1@section Symbols 2BFD tries to maintain as much symbol information as it can when 3it moves information from file to file. BFD passes information 4to applications though the @code{asymbol} structure. When the 5application requests the symbol table, BFD reads the table in 6the native form and translates parts of it into the internal 7format. To maintain more than the information passed to 8applications, some targets keep some information ``behind the 9scenes'' in a structure only the particular back end knows 10about. For example, the coff back end keeps the original 11symbol table structure as well as the canonical structure when 12a BFD is read in. On output, the coff back end can reconstruct 13the output symbol table so that no information is lost, even 14information unique to coff which BFD doesn't know or 15understand. If a coff symbol table were read, but were written 16through an a.out back end, all the coff specific information 17would be lost. The symbol table of a BFD 18is not necessarily read in until a canonicalize request is 19made. Then the BFD back end fills in a table provided by the 20application with pointers to the canonical information. To 21output symbols, the application provides BFD with a table of 22pointers to pointers to @code{asymbol}s. This allows applications 23like the linker to output a symbol as it was read, since the ``behind 24the scenes'' information will be still available. 25@menu 26* Reading Symbols:: 27* Writing Symbols:: 28* Mini Symbols:: 29* typedef asymbol:: 30* symbol handling functions:: 31@end menu 32 33@node Reading Symbols, Writing Symbols, Symbols, Symbols 34@subsection Reading symbols 35There are two stages to reading a symbol table from a BFD: 36allocating storage, and the actual reading process. This is an 37excerpt from an application which reads the symbol table: 38 39@example 40 long storage_needed; 41 asymbol **symbol_table; 42 long number_of_symbols; 43 long i; 44 45 storage_needed = bfd_get_symtab_upper_bound (abfd); 46 47 if (storage_needed < 0) 48 FAIL 49 50 if (storage_needed == 0) 51 return; 52 53 symbol_table = xmalloc (storage_needed); 54 ... 55 number_of_symbols = 56 bfd_canonicalize_symtab (abfd, symbol_table); 57 58 if (number_of_symbols < 0) 59 FAIL 60 61 for (i = 0; i < number_of_symbols; i++) 62 process_symbol (symbol_table[i]); 63@end example 64 65All storage for the symbols themselves is in an objalloc 66connected to the BFD; it is freed when the BFD is closed. 67 68@node Writing Symbols, Mini Symbols, Reading Symbols, Symbols 69@subsection Writing symbols 70Writing of a symbol table is automatic when a BFD open for 71writing is closed. The application attaches a vector of 72pointers to pointers to symbols to the BFD being written, and 73fills in the symbol count. The close and cleanup code reads 74through the table provided and performs all the necessary 75operations. The BFD output code must always be provided with an 76``owned'' symbol: one which has come from another BFD, or one 77which has been created using @code{bfd_make_empty_symbol}. Here is an 78example showing the creation of a symbol table with only one element: 79 80@example 81 #include "bfd.h" 82 int main (void) 83 @{ 84 bfd *abfd; 85 asymbol *ptrs[2]; 86 asymbol *new; 87 88 abfd = bfd_openw ("foo","a.out-sunos-big"); 89 bfd_set_format (abfd, bfd_object); 90 new = bfd_make_empty_symbol (abfd); 91 new->name = "dummy_symbol"; 92 new->section = bfd_make_section_old_way (abfd, ".text"); 93 new->flags = BSF_GLOBAL; 94 new->value = 0x12345; 95 96 ptrs[0] = new; 97 ptrs[1] = 0; 98 99 bfd_set_symtab (abfd, ptrs, 1); 100 bfd_close (abfd); 101 return 0; 102 @} 103 104 ./makesym 105 nm foo 106 00012345 A dummy_symbol 107@end example 108 109Many formats cannot represent arbitrary symbol information; for 110instance, the @code{a.out} object format does not allow an 111arbitrary number of sections. A symbol pointing to a section 112which is not one of @code{.text}, @code{.data} or @code{.bss} cannot 113be described. 