xref: /openbsd/games/sail/game.c (revision 891d7ab6)
1 /*	$OpenBSD: game.c,v 1.4 2009/10/27 23:59:27 deraadt Exp $	*/
2 /*	$NetBSD: game.c,v 1.3 1995/04/22 10:36:56 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1983, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include "extern.h"
34 
35 int
36 maxturns(ship, af)
37 	struct ship *ship;
38 	char *af;
39 {
40 	int turns;
41 
42 	turns = ship->specs->ta;
43 	if ((*af = (ship->file->drift > 1 && turns)) != 0) {
44 		turns--;
45 		if (ship->file->FS == 1)
46 			turns = 0;
47 	}
48 	return turns;
49 }
50 
51 int
52 maxmove(ship, dir, fs)
53 	struct ship *ship;
54 	int dir, fs;
55 {
56 	int riggone = 0, Move, flank = 0;
57 
58 	Move = ship->specs->bs;
59 	if (!ship->specs->rig1)
60 		riggone++;
61 	if (!ship->specs->rig2)
62 		riggone++;
63 	if (!ship->specs->rig3)
64 		riggone++;
65 	if (!ship->specs->rig4)
66 		riggone++;
67 	if ((ship->file->FS || fs) && fs != -1) {
68 		flank = 1;
69 		Move = ship->specs->fs;
70 	}
71 	if (dir == winddir)
72 		Move -= 1 + WET[windspeed][ship->specs->class-1].B;
73 	else if (dir == winddir + 2 || dir == winddir - 2 || dir == winddir - 6 || dir == winddir + 6)
74 		Move -= 1 + WET[windspeed][ship->specs->class-1].C;
75 	else if (dir == winddir + 3 || dir == winddir - 3 || dir == winddir - 5 || dir == winddir + 5)
76 		Move = (flank ? 2 : 1) - WET[windspeed][ship->specs->class-1].D;
77 	else if (dir == winddir + 4 || dir == winddir - 4)
78 		Move = 0;
79 	else
80 		Move -= WET[windspeed][ship->specs->class-1].A;
81 	Move -= riggone;
82 	Move = Move < 0 ? 0 : Move;
83 	return(Move);
84 }
85