xref: /openbsd/gnu/usr.bin/perl/pod/perlcall.pod (revision cecf84d4)
1=head1 NAME
2
3perlcall - Perl calling conventions from C
4
5=head1 DESCRIPTION
6
7The purpose of this document is to show you how to call Perl subroutines
8directly from C, i.e., how to write I<callbacks>.
9
10Apart from discussing the C interface provided by Perl for writing
11callbacks the document uses a series of examples to show how the
12interface actually works in practice.  In addition some techniques for
13coding callbacks are covered.
14
15Examples where callbacks are necessary include
16
17=over 5
18
19=item * An Error Handler
20
21You have created an XSUB interface to an application's C API.
22
23A fairly common feature in applications is to allow you to define a C
24function that will be called whenever something nasty occurs. What we
25would like is to be able to specify a Perl subroutine that will be
26called instead.
27
28=item * An Event-Driven Program
29
30The classic example of where callbacks are used is when writing an
31event driven program, such as for an X11 application.  In this case
32you register functions to be called whenever specific events occur,
33e.g., a mouse button is pressed, the cursor moves into a window or a
34menu item is selected.
35
36=back
37
38Although the techniques described here are applicable when embedding
39Perl in a C program, this is not the primary goal of this document.
40There are other details that must be considered and are specific to
41embedding Perl. For details on embedding Perl in C refer to
42L<perlembed>.
43
44Before you launch yourself head first into the rest of this document,
45it would be a good idea to have read the following two documents--L<perlxs>
46and L<perlguts>.
47
48=head1 THE CALL_ FUNCTIONS
49
50Although this stuff is easier to explain using examples, you first need
51be aware of a few important definitions.
52
53Perl has a number of C functions that allow you to call Perl
54subroutines.  They are
55
56    I32 call_sv(SV* sv, I32 flags);
57    I32 call_pv(char *subname, I32 flags);
58    I32 call_method(char *methname, I32 flags);
59    I32 call_argv(char *subname, I32 flags, char **argv);
60
61The key function is I<call_sv>.  All the other functions are
62fairly simple wrappers which make it easier to call Perl subroutines in
63special cases. At the end of the day they will all call I<call_sv>
64to invoke the Perl subroutine.
65
66All the I<call_*> functions have a C<flags> parameter which is
67used to pass a bit mask of options to Perl.  This bit mask operates
68identically for each of the functions.  The settings available in the
69bit mask are discussed in L<FLAG VALUES>.
70
71Each of the functions will now be discussed in turn.
72
73=over 5
74
75=item call_sv
76
77I<call_sv> takes two parameters. The first, C<sv>, is an SV*.
78This allows you to specify the Perl subroutine to be called either as a
79C string (which has first been converted to an SV) or a reference to a
80subroutine. The section, I<Using call_sv>, shows how you can make
81use of I<call_sv>.
82
83=item call_pv
84
85The function, I<call_pv>, is similar to I<call_sv> except it
86expects its first parameter to be a C char* which identifies the Perl
87subroutine you want to call, e.g., C<call_pv("fred", 0)>.  If the
88subroutine you want to call is in another package, just include the
89package name in the string, e.g., C<"pkg::fred">.
90
91=item call_method
92
93The function I<call_method> is used to call a method from a Perl
94class.  The parameter C<methname> corresponds to the name of the method
95to be called.  Note that the class that the method belongs to is passed
96on the Perl stack rather than in the parameter list. This class can be
97either the name of the class (for a static method) or a reference to an
98object (for a virtual method).  See L<perlobj> for more information on
99static and virtual methods and L<Using call_method> for an example
100of using I<call_method>.
101
102=item call_argv
103
104I<call_argv> calls the Perl subroutine specified by the C string
105stored in the C<subname> parameter. It also takes the usual C<flags>
106parameter.  The final parameter, C<argv>, consists of a NULL-terminated
107list of C strings to be passed as parameters to the Perl subroutine.
108See I<Using call_argv>.
109
110=back
111
112All the functions return an integer. This is a count of the number of
113items returned by the Perl subroutine. The actual items returned by the
114subroutine are stored on the Perl stack.
115
116As a general rule you should I<always> check the return value from
117these functions.  Even if you are expecting only a particular number of
118values to be returned from the Perl subroutine, there is nothing to
119stop someone from doing something unexpected--don't say you haven't
120been warned.