114 115@node Mini Symbols, typedef asymbol, Writing Symbols, Symbols 116@subsection Mini Symbols 117Mini symbols provide read-only access to the symbol table. 118They use less memory space, but require more time to access. 119They can be useful for tools like nm or objdump, which may 120have to handle symbol tables of extremely large executables. 121 122The @code{bfd_read_minisymbols} function will read the symbols 123into memory in an internal form. It will return a @code{void *} 124pointer to a block of memory, a symbol count, and the size of 125each symbol. The pointer is allocated using @code{malloc}, and 126should be freed by the caller when it is no longer needed. 127 128The function @code{bfd_minisymbol_to_symbol} will take a pointer 129to a minisymbol, and a pointer to a structure returned by 130@code{bfd_make_empty_symbol}, and return a @code{asymbol} structure. 131The return value may or may not be the same as the value from 132@code{bfd_make_empty_symbol} which was passed in. 133 134 135@node typedef asymbol, symbol handling functions, Mini Symbols, Symbols 136@subsection typedef asymbol 137An @code{asymbol} has the form: 138 139 140@example 141 142typedef struct bfd_symbol 143@{ 144 /* A pointer to the BFD which owns the symbol. This information 145 is necessary so that a back end can work out what additional 146 information (invisible to the application writer) is carried 147 with the symbol. 148 149 This field is *almost* redundant, since you can use section->owner 150 instead, except that some symbols point to the global sections 151 bfd_@{abs,com,und@}_section. This could be fixed by making 152 these globals be per-bfd (or per-target-flavor). FIXME. */ 153 struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */ 154 155 /* The text of the symbol. The name is left alone, and not copied; the 156 application may not alter it. */ 157 const char *name; 158 159 /* The value of the symbol. This really should be a union of a 160 numeric value with a pointer, since some flags indicate that 161 a pointer to another symbol is stored here. */ 162 symvalue value; 163 164 /* Attributes of a symbol. */ 165#define BSF_NO_FLAGS 0x00 166 167 /* The symbol has local scope; @code{static} in @code{C}. The value 168 is the offset into the section of the data. */ 169#define BSF_LOCAL 0x01 170 171 /* The symbol has global scope; initialized data in @code{C}. The 172 value is the offset into the section of the data. */ 173#define BSF_GLOBAL 0x02 174 175 /* The symbol has global scope and is exported. The value is 176 the offset into the section of the data. */ 177#define BSF_EXPORT BSF_GLOBAL /* No real difference. */ 178 179 /* A normal C symbol would be one of: 180 @code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or 181 @code{BSF_GLOBAL}. */ 182 183 /* The symbol is a debugging record. The value has an arbitrary 184 meaning, unless BSF_DEBUGGING_RELOC is also set. */ 185#define BSF_DEBUGGING 0x08 186 187 /* The symbol denotes a function entry point. Used in ELF, 188 perhaps others someday. */ 189#define BSF_FUNCTION 0x10 190 191 /* Used by the linker. */ 192#define BSF_KEEP 0x20 193#define BSF_KEEP_G 0x40 194 195 /* A weak global symbol, overridable without warnings by 196 a regular global symbol of the same name. */ 197#define BSF_WEAK 0x80 198 199 /* This symbol was created to point to a section, e.g. ELF's 200 STT_SECTION symbols. */ 201#define BSF_SECTION_SYM 0x100 202 203 /* The symbol used to be a common symbol, but now it is 204 allocated. */ 205#define BSF_OLD_COMMON 0x200 206 207 /* The default value for common data. */ 208#define BFD_FORT_COMM_DEFAULT_VALUE 0 209 210 /* In some files the type of a symbol sometimes alters its 211 location in an output file - ie in coff a @code{ISFCN} symbol 212 which is also @code{C_EXT} symbol appears where it was 213 declared and not at the end of a section. This bit is set 214 by the target BFD part to convey this information. */ 215#define BSF_NOT_AT_END 0x400 216 217 /* Signal that the symbol is the label of