505               `Literals_Section_Header` uses 3 bytes.
506               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)`
507
508Only Stream1 is present for these cases.
509Note : it's allowed to represent a short value (for example `13`)
510using a long format, even if it's less efficient.
511
512__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ :
513
514`Size_Format` always uses 2 bits.
515
516- `Size_Format` == 00 : _A single stream_.
517               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
518               `Literals_Section_Header` uses 3 bytes.
519- `Size_Format` == 01 : 4 streams.
520               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
521               `Literals_Section_Header` uses 3 bytes.
522- `Size_Format` == 10 : 4 streams.
523               Both `Regenerated_Size` and `Compressed_Size` use 14 bits (0-16383).
524               `Literals_Section_Header` uses 4 bytes.
525- `Size_Format` == 11 : 4 streams.
526               Both `Regenerated_Size` and `Compressed_Size` use 18 bits (0-262143).
527               `Literals_Section_Header` uses 5 bytes.
528
529Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention.
530Note: `Compressed_Size` __includes__ the size of the Huffman Tree description
531_when_ it is present.
532
533#### Raw Literals Block
534The data in Stream1 is `Regenerated_Size` bytes long,
535it contains the raw literals data to be used during [Sequence Execution].
536
537#### RLE Literals Block
538Stream1 consists of a single byte which should be repeated `Regenerated_Size` times
539to generate the decoded literals.
540
541#### Compressed Literals Block and Treeless Literals Block
542Both of these modes contain Huffman encoded data.
543
544For `Treeless_Literals_Block`,
545the Huffman table comes from previously compressed literals block,
546or from a dictionary.
547
548
549### `Huffman_Tree_Description`
550This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`).
551The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description).
552The size of `Huffman_Tree_Description` is determined during decoding process,
553it must be used to determine where streams begin.
554`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`.
555
556
557### Jump Table
558The Jump Table is only present when there are 4 Huffman-coded streams.
559
560Reminder : Huffman compressed data consists of either 1 or 4 Huffman-coded streams.
561
562If only one stream is present, it is a single bitstream occupying the entire
563remaining portion of the literals block, encoded as described within
564[Huffman-Coded Streams](#huffman-coded-streams).
565
566If there are four streams, `Literals_Section_Header` only provided
567enough information to know the decompressed and compressed sizes
568of all four streams _combined_.
569The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`,
570except for the last stream which may be up to 3 bytes smaller,
571to reach a total decompressed size as specified in `Regenerated_Size`.
572
573The compressed size of each stream is provided explicitly in the Jump Table.
574Jump Table is 6 bytes long, and consist of three 2-byte __little-endian__ fields,
575describing the compressed sizes of the first three streams.
576`Stream4_Size` is computed from total `Total_Streams_Size` minus sizes of other streams.
577
578`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`.
579
580Note: if `Stream1_Size + Stream2_Size + Stream3_Size > Total_Streams_Size`,
581data is considered corrupted.
582
583Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream,
584as described at [Huffman-Coded Streams](#huffman-coded-streams)
585
586
587Sequences Section
588-----------------
589A compressed block is a succession of _sequences_ .
590A sequence is a literal copy command, followed by a match copy command.
591A literal copy command specifies a length.
592It is the number of bytes to be copied (or extracted) from the Literals Section.
593A match copy command specifies an offset and a length.
594
595When all _sequences_ are decoded,
596if there are literals left in the _literals section_,
597these bytes are added at the end of the block.
598
599This is described in more detail in [Sequence Execution](#sequence-execution).
600
601The `Sequences_Section` regroup all symbols required to decode commands.
602There are 3 symbol types : literals lengths, offsets and match lengths.
603They are encoded together, interleaved, in a single _bitstream_.
604
605The `Sequences_Section` starts by a header,
606followed by optional probability tables for each symbol type,
607followed by the bitstream.
608
609| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream |
610| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- |
611
612To decode the `Sequences_Section`, it's required to know its size.
613Its size is deduced from the size of `Literals_Section`:
614`Sequences_Section_Size = Block_Size - Literals_Section_Size`.
615
616
617#### `Sequences_Section_Header`
618
619Consists of 2 items:
620- `Number_of_Sequences`
621- Symbol compression modes
622
623__`Number_of_Sequences`__
624
625This is a variable size field using between 1 and 3 bytes.
626Let's call its first byte `byte0`.
627- `if (byte0 == 0)` : there are no sequences.
628            The sequence section stops there.
629            Decompressed content is defined entirely as Literals Section content.
630            The FSE tables used in `Repeat_Mode` aren't updated.
631- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte.
632- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes.
633- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes.
634
635__Symbol compression modes__
636
637This is a single byte, defining the compression mode of each symbol type.
638
639|Bit number|          7-6            |      5-4       |        3-2           |     1-0    |
640| -------- | ----------------------- | -------------- | -------------------- | ---------- |
641|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` |
642
643The last field, `Reserved`, must be all-zeroes.
644
645`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of
646literals lengths, offsets, and match lengths symbols respectively.
647
648They follow the same enumeration :
649
650|        Value       |         0         |      1     |           2           |       3       |
651| ------------------ | ----------------- | ---------- | --------------------- | ------------- |
652| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` |
653
654- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
655          [default distributions](#default-distributions).
656          No distribution table will be present.
657- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value.
658          This symbol will be used for all sequences.
659- `FSE_Compressed_Mode` : standard FSE compression.
660          A distribution table will be present.
661          The format of this distribution table is described in [FSE Table Description](#fse-table-description).
662          Note that the maximum allowed accuracy log for literals length and match length tables is 9,
663          and the maximum accuracy log for the offsets table is 8.
664          `FSE_Compressed_Mode` must not be used when only one symbol is present,
665          `RLE_Mode` should be used instead (although any other mode will work).
666- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again,
667          or if this is the first block, table in the dictionary will be used.
668          Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated.
669          It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`.
670          No distribution table will be present.
671          If this mode is used without any previous sequence table in the frame
672          (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption.
