xref: /minix/external/mit/lua/dist/src/luaconf.h (revision fb9c64b2)
1 /*	$NetBSD: luaconf.h,v 1.14 2015/10/08 13:21:00 mbalmer Exp $	*/
2 
3 /*
4 ** Id: luaconf.h,v 1.251 2015/05/20 17:39:23 roberto Exp
5 ** Configuration file for Lua
6 ** See Copyright Notice in lua.h
7 */
8 
9 
10 #ifndef luaconf_h
11 #define luaconf_h
12 
13 #ifndef _KERNEL
14 #include <limits.h>
15 #include <stddef.h>
16 #else
17 #include <machine/limits.h>
18 #include <sys/systm.h>
19 #endif
20 
21 
22 /*
23 ** ===================================================================
24 ** Search for "@@" to find all configurable definitions.
25 ** ===================================================================
26 */
27 
28 
29 /*
30 ** {====================================================================
31 ** System Configuration: macros to adapt (if needed) Lua to some
32 ** particular platform, for instance compiling it with 32-bit numbers or
33 ** restricting it to C89.
34 ** =====================================================================
35 */
36 
37 /*
38 @@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
39 ** can also define LUA_32BITS in the make file, but changing here you
40 ** ensure that all software connected to Lua will be compiled with the
41 ** same configuration.
42 */
43 /* #define LUA_32BITS */
44 
45 
46 /*
47 @@ LUA_USE_C89 controls the use of non-ISO-C89 features.
48 ** Define it if you want Lua to avoid the use of a few C99 features
49 ** or Windows-specific features on Windows.
50 */
51 /* #define LUA_USE_C89 */
52 
53 
54 /*
55 ** By default, Lua on Windows use (some) specific Windows features
56 */
57 #if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
58 #define LUA_USE_WINDOWS  /* enable goodies for regular Windows */
59 #endif
60 
61 
62 #if defined(LUA_USE_WINDOWS)
63 #define LUA_DL_DLL	/* enable support for DLL */
64 #define LUA_USE_C89	/* broadly, Windows is C89 */
65 #endif
66 
67 
68 #if defined(LUA_USE_LINUX)
69 #define LUA_USE_POSIX
70 #define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
71 #define LUA_USE_READLINE	/* needs some extra libraries */
72 #endif
73 
74 
75 #if defined(LUA_USE_MACOSX)
76 #define LUA_USE_POSIX
77 #define LUA_USE_DLOPEN		/* MacOS does not need -ldl */
78 #define LUA_USE_READLINE	/* needs an extra library: -lreadline */
79 #endif
80 
81 
82 /*
83 @@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
84 ** C89 ('long' and 'double'); Windows always has '__int64', so it does
85 ** not need to use this case.
86 */
87 #if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
88 #define LUA_C89_NUMBERS
89 #endif
90 
91 
92 
93 /*
94 @@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
95 */
96 /* avoid undefined shifts */
97 #if ((INT_MAX >> 15) >> 15) >= 1
98 #define LUAI_BITSINT	32
99 #else
100 /* 'int' always must have at least 16 bits */
101 #define LUAI_BITSINT	16
102 #endif
103 
104 
105 /*
106 @@ LUA_INT_TYPE defines the type for Lua integers.
107 @@ LUA_FLOAT_TYPE defines the type for Lua floats.
108 ** Lua should work fine with any mix of these options (if supported
109 ** by your C compiler). The usual configurations are 64-bit integers
110 ** and 'double' (the default), 32-bit integers and 'float' (for
111 ** restricted platforms), and 'long'/'double' (for C compilers not
112 ** compliant with C99, which may not have support for 'long long').
