xref: /openbsd/games/trek/snova.c (revision 404b540a)
1 /*	$OpenBSD: snova.c,v 1.5 2003/06/03 03:01:42 millert Exp $	*/
2 /*	$NetBSD: snova.c,v 1.3 1995/04/22 10:59:29 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)snova.c	8.1 (Berkeley) 5/31/93";
36 #else
37 static char rcsid[] = "$OpenBSD: snova.c,v 1.5 2003/06/03 03:01:42 millert Exp $";
38 #endif
39 #endif /* not lint */
40 
41 #include <stdio.h>
42 #include <unistd.h>
43 #include "trek.h"
44 
45 /*
46 **  CAUSE SUPERNOVA TO OCCUR
47 **
48 **	A supernova occurs.  If 'ix' < 0, a random quadrant is chosen;
49 **	otherwise, the current quadrant is taken, and (ix, iy) give
50 **	the sector quadrants of the star which is blowing up.
51 **
52 **	If the supernova turns out to be in the quadrant you are in,
53 **	you go into "emergency override mode", which tries to get you
54 **	out of the quadrant as fast as possible.  However, if you
55 **	don't have enough fuel, or if you by chance run into something,
56 **	or some such thing, you blow up anyway.  Oh yeh, if you are
57 **	within two sectors of the star, there is nothing that can
58 **	be done for you.
59 **
60 **	When a star has gone supernova, the quadrant becomes uninhab-
61 **	itable for the rest of eternity, i.e., the game.  If you ever
62 **	try stopping in such a quadrant, you will go into emergency
63 **	override mode.
64 */
65 
66 void
67 snova(x, y)
68 	int	x, y;
69 {
70 	int		qx, qy;
71 	int		ix, iy = 0;
72 	int		f, n;
73 	int		dx, dy;
74 	struct quad	*q;
75 
76 	f = 0;
77 	ix = x;
78 	if (ix < 0)
79 	{
80 		/* choose a quadrant */
81 		while (1)
82 		{
83 			qx = ranf(NQUADS);
84 			qy = ranf(NQUADS);
85 			q = &Quad[qx][qy];
86 			if (q->stars > 0)
87 				break;
88 		}
89 		if (Ship.quadx == qx && Ship.quady == qy)
90 		{
91 			/* select a particular star */
92 			n = ranf(q->stars);
93 			for (ix = 0; ix < NSECTS; ix++)
94 			{
95 				for (iy = 0; iy < NSECTS; iy++)
96 					if (Sect[ix][iy] == STAR || Sect[ix][iy] == INHABIT)
97 						if ((n -= 1) <= 0)
98 							break;
99 				if (n <= 0)
100 					break;
101 			}
102 			f = 1;
103 		}
104 	}
105 	else
106 	{
107 		/* current quadrant */
108 		iy = y;
109 		qx = Ship.quadx;
110 		qy = Ship.quady;
111 		q = &Quad[qx][qy];
112 		f = 1;
113 	}
114 	if (f)
115 	{
116 		/* supernova is in same quadrant as Enterprise */
117 		printf("\a\nRED ALERT: supernova occuring at %d,%d\n", ix, iy);
118 		dx = ix - Ship.sectx;
119 		dy = iy - Ship.secty;
120 		if (dx * dx + dy * dy <= 2)
121 		{
122 			printf("***  Emergency override attem");
123 			sleep(1);
124 			printf("\n");
125 			lose(L_SNOVA);
126 		}
127 		q->scanned = 1000;
128 	}
129 	else
130 	{
131 		if (!damaged(SSRADIO))
132 		{
133 			q->scanned = 1000;
134 			printf("\nUhura: Captain, Starfleet Command reports a supernova\n");
135 			printf("  in quadrant %d,%d.  Caution is advised\n", qx, qy);
136 		}
137 	}
138 
139 	/* clear out the supernova'ed quadrant */
140 	dx = q->klings;
141 	dy = q->stars;
142 	Now.klings -= dx;
143 	if (x >= 0)
144 	{
145 		/* Enterprise caused supernova */
146 		Game.kills += dy;
147 		if (q->bases)
148 			killb(qx, qy);
149 		Game.killk += dx;
150 	}
151 	else
152 		if (q->bases)
153 			killb(qx, qy);
154 	killd(qx, qy, (x >= 0));
155 	q->stars = -1;
156 	q->klings = 0;
157 	if (Now.klings <= 0)
158 	{
159 		printf("Lucky devil, that supernova destroyed the last klingon\n");
160 		win();
161 	}
162 }
163