xref: /minix/external/mit/lua/dist/src/ltable.c (revision ebfedea0)
1 /*	$NetBSD: ltable.c,v 1.1.1.2 2012/03/15 00:08:08 alnsn Exp $	*/
2 
3 /*
4 ** $Id: ltable.c,v 1.1.1.2 2012/03/15 00:08:08 alnsn Exp $
5 ** Lua tables (hash)
6 ** See Copyright Notice in lua.h
7 */
8 
9 
10 /*
11 ** Implementation of tables (aka arrays, objects, or hash tables).
12 ** Tables keep its elements in two parts: an array part and a hash part.
13 ** Non-negative integer keys are all candidates to be kept in the array
14 ** part. The actual size of the array is the largest `n' such that at
15 ** least half the slots between 0 and n are in use.
16 ** Hash uses a mix of chained scatter table with Brent's variation.
17 ** A main invariant of these tables is that, if an element is not
18 ** in its main position (i.e. the `original' position that its hash gives
19 ** to it), then the colliding element is in its own main position.
20 ** Hence even when the load factor reaches 100%, performance remains good.
21 */
22 
23 #include <math.h>
24 #include <string.h>
25 
26 #define ltable_c
27 #define LUA_CORE
28 
29 #include "lua.h"
30 
31 #include "ldebug.h"
32 #include "ldo.h"
33 #include "lgc.h"
34 #include "lmem.h"
35 #include "lobject.h"
36 #include "lstate.h"
37 #include "ltable.h"
38 
39 
40 /*
41 ** max size of array part is 2^MAXBITS
42 */
43 #if LUAI_BITSINT > 26
44 #define MAXBITS		26
45 #else
46 #define MAXBITS		(LUAI_BITSINT-2)
47 #endif
48 
49 #define MAXASIZE	(1 << MAXBITS)
50 
51 
52 #define hashpow2(t,n)      (gnode(t, lmod((n), sizenode(t))))
53 
54 #define hashstr(t,str)  hashpow2(t, (str)->tsv.hash)
55 #define hashboolean(t,p)        hashpow2(t, p)
56 
57 
58 /*
59 ** for some types, it is better to avoid modulus by power of 2, as
60 ** they tend to have many 2 factors.
61 */
62 #define hashmod(t,n)	(gnode(t, ((n) % ((sizenode(t)-1)|1))))
63 
64 
65 #define hashpointer(t,p)	hashmod(t, IntPoint(p))
66 
67 
68 /*
69 ** number of ints inside a lua_Number
70 */
71 #define numints		cast_int(sizeof(lua_Number)/sizeof(int))
72 
73 
74 
75 #define dummynode		(&dummynode_)
76 
77 static const Node dummynode_ = {
78   {{NULL}, LUA_TNIL},  /* value */
79   {{{NULL}, LUA_TNIL, NULL}}  /* key */
80 };
81 
82 
83 /*
84 ** hash for lua_Numbers
85 */
86 static Node *hashnum (const Table *t, lua_Number n) {
87   unsigned int a[numints];
88   int i;
89   if (luai_numeq(n, 0))  /* avoid problems with -0 */
90     return gnode(t, 0);
91   memcpy(a, &n, sizeof(a));
92   for (i = 1; i < numints; i++) a[0] += a[i];
93   return hashmod(t, a[0]);
94 }
95 
96 
97 
98 /*
99 ** returns the `main' position of an element in a table (that is, the index
100 ** of its hash value)
101 */
102 static Node *mainposition (const Table *t, const TValue *key) {
103   switch (ttype(key)) {
104     case LUA_TNUMBER:
105       return hashnum(t, nvalue(key));
106     case LUA_TSTRING:
107       return hashstr(t, rawtsvalue(key));
108     case LUA_TBOOLEAN:
109       return hashboolean(t, bvalue(key));
110     case LUA_TLIGHTUSERDATA:
111       return hashpointer(t, pvalue(key));
112     default:
113       return hashpointer(t, gcvalue(key));
114   }
115 }
116 
117 
118 /*
119 ** returns the index for `key' if `key' is an appropriate key to live in
120 ** the array part of the table, -1 otherwise.
121 */
122 static int arrayindex (const TValue *key) {
123   if (ttisnumber(key)) {
124     lua_Number n = nvalue(key);
125     int k;
126     lua_number2int(k, n);
127     if (luai_numeq(cast_num(k), n))
128       return k;
129   }
130   return -1;  /* `key' did not match some condition */
131 }
132 
133 
134 /*
135 ** returns the index of a `key' for table traversals. First goes all
136 ** elements in the array part, then elements in the hash part. The
137 ** beginning of a traversal is signalled by -1.