113 */
114 
115 /* predefined options for LUA_INT_TYPE */
116 #define LUA_INT_INT		1
117 #define LUA_INT_LONG		2
118 #define LUA_INT_LONGLONG	3
119 
120 /* predefined options for LUA_FLOAT_TYPE */
121 #define LUA_FLOAT_FLOAT		1
122 #define LUA_FLOAT_DOUBLE	2
123 #define LUA_FLOAT_LONGDOUBLE	3
124 
125 #if defined(LUA_32BITS)		/* { */
126 /*
127 ** 32-bit integers and 'float'
128 */
129 #if LUAI_BITSINT >= 32  /* use 'int' if big enough */
130 #define LUA_INT_TYPE	LUA_INT_INT
131 #else  /* otherwise use 'long' */
132 #define LUA_INT_TYPE	LUA_INT_LONG
133 #endif
134 #define LUA_FLOAT_TYPE	LUA_FLOAT_FLOAT
135 
136 #elif defined(LUA_C89_NUMBERS)	/* }{ */
137 /*
138 ** largest types available for C89 ('long' and 'double')
139 */
140 #define LUA_INT_TYPE	LUA_INT_LONG
141 #define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
142 
143 #endif				/* } */
144 
145 
146 /*
147 ** default configuration for 64-bit Lua ('long long' and 'double')
148 */
149 #if !defined(LUA_INT_TYPE)
150 #define LUA_INT_TYPE	LUA_INT_LONGLONG
151 #endif
152 
153 #if !defined(LUA_FLOAT_TYPE)
154 #define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
155 #endif								/* } */
156 
157 /* }================================================================== */
158 
159 
160 
161 
162 /*
163 ** {==================================================================
164 ** Configuration for Paths.
165 ** ===================================================================
166 */
167 
168 /*
169 @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
170 ** Lua libraries.
171 @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
172 ** C libraries.
173 ** CHANGE them if your machine has a non-conventional directory
174 ** hierarchy or if you want to install your libraries in
175 ** non-conventional directories.
176 */
177 #define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
178 #if defined(_WIN32)	/* { */
179 /*
180 ** In Windows, any exclamation mark ('!') in the path is replaced by the
181 ** path of the directory of the executable file of the current process.
182 */
183 #define LUA_LDIR	"!\\lua\\"
184 #define LUA_CDIR	"!\\"
185 #define LUA_SHRDIR	"!\\..\\share\\lua\\" LUA_VDIR "\\"
186 #define LUA_PATH_DEFAULT  \
187 		LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
188 		LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" \
189 		LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
190 		".\\?.lua;" ".\\?\\init.lua"
191 #define LUA_CPATH_DEFAULT \
192 		LUA_CDIR"?.dll;" \
193 		LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
194 		LUA_CDIR"loadall.dll;" ".\\?.dll"
195 
196 #else			/* }{ */
197 
198 #define LUA_ROOT	"/usr/local/"
199 #define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR "/"
200 #define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR "/"
201 #define LUA_PATH_DEFAULT  \
202 		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
203 		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" \
204 		"./?.lua;" "./?/init.lua"
205 #define LUA_CPATH_DEFAULT \
206 		LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
207 #endif			/* } */
208 
209 
210 /*
211 @@ LUA_DIRSEP is the directory separator (for submodules).
212 ** CHANGE it if your machine does not use "/" as the directory separator
213 ** and is not Windows. (On Windows Lua automatically uses "\".)
214 */
215 #if defined(_WIN32)
216 #define LUA_DIRSEP	"\\"
217 #else
218 #define LUA_DIRSEP	"/"
219 #endif
220 
221 /* }================================================================== */
222 
223 
224 /*
225 ** {==================================================================
226 ** Marks for exported symbols in the C code
227 ** ===================================================================
228 */
229 
230 /*
231 @@ LUA_API is a mark for all core API functions.
232 @@ LUALIB_API is a mark for all auxiliary library functions.
233 @@ LUAMOD_API is a mark for all standard library opening functions.
234 ** CHANGE them if you need to define those functions in some special way.
235 ** For instance, if you want to create one Windows DLL with the core and
236 ** the libraries, you may want to use the following definition (define
237 ** LUA_BUILD_AS_DLL to get it).
238 */
239 #if defined(LUA_BUILD_AS_DLL)	/* { */
240 
241 #if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
242 #define LUA_API __declspec(dllexport)
243 #else						/* }{ */
244 #define LUA_API __declspec(dllimport)
245 #endif						/* } */
246 
247 #else				/* }{ */
248 
249 #define LUA_API		extern
250 
251 #endif				/* } */
252 
253 
254 /* more often than not the libs go together with the core */
255 #define LUALIB_API	LUA_API
256 #define LUAMOD_API	LUALIB_API
257 
258 
259 /*
260 @@ LUAI_FUNC is a mark for all extern functions that are not to be
261 ** exported to outside modules.
262 @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
263 ** that are not to be exported to outside modules (LUAI_DDEF for
264 ** definitions and LUAI_DDEC for declarations).
