1 /*	$OpenBSD: back.h,v 1.10 2006/10/29 20:02:41 martin Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  *
31  *	@(#)back.h	8.1 (Berkeley) 5/31/93
32  */
33 
34 #include <sys/types.h>
35 #include <sys/uio.h>
36 
37 #include <curses.h>
38 #include <fcntl.h>
39 #include <signal.h>
40 #include <stdio.h>
41 #include <stdlib.h>
42 #include <string.h>
43 #include <term.h>
44 #include <unistd.h>
45 
46 #define rnum(r)	(random()%r)
47 #define D0	dice[0]
48 #define D1	dice[1]
49 #define swap	{D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
50 
51 #define CIN_SIZE 40
52 
53 #ifdef DEBUG
54 extern FILE	*trace;
55 #endif
56 
57 /*
58  *
59  * Some numerical conventions:
60  *
61  *	Arrays have white's value in [0], red in [1].
62  *	Numeric values which are one color or the other use
63  *	-1 for white, 1 for red.
64  *	Hence, white will be negative values, red positive one.
65  *	This makes a lot of sense since white is going in decending
66  *	order around the board, and red is ascending.
67  *
68  */
69 
70 extern	const char	EXEC[];		/* object for main program */
71 extern	const char	TEACH[];	/* object for tutorial program */
72 
73 extern	int	pnum;		/* color of player:
74 					-1 = white
75 					 1 = red
76 					 0 = both
77 					 2 = not yet init'ed */
78 extern	char	args[100];	/* args passed to teachgammon and back */
79 extern	int	acnt;		/* length of args */
80 extern	int	aflag;		/* flag to ask for rules or instructions */
81 extern	int	cflag;		/* case conversion flag */
82 extern	int	hflag;		/* flag for cleaning screen */
83 extern	int	mflag;		/* backgammon flag */
84 extern	int	raflag;		/* 'roll again' flag for recovered game */
85 extern	int	rflag;		/* recovered game flag */
86 extern	int	dflag;		/* disable doubling flag */
87 extern	int	rfl;		/* saved value of rflag */
88 extern	int	iroll;		/* special flag for inputting rolls */
89 extern	int	board[26];	/* board:  negative values are white,
90 				   positive are red */
91 extern	int	dice[2];	/* value of dice */
92 extern	int	mvlim;		/* 'move limit':  max. number of moves */
93 extern	int	mvl;		/* working copy of mvlim */
94 extern	int	p[5];		/* starting position of moves */
95 extern	int	g[5];		/* ending position of moves (goals) */
96 extern	int	h[4];		/* flag for each move if a man was hit */
97 extern	int	cturn;		/* whose turn it currently is:
98 					-1 = white
99 					 1 = red
100 					 0 = just quit
101 					-2 = white just lost
102 					 2 = red just lost */
103 extern	int	d0;		/* flag if dice have been reversed from
104 				   original position */
105 extern	int	table[6][6];	/* odds table for possible rolls */
106 extern	int	rscore;		/* red's score */
107 extern	int	wscore;		/* white's score */
108 extern	int	gvalue;		/* value of game (64 max.) */
109 extern	int	dlast;		/* who doubled last (0 = neither) */
110 extern	int	bar;		/* position of bar for current player */
111 extern	int	home;		/* position of home for current player */
112 extern	int	off[2];		/* number of men off board */
113 extern	int	*offptr;	/* pointer to off for current player */
114 extern	int	*offopp;	/* pointer to off for opponent */
115 extern	int	in[2];		/* number of men in inner table */
116 extern	int	*inptr;		/* pointer to in for current player */
117 extern	int	*inopp;		/* pointer to in for opponent */
118 
119 extern	int	ncin;		/* number of characters in cin */
120 extern	char	cin[CIN_SIZE];	/* input line of current move
121 				   (used for reconstructing input after
122 				   a backspace) */
123 
124 extern	const char	*const color[];	 /* colors as strings */
125 extern	const char	*const *colorptr;	/* color of current player */
126 extern	const char	*const *Colorptr;	/* color of current player,
127 						 * capitalized */
128 extern	int	colen;		/* length of color of current player */
129 
130 extern	int	begscr;		/* 'beginning' of screen
131 				   (not including board) */
132 
133 int	addbuf(int);
134 void	backone(int);
135 void	bsect(int, int, int, int);
136 int	canhit(int, int);
137 int	checkd(int);
138 int	checkmove(int);
139 int	count(void);
140 int	dotable(char, int);
141 void	errexit(const char *);
142 void	fboard(void);
143 void	fixcol(int, int, int, int, int);
144 void	fixpos(int, int, int, int, int);
145 void	getarg(int, char **);
146 void	getmove(void);
147 void	getout(int);		/* function to exit backgammon cleanly */
148 void	gwrite(void);
149 void	init(void);
150 void	initcurses(void);
151 int	last(void);
152 int	makmove(int);
153 int	movallow(void);
154 void	movback(int);
155 void	moveplayers(void);
156 void	moverr(int);
157 int	movokay(int);
158 void	nexturn(void);
159 void	norec(const char *);
160 void	odds(int, int, int);
161 void	proll(void);
162 int	quit(void);
163 int	readc(void);
164 void	recover(const char *);
165 void	roll(void);
166 int	rsetbrd(void);
167 void	save(int);
168 int	text(const char *const *);
169 void	wrboard(void);
170 void	wrbsub(void);
171 void	wrhit(int);
172 void	wrscore(void);
173 int	yorn(char);
174