1=================================
2MergeFunctions pass, how it works
3=================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10Sometimes code contains equal functions, or functions that does exactly the same
11thing even though they are non-equal on the IR level (e.g.: multiplication on 2
12and 'shl 1'). It could happen due to several reasons: mainly, the usage of
13templates and automatic code generators. Though, sometimes user itself could
14write the same thing twice :-)
15
16The main purpose of this pass is to recognize such functions and merge them.
17
18Why would I want to read this document?
19---------------------------------------
20Document is the extension to pass comments and describes the pass logic. It
21describes algorithm that is used in order to compare functions, it also
22explains how we could combine equal functions correctly, keeping module valid.
23
24Material is brought in top-down form, so reader could start learn pass from
25ideas and end up with low-level algorithm details, thus preparing him for
26reading the sources.
27
28So main goal is do describe algorithm and logic here; the concept. This document
29is good for you, if you *don't want* to read the source code, but want to
30understand pass algorithms. Author tried not to repeat the source-code and
31cover only common cases, and thus avoid cases when after minor code changes we
32need to update this document.
33
34
35What should I know to be able to follow along with this document?
36-----------------------------------------------------------------
37
38Reader should be familiar with common compile-engineering principles and LLVM
39code fundamentals. In this article we suppose reader is familiar with
40`Single Static Assingment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
41concepts. Understanding of
42`IR structure <http://llvm.org/docs/LangRef.html#high-level-structure>`_ is
43also important.
44
45We will use such terms as
46"`module <http://llvm.org/docs/LangRef.html#high-level-structure>`_",
47"`function <http://llvm.org/docs/ProgrammersManual.html#the-function-class>`_",
48"`basic block <http://en.wikipedia.org/wiki/Basic_block>`_",
49"`user <http://llvm.org/docs/ProgrammersManual.html#the-user-class>`_",
50"`value <http://llvm.org/docs/ProgrammersManual.html#the-value-class>`_",
51"`instruction <http://llvm.org/docs/ProgrammersManual.html#the-instruction-class>`_".
52
53As a good start point, Kaleidoscope tutorial could be used:
54
55:doc:`tutorial/index`
56
57Especially it's important to understand chapter 3 of tutorial:
58
59:doc:`tutorial/LangImpl3`
60
61Reader also should know how passes work in LLVM, he could use next article as a
62reference and start point here:
63
64:doc:`WritingAnLLVMPass`
65
66What else? Well perhaps reader also should have some experience in LLVM pass
67debugging and bug-fixing.
68
69What I gain by reading this document?
70-------------------------------------
71Main purpose is to provide reader with comfortable form of algorithms
72description, namely the human reading text. Since it could be hard to
73understand algorithm straight from the source code: pass uses some principles
74that have to be explained first.
75
76Author wishes to everybody to avoid case, when you read code from top to bottom
77again and again, and yet you don't understand why we implemented it that way.
78
79We hope that after this article reader could easily debug and improve
80MergeFunctions pass and thus help LLVM project.
81
82Narrative structure
83-------------------
84Article consists of three parts. First part explains pass functionality on the
85top-level. Second part describes the comparison procedure itself. The third
86part describes the merging process.
87
88In every part author also tried to put the contents into the top-down form.
89First, the top-level methods will be described, while the terminal ones will be
90at the end, in the tail of each part. If reader will see the reference to the
91method that wasn't described yet, he will find its description a bit below.
92
93Basics
94======
95
96How to do it?
97-------------
98Do we need to merge functions? Obvious thing is: yes that's a quite possible
99case, since usually we *do* have duplicates. And it would be good to get rid of
100them. But how to detect such a duplicates? The idea is next: we split functions
101onto small bricks (parts), then we compare "bricks" amount, and if it equal,
102compare "bricks" themselves, and then do our conclusions about functions
103themselves.