265 ** CHANGE them if you need to mark them in some special way. Elf/gcc
266 ** (versions 3.2 and later) mark them as "hidden" to optimize access
267 ** when Lua is compiled as a shared library. Not all elf targets support
268 ** this attribute. Unfortunately, gcc does not offer a way to check
269 ** whether the target offers that support, and those without support
270 ** give a warning about it. To avoid these warnings, change to the
271 ** default definition.
272 */
273 #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
274     defined(__ELF__)		/* { */
275 #define LUAI_FUNC	__attribute__((visibility("hidden"))) extern
276 #else				/* }{ */
277 #define LUAI_FUNC	extern
278 #endif				/* } */
279 
280 #define LUAI_DDEC	LUAI_FUNC
281 #define LUAI_DDEF	/* empty */
282 
283 /* }================================================================== */
284 
285 
286 /*
287 ** {==================================================================
288 ** Compatibility with previous versions
289 ** ===================================================================
290 */
291 
292 /*
293 @@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
294 @@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
295 ** You can define it to get all options, or change specific options
296 ** to fit your specific needs.
297 */
298 #if defined(LUA_COMPAT_5_2)	/* { */
299 
300 /*
301 @@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
302 ** functions in the mathematical library.
303 */
304 #define LUA_COMPAT_MATHLIB
305 
306 /*
307 @@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
308 */
309 #define LUA_COMPAT_BITLIB
310 
311 /*
312 @@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
313 */
314 #define LUA_COMPAT_IPAIRS
315 
316 /*
317 @@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
318 ** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
319 ** luaL_checkint, luaL_checklong, etc.)
320 */
321 #define LUA_COMPAT_APIINTCASTS
322 
323 #endif				/* } */
324 
325 
326 #if defined(LUA_COMPAT_5_1)	/* { */
327 
328 /* Incompatibilities from 5.2 -> 5.3 */
329 #define LUA_COMPAT_MATHLIB
330 #define LUA_COMPAT_APIINTCASTS
331 
332 /*
333 @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
334 ** You can replace it with 'table.unpack'.
335 */
336 #define LUA_COMPAT_UNPACK
337 
338 /*
339 @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
340 ** You can replace it with 'package.searchers'.
341 */
342 #define LUA_COMPAT_LOADERS
343 
344 /*
345 @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
346 ** You can call your C function directly (with light C functions).
347 */
348 #define lua_cpcall(L,f,u)  \
349 	(lua_pushcfunction(L, (f)), \
350 	 lua_pushlightuserdata(L,(u)), \
351 	 lua_pcall(L,1,0,0))
352 
353 
354 /*
355 @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
356 ** You can rewrite 'log10(x)' as 'log(x, 10)'.
357 */
358 #define LUA_COMPAT_LOG10
359 
360 /*
361 @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
362 ** library. You can rewrite 'loadstring(s)' as 'load(s)'.
363 */
364 #define LUA_COMPAT_LOADSTRING
365 
366 /*
367 @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
368 */
369 #define LUA_COMPAT_MAXN
370 
371 /*
372 @@ The following macros supply trivial compatibility for some
373 ** changes in the API. The macros themselves document how to
374 ** change your code to avoid using them.
375 */
376 #define lua_strlen(L,i)		lua_rawlen(L, (i))
377 
378 #define lua_objlen(L,i)		lua_rawlen(L, (i))
379 
380 #define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
381 #define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
382 
383 /*
384 @@ LUA_COMPAT_MODULE controls compatibility with previous
385 ** module functions 'module' (Lua) and 'luaL_register' (C).
386 */
387 #define LUA_COMPAT_MODULE
388 
389 #endif				/* } */
390 
391 
392 /*
393 @@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
394 @@ a float mark ('.0').
395 ** This macro is not on by default even in compatibility mode,
396 ** because this is not really an incompatibility.
397 */
398 /* #define LUA_COMPAT_FLOATSTRING */
399 
400 /* }================================================================== */
401 
402 
403 
404 /*
405 ** {==================================================================
406 ** Configuration for Numbers.
407 ** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
408 ** satisfy your needs.
409 ** ===================================================================
410 */
411 
412 #ifndef _KERNEL
413 /*
414 @@ LUA_NUMBER is the floating-point type used by Lua.
415 @@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
416 @@ over a floating number.
417 @@ l_mathlim(x) corrects limit name 'x' to the proper float type
418 ** by prefixing it with one of FLT/DBL/LDBL.