673
674#### The codes for literals lengths, match lengths, and offsets.
675
676Each symbol is a _code_ in its own context,
677which specifies `Baseline` and `Number_of_Bits` to add.
678_Codes_ are FSE compressed,
679and interleaved with raw additional bits in the same bitstream.
680
681##### Literals length codes
682
683Literals length codes are values ranging from `0` to `35` included.
684They define lengths from 0 to 131071 bytes.
685The literals length is equal to the decoded `Baseline` plus
686the result of reading `Number_of_Bits` bits from the bitstream,
687as a __little-endian__ value.
688
689| `Literals_Length_Code` |         0-15           |
690| ---------------------- | ---------------------- |
691| length                 | `Literals_Length_Code` |
692| `Number_of_Bits`       |          0             |
693
694| `Literals_Length_Code` |  16  |  17  |  18  |  19  |  20  |  21  |  22  |  23  |
695| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
696| `Baseline`             |  16  |  18  |  20  |  22  |  24  |  28  |  32  |  40  |
697| `Number_of_Bits`       |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
698
699| `Literals_Length_Code` |  24  |  25  |  26  |  27  |  28  |  29  |  30  |  31  |
700| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
701| `Baseline`             |  48  |  64  |  128 |  256 |  512 | 1024 | 2048 | 4096 |
702| `Number_of_Bits`       |   4  |   6  |   7  |   8  |   9  |  10  |  11  |  12  |
703
704| `Literals_Length_Code` |  32  |  33  |  34  |  35  |
705| ---------------------- | ---- | ---- | ---- | ---- |
706| `Baseline`             | 8192 |16384 |32768 |65536 |
707| `Number_of_Bits`       |  13  |  14  |  15  |  16  |
708
709
710##### Match length codes
711
712Match length codes are values ranging from `0` to `52` included.
713They define lengths from 3 to 131074 bytes.
714The match length is equal to the decoded `Baseline` plus
715the result of reading `Number_of_Bits` bits from the bitstream,
716as a __little-endian__ value.
717
718| `Match_Length_Code` |         0-31            |
719| ------------------- | ----------------------- |
720| value               | `Match_Length_Code` + 3 |
721| `Number_of_Bits`    |          0              |
722
723| `Match_Length_Code` |  32  |  33  |  34  |  35  |  36  |  37  |  38  |  39  |
724| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
725| `Baseline`          |  35  |  37  |  39  |  41  |  43  |  47  |  51  |  59  |
726| `Number_of_Bits`    |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
727
728| `Match_Length_Code` |  40  |  41  |  42  |  43  |  44  |  45  |  46  |  47  |
729| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
730| `Baseline`          |  67  |  83  |  99  |  131 |  259 |  515 | 1027 | 2051 |
731| `Number_of_Bits`    |   4  |   4  |   5  |   7  |   8  |   9  |  10  |  11  |
732
733| `Match_Length_Code` |  48  |  49  |  50  |  51  |  52  |
734| ------------------- | ---- | ---- | ---- | ---- | ---- |
735| `Baseline`          | 4099 | 8195 |16387 |32771 |65539 |
736| `Number_of_Bits`    |  12  |  13  |  14  |  15  |  16  |
737
738##### Offset codes
739
740Offset codes are values ranging from `0` to `N`.
741
742A decoder is free to limit its maximum `N` supported.
743Recommendation is to support at least up to `22`.
744For information, at the time of this writing.
745the reference decoder supports a maximum `N` value of `31`.
746
747An offset code is also the number of additional bits to read in __little-endian__ fashion,
748and can be translated into an `Offset_Value` using the following formulas :
749
750```
751Offset_Value = (1 << offsetCode) + readNBits(offsetCode);
752if (Offset_Value > 3) offset = Offset_Value - 3;
753```
754It means that maximum `Offset_Value` is `(2^(N+1))-1`
755supporting back-reference distances up to `(2^(N+1))-4`,
756but is limited by [maximum back-reference distance](#window_descriptor).
757
758`Offset_Value` from 1 to 3 are special : they define "repeat codes".
759This is described in more detail in [Repeat Offsets](#repeat-offsets).
760
761#### Decoding Sequences
762FSE bitstreams are read in reverse direction than written. In zstd,
763the compressor writes bits forward into a block and the decompressor
764must read the bitstream _backwards_.
765
766To find the start of the bitstream it is therefore necessary to
767know the offset of the last byte of the block which can be found
768by counting `Block_Size` bytes after the block header.
769
770After writing the last bit containing information, the compressor
771writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
772padding. The last byte of the compressed bitstream cannot be `0` for
773that reason.
774
775When decompressing, the last byte containing the padding is the first
776byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
777the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
778begins.
779
780FSE decoding requires a 'state' to be carried from symbol to symbol.
781For more explanation on FSE decoding, see the [FSE section](#fse).
782
783For sequence decoding, a separate state keeps track of each
784literal lengths, offsets, and match lengths symbols.
785Some FSE primitives are also used.
786For more details on the operation of these primitives, see the [FSE section](#fse).
787
788##### Starting states
789The bitstream starts with initial FSE state values,
790each using the required number of bits in their respective _accuracy_,
791decoded previously from their normalized distribution.
792
793It starts by `Literals_Length_State`,
794followed by `Offset_State`,
795and finally `Match_Length_State`.
796
797Reminder : always keep in mind that all values are read _backward_,
798so the 'start' of the bitstream is at the highest position in memory,
799immediately before the last `1`-bit for padding.
800
801After decoding the starting states, a single sequence is decoded
802`Number_Of_Sequences` times.
803These sequences are decoded in order from first to last.
804Since the compressor writes the bitstream in the forward direction,
805this means the compressor must encode the sequences starting with the last
806one and ending with the first.
807
808##### Decoding a sequence
809For each of the symbol types, the FSE state can be used to determine the appropriate code.
810The code then defines the `Baseline` and `Number_of_Bits` to read for each type.