121
122=head1 FLAG VALUES
123
124The C<flags> parameter in all the I<call_*> functions is one of G_VOID,
125G_SCALAR, or G_ARRAY, which indicate the call context, OR'ed together
126with a bit mask of any combination of the other G_* symbols defined below.
127
128=head2  G_VOID
129
130Calls the Perl subroutine in a void context.
131
132This flag has 2 effects:
133
134=over 5
135
136=item 1.
137
138It indicates to the subroutine being called that it is executing in
139a void context (if it executes I<wantarray> the result will be the
140undefined value).
141
142=item 2.
143
144It ensures that nothing is actually returned from the subroutine.
145
146=back
147
148The value returned by the I<call_*> function indicates how many
149items have been returned by the Perl subroutine--in this case it will
150be 0.
151
152
153=head2  G_SCALAR
154
155Calls the Perl subroutine in a scalar context.  This is the default
156context flag setting for all the I<call_*> functions.
157
158This flag has 2 effects:
159
160=over 5
161
162=item 1.
163
164It indicates to the subroutine being called that it is executing in a
165scalar context (if it executes I<wantarray> the result will be false).
166
167=item 2.
168
169It ensures that only a scalar is actually returned from the subroutine.
170The subroutine can, of course,  ignore the I<wantarray> and return a
171list anyway. If so, then only the last element of the list will be
172returned.
173
174=back
175
176The value returned by the I<call_*> function indicates how many
177items have been returned by the Perl subroutine - in this case it will
178be either 0 or 1.
179
180If 0, then you have specified the G_DISCARD flag.
181
182If 1, then the item actually returned by the Perl subroutine will be
183stored on the Perl stack - the section I<Returning a Scalar> shows how
184to access this value on the stack.  Remember that regardless of how
185many items the Perl subroutine returns, only the last one will be
186accessible from the stack - think of the case where only one value is
187returned as being a list with only one element.  Any other items that
188were returned will not exist by the time control returns from the
189I<call_*> function.  The section I<Returning a list in a scalar
190context> shows an example of this behavior.
191
192
193=head2 G_ARRAY
194
195Calls the Perl subroutine in a list context.
196
197As with G_SCALAR, this flag has 2 effects:
198
199=over 5
200
201=item 1.
202
203It indicates to the subroutine being called that it is executing in a
204list context (if it executes I<wantarray> the result will be true).
205
206=item 2.
207
208It ensures that all items returned from the subroutine will be
209accessible when control returns from the I<call_*> function.
210
211=back
212
213The value returned by the I<call_*> function indicates how many
214items have been returned by the Perl subroutine.
215
216If 0, then you have specified the G_DISCARD flag.
217
218If not 0, then it will be a count of the number of items returned by
219the subroutine. These items will be stored on the Perl stack.  The
220section I<Returning a list of values> gives an example of using the
221G_ARRAY flag and the mechanics of accessing the returned items from the
222Perl stack.
223
224=head2 G_DISCARD
225
226By default, the I<call_*> functions place the items returned from
227by the Perl subroutine on the stack.  If you are not interested in
228these items, then setting this flag will make Perl get rid of them
229automatically for you.  Note that it is still possible to indicate a
230context to the Perl subroutine by using either G_SCALAR or G_ARRAY.
231
232If you do not set this flag then it is I<very> important that you make
233sure that any temporaries (i.e., parameters passed to the Perl
234subroutine and values returned from the subroutine) are disposed of
235yourself.  The section I<Returning a Scalar> gives details of how to
236dispose of these temporaries explicitly and the section I<Using Perl to
237dispose of temporaries> discusses the specific circumstances where you
238can ignore the problem and let Perl deal with it for you.
239
240=head2 G_NOARGS
241
242Whenever a Perl subroutine is called using one of the I<call_*>
243functions, it is assumed by default that parameters are to be passed to
244the subroutine.  If you are not passing any parameters to the Perl
245subroutine, you can save a bit of time by setting this flag.  It has
246the effect of not creating the C<@_> array for the Perl subroutine.