104
105What the difference it could be? For example, on machine with 64-bit pointers
106(let's assume we have only one address space),  one function stores 64-bit
107integer, while another one stores a pointer. So if the target is a machine
108mentioned above, and if functions are identical, except the parameter type (we
109could consider it as a part of function type), then we can treat ``uint64_t``
110and``void*`` as equal.
111
112It was just an example; possible details are described a bit below.
113
114As another example reader may imagine two more functions. First function
115performs multiplication on 2, while the second one performs arithmetic right
116shift on 1.
117
118Possible solutions
119^^^^^^^^^^^^^^^^^^
120Let's briefly consider possible options about how and what we have to implement
121in order to create full-featured functions merging, and also what it would
122meant for us.
123
124Equal functions detection, obviously supposes "detector" method to be
125implemented, latter should answer the question "whether functions are equal".
126This "detector" method consists of tiny "sub-detectors", each of them answers
127exactly the same question, but for function parts.
128
129As the second step, we should merge equal functions. So it should be a "merger"
130method. "Merger" accepts two functions *F1* and *F2*, and produces *F1F2*
131function, the result of merging.
132
133Having such a routines in our hands, we can process whole module, and merge all
134equal functions.
135
136In this case, we have to compare every function with every another function. As
137reader could notice, this way seems to be quite expensive. Of course we could
138introduce hashing and other helpers, but it is still just an optimization, and
139thus the level of O(N*N) complexity.
140
141Can we reach another level? Could we introduce logarithmical search, or random
142access lookup? The answer is: "yes".
143
144Random-access
145"""""""""""""
146How it could be done? Just convert each function to number, and gather all of
147them in special hash-table. Functions with equal hash are equal. Good hashing
148means, that every function part must be taken into account. That means we have
149to convert every function part into some number, and then add it into hash.
150Lookup-up time would be small, but such approach adds some delay due to hashing
151routine.
152
153Logarithmical search
154""""""""""""""""""""
155We could introduce total ordering among the functions set, once we had it we
156could then implement a logarithmical search. Lookup time still depends on N,
157but adds a little of delay (*log(N)*).
158
159Present state
160"""""""""""""
161Both of approaches (random-access and logarithmical) has been implemented and
162tested. And both of them gave a very good improvement. And what was most
163surprising, logarithmical search was faster; sometimes up to 15%. Hashing needs
164some extra CPU time, and it is the main reason why it works slower; in most of
165cases total "hashing" time was greater than total "logarithmical-search" time.
166
167So, preference has been granted to the "logarithmical search".
168
169Though in the case of need, *logarithmical-search* (read "total-ordering") could
170be used as a milestone on our way to the *random-access* implementation.
171
172Every comparison is based either on the numbers or on flags comparison. In
173*random-access* approach we could use the same comparison algorithm. During
174comparison we exit once we find the difference, but here we might have to scan
175whole function body every time (note, it could be slower). Like in
176"total-ordering", we will track every numbers and flags, but instead of
177comparison, we should get numbers sequence and then create the hash number. So,
178once again, *total-ordering* could be considered as a milestone for even faster
179(in theory) random-access approach.
180
181MergeFunctions, main fields and runOnModule
182^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
183There are two most important fields in class:
184
185``FnTree``  – the set of all unique functions. It keeps items that couldn't be
186merged with each other. It is defined as:
187
188``std::set<FunctionNode> FnTree;``
189
190Here ``FunctionNode`` is a wrapper for ``llvm::Function`` class, with
191implemented “<” operator among the functions set (below we explain how it works
192exactly; this is a key point in fast functions comparison).
193
194``Deferred`` – merging process can affect bodies of functions that are in
195``FnTree`` already. Obviously such functions should be rechecked again. In this
196case we remove them from ``FnTree``, and mark them as to be rescanned, namely
197put them into ``Deferred`` list.