138 */
139 static int findindex (lua_State *L, Table *t, StkId key) {
140   int i;
141   if (ttisnil(key)) return -1;  /* first iteration */
142   i = arrayindex(key);
143   if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */
144     return i-1;  /* yes; that's the index (corrected to C) */
145   else {
146     Node *n = mainposition(t, key);
147     do {  /* check whether `key' is somewhere in the chain */
148       /* key may be dead already, but it is ok to use it in `next' */
149       if (luaO_rawequalObj(key2tval(n), key) ||
150             (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
151              gcvalue(gkey(n)) == gcvalue(key))) {
152         i = cast_int(n - gnode(t, 0));  /* key index in hash table */
153         /* hash elements are numbered after array ones */
154         return i + t->sizearray;
155       }
156       else n = gnext(n);
157     } while (n);
158     luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */
159     return 0;  /* to avoid warnings */
160   }
161 }
162 
163 
164 int luaH_next (lua_State *L, Table *t, StkId key) {
165   int i = findindex(L, t, key);  /* find original element */
166   for (i++; i < t->sizearray; i++) {  /* try first array part */
167     if (!ttisnil(&t->array[i])) {  /* a non-nil value? */
168       setnvalue(key, cast_num(i+1));
169       setobj2s(L, key+1, &t->array[i]);
170       return 1;
171     }
172   }
173   for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */
174     if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */
175       setobj2s(L, key, key2tval(gnode(t, i)));
176       setobj2s(L, key+1, gval(gnode(t, i)));
177       return 1;
178     }
179   }
180   return 0;  /* no more elements */
181 }
182 
183 
184 /*
185 ** {=============================================================
186 ** Rehash
187 ** ==============================================================
188 */
189 
190 
191 static int computesizes (int nums[], int *narray) {
192   int i;
193   int twotoi;  /* 2^i */
194   int a = 0;  /* number of elements smaller than 2^i */
195   int na = 0;  /* number of elements to go to array part */
196   int n = 0;  /* optimal size for array part */
197   for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
198     if (nums[i] > 0) {
199       a += nums[i];
200       if (a > twotoi/2) {  /* more than half elements present? */
201         n = twotoi;  /* optimal size (till now) */
202         na = a;  /* all elements smaller than n will go to array part */
203       }
204     }
205     if (a == *narray) break;  /* all elements already counted */
206   }
207   *narray = n;
208   lua_assert(*narray/2 <= na && na <= *narray);
209   return na;
210 }
211 
212 
213 static int countint (const TValue *key, int *nums) {
214   int k = arrayindex(key);
215   if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */
216     nums[ceillog2(k)]++;  /* count as such */
217     return 1;
218   }
219   else
220     return 0;
221 }
222 
223 
224 static int numusearray (const Table *t, int *nums) {
225   int lg;
226   int ttlg;  /* 2^lg */
227   int ause = 0;  /* summation of `nums' */
228   int i = 1;  /* count to traverse all array keys */
229   for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */
230     int lc = 0;  /* counter */
231     int lim = ttlg;
232     if (lim > t->sizearray) {
233       lim = t->sizearray;  /* adjust upper limit */
234       if (i > lim)
235         break;  /* no more elements to count */
236     }
237     /* count elements in range (2^(lg-1), 2^lg] */
238     for (; i <= lim; i++) {
239       if (!ttisnil(&t->array[i-1]))
240         lc++;
241     }
242     nums[lg] += lc;
243     ause += lc;
244   }
245   return ause;
246 }
247 
248 
249 static int numusehash (const Table *t, int *nums, int *pnasize) {
250   int totaluse = 0;  /* total number of elements */
251   int ause = 0;  /* summation of `nums' */
252   int i = sizenode(t);
253   while (i--) {
254     Node *n = &t->node[i];
255     if (!ttisnil(gval(n))) {
256       ause += countint(key2tval(n), nums);
257       totaluse++;
258     }
259   }
260   *pnasize += ause;
261   return totaluse;
262 }
263 
264 
265 static void setarrayvector (lua_State *L, Table *t, int size) {
266   int i;
267   luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
268   for (i=t->sizearray; i<size; i++)
