1=head1 NAME 2 3perlfaq3 - Programming Tools 4 5=head1 VERSION 6 7version 5.021010 8 9=head1 DESCRIPTION 10 11This section of the FAQ answers questions related to programmer tools 12and programming support. 13 14=head2 How do I do (anything)? 15 16Have you looked at CPAN (see L<perlfaq2>)? The chances are that 17someone has already written a module that can solve your problem. 18Have you read the appropriate manpages? Here's a brief index: 19 20=over 4 21 22=item Basics 23 24=over 4 25 26=item L<perldata> - Perl data types 27 28=item L<perlvar> - Perl pre-defined variables 29 30=item L<perlsyn> - Perl syntax 31 32=item L<perlop> - Perl operators and precedence 33 34=item L<perlsub> - Perl subroutines 35 36=back 37 38 39=item Execution 40 41=over 4 42 43=item L<perlrun> - how to execute the Perl interpreter 44 45=item L<perldebug> - Perl debugging 46 47=back 48 49 50=item Functions 51 52=over 4 53 54=item L<perlfunc> - Perl builtin functions 55 56=back 57 58=item Objects 59 60=over 4 61 62=item L<perlref> - Perl references and nested data structures 63 64=item L<perlmod> - Perl modules (packages and symbol tables) 65 66=item L<perlobj> - Perl objects 67 68=item L<perltie> - how to hide an object class in a simple variable 69 70=back 71 72 73=item Data Structures 74 75=over 4 76 77=item L<perlref> - Perl references and nested data structures 78 79=item L<perllol> - Manipulating arrays of arrays in Perl 80 81=item L<perldsc> - Perl Data Structures Cookbook 82 83=back 84 85=item Modules 86 87=over 4 88 89=item L<perlmod> - Perl modules (packages and symbol tables) 90 91=item L<perlmodlib> - constructing new Perl modules and finding existing ones 92 93=back 94 95 96=item Regexes 97 98=over 4 99 100=item L<perlre> - Perl regular expressions 101 102=item L<perlfunc> - Perl builtin functions> 103 104=item L<perlop> - Perl operators and precedence 105 106=item L<perllocale> - Perl locale handling (internationalization and localization) 107 108=back 109 110 111=item Moving to perl5 112 113=over 4 114 115=item L<perltrap> - Perl traps for the unwary 116 117=item L<perl> 118 119=back 120 121 122=item Linking with C 123 124=over 4 125 126=item L<perlxstut> - Tutorial for writing XSUBs 127 128=item L<perlxs> - XS language reference manual 129 130=item L<perlcall> - Perl calling conventions from C 131 132=item L<perlguts> - Introduction to the Perl API 133 134=item L<perlembed> - how to embed perl in your C program 135 136=back 137 138=item Various 139 140L<http://www.cpan.org/misc/olddoc/FMTEYEWTK.tgz> 141(not a man-page but still useful, a collection of various essays on 142Perl techniques) 143 144=back 145 146A crude table of contents for the Perl manpage set is found in L<perltoc>. 147 148=head2 How can I use Perl interactively? 149 150The typical approach uses the Perl debugger, described in the 151L<perldebug(1)> manpage, on an "empty" program, like this: 152 153 perl -de 42 154 155Now just type in any legal Perl code, and it will be immediately 156evaluated. You can also examine the symbol table, get stack 157backtraces, check variable values, set breakpoints, and other 158operations typically found in symbolic debuggers. 159 160You can also use L<Devel::REPL> which is an interactive shell for Perl, 161commonly known as a REPL - Read, Evaluate, Print, Loop. It provides 162various handy features. 163 164=head2 How do I find which modules are installed on my system? 165 166From the command line, you can use the C<cpan> command's C<-l> switch: 167 168 $ cpan -l 169 170You can also use C<cpan>'s C<-a> switch to create an autobundle file 171that C<CPAN.pm> understands and can use to re-install every module: 172 173 $ cpan -a 174 175Inside a Perl program, you can use the L<ExtUtils::Installed> module to 176show all installed distributions, although it can take awhile to do 177its magic. The standard library which comes with Perl just shows up 178as "Perl" (although you can get those with L<Module::CoreList>). 179 180 use ExtUtils::Installed; 181 182 my $inst = ExtUtils::Installed->new(); 183 my @modules = $inst->modules(); 184 185If you want a list of all of the Perl module filenames, you 186can use L<File::Find::Rule>: 187 188 use File::Find::Rule; 189 190 my @files = File::Find::Rule-> 191 extras({follow => 1})-> 192 file()-> 193 name( '*.pm' )-> 194 in( @INC ) 195 ; 196 197If you do not have that module, you can do the same thing 198with L<File::Find> which is part of the standard library: 199 200 use File::Find; 201 my @files; 202 203 find( 204 { 205 wanted => sub { 206 push @files, $File::Find::fullname 207 if -f $File::Find::fullname && /\.pm$/ 208 }, 209 follow => 1, 210 follow_skip => 2, 211 }, 212 @INC 213 ); 214 215 print join "\n", @files; 216 217If you simply need to check quickly to see if a module is 218available, you can check for its documentation. If you can 219read the documentation the module is most likely installed. 