419 @@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
420 @@ LUA_NUMBER_FMT is the format for writing floats.
421 @@ lua_number2str converts a float to a string.
422 @@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
423 @@ lua_str2number converts a decimal numeric string to a number.
424 */
425 
426 #if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT		/* { single float */
427 
428 #define LUA_NUMBER	float
429 
430 #define l_mathlim(n)		(FLT_##n)
431 
432 #define LUAI_UACNUMBER	double
433 
434 #define LUA_NUMBER_FRMLEN	""
435 #define LUA_NUMBER_FMT		"%.7g"
436 
437 #define l_mathop(op)		op##f
438 
439 #define lua_str2number(s,p)	strtof((s), (p))
440 
441 
442 #elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE	/* }{ long double */
443 
444 #define LUA_NUMBER	long double
445 
446 #define l_mathlim(n)		(LDBL_##n)
447 
448 #define LUAI_UACNUMBER	long double
449 
450 #define LUA_NUMBER_FRMLEN	"L"
451 #define LUA_NUMBER_FMT		"%.19Lg"
452 
453 #define l_mathop(op)		op##l
454 
455 #define lua_str2number(s,p)	strtold((s), (p))
456 
457 #elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE	/* }{ double */
458 
459 #define LUA_NUMBER	double
460 
461 #define l_mathlim(n)		(DBL_##n)
462 
463 #define LUAI_UACNUMBER	double
464 
465 #define LUA_NUMBER_FRMLEN	""
466 #define LUA_NUMBER_FMT		"%.14g"
467 
468 #define l_mathop(op)		op
469 
470 #define lua_str2number(s,p)	strtod((s), (p))
471 
472 #else						/* }{ */
473 
474 #error "numeric float type not defined"
475 
476 #endif					/* } */
477 
478 
479 #define l_floor(x)		(l_mathop(floor)(x))
480 
481 #define lua_number2str(s,n)	sprintf((s), LUA_NUMBER_FMT, (n))
482 
483 
484 /*
485 @@ lua_numbertointeger converts a float number to an integer, or
486 ** returns 0 if float is not within the range of a lua_Integer.
487 ** (The range comparisons are tricky because of rounding. The tests
488 ** here assume a two-complement representation, where MININTEGER always
489 ** has an exact representation as a float; MAXINTEGER may not have one,
490 ** and therefore its conversion to float may have an ill-defined value.)
491 */
492 #define lua_numbertointeger(n,p) \
493   ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
494    (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
495       (*(p) = (LUA_INTEGER)(n), 1))
496 
497 #endif /*_KERNEL */
498 
499 
500 /*
501 @@ LUA_INTEGER is the integer type used by Lua.
502 **
503 @@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
504 **
505 @@ LUAI_UACINT is the result of an 'usual argument conversion'
506 @@ over a lUA_INTEGER.
507 @@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
508 @@ LUA_INTEGER_FMT is the format for writing integers.
509 @@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
510 @@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
511 @@ lua_integer2str converts an integer to a string.
512 */
513 
514 
515 /* The following definitions are good for most cases here */
516 
517 #define LUA_INTEGER_FMT		"%" LUA_INTEGER_FRMLEN "d"
518 #define lua_integer2str(s,n)	sprintf((s), LUA_INTEGER_FMT, (n))
519 
520 #define LUAI_UACINT		LUA_INTEGER
521 
522 /*
523 ** use LUAI_UACINT here to avoid problems with promotions (which
524 ** can turn a comparison between unsigneds into a signed comparison)
525 */
526 #define LUA_UNSIGNED		unsigned LUAI_UACINT
527 
528 
529 /* now the variable definitions */
530 
531 #if LUA_INT_TYPE == LUA_INT_INT		/* { int */
532 
533 #define LUA_INTEGER		int
534 #define LUA_INTEGER_FRMLEN	""
535 
536 #define LUA_MAXINTEGER		INT_MAX
537 #define LUA_MININTEGER		INT_MIN
538 
539 #elif LUA_INT_TYPE == LUA_INT_LONG	/* }{ long */
540 
541 #define LUA_INTEGER		long
542 #define LUA_INTEGER_FRMLEN	"l"
543 
544 #define LUA_MAXINTEGER		LONG_MAX
545 #define LUA_MININTEGER		LONG_MIN
546 
547 #elif LUA_INT_TYPE == LUA_INT_LONGLONG	/* }{ long long */
548 
549 #if defined(LLONG_MAX)		/* { */
550 /* use ISO C99 stuff */
551 
552 #define LUA_INTEGER		long long
553 #define LUA_INTEGER_FRMLEN	"ll"
554 
555 #define LUA_MAXINTEGER		LLONG_MAX
556 #define LUA_MININTEGER		LLONG_MIN
557 
558 #elif defined(LUA_USE_WINDOWS) /* }{ */
559 /* in Windows, can use specific Windows types */
560 
561 #define LUA_INTEGER		__int64
562 #define LUA_INTEGER_FRMLEN	"I64"
563 
564 #define LUA_MAXINTEGER		_I64_MAX
565 #define LUA_MININTEGER		_I64_MIN
566 
567 #else				/* }{ */
568 
569 #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
570   or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
571 
572 #endif				/* } */
573 
574 #else				/* }{ */
575 
576 #error "numeric integer type not defined"
577 
578 #endif				/* } */
579 
580 /* }================================================================== */
581 
582 
583 /*
584 ** {==================================================================
585 ** Dependencies with C99 and other C details
586 ** ===================================================================
587 */
588 
589 /*
590 @@ lua_strx2number converts an hexadecimal numeric string to a number.
