1 2; RUN: llc < %s -march=r600 -mcpu=redwood -show-mc-encoding -o - | FileCheck --check-prefix=EG-CHECK %s 3; RUN: llc < %s -march=r600 -mcpu=rv710 -show-mc-encoding -o - | FileCheck --check-prefix=R600-CHECK %s 4 5; EG-CHECK: @call_fs 6; EG-CHECK: .long 257 7; EG-CHECK: CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x84] 8; R600-CHECK: @call_fs 9; R600-CHECK: .long 257 10; R600-CHECK:CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x89] 11 12 13define void @call_fs() #0 { 14 ret void 15} 16 17attributes #0 = { "ShaderType"="1" } ; Vertex Shader 18