220If you cannot read the documentation, the module might not 221have any (in rare cases): 222 223 $ perldoc Module::Name 224 225You can also try to include the module in a one-liner to see if 226perl finds it: 227 228 $ perl -MModule::Name -e1 229 230(If you don't receive a "Can't locate ... in @INC" error message, then Perl 231found the module name you asked for.) 232 233=head2 How do I debug my Perl programs? 234 235(contributed by brian d foy) 236 237Before you do anything else, you can help yourself by ensuring that 238you let Perl tell you about problem areas in your code. By turning 239on warnings and strictures, you can head off many problems before 240they get too big. You can find out more about these in L<strict> 241and L<warnings>. 242 243 #!/usr/bin/perl 244 use strict; 245 use warnings; 246 247Beyond that, the simplest debugger is the C<print> function. Use it 248to look at values as you run your program: 249 250 print STDERR "The value is [$value]\n"; 251 252The L<Data::Dumper> module can pretty-print Perl data structures: 253 254 use Data::Dumper qw( Dumper ); 255 print STDERR "The hash is " . Dumper( \%hash ) . "\n"; 256 257Perl comes with an interactive debugger, which you can start with the 258C<-d> switch. It's fully explained in L<perldebug>. 259 260If you'd like a graphical user interface and you have L<Tk>, you can use 261C<ptkdb>. It's on CPAN and available for free. 262 263If you need something much more sophisticated and controllable, Leon 264Brocard's L<Devel::ebug> (which you can call with the C<-D> switch as C<-Debug>) 265gives you the programmatic hooks into everything you need to write your 266own (without too much pain and suffering). 267 268You can also use a commercial debugger such as Affrus (Mac OS X), Komodo 269from Activestate (Windows and Mac OS X), or EPIC (most platforms). 270 271=head2 How do I profile my Perl programs? 272 273(contributed by brian d foy, updated Fri Jul 25 12:22:26 PDT 2008) 274 275The C<Devel> namespace has several modules which you can use to 276profile your Perl programs. 277 278The L<Devel::NYTProf> (New York Times Profiler) does both statement 279and subroutine profiling. It's available from CPAN and you also invoke 280it with the C<-d> switch: 281 282 perl -d:NYTProf some_perl.pl 283 284It creates a database of the profile information that you can turn into 285reports. The C<nytprofhtml> command turns the data into an HTML report 286similar to the L<Devel::Cover> report: 287 288 nytprofhtml 289 290You might also be interested in using the L<Benchmark> to 291measure and compare code snippets. 292 293You can read more about profiling in I<Programming Perl>, chapter 20, 294or I<Mastering Perl>, chapter 5. 295 296L<perldebguts> documents creating a custom debugger if you need to 297create a special sort of profiler. brian d foy describes the process 298in I<The Perl Journal>, "Creating a Perl Debugger", 299L<http://www.ddj.com/184404522> , and "Profiling in Perl" 300L<http://www.ddj.com/184404580> . 301 302Perl.com has two interesting articles on profiling: "Profiling Perl", 303by Simon Cozens, L<http://www.perl.com/lpt/a/850> and "Debugging and 304Profiling mod_perl Applications", by Frank Wiles, 305L<http://www.perl.com/pub/a/2006/02/09/debug_mod_perl.html> . 306 307Randal L. Schwartz writes about profiling in "Speeding up Your Perl 308Programs" for I<Unix Review>, 309L<http://www.stonehenge.com/merlyn/UnixReview/col49.html> , and "Profiling 310in Template Toolkit via Overriding" for I<Linux Magazine>, 311L<http://www.stonehenge.com/merlyn/LinuxMag/col75.html> . 312 313=head2 How do I cross-reference my Perl programs? 314 315The L<B::Xref> module can be used to generate cross-reference reports 316for Perl programs. 317 318 perl -MO=Xref[,OPTIONS] scriptname.plx 319 320=head2 Is there a pretty-printer (formatter) for Perl? 321 322L<Perl::Tidy> comes with a perl script L<perltidy> which indents and 323reformats Perl scripts to make them easier to read by trying to follow 324the rules of the L<perlstyle>. If you write Perl, or spend much time reading 325Perl, you will probably find it useful. 326 327Of course, if you simply follow the guidelines in L<perlstyle>, 328you shouldn't need to reformat. The habit of formatting your code 329as you write it will help prevent bugs. Your editor can and should 330help you with this. The perl-mode or newer cperl-mode for emacs 331can provide remarkable amounts of help with most (but not all) 332code, and even less programmable editors can provide significant 333assistance. Tom Christiansen and many other VI users swear by 334the following settings in vi and its clones: 335 336 set ai sw=4 337 map! ^O {^M}^[O^T 338 339Put that in your F<.exrc> file (replacing the caret characters 340with control characters) and away you go. In insert mode, ^T is 341for indenting, ^D is for undenting, and ^O is for blockdenting--as 342it were. A more complete example, with comments, can be found at 343L<http://www.cpan.org/authors/id/TOMC/scripts/toms.exrc.gz> 344 345=head2 Is there an IDE or Windows Perl Editor? 