198
199runOnModule
200"""""""""""
201The algorithm is pretty simple:
202
2031. Put all module's functions into the *worklist*.
204
2052. Scan *worklist*'s functions twice: first enumerate only strong functions and
206then only weak ones:
207
208   2.1. Loop body: take function from *worklist*  (call it *FCur*) and try to
209   insert it into *FnTree*: check whether *FCur* is equal to one of functions
210   in *FnTree*. If there *is* equal function in *FnTree* (call it *FExists*):
211   merge function *FCur* with *FExists*. Otherwise add function from *worklist*
212   to *FnTree*.
213
2143. Once *worklist* scanning and merging operations is complete, check *Deferred*
215list. If it is not empty: refill *worklist* contents with *Deferred* list and
216do step 2 again, if *Deferred* is empty, then exit from method.
217
218Comparison and logarithmical search
219"""""""""""""""""""""""""""""""""""
220Let's recall our task: for every function *F* from module *M*, we have to find
221equal functions *F`* in shortest time, and merge them into the single function.
222
223Defining total ordering among the functions set allows to organize functions
224into the binary tree. The lookup procedure complexity would be estimated as
225O(log(N)) in this case. But how to define *total-ordering*?
226
227We have to introduce a single rule applicable to every pair of functions, and
228following this rule then evaluate which of them is greater. What kind of rule
229it could be? Let's declare it as "compare" method, that returns one of 3
230possible values:
231
232-1, left is *less* than right,
233
2340, left and right are *equal*,
235
2361, left is *greater* than right.
237
238Of course it means, that we have to maintain
239*strict and non-strict order relation properties*:
240
241* reflexivity (``a <= a``, ``a == a``, ``a >= a``),
242* antisymmetry (if ``a <= b`` and ``b <= a`` then ``a == b``),
243* transitivity (``a <= b`` and ``b <= c``, then ``a <= c``)
244* asymmetry (if ``a < b``, then ``a > b`` or ``a == b``).
245
246As it was mentioned before, comparison routine consists of
247"sub-comparison-routines", each of them also consists
248"sub-comparison-routines", and so on, finally it ends up with a primitives
249comparison.
250
251Below, we will use the next operations:
252
253#. ``cmpNumbers(number1, number2)`` is method that returns -1 if left is less
254   than right; 0, if left and right are equal; and 1 otherwise.
255
256#. ``cmpFlags(flag1, flag2)`` is hypothetical method that compares two flags.
257   The logic is the same as in ``cmpNumbers``, where ``true`` is 1, and
258   ``false`` is 0.
259
260The rest of article is based on *MergeFunctions.cpp* source code
261(*<llvm_dir>/lib/Transforms/IPO/MergeFunctions.cpp*). We would like to ask
262reader to keep this file open nearby, so we could use it as a reference for
263further explanations.
264
265Now we're ready to proceed to the next chapter and see how it works.
266
267Functions comparison
268====================
269At first, let's define how exactly we compare complex objects.
270
271Complex objects comparison (function, basic-block, etc) is mostly based on its
272sub-objects comparison results. So it is similar to the next "tree" objects
273comparison:
274
275#. For two trees *T1* and *T2* we perform *depth-first-traversal* and have
276   two sequences as a product: "*T1Items*" and "*T2Items*".
277
278#. Then compare chains "*T1Items*" and "*T2Items*" in
279   most-significant-item-first order. Result of items comparison would be the
280   result of *T1* and *T2* comparison itself.
281
282FunctionComparator::compare(void)
283---------------------------------
284Brief look at the source code tells us, that comparison starts in
285“``int FunctionComparator::compare(void)``” method.
286
2871. First parts to be compared are function's attributes and some properties that
288outsides “attributes” term, but still could make function different without
289changing its body. This part of comparison is usually done within simple
290*cmpNumbers* or *cmpFlags* operations (e.g.
291``cmpFlags(F1->hasGC(), F2->hasGC())``). Below is full list of function's
292properties to be compared on this stage:
293
294  * *Attributes* (those are returned by ``Function::getAttributes()``
295    method).