811See the [description of the codes] for how to determine these values.
812
813[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets
814
815Decoding starts by reading the `Number_of_Bits` required to decode `Offset`.
816It then does the same for `Match_Length`, and then for `Literals_Length`.
817This sequence is then used for [sequence execution](#sequence-execution).
818
819If it is not the last sequence in the block,
820the next operation is to update states.
821Using the rules pre-calculated in the decoding tables,
822`Literals_Length_State` is updated,
823followed by `Match_Length_State`,
824and then `Offset_State`.
825See the [FSE section](#fse) for details on how to update states from the bitstream.
826
827This operation will be repeated `Number_of_Sequences` times.
828At the end, the bitstream shall be entirely consumed,
829otherwise the bitstream is considered corrupted.
830
831#### Default Distributions
832If `Predefined_Mode` is selected for a symbol type,
833its FSE decoding table is generated from a predefined distribution table defined here.
834For details on how to convert this distribution into a decoding table, see the [FSE section].
835
836[FSE section]: #from-normalized-distribution-to-decoding-tables
837
838##### Literals Length
839The decoding table uses an accuracy log of 6 bits (64 states).
840```
841short literalsLength_defaultDistribution[36] =
842        { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,
843          2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,
844         -1,-1,-1,-1 };
845```
846
847##### Match Length
848The decoding table uses an accuracy log of 6 bits (64 states).
849```
850short matchLengths_defaultDistribution[53] =
851        { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
852          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
853          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,
854         -1,-1,-1,-1,-1 };
855```
856
857##### Offset Codes
858The decoding table uses an accuracy log of 5 bits (32 states),
859and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 .
860
861If any sequence in the compressed block requires a larger offset than this,
862it's not possible to use the default distribution to represent it.
863```
864short offsetCodes_defaultDistribution[29] =
865        { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
866          1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 };
867```
868
869
870Sequence Execution
871------------------
872Once literals and sequences have been decoded,
873they are combined to produce the decoded content of a block.
874
875Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`),
876decoded as described in the [Sequences Section](#sequences-section).
877To execute a sequence, first copy `literals_length` bytes
878from the decoded literals to the output.
879
880Then `match_length` bytes are copied from previous decoded data.
881The offset to copy from is determined by `offset_value`:
882if `offset_value > 3`, then the offset is `offset_value - 3`.
883If `offset_value` is from 1-3, the offset is a special repeat offset value.
884See the [repeat offset](#repeat-offsets) section for how the offset is determined
885in this case.
886
887The offset is defined as from the current position, so an offset of 6
888and a match length of 3 means that 3 bytes should be copied from 6 bytes back.
889Note that all offsets leading to previously decoded data
890must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`.
891
892#### Repeat offsets
893As seen in [Sequence Execution](#sequence-execution),
894the first 3 values define a repeated offset and we will call them
895`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`.
896They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one".
897
898If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc.
899
900There is an exception though, when current sequence's `literals_length = 0`.
901In this case, repeated offsets are shifted by one,
902so an `offset_value` of 1 means `Repeated_Offset2`,
903an `offset_value` of 2 means `Repeated_Offset3`,
904and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`.
905
906For the first block, the starting offset history is populated with following values :
907`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8,
908unless a dictionary is used, in which case they come from the dictionary.
909
910Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`.
911Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history.
912
913[Offset Codes]: #offset-codes
914
915###### Offset updates rules
916
917The newest offset takes the lead in offset history,
918shifting others back by one rank,
919up to the previous rank of the new offset _if it was present in history_.
920
921__Examples__ :
922
923In the common case, when new offset is not part of history :
924`Repeated_Offset3` = `Repeated_Offset2`
925`Repeated_Offset2` = `Repeated_Offset1`
926`Repeated_Offset1` = `NewOffset`
927
928When the new offset _is_ part of history, there may be specific adjustments.
929
930When `NewOffset` == `Repeated_Offset1`, offset history remains actually unmodified.
931
932When `NewOffset` == `Repeated_Offset2`,
933`Repeated_Offset1` and `Repeated_Offset2` ranks are swapped.
934`Repeated_Offset3` is unmodified.
935
936When `NewOffset` == `Repeated_Offset3`,
937there is actually no difference with the common case :
938all offsets are shifted by one rank,
939`NewOffset` (== `Repeated_Offset3`) becomes the new `Repeated_Offset1`.
940
941Also worth mentioning, the specific corner case when `offset_value` == 3,
942and the literal length of the current sequence is zero.
943In which case , `NewOffset` = `Repeated_Offset1` - 1_byte.
944Here also, from an offset history update perspective, it's just a common case :
945`Repeated_Offset3` = `Repeated_Offset2`
946`Repeated_Offset2` = `Repeated_Offset1`
947`Repeated_Offset1` = `NewOffset` ( == `Repeated_Offset1` - 1_byte )
948
949
950
951Skippable Frames
952----------------
953
954| `Magic_Number` | `Frame_Size` | `User_Data` |
955|:--------------:|:------------:|:-----------:|
956|   4 bytes      |  4 bytes     |   n bytes   |
957
958Skippable frames allow the insertion of user-defined metadata
959into a flow of concatenated frames.
960
961Skippable frames defined in this specification are compatible with [LZ4] ones.
962
963[LZ4]:http://www.lz4.org
964
965From a compliant decoder perspective, skippable frames need just be skipped,
966and their content ignored, resuming decoding after the skippable frame.
967
968It can be noted that a skippable frame
969can be used to watermark a stream of concatenated frames
970embedding any kind of tracking information (even just an UUID).
971Users wary of such possibility should scan the stream of concatenated frames
972in an attempt to detect such frame for analysis or removal.
973
974__`Magic_Number`__
975
9764 Bytes, __little-endian__ format.
977Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F.
978All 16 values are valid to identify a skippable frame.
979This specification doesn't detail any specific tagging for skippable frames.
980
981__`Frame_Size`__
982
983This is the size, in bytes, of the following `User_Data`
984(without including the magic number nor the size field itself).