346 347Perl programs are just plain text, so any editor will do. 348 349If you're on Unix, you already have an IDE--Unix itself. The Unix 350philosophy is the philosophy of several small tools that each do one 351thing and do it well. It's like a carpenter's toolbox. 352 353If you want an IDE, check the following (in alphabetical order, not 354order of preference): 355 356=over 4 357 358=item Eclipse 359 360L<http://e-p-i-c.sf.net/> 361 362The Eclipse Perl Integration Project integrates Perl 363editing/debugging with Eclipse. 364 365=item Enginsite 366 367L<http://www.enginsite.com/> 368 369Perl Editor by EngInSite is a complete integrated development 370environment (IDE) for creating, testing, and debugging Perl scripts; 371the tool runs on Windows 9x/NT/2000/XP or later. 372 373=item Kephra 374 375L<http://kephra.sf.net> 376 377GUI editor written in Perl using wxWidgets and Scintilla with lots of smaller features. 378Aims for a UI based on Perl principles like TIMTOWTDI and "easy things should be easy, 379hard things should be possible". 380 381=item Komodo 382 383L<http://www.ActiveState.com/Products/Komodo/> 384 385ActiveState's cross-platform (as of October 2004, that's Windows, Linux, 386and Solaris), multi-language IDE has Perl support, including a regular expression 387debugger and remote debugging. 388 389=item Notepad++ 390 391L<http://notepad-plus.sourceforge.net/> 392 393=item Open Perl IDE 394 395L<http://open-perl-ide.sourceforge.net/> 396 397Open Perl IDE is an integrated development environment for writing 398and debugging Perl scripts with ActiveState's ActivePerl distribution 399under Windows 95/98/NT/2000. 400 401=item OptiPerl 402 403L<http://www.optiperl.com/> 404 405OptiPerl is a Windows IDE with simulated CGI environment, including 406debugger and syntax-highlighting editor. 407 408=item Padre 409 410L<http://padre.perlide.org/> 411 412Padre is cross-platform IDE for Perl written in Perl using wxWidgets to provide 413a native look and feel. It's open source under the Artistic License. It 414is one of the newer Perl IDEs. 415 416=item PerlBuilder 417 418L<http://www.solutionsoft.com/perl.htm> 419 420PerlBuilder is an integrated development environment for Windows that 421supports Perl development. 422 423=item visiPerl+ 424 425L<http://helpconsulting.net/visiperl/index.html> 426 427From Help Consulting, for Windows. 428 429=item Visual Perl 430 431L<http://www.activestate.com/Products/Visual_Perl/> 432 433Visual Perl is a Visual Studio.NET plug-in from ActiveState. 434 435=item Zeus 436 437L<http://www.zeusedit.com/lookmain.html> 438 439Zeus for Windows is another Win32 multi-language editor/IDE 440that comes with support for Perl. 441 442=back 443 444For editors: if you're on Unix you probably have vi or a vi clone 445already, and possibly an emacs too, so you may not need to download 446anything. In any emacs the cperl-mode (M-x cperl-mode) gives you 447perhaps the best available Perl editing mode in any editor. 448 449If you are using Windows, you can use any editor that lets you work 450with plain text, such as NotePad or WordPad. Word processors, such as 451Microsoft Word or WordPerfect, typically do not work since they insert 452all sorts of behind-the-scenes information, although some allow you to 453save files as "Text Only". You can also download text editors designed 454specifically for programming, such as Textpad ( 455L<http://www.textpad.com/> ) and UltraEdit ( L<http://www.ultraedit.com/> ), 456among others. 457 458If you are using MacOS, the same concerns apply. MacPerl (for Classic 459environments) comes with a simple editor. Popular external editors are 460BBEdit ( L<http://www.barebones.com/products/bbedit/> ) or Alpha ( 461L<http://www.his.com/~jguyer/Alpha/Alpha8.html> ). MacOS X users can use 462Unix editors as well. 463 464=over 4 465 466=item GNU Emacs 467 468L<http://www.gnu.org/software/emacs/windows/ntemacs.html> 469 470=item MicroEMACS 471 472L<http://www.microemacs.de/> 473 474=item XEmacs 475 476L<http://www.xemacs.org/Download/index.html> 477 478=item Jed 479 480L<http://space.mit.edu/~davis/jed/> 481 482=back 483 484or a vi clone such as 485 486=over 4 487 488=item Vim 489 490L<http://www.vim.org/> 491 492=item Vile 493 494L<http://dickey.his.com/vile/vile.html> 495 496=back 497 498The following are Win32 multilanguage editor/IDEs that support Perl: 499 500=over 4 501 502=item MultiEdit 503 504L<http://www.MultiEdit.com/> 505 506=item SlickEdit 507 508L<http://www.slickedit.com/> 509 510=item ConTEXT 511 512L<http://www.contexteditor.org/> 513 514=back 515 516There is also a toyedit Text widget based editor written in Perl 517that is distributed with the Tk module on CPAN. The ptkdb 518( L<http://ptkdb.sourceforge.net/> ) is a Perl/Tk-based debugger that 519acts as a development environment of sorts. Perl Composer 520( L<http://perlcomposer.sourceforge.net/> ) is an IDE for Perl/Tk 521GUI creation. 