296
297  * *GC*, for equivalence, *RHS* and *LHS* should be both either without
298    *GC* or with the same one.
299
300  * *Section*, just like a *GC*: *RHS* and *LHS* should be defined in the
301    same section.
302
303  * *Variable arguments*. *LHS* and *RHS* should be both either with or
304    without *var-args*.
305
306  * *Calling convention* should be the same.
307
3082. Function type. Checked by ``FunctionComparator::cmpType(Type*, Type*)``
309method. It checks return type and parameters type; the method itself will be
310described later.
311
3123. Associate function formal parameters with each other. Then comparing function
313bodies, if we see the usage of *LHS*'s *i*-th argument in *LHS*'s body, then,
314we want to see usage of *RHS*'s *i*-th argument at the same place in *RHS*'s
315body, otherwise functions are different. On this stage we grant the preference
316to those we met later in function body (value we met first would be *less*).
317This is done by “``FunctionComparator::cmpValues(const Value*, const Value*)``”
318method (will be described a bit later).
319
3204. Function body comparison. As it written in method comments:
321
322“We do a CFG-ordered walk since the actual ordering of the blocks in the linked
323list is immaterial. Our walk starts at the entry block for both functions, then
324takes each block from each terminator in order. As an artifact, this also means
325that unreachable blocks are ignored.”
326
327So, using this walk we get BBs from *left* and *right* in the same order, and
328compare them by “``FunctionComparator::compare(const BasicBlock*, const
329BasicBlock*)``” method.
330
331We also associate BBs with each other, like we did it with function formal
332arguments (see ``cmpValues`` method below).
333
334FunctionComparator::cmpType
335---------------------------
336Consider how types comparison works.
337
3381. Coerce pointer to integer. If left type is a pointer, try to coerce it to the
339integer type. It could be done if its address space is 0, or if address spaces
340are ignored at all. Do the same thing for the right type.
341
3422. If left and right types are equal, return 0. Otherwise we need to give
343preference to one of them. So proceed to the next step.
344
3453. If types are of different kind (different type IDs). Return result of type
346IDs comparison, treating them as a numbers (use ``cmpNumbers`` operation).
347
3484. If types are vectors or integers, return result of their pointers comparison,
349comparing them as numbers.
350
3515. Check whether type ID belongs to the next group (call it equivalent-group):
352
353   * Void
354
355   * Float
356
357   * Double
358
359   * X86_FP80
360
361   * FP128
362
363   * PPC_FP128
364
365   * Label
366
367   * Metadata.
368
369   If ID belongs to group above, return 0. Since it's enough to see that
370   types has the same ``TypeID``. No additional information is required.
371
3726. Left and right are pointers. Return result of address space comparison
373(numbers comparison).
374
3757. Complex types (structures, arrays, etc.). Follow complex objects comparison
376technique (see the very first paragraph of this chapter). Both *left* and
377*right* are to be expanded and their element types will be checked the same
378way. If we get -1 or 1 on some stage, return it. Otherwise return 0.
379
3808. Steps 1-6 describe all the possible cases, if we passed steps 1-6 and didn't
381get any conclusions, then invoke ``llvm_unreachable``, since it's quite
382unexpectable case.
383
384cmpValues(const Value*, const Value*)
385-------------------------------------
386Method that compares local values.
387
388This method gives us an answer on a very curious quesion: whether we could treat
389local values as equal, and which value is greater otherwise. It's better to
390start from example:
391
392Consider situation when we're looking at the same place in left function "*FL*"
393and in right function "*FR*". And every part of *left* place is equal to the
394corresponding part of *right* place, and (!) both parts use *Value* instances,
395for example:
396
397.. code-block:: llvm
398
399   instr0 i32 %LV   ; left side, function FL
400   instr0 i32 %RV   ; right side, function FR
401
402So, now our conclusion depends on *Value* instances comparison.