985This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits.
986This means `User_Data` can’t be bigger than (2^32-1) bytes.
987
988__`User_Data`__
989
990The `User_Data` can be anything. Data will just be skipped by the decoder.
991
992
993
994Entropy Encoding
995----------------
996Two types of entropy encoding are used by the Zstandard format:
997FSE, and Huffman coding.
998Huffman is used to compress literals,
999while FSE is used for all other symbols
1000(`Literals_Length_Code`, `Match_Length_Code`, offset codes)
1001and to compress Huffman headers.
1002
1003
1004FSE
1005---
1006FSE, short for Finite State Entropy, is an entropy codec based on [ANS].
1007FSE encoding/decoding involves a state that is carried over between symbols,
1008so decoding must be done in the opposite direction as encoding.
1009Therefore, all FSE bitstreams are read from end to beginning.
1010Note that the order of the bits in the stream is not reversed,
1011we just read the elements in the reverse order they are written.
1012
1013For additional details on FSE, see [Finite State Entropy].
1014
1015[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/
1016
1017FSE decoding involves a decoding table which has a power of 2 size, and contain three elements:
1018`Symbol`, `Num_Bits`, and `Baseline`.
1019The `log2` of the table size is its `Accuracy_Log`.
1020An FSE state value represents an index in this table.
1021
1022To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value.
1023The next symbol in the stream is the `Symbol` indicated in the table for that state.
1024To obtain the next state value,
1025the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`.
1026
1027[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems
1028
1029### FSE Table Description
1030To decode FSE streams, it is necessary to construct the decoding table.
1031The Zstandard format encodes FSE table descriptions as follows:
1032
1033An FSE distribution table describes the probabilities of all symbols
1034from `0` to the last present one (included)
1035on a normalized scale of `1 << Accuracy_Log` .
1036Note that there must be two or more symbols with nonzero probability.
1037
1038It's a bitstream which is read forward, in __little-endian__ fashion.
1039It's not necessary to know bitstream exact size,
1040it will be discovered and reported by the decoding process.
1041
1042The bitstream starts by reporting on which scale it operates.
1043Let's `low4Bits` designate the lowest 4 bits of the first byte :
1044`Accuracy_Log = low4bits + 5`.
1045
1046Then follows each symbol value, from `0` to last present one.
1047The number of bits used by each field is variable.
1048It depends on :
1049
1050- Remaining probabilities + 1 :
1051  __example__ :
1052  Presuming an `Accuracy_Log` of 8,
1053  and presuming 100 probabilities points have already been distributed,
1054  the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive).
1055  Therefore, it must read `log2sup(157) == 8` bits.
1056
1057- Value decoded : small values use 1 less bit :
1058  __example__ :
1059  Presuming values from 0 to 157 (inclusive) are possible,
1060  255-157 = 98 values are remaining in an 8-bits field.
1061  They are used this way :
1062  first 98 values (hence from 0 to 97) use only 7 bits,
1063  values from 98 to 157 use 8 bits.
1064  This is achieved through this scheme :
1065
1066  | Value read | Value decoded | Number of bits used |
1067  | ---------- | ------------- | ------------------- |
1068  |   0 -  97  |   0 -  97     |  7                  |
1069  |  98 - 127  |  98 - 127     |  8                  |
1070  | 128 - 225  |   0 -  97     |  7                  |
1071  | 226 - 255  | 128 - 157     |  8                  |
1072
1073Symbols probabilities are read one by one, in order.
1074
1075Probability is obtained from Value decoded by following formula :
1076`Proba = value - 1`
1077
1078It means value `0` becomes negative probability `-1`.
1079`-1` is a special probability, which means "less than 1".
1080Its effect on distribution table is described in the [next section].
1081For the purpose of calculating total allocated probability points, it counts as one.
1082
1083[next section]:#from-normalized-distribution-to-decoding-tables
1084
1085When a symbol has a __probability__ of `zero`,
1086it is followed by a 2-bits repeat flag.
1087This repeat flag tells how many probabilities of zeroes follow the current one.
1088It provides a number ranging from 0 to 3.
1089If it is a 3, another 2-bits repeat flag follows, and so on.
1090
1091When last symbol reaches cumulated total of `1 << Accuracy_Log`,
1092decoding is complete.
1093If the last symbol makes cumulated total go above `1 << Accuracy_Log`,
1094distribution is considered corrupted.
1095
1096Then the decoder can tell how many bytes were used in this process,
1097and how many symbols are present.
1098The bitstream consumes a round number of bytes.
1099Any remaining bit within the last byte is just unused.
1100
1101#### From normalized distribution to decoding tables
1102
1103The distribution of normalized probabilities is enough
1104to create a unique decoding table.
1105
1106It follows the following build rule :
1107
1108The table has a size of `Table_Size = 1 << Accuracy_Log`.
1109Each cell describes the symbol decoded,
1110and instructions to get the next state (`Number_of_Bits` and `Baseline`).
1111
1112Symbols are scanned in their natural order for "less than 1" probabilities.
1113Symbols with this probability are being attributed a single cell,
1114starting from the end of the table and retreating.
1115These symbols define a full state reset, reading `Accuracy_Log` bits.
1116
1117Then, all remaining symbols, sorted in natural order, are allocated cells.
1118Starting from symbol `0` (if it exists), and table position `0`,
1119each symbol gets allocated as many cells as its probability.
1120Cell allocation is spreaded, not linear :
1121each successor position follows this rule :
1122
1123```
1124position += (tableSize>>1) + (tableSize>>3) + 3;
1125position &= tableSize-1;
1126```
1127
1128A position is skipped if already occupied by a "less than 1" probability symbol.
1129`position` does not reset between symbols, it simply iterates through
1130each position in the table, switching to the next symbol when enough
1131states have been allocated to the current one.
1132
1133The process guarantees that the table is entirely filled.
1134Each cell corresponds to a state value, which contains the symbol being decoded.