522 523In addition to an editor/IDE you might be interested in a more 524powerful shell environment for Win32. Your options include 525 526=over 4 527 528=item bash 529 530from the Cygwin package ( L<http://cygwin.com/> ) 531 532=item zsh 533 534L<http://www.zsh.org/> 535 536=back 537 538Cygwin is covered by the GNU General Public 539License (but that shouldn't matter for Perl use). Cygwin 540contains (in addition to the shell) a comprehensive set 541of standard Unix toolkit utilities. 542 543=over 4 544 545=item BBEdit and TextWrangler 546 547are text editors for OS X that have a Perl sensitivity mode 548( L<http://www.barebones.com/> ). 549 550=back 551 552=head2 Where can I get Perl macros for vi? 553 554For a complete version of Tom Christiansen's vi configuration file, 555see L<http://www.cpan.org/authors/Tom_Christiansen/scripts/toms.exrc.gz> , 556the standard benchmark file for vi emulators. The file runs best with nvi, 557the current version of vi out of Berkeley, which incidentally can be built 558with an embedded Perl interpreter--see L<http://www.cpan.org/src/misc/> . 559 560=head2 Where can I get perl-mode or cperl-mode for emacs? 561X<emacs> 562 563Since Emacs version 19 patchlevel 22 or so, there have been both a 564perl-mode.el and support for the Perl debugger built in. These should 565come with the standard Emacs 19 distribution. 566 567Note that the perl-mode of emacs will have fits with C<"main'foo"> 568(single quote), and mess up the indentation and highlighting. You 569are probably using C<"main::foo"> in new Perl code anyway, so this 570shouldn't be an issue. 571 572For CPerlMode, see L<http://www.emacswiki.org/cgi-bin/wiki/CPerlMode> 573 574=head2 How can I use curses with Perl? 575 576The Curses module from CPAN provides a dynamically loadable object 577module interface to a curses library. A small demo can be found at the 578directory L<http://www.cpan.org/authors/Tom_Christiansen/scripts/rep.gz> ; 579this program repeats a command and updates the screen as needed, rendering 580B<rep ps axu> similar to B<top>. 581 582=head2 How can I write a GUI (X, Tk, Gtk, etc.) in Perl? 583X<GUI> X<Tk> X<Wx> X<WxWidgets> X<Gtk> X<Gtk2> X<CamelBones> X<Qt> 584 585(contributed by Ben Morrow) 586 587There are a number of modules which let you write GUIs in Perl. Most 588GUI toolkits have a perl interface: an incomplete list follows. 589 590=over 4 591 592=item Tk 593 594This works under Unix and Windows, and the current version doesn't 595look half as bad under Windows as it used to. Some of the gui elements 596still don't 'feel' quite right, though. The interface is very natural 597and 'perlish', making it easy to use in small scripts that just need a 598simple gui. It hasn't been updated in a while. 599 600=item Wx 601 602This is a Perl binding for the cross-platform wxWidgets toolkit 603( L<http://www.wxwidgets.org> ). It works under Unix, Win32 and Mac OS X, 604using native widgets (Gtk under Unix). The interface follows the C++ 605interface closely, but the documentation is a little sparse for someone 606who doesn't know the library, mostly just referring you to the C++ 607documentation. 608 609=item Gtk and Gtk2 610 611These are Perl bindings for the Gtk toolkit ( L<http://www.gtk.org> ). The 612interface changed significantly between versions 1 and 2 so they have 613separate Perl modules. It runs under Unix, Win32 and Mac OS X (currently 614it requires an X server on Mac OS, but a 'native' port is underway), and 615the widgets look the same on every platform: i.e., they don't match the 616native widgets. As with Wx, the Perl bindings follow the C API closely, 617and the documentation requires you to read the C documentation to 618understand it. 619 620=item Win32::GUI 621 622This provides access to most of the Win32 GUI widgets from Perl. 623Obviously, it only runs under Win32, and uses native widgets. The Perl 624interface doesn't really follow the C interface: it's been made more 625Perlish, and the documentation is pretty good. More advanced stuff may 626require familiarity with the C Win32 APIs, or reference to MSDN. 627 628=item CamelBones 629 630CamelBones ( L<http://camelbones.sourceforge.net> ) is a Perl interface to 631Mac OS X's Cocoa GUI toolkit, and as such can be used to produce native 632GUIs on Mac OS X. It's not on CPAN, as it requires frameworks that 633CPAN.pm doesn't know how to install, but installation is via the 634standard OSX package installer. The Perl API is, again, very close to 635the ObjC API it's wrapping, and the documentation just tells you how to 636translate from one to the other. 637 638=item Qt 639 640There is a Perl interface to TrollTech's Qt toolkit, but it does not 641appear to be maintained. 642 643=item Athena 644 645Sx is an interface to the Athena widget set which comes with X, but 646again it appears not to be much used nowadays. 647 648=back 649 650=head2 How can I make my Perl program run faster? 651 652The best way to do this is to come up with a better algorithm. This 653can often make a dramatic difference. Jon Bentley's book 654I<Programming Pearls> (that's not a misspelling!) has some good tips 655on optimization, too. Advice on benchmarking boils down to: benchmark 656and profile to make sure you're optimizing the right part, look for 657better algorithms instead of microtuning your code, and when all else 658fails consider just buying faster hardware. You will probably want to 659read the answer to the earlier question "How do I profile my Perl 660programs?" if you haven't done so already. 