constructor section. */ 218#define BSF_CONSTRUCTOR 0x800 219 220 /* Signal that the symbol is a warning symbol. The name is a 221 warning. The name of the next symbol is the one to warn about; 222 if a reference is made to a symbol with the same name as the next 223 symbol, a warning is issued by the linker. */ 224#define BSF_WARNING 0x1000 225 226 /* Signal that the symbol is indirect. This symbol is an indirect 227 pointer to the symbol with the same name as the next symbol. */ 228#define BSF_INDIRECT 0x2000 229 230 /* BSF_FILE marks symbols that contain a file name. This is used 231 for ELF STT_FILE symbols. */ 232#define BSF_FILE 0x4000 233 234 /* Symbol is from dynamic linking information. */ 235#define BSF_DYNAMIC 0x8000 236 237 /* The symbol denotes a data object. Used in ELF, and perhaps 238 others someday. */ 239#define BSF_OBJECT 0x10000 240 241 /* This symbol is a debugging symbol. The value is the offset 242 into the section of the data. BSF_DEBUGGING should be set 243 as well. */ 244#define BSF_DEBUGGING_RELOC 0x20000 245 246 /* This symbol is thread local. Used in ELF. */ 247#define BSF_THREAD_LOCAL 0x40000 248 249 flagword flags; 250 251 /* A pointer to the section to which this symbol is 252 relative. This will always be non NULL, there are special 253 sections for undefined and absolute symbols. */ 254 struct bfd_section *section; 255 256 /* Back end special data. */ 257 union 258 @{ 259 void *p; 260 bfd_vma i; 261 @} 262 udata; 263@} 264asymbol; 265 266@end example 267 268@node symbol handling functions, , typedef asymbol, Symbols 269@subsection Symbol handling functions 270 271 272@findex bfd_get_symtab_upper_bound 273@subsubsection @code{bfd_get_symtab_upper_bound} 274@strong{Description}@* 275Return the number of bytes required to store a vector of pointers 276to @code{asymbols} for all the symbols in the BFD @var{abfd}, 277including a terminal NULL pointer. If there are no symbols in 278the BFD, then return 0. If an error occurs, return -1. 279@example 280#define bfd_get_symtab_upper_bound(abfd) \ 281 BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd)) 282 283@end example 284 285@findex bfd_is_local_label 286@subsubsection @code{bfd_is_local_label} 287@strong{Synopsis} 288@example 289bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym); 290@end example 291@strong{Description}@* 292Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is 293a compiler generated local label, else return FALSE. 294 295@findex bfd_is_local_label_name 296@subsubsection @code{bfd_is_local_label_name} 297@strong{Synopsis} 298@example 299bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name); 300@end example 301@strong{Description}@* 302Return TRUE if a symbol with the name @var{name} in the BFD 303@var{abfd} is a compiler generated local label, else return 304FALSE. This just checks whether the name has the form of a 305local label. 306@example 307#define bfd_is_local_label_name(abfd, name) \ 308 BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name)) 309 310@end example 311 312@findex bfd_is_target_special_symbol 313@subsubsection @code{bfd_is_target_special_symbol} 314@strong{Synopsis} 315@example 316bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym); 317@end example 318@strong{Description}@* 319Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something 320special to the particular target represented by the BFD. Such symbols 321should normally not be mentioned to the user. 322@example 323#define bfd_is_target_special_symbol(abfd, sym) \ 324 BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym)) 325 326@end example 327 328@findex bfd_canonicalize_symtab 329@subsubsection @code{bfd_canonicalize_symtab} 330@strong{Description}@* 331Read the symbols from the BFD @var{abfd}, and fills in 332the vector @var{location} with pointers to the symbols and 333a trailing NULL. 334Return the actual number of symbol pointers, not 335including the NULL. 336@example 337#define bfd_canonicalize_symtab(abfd, location) \ 338 BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location)) 339 340@end example 341 342@findex bfd_set_symtab 343@subsubsection @code{bfd_set_symtab} 344@strong{Synopsis} 345@example 346bfd_boolean bfd_set_symtab 347 (bfd *abfd, asymbol **location, unsigned int count); 348@end example 349@strong{Description}@* 350Arrange that when the output BFD @var{abfd} is closed, 351the table @var{location} of @var{count} pointers to symbols 352will be written. 