xref: /openbsd/games/sail/pl_6.c (revision dda28197)
1 /*	$OpenBSD: pl_6.c,v 1.6 2016/01/08 20:26:33 mestre Exp $	*/
2 /*	$NetBSD: pl_6.c,v 1.3 1995/04/22 10:37:15 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1983, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include <signal.h>
34 
35 #include "extern.h"
36 #include "machdep.h"
37 #include "player.h"
38 
39 void
40 repair(void)
41 {
42 	char c;
43 	char *repairs;
44 	struct shipspecs *ptr = mc;
45 	int count;
46 
47 #define FIX(x, m) (m - ptr->x > count \
48 	? (ptr->x += count, count = 0) : (count -= m - ptr->x, ptr->x = m))
49 
50 	if (repaired || loaded || fired || changed || turned()) {
51 		Msg("No hands free to repair");
52 		return;
53 	}
54 	c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
55 	switch (c) {
56 		case 'h':
57 			repairs = &mf->RH;
58 			break;
59 		case 'g':
60 			repairs = &mf->RG;
61 			break;
62 		case 'r':
63 			repairs = &mf->RR;
64 			break;
65 		default:
66 			Msg("Avast heaving!");
67 			return;
68 	}
69 	if (++*repairs >= 3) {
70 		count = 2;
71 		switch (c) {
72 		case 'h': {
73 			int max = ptr->guns/4;
74 			if (ptr->hull < max) {
75 				FIX(hull, max);
76 				Write(W_HULL, ms, ptr->hull, 0, 0, 0);
77 			}
78 			break;
79 			}
80 		case 'g':
81 			if (ptr->gunL < ptr->gunR) {
82 				int max = ptr->guns/5 - ptr->carL;
83 				if (ptr->gunL < max) {
84 					FIX(gunL, max);
85 					Write(W_GUNL, ms, ptr->gunL,
86 						ptr->carL, 0, 0);
87 				}
88 			} else {
89 				int max = ptr->guns/5 - ptr->carR;
90 				if (ptr->gunR < max) {
91 					FIX(gunR, max);
92 					Write(W_GUNR, ms, ptr->gunR,
93 						ptr->carR, 0, 0);
94 				}
95 			}
96 			break;
97 		case 'r':
98 #define X 2
99 			if (ptr->rig4 >= 0 && ptr->rig4 < X) {
100 				FIX(rig4, X);
101 				Write(W_RIG4, ms, ptr->rig4, 0, 0, 0);
102 			}
103 			if (count && ptr->rig3 < X) {
104 				FIX(rig3, X);
105 				Write(W_RIG3, ms, ptr->rig3, 0, 0, 0);
106 			}
107 			if (count && ptr->rig2 < X) {
108 				FIX(rig2, X);
109 				Write(W_RIG2, ms, ptr->rig2, 0, 0, 0);
110 			}
111 			if (count && ptr->rig1 < X) {
112 				FIX(rig1, X);
113 				Write(W_RIG1, ms, ptr->rig1, 0, 0, 0);
114 			}
115 			break;
116 		}
117 		if (count == 2) {
118 			Msg("Repairs completed.");
119 			*repairs = 2;
120 		} else {
121 			*repairs = 0;
122 			blockalarm();
123 			draw_stat();
124 			unblockalarm();
125 		}
126 	}
127 	blockalarm();
128 	draw_slot();
129 	unblockalarm();
130 	repaired = 1;
131 }
132 
133 int
134 turned(void)
135 {
136 	char *p;
137 
138 	for (p = movebuf; *p; p++)
139 		if (*p == 'r' || *p == 'l')
140 			return 1;
141 	return 0;
142 }
143 
144 void
145 loadplayer(void)
146 {
147 	char c;
148 	int loadL, loadR, ready, load;
149 
150 	if (!mc->crew3) {
151 		Msg("Out of crew");
152 		return;
153 	}
154 	loadL = mf->loadL;
155 	loadR = mf->loadR;
156 	if (!loadL && !loadR) {
157 		c = sgetch("Load which broadside (left or right)? ",
158 			(struct ship *)0, 1);
159 		if (c == 'r')
160 			loadL = 1;
161 		else
162 			loadR = 1;
163 	}
164 	if ((!loadL && loadR) || (loadL && !loadR)) {
165 		c = sgetch("Reload with (round, double, chain, grape)? ",
166 			(struct ship *)0, 1);
167 		switch (c) {
168 		case 'r':
169 			load = L_ROUND;
170 			ready = 0;
171 			break;
172 		case 'd':
173 			load = L_DOUBLE;
174 			ready = R_DOUBLE;
175 			break;
176 		case 'c':
177 			load = L_CHAIN;
178 			ready = 0;
179 			break;
180 		case 'g':
181 			load = L_GRAPE;
182 			ready = 0;
183 			break;
184 		default:
185 			Msg("Broadside not loaded.");
186 			return;
187 		}
188 		if (!loadR) {
189 			mf->loadR = load;
190 			mf->readyR = ready|R_LOADING;
191 		} else {
192 			mf->loadL = load;
193 			mf->readyL = ready|R_LOADING;
194 		}
195 		loaded = 1;
196 	}
197 }
198