661 662A different approach is to autoload seldom-used Perl code. See the 663AutoSplit and AutoLoader modules in the standard distribution for 664that. Or you could locate the bottleneck and think about writing just 665that part in C, the way we used to take bottlenecks in C code and 666write them in assembler. Similar to rewriting in C, modules that have 667critical sections can be written in C (for instance, the PDL module 668from CPAN). 669 670If you're currently linking your perl executable to a shared 671I<libc.so>, you can often gain a 10-25% performance benefit by 672rebuilding it to link with a static libc.a instead. This will make a 673bigger perl executable, but your Perl programs (and programmers) may 674thank you for it. See the F<INSTALL> file in the source distribution 675for more information. 676 677The undump program was an ancient attempt to speed up Perl program by 678storing the already-compiled form to disk. This is no longer a viable 679option, as it only worked on a few architectures, and wasn't a good 680solution anyway. 681 682=head2 How can I make my Perl program take less memory? 683 684When it comes to time-space tradeoffs, Perl nearly always prefers to 685throw memory at a problem. Scalars in Perl use more memory than 686strings in C, arrays take more than that, and hashes use even more. While 687there's still a lot to be done, recent releases have been addressing 688these issues. For example, as of 5.004, duplicate hash keys are 689shared amongst all hashes using them, so require no reallocation. 690 691In some cases, using substr() or vec() to simulate arrays can be 692highly beneficial. For example, an array of a thousand booleans will 693take at least 20,000 bytes of space, but it can be turned into one 694125-byte bit vector--a considerable memory savings. The standard 695Tie::SubstrHash module can also help for certain types of data 696structure. If you're working with specialist data structures 697(matrices, for instance) modules that implement these in C may use 698less memory than equivalent Perl modules. 699 700Another thing to try is learning whether your Perl was compiled with 701the system malloc or with Perl's builtin malloc. Whichever one it 702is, try using the other one and see whether this makes a difference. 703Information about malloc is in the F<INSTALL> file in the source 704distribution. You can find out whether you are using perl's malloc by 705typing C<perl -V:usemymalloc>. 706 707Of course, the best way to save memory is to not do anything to waste 708it in the first place. Good programming practices can go a long way 709toward this: 710 711=over 4 712 713=item Don't slurp! 714 715Don't read an entire file into memory if you can process it line 716by line. Or more concretely, use a loop like this: 717 718 # 719 # Good Idea 720 # 721 while (my $line = <$file_handle>) { 722 # ... 723 } 724 725instead of this: 726 727 # 728 # Bad Idea 729 # 730 my @data = <$file_handle>; 731 foreach (@data) { 732 # ... 733 } 734 735When the files you're processing are small, it doesn't much matter which 736way you do it, but it makes a huge difference when they start getting 737larger. 738 739=item Use map and grep selectively 740 741Remember that both map and grep expect a LIST argument, so doing this: 742 743 @wanted = grep {/pattern/} <$file_handle>; 744 745will cause the entire file to be slurped. For large files, it's better 746to loop: 747 748 while (<$file_handle>) { 749 push(@wanted, $_) if /pattern/; 750 } 751 752=item Avoid unnecessary quotes and stringification 753 754Don't quote large strings unless absolutely necessary: 755 756 my $copy = "$large_string"; 757 758makes 2 copies of $large_string (one for $copy and another for the 759quotes), whereas 760 761 my $copy = $large_string; 762 763only makes one copy. 764 765Ditto for stringifying large arrays: 766 767 { 768 local $, = "\n"; 769 print @big_array; 770 } 771 772is much more memory-efficient than either 773 774 print join "\n", @big_array; 775 776or 777 778 { 779 local $" = "\n"; 780 print "@big_array"; 781 } 782 783 784=item Pass by reference 785 786Pass arrays and hashes by reference, not by value. For one thing, it's 787the only way to pass multiple lists or hashes (or both) in a single 788call/return. It also avoids creating a copy of all the contents. This 789requires some judgement, however, because any changes will be propagated 790back to the original data. If you really want to mangle (er, modify) a 791copy, you'll have to sacrifice the memory needed to make one. 792 793=item Tie large variables to disk 794 795For "big" data stores (i.e. ones that exceed available memory) consider 796using one of the DB modules to store it on disk instead of in RAM. This 797will incur a penalty in access time, but that's probably better than 798causing your hard disk to thrash due to massive swapping. 