403
404Main purpose of this method is to determine relation between such values.
405
406What we expect from equal functions? At the same place, in functions "*FL*" and
407"*FR*" we expect to see *equal* values, or values *defined* at the same place
408in "*FL*" and "*FR*".
409
410Consider small example here:
411
412.. code-block:: llvm
413
414  define void %f(i32 %pf0, i32 %pf1) {
415    instr0 i32 %pf0 instr1 i32 %pf1 instr2 i32 123
416  }
417
418.. code-block:: llvm
419
420  define void %g(i32 %pg0, i32 %pg1) {
421    instr0 i32 %pg0 instr1 i32 %pg0 instr2 i32 123
422  }
423
424In this example, *pf0* is associated with *pg0*, *pf1* is associated with *pg1*,
425and we also declare that *pf0* < *pf1*, and thus *pg0* < *pf1*.
426
427Instructions with opcode "*instr0*" would be *equal*, since their types and
428opcodes are equal, and values are *associated*.
429
430Instruction with opcode "*instr1*" from *f* is *greater* than instruction with
431opcode "*instr1*" from *g*; here we have equal types and opcodes, but "*pf1* is
432greater than "*pg0*".
433
434And instructions with opcode "*instr2*" are equal, because their opcodes and
435types are equal, and the same constant is used as a value.
436
437What we assiciate in cmpValues?
438^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
439* Function arguments. *i*-th argument from left function associated with
440  *i*-th argument from right function.
441* BasicBlock instances. In basic-block enumeration loop we associate *i*-th
442  BasicBlock from the left function with *i*-th BasicBlock from the right
443  function.
444* Instructions.
445* Instruction operands. Note, we can meet *Value* here we have never seen
446  before. In this case it is not a function argument, nor *BasicBlock*, nor
447  *Instruction*. It is global value. It is constant, since its the only
448  supposed global here. Method also compares:
449* Constants that are of the same type.
450* If right constant could be losslessly bit-casted to the left one, then we
451  also compare them.
452
453How to implement cmpValues?
454^^^^^^^^^^^^^^^^^^^^^^^^^^^
455*Association* is a case of equality for us. We just treat such values as equal.
456But, in general, we need to implement antisymmetric relation. As it was
457mentioned above, to understand what is *less*, we can use order in which we
458meet values. If both of values has the same order in function (met at the same
459time), then treat values as *associated*. Otherwise – it depends on who was
460first.
461
462Every time we run top-level compare method, we initialize two identical maps
463(one for the left side, another one for the right side):
464
465``map<Value, int> sn_mapL, sn_mapR;``
466
467The key of the map is the *Value* itself, the *value* – is its order (call it
468*serial number*).
469
470To add value *V* we need to perform the next procedure:
471
472``sn_map.insert(std::make_pair(V, sn_map.size()));``
473
474For the first *Value*, map will return *0*, for second *Value* map will return
475*1*, and so on.
476
477Then we can check whether left and right values met at the same time with simple
478comparison:
479
480``cmpNumbers(sn_mapL[Left], sn_mapR[Right]);``
481
482Of course, we can combine insertion and comparison:
483
484.. code-block:: c++
485
486  std::pair<iterator, bool>
487    LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())), RightRes
488    = sn_mapR.insert(std::make_pair(Right, sn_mapR.size()));
489  return cmpNumbers(LeftRes.first->second, RightRes.first->second);
490
491Let's look, how whole method could be implemented.
492
4931. we have to start from the bad news. Consider function self and
494cross-referencing cases:
495
496.. code-block:: c++
497
498  // self-reference unsigned fact0(unsigned n) { return n > 1 ? n
499  * fact0(n-1) : 1; } unsigned fact1(unsigned n) { return n > 1 ? n *
500  fact1(n-1) : 1; }
501
502  // cross-reference unsigned ping(unsigned n) { return n!= 0 ? pong(n-1) : 0;
503  } unsigned pong(unsigned n) { return n!= 0 ? ping(n-1) : 0; }
504
505..
