xref: /openbsd/games/monop/monop.c (revision cca36db2)
1 /*	$OpenBSD: monop.c,v 1.10 2009/10/27 23:59:26 deraadt Exp $	*/
2 /*	$NetBSD: monop.c,v 1.3 1995/03/23 08:34:52 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include	<err.h>
34 #include	<stdlib.h>
35 #include	<unistd.h>
36 #include	"monop.def"
37 
38 static void	getplayers(void);
39 static void	init_players(void);
40 static void	init_monops(void);
41 
42 /*
43  *	This program implements a monopoly game
44  */
45 int
46 main(ac, av)
47 	int	ac;
48 	char	*av[];
49 {
50 	srandomdev();
51 	num_luck = sizeof lucky_mes / sizeof (char *);
52 	init_decks();
53 		init_monops();
54 	if (ac > 1) {
55 		if (!rest_f(av[1]))
56 			restore();
57 	}
58 	else {
59 		getplayers();
60 		init_players();
61 	}
62 	for (;;) {
63 		printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1,
64 			cur_p->money, board[(int)cur_p->loc].name);
65 		printturn();
66 		force_morg();
67 		execute(getinp("-- Command: ", comlist));
68 	}
69 }
70 
71 /*
72  *	This routine gets the names of the players
73  */
74 static void
75 getplayers()
76 {
77 	int	i, j;
78 	char	buf[257];
79 
80 blew_it:
81 	for (;;) {
82 		if ((num_play = get_int("How many players? ")) <= 1 ||
83 		    num_play > MAX_PL)
84 			printf("Sorry. Number must range from 2 to %d\n",
85 			    MAX_PL);
86 		else
87 			break;
88 	}
89 	if ((cur_p = play = (PLAY *) calloc(num_play, sizeof (PLAY))) == NULL)
90 		err(1, NULL);
91 	for (i = 0; i < num_play; i++) {
92 		do {
93 			printf("Player %d's name: ", i + 1);
94 			fgets(buf, sizeof(buf), stdin);
95 			if ((feof(stdin))) {
96 				printf("user closed input stream, quitting...\n");
97 				exit(0);
98 			}
99 			buf[strcspn(buf, "\n")] = '\0';
100 		} while (strlen(buf) == 0);
101 		if ((name_list[i] = play[i].name = strdup(buf)) == NULL)
102 			err(1, NULL);
103 		play[i].money = 1500;
104 	}
105 	name_list[i++] = "done";
106 	name_list[i] = 0;
107 	for (i = 0; i < num_play; i++)
108 		for (j = i + 1; j <= num_play; j++)
109 			if (strcasecmp(name_list[i], name_list[j]) == 0) {
110 				if (j != num_play)
111 					printf("Hey!!! Some of those are IDENTICAL!!  Let's try that again...\n");
112 				else
113 					printf("\"done\" is a reserved word.  Please try again\n");
114 				for (i = 0; i < num_play; i++)
115 					free(play[i].name);
116 				cfree(play);
117 				goto blew_it;
118 			}
119 }
120 /*
121  *	This routine figures out who goes first
122  */
123 static void
124 init_players()
125 {
126 	int	i, rl, cur_max;
127 	bool	over = 0;
128 	int	max_pl = 0;
129 
130 again:
131 	putchar('\n');
132 	for (cur_max = i = 0; i < num_play; i++) {
133 		printf("%s (%d) rolls %d\n", play[i].name, i+1, rl=roll(2, 6));
134 		if (rl > cur_max) {
135 			over = FALSE;
136 			cur_max = rl;
137 			max_pl = i;
138 		}
139 		else if (rl == cur_max)
140 			over++;
141 	}
142 	if (over) {
143 		printf("%d people rolled the same thing, so we'll try again\n",
144 		    over + 1);
145 		goto again;
146 	}
147 	player = max_pl;
148 	cur_p = &play[max_pl];
149 	printf("%s (%d) goes first\n", cur_p->name, max_pl + 1);
150 }
151 /*
152  *	This routine initializes the monopoly structures.
153  */
154 static void
155 init_monops()
156 {
157 	MON	*mp;
158 	int	i;
159 
160 	for (mp = mon; mp < &mon[N_MON]; mp++) {
161 		mp->name = mp->not_m;
162 		for (i = 0; i < mp->num_in; i++)
163 			mp->sq[i] = &board[(int)mp->sqnums[i]];
164 	}
165 }
166