799 800=back 801 802=head2 Is it safe to return a reference to local or lexical data? 803 804Yes. Perl's garbage collection system takes care of this so 805everything works out right. 806 807 sub makeone { 808 my @a = ( 1 .. 10 ); 809 return \@a; 810 } 811 812 for ( 1 .. 10 ) { 813 push @many, makeone(); 814 } 815 816 print $many[4][5], "\n"; 817 818 print "@many\n"; 819 820=head2 How can I free an array or hash so my program shrinks? 821 822(contributed by Michael Carman) 823 824You usually can't. Memory allocated to lexicals (i.e. my() variables) 825cannot be reclaimed or reused even if they go out of scope. It is 826reserved in case the variables come back into scope. Memory allocated 827to global variables can be reused (within your program) by using 828undef() and/or delete(). 829 830On most operating systems, memory allocated to a program can never be 831returned to the system. That's why long-running programs sometimes re- 832exec themselves. Some operating systems (notably, systems that use 833mmap(2) for allocating large chunks of memory) can reclaim memory that 834is no longer used, but on such systems, perl must be configured and 835compiled to use the OS's malloc, not perl's. 836 837In general, memory allocation and de-allocation isn't something you can 838or should be worrying about much in Perl. 839 840See also "How can I make my Perl program take less memory?" 841 842=head2 How can I make my CGI script more efficient? 843 844Beyond the normal measures described to make general Perl programs 845faster or smaller, a CGI program has additional issues. It may be run 846several times per second. Given that each time it runs it will need 847to be re-compiled and will often allocate a megabyte or more of system 848memory, this can be a killer. Compiling into C B<isn't going to help 849you> because the process start-up overhead is where the bottleneck is. 850 851There are three popular ways to avoid this overhead. One solution 852involves running the Apache HTTP server (available from 853L<http://www.apache.org/> ) with either of the mod_perl or mod_fastcgi 854plugin modules. 855 856With mod_perl and the Apache::Registry module (distributed with 857mod_perl), httpd will run with an embedded Perl interpreter which 858pre-compiles your script and then executes it within the same address 859space without forking. The Apache extension also gives Perl access to 860the internal server API, so modules written in Perl can do just about 861anything a module written in C can. For more on mod_perl, see 862L<http://perl.apache.org/> 863 864With the FCGI module (from CPAN) and the mod_fastcgi 865module (available from L<http://www.fastcgi.com/> ) each of your Perl 866programs becomes a permanent CGI daemon process. 867 868Finally, L<Plack> is a Perl module and toolkit that contains PSGI middleware, 869helpers and adapters to web servers, allowing you to easily deploy scripts which 870can continue running, and provides flexibility with regards to which web server 871you use. It can allow existing CGI scripts to enjoy this flexibility and 872performance with minimal changes, or can be used along with modern Perl web 873frameworks to make writing and deploying web services with Perl a breeze. 874 875These solutions can have far-reaching effects on your system and on the way you 876write your CGI programs, so investigate them with care. 877 878See also 879L<http://www.cpan.org/modules/by-category/15_World_Wide_Web_HTML_HTTP_CGI/> . 880 881=head2 How can I hide the source for my Perl program? 882 883Delete it. :-) Seriously, there are a number of (mostly 884unsatisfactory) solutions with varying levels of "security". 885 886First of all, however, you I<can't> take away read permission, because 887the source code has to be readable in order to be compiled and 888interpreted. (That doesn't mean that a CGI script's source is 889readable by people on the web, though--only by people with access to 890the filesystem.) So you have to leave the permissions at the socially 891friendly 0755 level. 892 893Some people regard this as a security problem. If your program does 894insecure things and relies on people not knowing how to exploit those 895insecurities, it is not secure. It is often possible for someone to 896determine the insecure things and exploit them without viewing the 897source. Security through obscurity, the name for hiding your bugs 898instead of fixing them, is little security indeed. 899 900You can try using encryption via source filters (Starting from Perl 9015.8 the Filter::Simple and Filter::Util::Call modules are included in 902the standard distribution), but any decent programmer will be able to 903decrypt it. You can try using the byte code compiler and interpreter 904described later in L<perlfaq3>, but the curious might still be able to 905de-compile it. You can try using the native-code compiler described 906later, but crackers might be able to disassemble it. These pose 907varying degrees of difficulty to people wanting to get at your code, 908but none can definitively conceal it (true of every language, not just 909Perl). 