247
248Although the functionality provided by this flag may seem
249straightforward, it should be used only if there is a good reason to do
250so.  The reason for being cautious is that, even if you have specified
251the G_NOARGS flag, it is still possible for the Perl subroutine that
252has been called to think that you have passed it parameters.
253
254In fact, what can happen is that the Perl subroutine you have called
255can access the C<@_> array from a previous Perl subroutine.  This will
256occur when the code that is executing the I<call_*> function has
257itself been called from another Perl subroutine. The code below
258illustrates this
259
260    sub fred
261      { print "@_\n"  }
262
263    sub joe
264      { &fred }
265
266    &joe(1,2,3);
267
268This will print
269
270    1 2 3
271
272What has happened is that C<fred> accesses the C<@_> array which
273belongs to C<joe>.
274
275
276=head2 G_EVAL
277
278It is possible for the Perl subroutine you are calling to terminate
279abnormally, e.g., by calling I<die> explicitly or by not actually
280existing.  By default, when either of these events occurs, the
281process will terminate immediately.  If you want to trap this
282type of event, specify the G_EVAL flag.  It will put an I<eval { }>
283around the subroutine call.
284
285Whenever control returns from the I<call_*> function you need to
286check the C<$@> variable as you would in a normal Perl script.
287
288The value returned from the I<call_*> function is dependent on
289what other flags have been specified and whether an error has
290occurred.  Here are all the different cases that can occur:
291
292=over 5
293
294=item *
295
296If the I<call_*> function returns normally, then the value
297returned is as specified in the previous sections.
298
299=item *
300
301If G_DISCARD is specified, the return value will always be 0.
302
303=item *
304
305If G_ARRAY is specified I<and> an error has occurred, the return value
306will always be 0.
307
308=item *
309
310If G_SCALAR is specified I<and> an error has occurred, the return value
311will be 1 and the value on the top of the stack will be I<undef>. This
312means that if you have already detected the error by checking C<$@> and
313you want the program to continue, you must remember to pop the I<undef>
314from the stack.
315
316=back
317
318See I<Using G_EVAL> for details on using G_EVAL.
319
320=head2 G_KEEPERR
321
322Using the G_EVAL flag described above will always set C<$@>: clearing
323it if there was no error, and setting it to describe the error if there
324was an error in the called code.  This is what you want if your intention
325is to handle possible errors, but sometimes you just want to trap errors
326and stop them interfering with the rest of the program.
327
328This scenario will mostly be applicable to code that is meant to be called
329from within destructors, asynchronous callbacks, and signal handlers.
330In such situations, where the code being called has little relation to the
331surrounding dynamic context, the main program needs to be insulated from
332errors in the called code, even if they can't be handled intelligently.
333It may also be useful to do this with code for C<__DIE__> or C<__WARN__>
334hooks, and C<tie> functions.
335
336The G_KEEPERR flag is meant to be used in conjunction with G_EVAL in
337I<call_*> functions that are used to implement such code, or with
338C<eval_sv>.  This flag has no effect on the C<call_*> functions when
339G_EVAL is not used.
340
341When G_KEEPERR is used, any error in the called code will terminate the
342call as usual, and the error will not propagate beyond the call (as usual
343for G_EVAL), but it will not go into C<$@>.  Instead the error will be
344converted into a warning, prefixed with the string "\t(in cleanup)".
345This can be disabled using C<no warnings 'misc'>.  If there is no error,
346C<$@> will not be cleared.
347
348Note that the G_KEEPERR flag does not propagate into inner evals; these
349may still set C<$@>.
350
351The G_KEEPERR flag was introduced in Perl version 5.002.
352
353See I<Using G_KEEPERR> for an example of a situation that warrants the
354use of this flag.
355
356=head2 Determining the Context
357
358As mentioned above, you can determine the context of the currently
359executing subroutine in Perl with I<wantarray>.  The equivalent test
360can be made in C by using the C<GIMME_V> macro, which returns
361C<G_ARRAY> if you have been called in a list context, C<G_SCALAR> if
362in a scalar context, or C<G_VOID> if in a void context (i.e., the
363return value will not be used).  An older version of this macro is
364called C<GIMME>; in a void context it returns C<G_SCALAR> instead of
365C<G_VOID>.  An example of using the C<GIMME_V> macro is shown in
366section I<Using GIMME_V>.