506
507  This comparison has been implemented in initial *MergeFunctions* pass
508  version. But, unfortunately, it is not transitive. And this is the only case
509  we can't convert to less-equal-greater comparison. It is a seldom case, 4-5
510  functions of 10000 (checked on test-suite), and, we hope, reader would
511  forgive us for such a sacrifice in order to get the O(log(N)) pass time.
512
5132. If left/right *Value* is a constant, we have to compare them. Return 0 if it
514is the same constant, or use ``cmpConstants`` method otherwise.
515
5163. If left/right is *InlineAsm* instance. Return result of *Value* pointers
517comparison.
518
5194. Explicit association of *L* (left value) and *R*  (right value). We need to
520find out whether values met at the same time, and thus are *associated*. Or we
521need to put the rule: when we treat *L* < *R*. Now it is easy: just return
522result of numbers comparison:
523
524.. code-block:: c++
525
526   std::pair<iterator, bool>
527     LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())),
528     RightRes = sn_mapR.insert(std::make_pair(Right, sn_mapR.size()));
529   if (LeftRes.first->second == RightRes.first->second) return 0;
530   if (LeftRes.first->second < RightRes.first->second) return -1;
531   return 1;
532
533Now when *cmpValues* returns 0, we can proceed comparison procedure. Otherwise,
534if we get (-1 or 1), we need to pass this result to the top level, and finish
535comparison procedure.
536
537cmpConstants
538------------
539Performs constants comparison as follows:
540
5411. Compare constant types using ``cmpType`` method. If result is -1 or 1, goto
542step 2, otherwise proceed to step 3.
543
5442. If types are different, we still can check whether constants could be
545losslessly bitcasted to each other. The further explanation is modification of
546``canLosslesslyBitCastTo`` method.
547
548   2.1 Check whether constants are of the first class types
549   (``isFirstClassType`` check):
550
551   2.1.1. If both constants are *not* of the first class type: return result
552   of ``cmpType``.
553
554   2.1.2. Otherwise, if left type is not of the first class, return -1. If
555   right type is not of the first class, return 1.
556
557   2.1.3. If both types are of the first class type, proceed to the next step
558   (2.1.3.1).
559
560   2.1.3.1. If types are vectors, compare their bitwidth using the
561   *cmpNumbers*. If result is not 0, return it.
562
563   2.1.3.2. Different types, but not a vectors:
564
565   * if both of them are pointers, good for us, we can proceed to step 3.
566   * if one of types is pointer, return result of *isPointer* flags
567     comparison (*cmpFlags* operation).
568   * otherwise we have no methods to prove bitcastability, and thus return
569     result of types comparison (-1 or 1).
570
571Steps below are for the case when types are equal, or case when constants are
572bitcastable:
573
5743. One of constants is a "*null*" value. Return the result of
575``cmpFlags(L->isNullValue, R->isNullValue)`` comparison.
576
5774. Compare value IDs, and return result if it is not 0:
578
579.. code-block:: c++
580
581  if (int Res = cmpNumbers(L->getValueID(), R->getValueID()))
582    return Res;
583
5845. Compare the contents of constants. The comparison depends on kind of
585constants, but on this stage it is just a lexicographical comparison. Just see
586how it was described in the beginning of "*Functions comparison*" paragraph.
587Mathematically it is equal to the next case: we encode left constant and right
588constant (with similar way *bitcode-writer* does). Then compare left code
589sequence and right code sequence.
590
591compare(const BasicBlock*, const BasicBlock*)
592---------------------------------------------
593Compares two *BasicBlock* instances.
594
595It enumerates instructions from left *BB* and right *BB*.
596
5971. It assigns serial numbers to the left and right instructions, using
598``cmpValues`` method.