269      setnilvalue(&t->array[i]);
270   t->sizearray = size;
271 }
272 
273 
274 static void setnodevector (lua_State *L, Table *t, int size) {
275   int lsize;
276   if (size == 0) {  /* no elements to hash part? */
277     t->node = cast(Node *, dummynode);  /* use common `dummynode' */
278     lsize = 0;
279   }
280   else {
281     int i;
282     lsize = ceillog2(size);
283     if (lsize > MAXBITS)
284       luaG_runerror(L, "table overflow");
285     size = twoto(lsize);
286     t->node = luaM_newvector(L, size, Node);
287     for (i=0; i<size; i++) {
288       Node *n = gnode(t, i);
289       gnext(n) = NULL;
290       setnilvalue(gkey(n));
291       setnilvalue(gval(n));
292     }
293   }
294   t->lsizenode = cast_byte(lsize);
295   t->lastfree = gnode(t, size);  /* all positions are free */
296 }
297 
298 
299 static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
300   int i;
301   int oldasize = t->sizearray;
302   int oldhsize = t->lsizenode;
303   Node *nold = t->node;  /* save old hash ... */
304   if (nasize > oldasize)  /* array part must grow? */
305     setarrayvector(L, t, nasize);
306   /* create new hash part with appropriate size */
307   setnodevector(L, t, nhsize);
308   if (nasize < oldasize) {  /* array part must shrink? */
309     t->sizearray = nasize;
310     /* re-insert elements from vanishing slice */
311     for (i=nasize; i<oldasize; i++) {
312       if (!ttisnil(&t->array[i]))
313         setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
314     }
315     /* shrink array */
316     luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
317   }
318   /* re-insert elements from hash part */
319   for (i = twoto(oldhsize) - 1; i >= 0; i--) {
320     Node *old = nold+i;
321     if (!ttisnil(gval(old)))
322       setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
323   }
324   if (nold != dummynode)
325     luaM_freearray(L, nold, twoto(oldhsize), Node);  /* free old array */
326 }
327 
328 
329 void luaH_resizearray (lua_State *L, Table *t, int nasize) {
330   int nsize = (t->node == dummynode) ? 0 : sizenode(t);
331   resize(L, t, nasize, nsize);
332 }
333 
334 
335 static void rehash (lua_State *L, Table *t, const TValue *ek) {
336   int nasize, na;
337   int nums[MAXBITS+1];  /* nums[i] = number of keys between 2^(i-1) and 2^i */
338   int i;
339   int totaluse;
340   for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */
341   nasize = numusearray(t, nums);  /* count keys in array part */
342   totaluse = nasize;  /* all those keys are integer keys */
343   totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */
344   /* count extra key */
345   nasize += countint(ek, nums);
346   totaluse++;
347   /* compute new size for array part */
348   na = computesizes(nums, &nasize);
349   /* resize the table to new computed sizes */
350   resize(L, t, nasize, totaluse - na);
351 }
352 
353 
354 
355 /*
356 ** }=============================================================
357 */
358 
359 
360 Table *luaH_new (lua_State *L, int narray, int nhash) {
361   Table *t = luaM_new(L, Table);
362   luaC_link(L, obj2gco(t), LUA_TTABLE);
363   t->metatable = NULL;
364   t->flags = cast_byte(~0);
365   /* temporary values (kept only if some malloc fails) */
366   t->array = NULL;
367   t->sizearray = 0;
368   t->lsizenode = 0;
369   t->node = cast(Node *, dummynode);
370   setarrayvector(L, t, narray);
371   setnodevector(L, t, nhash);
372   return t;
373 }
374 
375 
376 void luaH_free (lua_State *L, Table *t) {
377   if (t->node != dummynode)
378     luaM_freearray(L, t->node, sizenode(t), Node);
379   luaM_freearray(L, t->array, t->sizearray, TValue);
380   luaM_free(L, t);
381 }
382 
383 
384 static Node *getfreepos (Table *t) {
385   while (t->lastfree-- > t->node) {
386     if (ttisnil(gkey(t->lastfree)))
387       return t->lastfree;
388   }
389   return NULL;  /* could not find a free place */
390 }
391 
392 
393 
394 /*
395 ** inserts a new key into a hash table; first, check whether key's main
396 ** position is free. If not, check whether colliding node is in its main
397 ** position or not: if it is not, move colliding node to an empty place and
398 ** put new key in its main position; otherwise (colliding node is in its main
399 ** position), new key goes to an empty position.