353 354@findex bfd_print_symbol_vandf 355@subsubsection @code{bfd_print_symbol_vandf} 356@strong{Synopsis} 357@example 358void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol); 359@end example 360@strong{Description}@* 361Print the value and flags of the @var{symbol} supplied to the 362stream @var{file}. 363 364@findex bfd_make_empty_symbol 365@subsubsection @code{bfd_make_empty_symbol} 366@strong{Description}@* 367Create a new @code{asymbol} structure for the BFD @var{abfd} 368and return a pointer to it. 369 370This routine is necessary because each back end has private 371information surrounding the @code{asymbol}. Building your own 372@code{asymbol} and pointing to it will not create the private 373information, and will cause problems later on. 374@example 375#define bfd_make_empty_symbol(abfd) \ 376 BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) 377 378@end example 379 380@findex _bfd_generic_make_empty_symbol 381@subsubsection @code{_bfd_generic_make_empty_symbol} 382@strong{Synopsis} 383@example 384asymbol *_bfd_generic_make_empty_symbol (bfd *); 385@end example 386@strong{Description}@* 387Create a new @code{asymbol} structure for the BFD @var{abfd} 388and return a pointer to it. Used by core file routines, 389binary back-end and anywhere else where no private info 390is needed. 391 392@findex bfd_make_debug_symbol 393@subsubsection @code{bfd_make_debug_symbol} 394@strong{Description}@* 395Create a new @code{asymbol} structure for the BFD @var{abfd}, 396to be used as a debugging symbol. Further details of its use have 397yet to be worked out. 398@example 399#define bfd_make_debug_symbol(abfd,ptr,size) \ 400 BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size)) 401 402@end example 403 404@findex bfd_decode_symclass 405@subsubsection @code{bfd_decode_symclass} 406@strong{Description}@* 407Return a character corresponding to the symbol 408class of @var{symbol}, or '?' for an unknown class. 409 410@strong{Synopsis} 411@example 412int bfd_decode_symclass (asymbol *symbol); 413@end example 414@findex bfd_is_undefined_symclass 415@subsubsection @code{bfd_is_undefined_symclass} 416@strong{Description}@* 417Returns non-zero if the class symbol returned by 418bfd_decode_symclass represents an undefined symbol. 419Returns zero otherwise. 420 421@strong{Synopsis} 422@example 423bfd_boolean bfd_is_undefined_symclass (int symclass); 424@end example 425@findex bfd_symbol_info 426@subsubsection @code{bfd_symbol_info} 427@strong{Description}@* 428Fill in the basic info about symbol that nm needs. 429Additional info may be added by the back-ends after 430calling this function. 431 432@strong{Synopsis} 433@example 434void bfd_symbol_info (asymbol *symbol, symbol_info *ret); 435@end example 436@findex bfd_copy_private_symbol_data 437@subsubsection @code{bfd_copy_private_symbol_data} 438@strong{Synopsis} 439@example 440bfd_boolean bfd_copy_private_symbol_data 441 (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym); 442@end example 443@strong{Description}@* 444Copy private symbol information from @var{isym} in the BFD 445@var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}. 446Return @code{TRUE} on success, @code{FALSE} on error. Possible error 447returns are: 448 449@itemize @bullet 450 451@item 452@code{bfd_error_no_memory} - 453Not enough memory exists to create private data for @var{osec}. 454@end itemize 455@example 456#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \ 457 BFD_SEND (obfd, _bfd_copy_private_symbol_data, \ 458 (ibfd, isymbol, obfd, osymbol)) 459 460@end example 461 462