910 911It is very easy to recover the source of Perl programs. You simply 912feed the program to the perl interpreter and use the modules in 913the B:: hierarchy. The B::Deparse module should be able to 914defeat most attempts to hide source. Again, this is not 915unique to Perl. 916 917If you're concerned about people profiting from your code, then the 918bottom line is that nothing but a restrictive license will give you 919legal security. License your software and pepper it with threatening 920statements like "This is unpublished proprietary software of XYZ Corp. 921Your access to it does not give you permission to use it blah blah 922blah." We are not lawyers, of course, so you should see a lawyer if 923you want to be sure your license's wording will stand up in court. 924 925=head2 How can I compile my Perl program into byte code or C? 926 927(contributed by brian d foy) 928 929In general, you can't do this. There are some things that may work 930for your situation though. People usually ask this question 931because they want to distribute their works without giving away 932the source code, and most solutions trade disk space for convenience. 933You probably won't see much of a speed increase either, since most 934solutions simply bundle a Perl interpreter in the final product 935(but see L<How can I make my Perl program run faster?>). 936 937The Perl Archive Toolkit ( L<http://par.perl.org/> ) is Perl's 938analog to Java's JAR. It's freely available and on CPAN ( 939L<http://search.cpan.org/dist/PAR/> ). 940 941There are also some commercial products that may work for you, although 942you have to buy a license for them. 943 944The Perl Dev Kit ( L<http://www.activestate.com/Products/Perl_Dev_Kit/> ) 945from ActiveState can "Turn your Perl programs into ready-to-run 946executables for HP-UX, Linux, Solaris and Windows." 947 948Perl2Exe ( L<http://www.indigostar.com/perl2exe.htm> ) is a command line 949program for converting perl scripts to executable files. It targets both 950Windows and Unix platforms. 951 952=head2 How can I get C<#!perl> to work on [MS-DOS,NT,...]? 953 954For OS/2 just use 955 956 extproc perl -S -your_switches 957 958as the first line in C<*.cmd> file (C<-S> due to a bug in cmd.exe's 959"extproc" handling). For DOS one should first invent a corresponding 960batch file and codify it in C<ALTERNATE_SHEBANG> (see the 961F<dosish.h> file in the source distribution for more information). 962 963The Win95/NT installation, when using the ActiveState port of Perl, 964will modify the Registry to associate the C<.pl> extension with the 965perl interpreter. If you install another port, perhaps even building 966your own Win95/NT Perl from the standard sources by using a Windows port 967of gcc (e.g., with cygwin or mingw32), then you'll have to modify 968the Registry yourself. In addition to associating C<.pl> with the 969interpreter, NT people can use: C<SET PATHEXT=%PATHEXT%;.PL> to let them 970run the program C<install-linux.pl> merely by typing C<install-linux>. 971 972Under "Classic" MacOS, a perl program will have the appropriate Creator and 973Type, so that double-clicking them will invoke the MacPerl application. 974Under Mac OS X, clickable apps can be made from any C<#!> script using Wil 975Sanchez' DropScript utility: L<http://www.wsanchez.net/software/> . 976 977I<IMPORTANT!>: Whatever you do, PLEASE don't get frustrated, and just 978throw the perl interpreter into your cgi-bin directory, in order to 979get your programs working for a web server. This is an EXTREMELY big 980security risk. Take the time to figure out how to do it correctly. 981 982=head2 Can I write useful Perl programs on the command line? 983 984Yes. Read L<perlrun> for more information. Some examples follow. 985(These assume standard Unix shell quoting rules.) 986 987 # sum first and last fields 988 perl -lane 'print $F[0] + $F[-1]' * 989 990 # identify text files 991 perl -le 'for(@ARGV) {print if -f && -T _}' * 992 993 # remove (most) comments from C program 994 perl -0777 -pe 's{/\*.*?\*/}{}gs' foo.c 995 996 # make file a month younger than today, defeating reaper daemons 997 perl -e '$X=24*60*60; utime(time(),time() + 30 * $X,@ARGV)' * 998 999 # find first unused uid 1000 perl -le '$i++ while getpwuid($i); print $i' 1001 1002 # display reasonable manpath 1003 echo $PATH | perl -nl -072 -e ' 1004 s![^/+]*$!man!&&-d&&!$s{$_}++&&push@m,$_;END{print"@m"}' 1005 1006OK, the last one was actually an Obfuscated Perl Contest entry. :-) 1007 1008=head2 Why don't Perl one-liners work on my DOS/Mac/VMS system? 1009 1010The problem is usually that the command interpreters on those systems 1011have rather different ideas about quoting than the Unix shells under 1012which the one-liners were created. On some systems, you may have to 1013change single-quotes to double ones, which you must I<NOT> do on Unix 1014or Plan9 systems. You might also have to change a single % to a %%. 