1135
1136To add the `Number_of_Bits` and `Baseline` required to retrieve next state,
1137it's first necessary to sort all occurrences of each symbol in state order.
1138Lower states will need 1 more bit than higher ones.
1139The process is repeated for each symbol.
1140
1141__Example__ :
1142Presuming a symbol has a probability of 5,
1143it receives 5 cells, corresponding to 5 state values.
1144These state values are then sorted in natural order.
1145
1146Next power of 2 after 5 is 8.
1147Space of probabilities must be divided into 8 equal parts.
1148Presuming the `Accuracy_Log` is 7, it defines a space of 128 states.
1149Divided by 8, each share is 16 large.
1150
1151In order to reach 8 shares, 8-5=3 lowest states will count "double",
1152doubling their shares (32 in width), hence requiring one more bit.
1153
1154Baseline is assigned starting from the higher states using fewer bits,
1155increasing at each state, then resuming at the first state,
1156each state takes its allocated width from Baseline.
1157
1158| state value      |   1   |  39   |   77   |  84  |  122   |
1159| state order      |   0   |   1   |    2   |   3  |    4   |
1160| ---------------- | ----- | ----- | ------ | ---- | ------ |
1161| width            |  32   |  32   |   32   |  16  |   16   |
1162| `Number_of_Bits` |   5   |   5   |    5   |   4  |    4   |
1163| range number     |   2   |   4   |    6   |   0  |    1   |
1164| `Baseline`       |  32   |  64   |   96   |   0  |   16   |
1165| range            | 32-63 | 64-95 | 96-127 | 0-15 | 16-31  |
1166
1167During decoding, the next state value is determined from current state value,
1168by reading the required `Number_of_Bits`, and adding the specified `Baseline`.
1169
1170See [Appendix A] for the results of this process applied to the default distributions.
1171
1172[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes
1173
1174
1175Huffman Coding
1176--------------
1177Zstandard Huffman-coded streams are read backwards,
1178similar to the FSE bitstreams.
1179Therefore, to find the start of the bitstream, it is therefore to
1180know the offset of the last byte of the Huffman-coded stream.
1181
1182After writing the last bit containing information, the compressor
1183writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
1184padding. The last byte of the compressed bitstream cannot be `0` for
1185that reason.
1186
1187When decompressing, the last byte containing the padding is the first
1188byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
1189the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
1190begins.
1191
1192The bitstream contains Huffman-coded symbols in __little-endian__ order,
1193with the codes defined by the method below.
1194
1195### Huffman Tree Description
1196
1197Prefix coding represents symbols from an a priori known alphabet
1198by bit sequences (codewords), one codeword for each symbol,
1199in a manner such that different symbols may be represented
1200by bit sequences of different lengths,
1201but a parser can always parse an encoded string
1202unambiguously symbol-by-symbol.
1203
1204Given an alphabet with known symbol frequencies,
1205the Huffman algorithm allows the construction of an optimal prefix code
1206using the fewest bits of any possible prefix codes for that alphabet.
1207
1208Prefix code must not exceed a maximum code length.
1209More bits improve accuracy but cost more header size,
1210and require more memory or more complex decoding operations.
1211This specification limits maximum code length to 11 bits.
1212
1213#### Representation
1214
1215All literal values from zero (included) to last present one (excluded)
1216are represented by `Weight` with values from `0` to `Max_Number_of_Bits`.
1217Transformation from `Weight` to `Number_of_Bits` follows this formula :
1218```
1219Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0
1220```
1221The last symbol's `Weight` is deduced from previously decoded ones,
1222by completing to the nearest power of 2.
1223This power of 2 gives `Max_Number_of_Bits`, the depth of the current tree.
1224`Max_Number_of_Bits` must be <= 11,
1225otherwise the representation is considered corrupted.
1226
1227__Example__ :
1228Let's presume the following Huffman tree must be described :
1229
1230|  literal value   |  0  |  1  |  2  |  3  |  4  |  5  |
1231| ---------------- | --- | --- | --- | --- | --- | --- |
1232| `Number_of_Bits` |  1  |  2  |  3  |  0  |  4  |  4  |
1233
1234The tree depth is 4, since its longest elements uses 4 bits
1235(longest elements are the one with smallest frequency).
1236Value `5` will not be listed, as it can be determined from values for 0-4,
1237nor will values above `5` as they are all 0.
1238Values from `0` to `4` will be listed using `Weight` instead of `Number_of_Bits`.
1239Weight formula is :
1240```
1241Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0
1242```
1243It gives the following series of weights :
1244
1245| literal value |  0  |  1  |  2  |  3  |  4  |
1246| ------------- | --- | --- | --- | --- | --- |
1247|   `Weight`    |  4  |  3  |  2  |  0  |  1  |
1248
1249The decoder will do the inverse operation :
1250having collected weights of literal symbols from `0` to `4`,
1251it knows the last literal, `5`, is present with a non-zero `Weight`.
1252The `Weight` of `5` can be determined by advancing to the next power of 2.
1253The sum of `2^(Weight-1)` (excluding 0's) is :
1254`8 + 4 + 2 + 0 + 1 = 15`.
1255Nearest larger power of 2 value is 16.
1256Therefore, `Max_Number_of_Bits = 4` and `Weight[5] = 16-15 = 1`.
1257
1258#### Huffman Tree header
1259
1260This is a single byte value (0-255),
1261which describes how the series of weights is encoded.
1262
1263- if `headerByte` < 128 :
1264  the series of weights is compressed using FSE (see below).
1265  The length of the FSE-compressed series is equal to `headerByte` (0-127).
1266
1267- if `headerByte` >= 128 :
1268  + the series of weights uses a direct representation,
1269    where each `Weight` is encoded directly as a 4 bits field (0-15).
1270  + They are encoded forward, 2 weights to a byte,
1271    first weight taking the top four bits and second one taking the bottom four.
1272    * e.g. the following operations could be used to read the weights:
1273      `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc.