599
6002. If one of left or right is *GEP* (``GetElementPtr``), then treat *GEP* as
601greater than other instructions, if both instructions are *GEPs* use ``cmpGEP``
602method for comparison. If result is -1 or 1, pass it to the top-level
603comparison (return it).
604
605   3.1. Compare operations. Call ``cmpOperation`` method. If result is -1 or
606   1, return it.
607
608   3.2. Compare number of operands, if result is -1 or 1, return it.
609
610   3.3. Compare operands themselves, use ``cmpValues`` method. Return result
611   if it is -1 or 1.
612
613   3.4. Compare type of operands, using ``cmpType`` method. Return result if
614   it is -1 or 1.
615
616   3.5. Proceed to the next instruction.
617
6184. We can finish instruction enumeration in 3 cases:
619
620   4.1. We reached the end of both left and right basic-blocks. We didn't
621   exit on steps 1-3, so contents is equal, return 0.
622
623   4.2. We have reached the end of the left basic-block. Return -1.
624
625   4.3. Return 1 (the end of the right basic block).
626
627cmpGEP
628------
629Compares two GEPs (``getelementptr`` instructions).
630
631It differs from regular operations comparison with the only thing: possibility
632to use ``accumulateConstantOffset`` method.
633
634So, if we get constant offset for both left and right *GEPs*, then compare it as
635numbers, and return comparison result.
636
637Otherwise treat it like a regular operation (see previous paragraph).
638
639cmpOperation
640------------
641Compares instruction opcodes and some important operation properties.
642
6431. Compare opcodes, if it differs return the result.
644
6452. Compare number of operands. If it differs – return the result.
646
6473. Compare operation types, use *cmpType*. All the same – if types are
648different, return result.
649
6504. Compare *subclassOptionalData*, get it with ``getRawSubclassOptionalData``
651method, and compare it like a numbers.
652
6535. Compare operand types.
654
6556. For some particular instructions check equivalence (relation in our case) of
656some significant attributes. For example we have to compare alignment for
657``load`` instructions.
658
659O(log(N))
660---------
661Methods described above implement order relationship. And latter, could be used
662for nodes comparison in a binary tree. So we can organize functions set into
663the binary tree and reduce the cost of lookup procedure from
664O(N*N) to O(log(N)).
665
666Merging process, mergeTwoFunctions
667==================================
668Once *MergeFunctions* detected that current function (*G*) is equal to one that
669were analyzed before (function *F*) it calls ``mergeTwoFunctions(Function*,
670Function*)``.
671
672Operation affects ``FnTree`` contents with next way: *F* will stay in
673``FnTree``. *G* being equal to *F* will not be added to ``FnTree``. Calls of
674*G* would be replaced with something else. It changes bodies of callers. So,
675functions that calls *G* would be put into ``Deferred`` set and removed from
676``FnTree``, and analyzed again.
677
678The approach is next:
679
6801. Most wished case: when we can use alias and both of *F* and *G* are weak. We
681make both of them with aliases to the third strong function *H*. Actually *H*
682is *F*. See below how it's made (but it's better to look straight into the
683source code). Well, this is a case when we can just replace *G* with *F*
684everywhere, we use ``replaceAllUsesWith`` operation here (*RAUW*).
685
6862. *F* could not be overridden, while *G* could. It would be good to do the
687next: after merging the places where overridable function were used, still use
688overridable stub. So try to make *G* alias to *F*, or create overridable tail
689call wrapper around *F* and replace *G* with that call.
690
6913. Neither *F* nor *G* could be overridden. We can't use *RAUW*. We can just
692change the callers: call *F* instead of *G*.  That's what
693``replaceDirectCallers`` does.
694
695Below is detailed body description.
696
697If “F” may be overridden
698------------------------
699As follows from ``mayBeOverridden`` comments: “whether the definition of this
700global may be replaced by something non-equivalent at link time”. If so, thats
701ok: we can use alias to *F* instead of *G* or change call instructions itself.