1015 1016For example: 1017 1018 # Unix (including Mac OS X) 1019 perl -e 'print "Hello world\n"' 1020 1021 # DOS, etc. 1022 perl -e "print \"Hello world\n\"" 1023 1024 # Mac Classic 1025 print "Hello world\n" 1026 (then Run "Myscript" or Shift-Command-R) 1027 1028 # MPW 1029 perl -e 'print "Hello world\n"' 1030 1031 # VMS 1032 perl -e "print ""Hello world\n""" 1033 1034The problem is that none of these examples are reliable: they depend on the 1035command interpreter. Under Unix, the first two often work. Under DOS, 1036it's entirely possible that neither works. If 4DOS was the command shell, 1037you'd probably have better luck like this: 1038 1039 perl -e "print <Ctrl-x>"Hello world\n<Ctrl-x>"" 1040 1041Under the Mac, it depends which environment you are using. The MacPerl 1042shell, or MPW, is much like Unix shells in its support for several 1043quoting variants, except that it makes free use of the Mac's non-ASCII 1044characters as control characters. 1045 1046Using qq(), q(), and qx(), instead of "double quotes", 'single 1047quotes', and `backticks`, may make one-liners easier to write. 1048 1049There is no general solution to all of this. It is a mess. 1050 1051[Some of this answer was contributed by Kenneth Albanowski.] 1052 1053=head2 Where can I learn about CGI or Web programming in Perl? 1054 1055For modules, get the CGI or LWP modules from CPAN. For textbooks, 1056see the two especially dedicated to web stuff in the question on 1057books. For problems and questions related to the web, like "Why 1058do I get 500 Errors" or "Why doesn't it run from the browser right 1059when it runs fine on the command line", see the troubleshooting 1060guides and references in L<perlfaq9> or in the CGI MetaFAQ: 1061 1062 L<http://www.perl.org/CGI_MetaFAQ.html> 1063 1064Looking in to L<Plack> and modern Perl web frameworks is highly recommended, 1065though; web programming in Perl has evolved a long way from the old days of 1066simple CGI scripts. 1067 1068=head2 Where can I learn about object-oriented Perl programming? 1069 1070A good place to start is L<perlootut>, and you can use L<perlobj> for 1071reference. 1072 1073A good book on OO on Perl is the "Object-Oriented Perl" 1074by Damian Conway from Manning Publications, or "Intermediate Perl" 1075by Randal Schwartz, brian d foy, and Tom Phoenix from O'Reilly Media. 1076 1077=head2 Where can I learn about linking C with Perl? 1078 1079If you want to call C from Perl, start with L<perlxstut>, 1080moving on to L<perlxs>, L<xsubpp>, and L<perlguts>. If you want to 1081call Perl from C, then read L<perlembed>, L<perlcall>, and 1082L<perlguts>. Don't forget that you can learn a lot from looking at 1083how the authors of existing extension modules wrote their code and 1084solved their problems. 1085 1086You might not need all the power of XS. The Inline::C module lets 1087you put C code directly in your Perl source. It handles all the 1088magic to make it work. You still have to learn at least some of 1089the perl API but you won't have to deal with the complexity of the 1090XS support files. 1091 1092=head2 I've read perlembed, perlguts, etc., but I can't embed perl in my C program; what am I doing wrong? 1093 1094Download the ExtUtils::Embed kit from CPAN and run `make test'. If 1095the tests pass, read the pods again and again and again. If they 1096fail, see L<perlbug> and send a bug report with the output of 1097C<make test TEST_VERBOSE=1> along with C<perl -V>. 1098 1099=head2 When I tried to run my script, I got this message. What does it mean? 1100 1101A complete list of Perl's error messages and warnings with explanatory 1102text can be found in L<perldiag>. You can also use the splain program 1103(distributed with Perl) to explain the error messages: 1104 1105 perl program 2>diag.out 1106 splain [-v] [-p] diag.out 1107 1108or change your program to explain the messages for you: 1109 1110 use diagnostics; 1111 1112or 1113 1114 use diagnostics -verbose; 1115 1116=head2 What's MakeMaker? 1117 1118(contributed by brian d foy) 1119 1120The L<ExtUtils::MakeMaker> module, better known simply as "MakeMaker", 1121turns a Perl script, typically called C<Makefile.PL>, into a Makefile. 1122The Unix tool C<make> uses this file to manage dependencies and actions 1123to process and install a Perl distribution. 1124 1125=head1 AUTHOR AND COPYRIGHT 1126 1127Copyright (c) 1997-2010 Tom Christiansen, Nathan Torkington, and 1128other authors as noted. All rights reserved. 1129 1130This documentation is free; you can redistribute it and/or modify it 1131under the same terms as Perl itself. 1132 1133Irrespective of its distribution, all code examples here are in the public 1134domain. You are permitted and encouraged to use this code and any 1135derivatives thereof in your own programs for fun or for profit as you 1136see fit. A simple comment in the code giving credit to the FAQ would 1137be courteous but is not required. 1138