1274  + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes,
1275    meaning it uses only full bytes even if `Number_of_Weights` is odd.
1276  + `Number_of_Weights = headerByte - 127`.
1277    * Note that maximum `Number_of_Weights` is 255-127 = 128,
1278      therefore, only up to 128 `Weight` can be encoded using direct representation.
1279    * Since the last non-zero `Weight` is _not_ encoded,
1280      this scheme is compatible with alphabet sizes of up to 129 symbols,
1281      hence including literal symbol 128.
1282    * If any literal symbol > 128 has a non-zero `Weight`,
1283      direct representation is not possible.
1284      In such case, it's necessary to use FSE compression.
1285
1286
1287#### Finite State Entropy (FSE) compression of Huffman weights
1288
1289In this case, the series of Huffman weights is compressed using FSE compression.
1290It's a single bitstream with 2 interleaved states,
1291sharing a single distribution table.
1292
1293To decode an FSE bitstream, it is necessary to know its compressed size.
1294Compressed size is provided by `headerByte`.
1295It's also necessary to know its _maximum possible_ decompressed size,
1296which is `255`, since literal values span from `0` to `255`,
1297and last symbol's `Weight` is not represented.
1298
1299An FSE bitstream starts by a header, describing probabilities distribution.
1300It will create a Decoding Table.
1301For a list of Huffman weights, the maximum accuracy log is 6 bits.
1302For more description see the [FSE header description](#fse-table-description)
1303
1304The Huffman header compression uses 2 states,
1305which share the same FSE distribution table.
1306The first state (`State1`) encodes the even indexed symbols,
1307and the second (`State2`) encodes the odd indexed symbols.
1308`State1` is initialized first, and then `State2`, and they take turns
1309decoding a single symbol and updating their state.
1310For more details on these FSE operations, see the [FSE section](#fse).
1311
1312The number of symbols to decode is determined
1313by tracking bitStream overflow condition:
1314If updating state after decoding a symbol would require more bits than
1315remain in the stream, it is assumed that extra bits are 0.  Then,
1316symbols for each of the final states are decoded and the process is complete.
1317
1318#### Conversion from weights to Huffman prefix codes
1319
1320All present symbols shall now have a `Weight` value.
1321It is possible to transform weights into `Number_of_Bits`, using this formula:
1322```
1323Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0
1324```
1325Symbols are sorted by `Weight`.
1326Within same `Weight`, symbols keep natural sequential order.
1327Symbols with a `Weight` of zero are removed.
1328Then, starting from lowest `Weight`, prefix codes are distributed in sequential order.
1329
1330__Example__ :
1331Let's presume the following list of weights has been decoded :
1332
1333| Literal  |  0  |  1  |  2  |  3  |  4  |  5  |
1334| -------- | --- | --- | --- | --- | --- | --- |
1335| `Weight` |  4  |  3  |  2  |  0  |  1  |  1  |
1336
1337Sorted by weight and then natural sequential order,
1338it gives the following distribution :
1339
1340| Literal          |  3  |  4  |  5  |  2  |  1  |   0  |
1341| ---------------- | --- | --- | --- | --- | --- | ---- |
1342| `Weight`         |  0  |  1  |  1  |  2  |  3  |   4  |
1343| `Number_of_Bits` |  0  |  4  |  4  |  3  |  2  |   1  |
1344| prefix codes     | N/A | 0000| 0001| 001 | 01  |   1  |
1345
1346### Huffman-coded Streams
1347
1348Given a Huffman decoding table,
1349it's possible to decode a Huffman-coded stream.
1350
1351Each bitstream must be read _backward_,
1352that is starting from the end down to the beginning.
1353Therefore it's necessary to know the size of each bitstream.
1354
1355It's also necessary to know exactly which _bit_ is the last one.
1356This is detected by a final bit flag :
1357the highest bit of latest byte is a final-bit-flag.
1358Consequently, a last byte of `0` is not possible.
1359And the final-bit-flag itself is not part of the useful bitstream.
1360Hence, the last byte contains between 0 and 7 useful bits.
1361
1362Starting from the end,
1363it's possible to read the bitstream in a __little-endian__ fashion,
1364keeping track of already used bits. Since the bitstream is encoded in reverse
1365order, starting from the end read symbols in forward order.
1366
1367For example, if the literal sequence "0145" was encoded using above prefix code,
1368it would be encoded (in reverse order) as:
1369
1370|Symbol  |   5  |   4  |  1 | 0 | Padding |
1371|--------|------|------|----|---|---------|
1372|Encoding|`0000`|`0001`|`01`|`1`| `00001` |
1373
1374Resulting in following 2-bytes bitstream :
1375```
137600010000 00001101
1377```
1378
1379Here is an alternative representation with the symbol codes separated by underscore:
1380```
13810001_0000 00001_1_01
1382```
1383
1384Reading highest `Max_Number_of_Bits` bits,
1385it's possible to compare extracted value to decoding table,
1386determining the symbol to decode and number of bits to discard.
1387
1388The process continues up to reading the required number of symbols per stream.
1389If a bitstream is not entirely and exactly consumed,
1390hence reaching exactly its beginning position with _all_ bits consumed,
1391the decoding process is considered faulty.
1392
1393
1394Dictionary Format
1395-----------------
1396
1397Zstandard is compatible with "raw content" dictionaries,
1398free of any format restriction, except that they must be at least 8 bytes.
1399These dictionaries function as if they were just the `Content` part
1400of a formatted dictionary.
1401
1402But dictionaries created by `zstd --train` follow a format, described here.
1403
1404__Pre-requisites__ : a dictionary has a size,
1405                     defined either by a buffer limit, or a file size.
1406
1407| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` |
1408| -------------- | --------------- | ---------------- | --------- |
1409
1410__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format
1411
1412__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format.
1413              `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`).
1414              It's used by decoders to check if they use the correct dictionary.
1415
1416_Reserved ranges :_
1417              If the frame is going to be distributed in a private environment,
1418              any `Dictionary_ID` can be used.
