xref: /openbsd/games/robots/play_level.c (revision 78b63d65)
1 /*	$OpenBSD: play_level.c,v 1.5 2001/08/06 22:59:13 pjanzen Exp $	*/
2 /*	$NetBSD: play_level.c,v 1.3 1995/04/22 10:09:03 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. All advertising materials mentioning features or use of this software
17  *    must display the following acknowledgement:
18  *	This product includes software developed by the University of
19  *	California, Berkeley and its contributors.
20  * 4. Neither the name of the University nor the names of its contributors
21  *    may be used to endorse or promote products derived from this software
22  *    without specific prior written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34  * SUCH DAMAGE.
35  */
36 
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)play_level.c	8.1 (Berkeley) 5/31/93";
40 #else
41 static char rcsid[] = "$OpenBSD: play_level.c,v 1.5 2001/08/06 22:59:13 pjanzen Exp $";
42 #endif
43 #endif /* not lint */
44 
45 # include	"robots.h"
46 
47 /*
48  * play_level:
49  *	Let the player play the current level
50  */
51 void
52 play_level()
53 {
54 	register COORD	*cp;
55 
56 	move(My_pos.y, My_pos.x);
57 	addch(PLAYER);
58 	refresh();
59 	for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
60 		if (cp->y < 0)
61 			continue;
62 		move(cp->y, cp->x);
63 		addch(ROBOT);
64 	}
65 	refresh();
66 #ifdef DEBUG
67 	standout();
68 	move(Min.y, Min.x);
69 	addch(inch());
70 	move(Max.y, Max.x);
71 	addch(inch());
72 	standend();
73 #endif /* DEBUG */
74 	flushinp();
75 	while (!Dead && Num_robots > 0) {
76 		move(My_pos.y, My_pos.x);
77 		if (!jumping())
78 			refresh();
79 		get_move();
80 		if (Field[My_pos.y][My_pos.x] != 0)
81 			Dead = TRUE;
82 		if (!Dead)
83 			move_robots();
84 		if (Was_bonus) {
85 			move(Y_PROMPT, X_PROMPT);
86 			clrtoeol();
87 			move(Y_PROMPT + 1, X_PROMPT);
88 			clrtoeol();
89 			Was_bonus = FALSE;
90 		}
91 	}
92 
93 	/*
94 	 * if the player didn't die, add on the possible bonuses
95 	 */
96 
97 	if (!Dead) {
98 		Was_bonus = FALSE;
99 
100 		if (Level == Start_level && Start_level > 1) {
101 			move(Y_PROMPT, X_PROMPT);
102 			printw("Advance bonus: %d", S_BONUS);
103 			refresh();
104 			add_score(S_BONUS);
105 			Was_bonus = TRUE;
106 		}
107 
108 		if (Wait_bonus != 0) {
109 			if (!Was_bonus)
110 				move(Y_PROMPT, X_PROMPT);
111 			else
112 				move(Y_PROMPT + 1, X_PROMPT);
113 			printw("Wait bonus: %d", Wait_bonus);
114 			refresh();
115 			add_score(Wait_bonus);
116 			Was_bonus = TRUE;
117 		}
118 	}
119 }
120