702
703HasGlobalAliases, removeUsers
704^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
705First consider the case when we have global aliases of one function name to
706another. Our purpose is  make both of them with aliases to the third strong
707function. Though if we keep *F* alive and without major changes we can leave it
708in ``FnTree``. Try to combine these two goals.
709
710Do stub replacement of *F* itself with an alias to *F*.
711
7121. Create stub function *H*, with the same name and attributes like function
713*F*. It takes maximum alignment of *F* and *G*.
714
7152. Replace all uses of function *F* with uses of function *H*. It is the two
716steps procedure instead. First of all, we must take into account, all functions
717from whom *F* is called would be changed: since we change the call argument
718(from *F* to *H*). If so we must to review these caller functions again after
719this procedure. We remove callers from ``FnTree``, method with name
720``removeUsers(F)`` does that (don't confuse with ``replaceAllUsesWith``):
721
722   2.1. ``Inside removeUsers(Value*
723   V)`` we go through the all values that use value *V* (or *F* in our context).
724   If value is instruction, we go to function that holds this instruction and
725   mark it as to-be-analyzed-again (put to ``Deferred`` set), we also remove
726   caller from ``FnTree``.
727
728   2.2. Now we can do the replacement: call ``F->replaceAllUsesWith(H)``.
729
7303. *H* (that now "officially" plays *F*'s role) is replaced with alias to *F*.
731Do the same with *G*: replace it with alias to *F*. So finally everywhere *F*
732was used, we use *H* and it is alias to *F*, and everywhere *G* was used we
733also have alias to *F*.
734
7354. Set *F* linkage to private. Make it strong :-)
736
737No global aliases, replaceDirectCallers
738^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
739If global aliases are not supported. We call ``replaceDirectCallers`` then. Just
740go through all calls of *G* and replace it with calls of *F*. If you look into
741method you will see that it scans all uses of *G* too, and if use is callee (if
742user is call instruction and *G* is used as what to be called), we replace it
743with use of *F*.
744
745If “F” could not be overridden, fix it!
746"""""""""""""""""""""""""""""""""""""""
747
748We call ``writeThunkOrAlias(Function *F, Function *G)``. Here we try to replace
749*G* with alias to *F* first. Next conditions are essential:
750
751* target should support global aliases,
752* the address itself of  *G* should be not significant, not named and not
753  referenced anywhere,
754* function should come with external, local or weak linkage.
755
756Otherwise we write thunk: some wrapper that has *G's* interface and calls *F*,
757so *G* could be replaced with this wrapper.
758
759*writeAlias*
760
761As follows from *llvm* reference:
762
763“Aliases act as *second name* for the aliasee value”. So we just want to create
764second name for *F* and use it instead of *G*:
765
7661. create global alias itself (*GA*),
767
7682. adjust alignment of *F* so it must be maximum of current and *G's* alignment;
769
7703. replace uses of *G*:
771
772   3.1. first mark all callers of *G* as to-be-analyzed-again, using
773   ``removeUsers`` method (see chapter above),
774
775   3.2. call ``G->replaceAllUsesWith(GA)``.
776
7774. Get rid of *G*.
778
779*writeThunk*
780
781As it written in method comments:
782
783“Replace G with a simple tail call to bitcast(F). Also replace direct uses of G
784with bitcast(F). Deletes G.”
785
786In general it does the same as usual when we want to replace callee, except the
787first point:
788
7891. We generate tail call wrapper around *F*, but with interface that allows use
790it instead of *G*.
791
7922. “As-usual”: ``removeUsers`` and ``replaceAllUsesWith`` then.
793
7943. Get rid of *G*.
795
796That's it.
797==========
798We have described how to detect equal functions, and how to merge them, and in
799first chapter we have described how it works all-together. Author hopes, reader
800have some picture from now, and it helps him improve and debug ­this pass.
801
802Reader is welcomed to send us any questions and proposals ;-)
803