1419              However, for public distribution of compressed frames,
1420              the following ranges are reserved and shall not be used :
1421
1422              - low range  : <= 32767
1423              - high range : >= (2^31)
1424
1425__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks].
1426              See the relevant [FSE](#fse-table-description)
1427              and [Huffman](#huffman-tree-description) sections for how to decode these tables.
1428              They are stored in following order :
1429              Huffman tables for literals, FSE table for offsets,
1430              FSE table for match lengths, and FSE table for literals lengths.
1431              These tables populate the Repeat Stats literals mode and
1432              Repeat distribution mode for sequence decoding.
1433              It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`),
1434              stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes.
1435              Each recent offset must have a value < dictionary size.
1436
1437__`Content`__ : The rest of the dictionary is its content.
1438              The content act as a "past" in front of data to compress or decompress,
1439              so it can be referenced in sequence commands.
1440              As long as the amount of data decoded from this frame is less than or
1441              equal to `Window_Size`, sequence commands may specify offsets longer
1442              than the total length of decoded output so far to reference back to the
1443              dictionary, even parts of the dictionary with offsets larger than `Window_Size`.
1444              After the total output has surpassed `Window_Size` however,
1445              this is no longer allowed and the dictionary is no longer accessible.
1446
1447[compressed blocks]: #the-format-of-compressed_block
1448
1449If a dictionary is provided by an external source,
1450it should be loaded with great care, its content considered untrusted.
1451
1452
1453
1454Appendix A - Decoding tables for predefined codes
1455-------------------------------------------------
1456
1457This appendix contains FSE decoding tables
1458for the predefined literal length, match length, and offset codes.
1459The tables have been constructed using the algorithm as given above in chapter
1460"from normalized distribution to decoding tables".
1461The tables here can be used as examples
1462to crosscheck that an implementation build its decoding tables correctly.
1463
1464#### Literal Length Code:
1465
1466| State | Symbol | Number_Of_Bits | Base |
1467| ----- | ------ | -------------- | ---- |
1468|     0 |      0 |              4 |    0 |
1469|     1 |      0 |              4 |   16 |
1470|     2 |      1 |              5 |   32 |
1471|     3 |      3 |              5 |    0 |
1472|     4 |      4 |              5 |    0 |
1473|     5 |      6 |              5 |    0 |
1474|     6 |      7 |              5 |    0 |
1475|     7 |      9 |              5 |    0 |
1476|     8 |     10 |              5 |    0 |
1477|     9 |     12 |              5 |    0 |
1478|    10 |     14 |              6 |    0 |
1479|    11 |     16 |              5 |    0 |
1480|    12 |     18 |              5 |    0 |
1481|    13 |     19 |              5 |    0 |
1482|    14 |     21 |              5 |    0 |
1483|    15 |     22 |              5 |    0 |
1484|    16 |     24 |              5 |    0 |
1485|    17 |     25 |              5 |   32 |
1486|    18 |     26 |              5 |    0 |
1487|    19 |     27 |              6 |    0 |
1488|    20 |     29 |              6 |    0 |
1489|    21 |     31 |              6 |    0 |
1490|    22 |      0 |              4 |   32 |
1491|    23 |      1 |              4 |    0 |
1492|    24 |      2 |              5 |    0 |
1493|    25 |      4 |              5 |   32 |
1494|    26 |      5 |              5 |    0 |
1495|    27 |      7 |              5 |   32 |
1496|    28 |      8 |              5 |    0 |
1497|    29 |     10 |              5 |   32 |
1498|    30 |     11 |              5 |    0 |
1499|    31 |     13 |              6 |    0 |
1500|    32 |     16 |              5 |   32 |
1501|    33 |     17 |              5 |    0 |
1502|    34 |     19 |              5 |   32 |
1503|    35 |     20 |              5 |    0 |
1504|    36 |     22 |              5 |   32 |
1505|    37 |     23 |              5 |    0 |
1506|    38 |     25 |              4 |    0 |
1507|    39 |     25 |              4 |   16 |
1508|    40 |     26 |              5 |   32 |
1509|    41 |     28 |              6 |    0 |
1510|    42 |     30 |              6 |    0 |
1511|    43 |      0 |              4 |   48 |
1512|    44 |      1 |              4 |   16 |
1513|    45 |      2 |              5 |   32 |
1514|    46 |      3 |              5 |   32 |
1515|    47 |      5 |              5 |   32 |
1516|    48 |      6 |              5 |   32 |
1517|    49 |      8 |              5 |   32 |
1518|    50 |      9 |              5 |   32 |
1519|    51 |     11 |              5 |   32 |
1520|    52 |     12 |              5 |   32 |
1521|    53 |     15 |              6 |    0 |
1522|    54 |     17 |              5 |   32 |
1523|    55 |     18 |              5 |   32 |
1524|    56 |     20 |              5 |   32 |
1525|    57 |     21 |              5 |   32 |
1526|    58 |     23 |              5 |   32 |
1527|    59 |     24 |              5 |   32 |
1528|    60 |     35 |              6 |    0 |
1529|    61 |     34 |              6 |    0 |
1530|    62 |     33 |              6 |    0 |
1531|    63 |     32 |              6 |    0 |
1532
1533#### Match Length Code:
1534
1535| State | Symbol | Number_Of_Bits | Base |
1536| ----- | ------ | -------------- | ---- |
1537|     0 |      0 |              6 |    0 |
1538|     1 |      1 |              4 |    0 |
1539|     2 |      2 |              5 |   32 |
1540|     3 |      3 |              5 |    0 |
1541|     4 |      5 |              5 |    0 |
1542|     5 |      6 |              5 |    0 |
1543|     6 |      8 |              5 |    0 |