591 ** In C99, 'strtod' does that conversion. Otherwise, you can
592 ** leave 'lua_strx2number' undefined and Lua will provide its own
593 ** implementation.
594 */
595 #if !defined(LUA_USE_C89)
596 #define lua_strx2number(s,p)	lua_str2number(s,p)
597 #endif
598 
599 
600 /*
601 @@ lua_number2strx converts a float to an hexadecimal numeric string.
602 ** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
603 ** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
604 ** provide its own implementation.
605 */
606 #if !defined(LUA_USE_C89)
607 #define lua_number2strx(L,b,f,n)	sprintf(b,f,n)
608 #endif
609 
610 
611 /*
612 ** 'strtof' and 'opf' variants for math functions are not valid in
613 ** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
614 ** availability of these variants. ('math.h' is already included in
615 ** all files that use these macros.)
616 */
617 #if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
618 #undef l_mathop  /* variants not available */
619 #undef lua_str2number
620 #define l_mathop(op)		(lua_Number)op  /* no variant */
621 #define lua_str2number(s,p)	((lua_Number)strtod((s), (p)))
622 #endif
623 
624 
625 /*
626 @@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
627 ** functions.  It must be a numerical type; Lua will use 'intptr_t' if
628 ** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
629 ** 'intptr_t' in C89)
630 */
631 #define LUA_KCONTEXT	ptrdiff_t
632 
633 #if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
634     __STDC_VERSION__ >= 199901L
635 #include <stdint.h>
636 #if defined(INTPTR_MAX)  /* even in C99 this type is optional */
637 #undef LUA_KCONTEXT
638 #define LUA_KCONTEXT	intptr_t
639 #endif
640 #endif
641 
642 
643 /*
644 @@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
645 ** Change that if you do not want to use C locales. (Code using this
646 ** macro must include header 'locale.h'.)
647 */
648 #if !defined(lua_getlocaledecpoint)
649 #define lua_getlocaledecpoint()		(localeconv()->decimal_point[0])
650 #endif
651 
652 /* }================================================================== */
653 
654 
655 /*
656 ** {==================================================================
657 ** Language Variations
658 ** =====================================================================
659 */
660 
661 /*
662 @@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
663 ** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
664 ** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
665 ** coercion from strings to numbers.
666 */
667 /* #define LUA_NOCVTN2S */
668 /* #define LUA_NOCVTS2N */
669 
670 
671 /*
672 @@ LUA_USE_APICHECK turns on several consistency checks on the C API.
673 ** Define it as a help when debugging C code.
674 */
675 #if defined(LUA_USE_APICHECK)
676 #include <assert.h>
677 #define luai_apicheck(l,e)	assert(e)
678 #endif
679 
680 /* }================================================================== */
681 
682 
683 /*
684 ** {==================================================================
685 ** Macros that affect the API and must be stable (that is, must be the
686 ** same when you compile Lua and when you compile code that links to
687 ** Lua). You probably do not want/need to change them.
688 ** =====================================================================
689 */
690 
691 /*
692 @@ LUAI_MAXSTACK limits the size of the Lua stack.
