1;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
2
3;CHECK: MULADD_IEEE *
4;CHECK: FRACT *
5;CHECK: ADD *
6;CHECK: COS * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
7
8define void @test(<4 x float> inreg %reg0) #0 {
9   %r0 = extractelement <4 x float> %reg0, i32 0
10   %r1 = call float @llvm.cos.f32(float %r0)
11   %vec = insertelement <4 x float> undef, float %r1, i32 0
12   call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
13   ret void
14}
15
16declare float @llvm.cos.f32(float) readnone
17declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
18
19attributes #0 = { "ShaderType"="0" }
20