1544|     7 |     10 |              6 |    0 |
1545|     8 |     13 |              6 |    0 |
1546|     9 |     16 |              6 |    0 |
1547|    10 |     19 |              6 |    0 |
1548|    11 |     22 |              6 |    0 |
1549|    12 |     25 |              6 |    0 |
1550|    13 |     28 |              6 |    0 |
1551|    14 |     31 |              6 |    0 |
1552|    15 |     33 |              6 |    0 |
1553|    16 |     35 |              6 |    0 |
1554|    17 |     37 |              6 |    0 |
1555|    18 |     39 |              6 |    0 |
1556|    19 |     41 |              6 |    0 |
1557|    20 |     43 |              6 |    0 |
1558|    21 |     45 |              6 |    0 |
1559|    22 |      1 |              4 |   16 |
1560|    23 |      2 |              4 |    0 |
1561|    24 |      3 |              5 |   32 |
1562|    25 |      4 |              5 |    0 |
1563|    26 |      6 |              5 |   32 |
1564|    27 |      7 |              5 |    0 |
1565|    28 |      9 |              6 |    0 |
1566|    29 |     12 |              6 |    0 |
1567|    30 |     15 |              6 |    0 |
1568|    31 |     18 |              6 |    0 |
1569|    32 |     21 |              6 |    0 |
1570|    33 |     24 |              6 |    0 |
1571|    34 |     27 |              6 |    0 |
1572|    35 |     30 |              6 |    0 |
1573|    36 |     32 |              6 |    0 |
1574|    37 |     34 |              6 |    0 |
1575|    38 |     36 |              6 |    0 |
1576|    39 |     38 |              6 |    0 |
1577|    40 |     40 |              6 |    0 |
1578|    41 |     42 |              6 |    0 |
1579|    42 |     44 |              6 |    0 |
1580|    43 |      1 |              4 |   32 |
1581|    44 |      1 |              4 |   48 |
1582|    45 |      2 |              4 |   16 |
1583|    46 |      4 |              5 |   32 |
1584|    47 |      5 |              5 |   32 |
1585|    48 |      7 |              5 |   32 |
1586|    49 |      8 |              5 |   32 |
1587|    50 |     11 |              6 |    0 |
1588|    51 |     14 |              6 |    0 |
1589|    52 |     17 |              6 |    0 |
1590|    53 |     20 |              6 |    0 |
1591|    54 |     23 |              6 |    0 |
1592|    55 |     26 |              6 |    0 |
1593|    56 |     29 |              6 |    0 |
1594|    57 |     52 |              6 |    0 |
1595|    58 |     51 |              6 |    0 |
1596|    59 |     50 |              6 |    0 |
1597|    60 |     49 |              6 |    0 |
1598|    61 |     48 |              6 |    0 |
1599|    62 |     47 |              6 |    0 |
1600|    63 |     46 |              6 |    0 |
1601
1602#### Offset Code:
1603
1604| State | Symbol | Number_Of_Bits | Base |
1605| ----- | ------ | -------------- | ---- |
1606|     0 |      0 |              5 |    0 |
1607|     1 |      6 |              4 |    0 |
1608|     2 |      9 |              5 |    0 |
1609|     3 |     15 |              5 |    0 |
1610|     4 |     21 |              5 |    0 |
1611|     5 |      3 |              5 |    0 |
1612|     6 |      7 |              4 |    0 |
1613|     7 |     12 |              5 |    0 |
1614|     8 |     18 |              5 |    0 |
1615|     9 |     23 |              5 |    0 |
1616|    10 |      5 |              5 |    0 |
1617|    11 |      8 |              4 |    0 |
1618|    12 |     14 |              5 |    0 |
1619|    13 |     20 |              5 |    0 |
1620|    14 |      2 |              5 |    0 |
1621|    15 |      7 |              4 |   16 |
1622|    16 |     11 |              5 |    0 |
1623|    17 |     17 |              5 |    0 |
1624|    18 |     22 |              5 |    0 |
1625|    19 |      4 |              5 |    0 |
1626|    20 |      8 |              4 |   16 |
1627|    21 |     13 |              5 |    0 |
1628|    22 |     19 |              5 |    0 |
1629|    23 |      1 |              5 |    0 |
1630|    24 |      6 |              4 |   16 |
1631|    25 |     10 |              5 |    0 |
1632|    26 |     16 |              5 |    0 |
1633|    27 |     28 |              5 |    0 |
1634|    28 |     27 |              5 |    0 |
1635|    29 |     26 |              5 |    0 |
1636|    30 |     25 |              5 |    0 |
1637|    31 |     24 |              5 |    0 |
1638
1639
1640
1641Appendix B - Resources for implementers
1642-------------------------------------------------
1643
1644An open source reference implementation is available on :
1645https://github.com/facebook/zstd
1646
1647The project contains a frame generator, called [decodeCorpus],
1648which can be used by any 3rd-party implementation
1649to verify that a tested decoder is compliant with the specification.
1650
1651[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing
1652
1653`decodeCorpus` generates random valid frames.
1654A compliant decoder should be able to decode them all,
1655or at least provide a meaningful error code explaining for which reason it cannot
1656(memory limit restrictions for example).
1657
1658
1659Version changes
1660---------------
1661- 0.3.4 : clarifications for FSE decoding table
1662- 0.3.3 : clarifications for field Block_Size
1663- 0.3.2 : remove additional block size restriction on compressed blocks
1664- 0.3.1 : minor clarification regarding offset history update rules
1665- 0.3.0 : minor edits to match RFC8478
1666- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz
1667- 0.2.8 : clarifications for IETF RFC discuss
1668- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell
1669- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz
1670- 0.2.5 : minor typos and clarifications
1671- 0.2.4 : section restructuring, by Sean Purcell
1672- 0.2.3 : clarified several details, by Sean Purcell
1673- 0.2.2 : added predefined codes, by Johannes Rudolph
1674- 0.2.1 : clarify field names, by Przemyslaw Skibinski
1675- 0.2.0 : numerous format adjustments for zstd v0.8+
1676- 0.1.2 : limit Huffman tree depth to 11 bits
1677- 0.1.1 : reserved dictID ranges
1678- 0.1.0 : initial release
1679