xref: /openbsd/games/battlestar/room.c (revision 17df1aa7)
1 /*	$OpenBSD: room.c,v 1.9 2009/10/27 23:59:24 deraadt Exp $	*/
2 /*	$NetBSD: room.c,v 1.3 1995/03/21 15:07:54 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1983, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include "extern.h"
34 
35 void
36 writedes(void)
37 {
38 	int     compass;
39 	const char   *p;
40 	int     c;
41 
42 	printf("\n\t%s\n", location[position].name);
43 	if (beenthere[position] < ROOMDESC || verbose) {
44 		compass = NORTH;
45 		for (p = location[position].desc; (c = *p++) != 0;)
46 			if (c != '-' && c != '*' && c != '+') {
47 				if (c == '=')
48 					putchar('-');
49 				else
50 					putchar(c);
51 			} else {
52 				if (c != '*')
53 					printf(truedirec(compass, c));
54 				compass++;
55 			}
56 	}
57 }
58 
59 void
60 printobjs(void)
61 {
62 	unsigned int *p = location[position].objects;
63 	int     n;
64 
65 	printf("\n");
66 	for (n = 0; n < NUMOFOBJECTS; n++)
67 		if (TestBit(p, n) && objdes[n])
68 			puts(objdes[n]);
69 }
70 
71 void
72 whichway(struct room here)
73 {
74 	switch (direction) {
75 
76 	case NORTH:
77 		left = here.west;
78 		right = here.east;
79 		ahead = here.north;
80 		back = here.south;
81 		break;
82 
83 	case SOUTH:
84 		left = here.east;
85 		right = here.west;
86 		ahead = here.south;
87 		back = here.north;
88 		break;
89 
90 	case EAST:
91 		left = here.north;
92 		right = here.south;
93 		ahead = here.east;
94 		back = here.west;
95 		break;
96 
97 	case WEST:
98 		left = here.south;
99 		right = here.north;
100 		ahead = here.west;
101 		back = here.east;
102 		break;
103 
104 	}
105 }
106 
107 const char   *
108 truedirec(int way, char option)
109 {
110 	switch (way) {
111 
112 	case NORTH:
113 		switch (direction) {
114 		case NORTH:
115 			return ("ahead");
116 		case SOUTH:
117 			return (option == '+' ? "behind you" : "back");
118 		case EAST:
119 			return ("left");
120 		case WEST:
121 			return ("right");
122 		}
123 
124 	case SOUTH:
125 		switch (direction) {
126 		case NORTH:
127 			return (option == '+' ? "behind you" : "back");
128 		case SOUTH:
129 			return ("ahead");
130 		case EAST:
131 			return ("right");
132 		case WEST:
133 			return ("left");
134 		}
135 
136 	case EAST:
137 		switch (direction) {
138 		case NORTH:
139 			return ("right");
140 		case SOUTH:
141 			return ("left");
142 		case EAST:
143 			return ("ahead");
144 		case WEST:
145 			return (option == '+' ? "behind you" : "back");
146 		}
147 
148 	case WEST:
149 		switch (direction) {
150 		case NORTH:
151 			return ("left");
152 		case SOUTH:
153 			return ("right");
154 		case EAST:
155 			return (option == '+' ? "behind you" : "back");
156 		case WEST:
157 			return ("ahead");
158 		}
159 
160 	default:
161 		printf("Error: room %d.  More than four directions wanted.", position);
162 		return ("!!");
163 	}
164 }
165 
166 void
167 newway(int thisway)
168 {
169 	switch (direction) {
170 
171 	case NORTH:
172 		switch (thisway) {
173 		case LEFT:
174 			direction = WEST;
175 			break;
176 		case RIGHT:
177 			direction = EAST;
178 			break;
179 		case BACK:
180 			direction = SOUTH;
181 			break;
182 		}
183 		break;
184 	case SOUTH:
185 		switch (thisway) {
186 		case LEFT:
187 			direction = EAST;
188 			break;
189 		case RIGHT:
190 			direction = WEST;
191 			break;
192 		case BACK:
193 			direction = NORTH;
194 			break;
195 		}
196 		break;
197 	case EAST:
198 		switch (thisway) {
199 		case LEFT:
200 			direction = NORTH;
201 			break;
202 		case RIGHT:
203 			direction = SOUTH;
204 			break;
205 		case BACK:
206 			direction = WEST;
207 			break;
208 		}
209 		break;
210 	case WEST:
211 		switch (thisway) {
212 		case LEFT:
213 			direction = SOUTH;
214 			break;
215 		case RIGHT:
216 			direction = NORTH;
217 			break;
218 		case BACK:
219 			direction = EAST;
220 			break;
221 		}
222 		break;
223 	}
224 }
225