400 */
401 static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
402   Node *mp = mainposition(t, key);
403   if (!ttisnil(gval(mp)) || mp == dummynode) {
404     Node *othern;
405     Node *n = getfreepos(t);  /* get a free place */
406     if (n == NULL) {  /* cannot find a free place? */
407       rehash(L, t, key);  /* grow table */
408       return luaH_set(L, t, key);  /* re-insert key into grown table */
409     }
410     lua_assert(n != dummynode);
411     othern = mainposition(t, key2tval(mp));
412     if (othern != mp) {  /* is colliding node out of its main position? */
413       /* yes; move colliding node into free position */
414       while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */
415       gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */
416       *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */
417       gnext(mp) = NULL;  /* now `mp' is free */
418       setnilvalue(gval(mp));
419     }
420     else {  /* colliding node is in its own main position */
421       /* new node will go into free position */
422       gnext(n) = gnext(mp);  /* chain new position */
423       gnext(mp) = n;
424       mp = n;
425     }
426   }
427   gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
428   luaC_barriert(L, t, key);
429   lua_assert(ttisnil(gval(mp)));
430   return gval(mp);
431 }
432 
433 
434 /*
435 ** search function for integers
436 */
437 const TValue *luaH_getnum (Table *t, int key) {
438   /* (1 <= key && key <= t->sizearray) */
439   if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
440     return &t->array[key-1];
441   else {
442     lua_Number nk = cast_num(key);
443     Node *n = hashnum(t, nk);
444     do {  /* check whether `key' is somewhere in the chain */
445       if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
446         return gval(n);  /* that's it */
447       else n = gnext(n);
448     } while (n);
449     return luaO_nilobject;
450   }
451 }
452 
453 
454 /*
455 ** search function for strings
456 */
457 const TValue *luaH_getstr (Table *t, TString *key) {
458   Node *n = hashstr(t, key);
459   do {  /* check whether `key' is somewhere in the chain */
460     if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
461       return gval(n);  /* that's it */
462     else n = gnext(n);
463   } while (n);
464   return luaO_nilobject;
465 }
466 
467 
468 /*
469 ** main search function
470 */
471 const TValue *luaH_get (Table *t, const TValue *key) {
472   switch (ttype(key)) {
473     case LUA_TNIL: return luaO_nilobject;
474     case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
475     case LUA_TNUMBER: {
476       int k;
477       lua_Number n = nvalue(key);
478       lua_number2int(k, n);
479       if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
480         return luaH_getnum(t, k);  /* use specialized version */
481       /* else go through */
482     }
483     default: {
484       Node *n = mainposition(t, key);
485       do {  /* check whether `key' is somewhere in the chain */
486         if (luaO_rawequalObj(key2tval(n), key))
487           return gval(n);  /* that's it */
488         else n = gnext(n);
489       } while (n);
490       return luaO_nilobject;
491     }
492   }
493 }
494 
495 
496 TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
497   const TValue *p = luaH_get(t, key);
498   t->flags = 0;
499   if (p != luaO_nilobject)
500     return cast(TValue *, p);
501   else {
502     if (ttisnil(key)) luaG_runerror(L, "table index is nil");
503     else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
504       luaG_runerror(L, "table index is NaN");
505     return newkey(L, t, key);
506   }
507 }
508 
509 
510 TValue *luaH_setnum (lua_State *L, Table *t, int key) {
511   const TValue *p = luaH_getnum(t, key);
512   if (p != luaO_nilobject)
513     return cast(TValue *, p);
514   else {
515     TValue k;
516     setnvalue(&k, cast_num(key));
517     return newkey(L, t, &k);
518   }
519 }
520 
521 
522 TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
523   const TValue *p = luaH_getstr(t, key);
524   if (p != luaO_nilobject)
525     return cast(TValue *, p);
526   else {
527     TValue k;
528     setsvalue(L, &k, key);
529     return newkey(L, t, &k);
530   }
531 }
532 
533 
534 static int unbound_search (Table *t, unsigned int j) {
535   unsigned int i = j;  /* i is zero or a present index */
536   j++;
537   /* find `i' and `j' such that i is present and j is not */
538   while (!ttisnil(luaH_getnum(t, j))) {
539     i = j;
540     j *= 2;
541     if (j > cast(unsigned int, MAX_INT)) {  /* overflow? */
542       /* table was built with bad purposes: resort to linear search */
543       i = 1;
544       while (!ttisnil(luaH_getnum(t, i))) i++;
545       return i - 1;
546     }
547   }
548   /* now do a binary search between them */
549   while (j - i > 1) {
550     unsigned int m = (i+j)/2;
551     if (ttisnil(luaH_getnum(t, m))) j = m;
552     else i = m;
553   }
554   return i;
555 }
556 
557 
558 /*
559 ** Try to find a boundary in table `t'. A `boundary' is an integer index
560 ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
561 */
562 int luaH_getn (Table *t) {
563   unsigned int j = t->sizearray;
564   if (j > 0 && ttisnil(&t->array[j - 1])) {
565     /* there is a boundary in the array part: (binary) search for it */
566     unsigned int i = 0;
567     while (j - i > 1) {
568       unsigned int m = (i+j)/2;
569       if (ttisnil(&t->array[m - 1])) j = m;
570       else i = m;
571     }
572     return i;
573   }
574   /* else must find a boundary in hash part */
575   else if (t->node == dummynode)  /* hash part is empty? */
576     return j;  /* that is easy... */
577   else return unbound_search(t, j);
578 }
579 
580 
581 
582 #if defined(LUA_DEBUG)
583 
584 Node *luaH_mainposition (const Table *t, const TValue *key) {
585   return mainposition(t, key);
586 }
587 
588 int luaH_isdummy (Node *n) { return n == dummynode; }
589 
590 #endif
591