693 ** CHANGE it if you need a different limit. This limit is arbitrary;
694 ** its only purpose is to stop Lua from consuming unlimited stack
695 ** space (and to reserve some numbers for pseudo-indices).
696 */
697 #if LUAI_BITSINT >= 32
698 #define LUAI_MAXSTACK		1000000
699 #else
700 #define LUAI_MAXSTACK		15000
701 #endif
702 
703 
704 /*
705 @@ LUA_EXTRASPACE defines the size of a raw memory area associated with
706 ** a Lua state with very fast access.
707 ** CHANGE it if you need a different size.
708 */
709 #define LUA_EXTRASPACE		(sizeof(void *))
710 
711 
712 /*
713 @@ LUA_IDSIZE gives the maximum size for the description of the source
714 @@ of a function in debug information.
715 ** CHANGE it if you want a different size.
716 */
717 #define LUA_IDSIZE	60
718 
719 
720 /*
721 @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
722 ** CHANGE it if it uses too much C-stack space. (For long double,
723 ** 'string.format("%.99f", 1e4932)' needs ~5030 bytes, so a
724 ** smaller buffer would force a memory allocation for each call to
725 ** 'string.format'.)
726 */
727 #if defined(LUA_FLOAT_LONGDOUBLE)
728 #define LUAL_BUFFERSIZE		8192
729 #else
730 #define LUAL_BUFFERSIZE   ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
731 #endif
732 
733 /* }================================================================== */
734 
735 
736 /*
737 @@ LUA_QL describes how error messages quote program elements.
738 ** Lua does not use these macros anymore; they are here for
739 ** compatibility only.
740 */
741 #define LUA_QL(x)	"'" x "'"
742 #define LUA_QS		LUA_QL("%s")
743 
744 
745 
746 
747 /* =================================================================== */
748 
749 /*
750 ** Local configuration. You can use this space to add your redefinitions
751 ** without modifying the main part of the file.
752 */
753 
754 #if defined(__NetBSD__) || defined(__minix)
755 
756 /* Integer types */
757 #undef LUA_INTEGER
758 #undef LUA_INTEGER_FRMLEN
759 #undef LUA_UNSIGNED
760 #undef LUA_MAXUNSIGNED
761 #undef LUA_MAXINTEGER
762 #undef LUA_MININTEGER
763 
764 #define LUA_INTEGER		intmax_t
765 #define LUA_INTEGER_FRMLEN	"j"
766 #define LUA_UNSIGNED		uintmax_t
767 #define LUA_MAXUNSIGNED		UINTMAX_MAX
768 #define LUA_MAXINTEGER		INTMAX_MAX
769 #define LUA_MININTEGER		INTMAX_MIN
770 
771 /* Path */
772 #undef LUA_ROOT
773 #undef LUA_PATH_DEFAULT
774 #undef LUA_CPATH_DEFAULT
775 
776 #define LUA_ROOT	"/usr/"
777 #define LUA_PATH_DEFAULT  \
778 		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
779 		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua"
780 #define LUA_CPATH_DEFAULT \
781 		LUA_CDIR"?.so;" LUA_CDIR"loadall.so"
782 
783 #ifndef _KERNEL
784 
785 #include <stdint.h>
786 
787 #else /* _KERNEL */
788 
789 #define LUA_NUMBER		LUA_INTEGER
790 #define LUA_NUMBER_FMT		LUA_INTEGER_FMT
791 
792 /* setjmp.h */
793 #define LUAI_THROW(L,c)		longjmp(&((c)->b))
794 #define LUAI_TRY(L,c,a)		if (setjmp(&((c)->b)) == 0) { a }
795 #define luai_jmpbuf		label_t
796 
797 /* time.h */
798 #include <sys/time.h>
799 #define time(p)			(time_uptime)
800 
801 /* stdio.h */
802 #define lua_writestring(s,l)	printf("%s", (s))
803 #define lua_writeline()		printf("\n")
804 
805 #define sprintf(s,fmt,...)	snprintf(s, sizeof(s), fmt, __VA_ARGS__)
806 
807 /* string.h */
808 #define strcoll strcmp
809 
810 /* stdlib.h */
811 #define abort()			panic("Lua has aborted!")
812 
813 #endif /* _KERNEL */
814 
815 #endif /* __NetBSD__ || __minix */
816 
817 #endif
818 
819