xref: /openbsd/games/cribbage/deck.h (revision 9b7c3dbb)
1 /*	$OpenBSD: deck.h,v 1.4 2015/12/31 18:10:19 mestre Exp $	*/
2 /*	$NetBSD: deck.h,v 1.3 1995/03/21 15:08:49 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  *	@(#)deck.h	8.1 (Berkeley) 5/31/93
33  */
34 
35 /*
36  * define structure of a deck of cards and other related things
37  */
38 
39 #define		CARDS		52		/* number cards in deck */
40 #define		RANKS		13		/* number ranks in deck */
41 #define		SUITS		4		/* number suits in deck */
42 
43 #define		CINHAND		4		/* # cards in cribbage hand */
44 #define		FULLHAND	6		/* # cards in dealt hand */
45 
46 #define		LGAME		121		/* number points in a game */
47 #define		SGAME		61		/* # points in a short game */
48 
49 #define		SPADES		0		/* value of each suit */
50 #define		HEARTS		1
51 #define		DIAMONDS	2
52 #define		CLUBS		3
53 
54 #define		ACE		0		/* value of each rank */
55 #define		TWO		1
56 #define		THREE		2
57 #define		FOUR		3
58 #define		FIVE		4
59 #define		SIX		5
60 #define		SEVEN		6
61 #define		EIGHT		7
62 #define		NINE		8
63 #define		TEN		9
64 #define		JACK		10
65 #define		QUEEN		11
66 #define		KING		12
67 #define		EMPTY		13
68 
69 #define		VAL(c)		( (c) < 9 ? (c)+1 : 10 )    /* val of rank */
70 
71 
72 #ifndef TRUE
73 #	define		TRUE		1
74 #	define		FALSE		0
75 #endif
76 
77 typedef		struct  {
78 			int		rank;
79 			int		suit;
80 		}		CARD;
81