367
368=head1 EXAMPLES
369
370Enough of the definition talk! Let's have a few examples.
371
372Perl provides many macros to assist in accessing the Perl stack.
373Wherever possible, these macros should always be used when interfacing
374to Perl internals.  We hope this should make the code less vulnerable
375to any changes made to Perl in the future.
376
377Another point worth noting is that in the first series of examples I
378have made use of only the I<call_pv> function.  This has been done
379to keep the code simpler and ease you into the topic.  Wherever
380possible, if the choice is between using I<call_pv> and
381I<call_sv>, you should always try to use I<call_sv>.  See
382I<Using call_sv> for details.
383
384=head2 No Parameters, Nothing Returned
385
386This first trivial example will call a Perl subroutine, I<PrintUID>, to
387print out the UID of the process.
388
389    sub PrintUID
390    {
391        print "UID is $<\n";
392    }
393
394and here is a C function to call it
395
396    static void
397    call_PrintUID()
398    {
399        dSP;
400
401        PUSHMARK(SP);
402        call_pv("PrintUID", G_DISCARD|G_NOARGS);
403    }
404
405Simple, eh?
406
407A few points to note about this example:
408
409=over 5
410
411=item 1.
412
413Ignore C<dSP> and C<PUSHMARK(SP)> for now. They will be discussed in
414the next example.
415
416=item 2.
417
418We aren't passing any parameters to I<PrintUID> so G_NOARGS can be
419specified.
420
421=item 3.
422
423We aren't interested in anything returned from I<PrintUID>, so
424G_DISCARD is specified. Even if I<PrintUID> was changed to
425return some value(s), having specified G_DISCARD will mean that they
426will be wiped by the time control returns from I<call_pv>.
427
428=item 4.
429
430As I<call_pv> is being used, the Perl subroutine is specified as a
431C string. In this case the subroutine name has been 'hard-wired' into the
432code.
433
434=item 5.
435
436Because we specified G_DISCARD, it is not necessary to check the value
437returned from I<call_pv>. It will always be 0.
438
439=back
440
441=head2 Passing Parameters
442
443Now let's make a slightly more complex example. This time we want to
444call a Perl subroutine, C<LeftString>, which will take 2 parameters--a
445string ($s) and an integer ($n).  The subroutine will simply
446print the first $n characters of the string.
447
448So the Perl subroutine would look like this:
449
450    sub LeftString
451    {
452        my($s, $n) = @_;
453        print substr($s, 0, $n), "\n";
454    }
455
456The C function required to call I<LeftString> would look like this:
457
458    static void
459    call_LeftString(a, b)
460    char * a;
461    int b;
462    {
463        dSP;
464
465	ENTER;
466        SAVETMPS;
467
468        PUSHMARK(SP);
469        XPUSHs(sv_2mortal(newSVpv(a, 0)));
470        XPUSHs(sv_2mortal(newSViv(b)));
471        PUTBACK;
472
473        call_pv("LeftString", G_DISCARD);
474
475        FREETMPS;
476        LEAVE;
477    }
478
479Here are a few notes on the C function I<call_LeftString>.
480
481=over 5
482
483=item 1.
484
485Parameters are passed to the Perl subroutine using the Perl stack.
486This is the purpose of the code beginning with the line C<dSP> and
487ending with the line C<PUTBACK>.  The C<dSP> declares a local copy
488of the stack pointer.  This local copy should B<always> be accessed
489as C<SP>.
490
491=item 2.
492
493If you are going to put something onto the Perl stack, you need to know
494where to put it. This is the purpose of the macro C<dSP>--it declares
495and initializes a I<local> copy of the Perl stack pointer.
496
497All the other macros which will be used in this example require you to
498have used this macro.
499
500The exception to this rule is if you are calling a Perl subroutine
501directly from an XSUB function. In this case it is not necessary to
502use the C<dSP> macro explicitly--it will be declared for you
503automatically.
504
505=item 3.
506
507Any parameters to be pushed onto the stack should be bracketed by the
508C<PUSHMARK> and C<PUTBACK> macros.  The purpose of these two macros, in
509this context, is to count the number of parameters you are
510pushing automatically.  Then whenever Perl is creating the C<@_> array for the
511subroutine, it knows how big to make it.
512
513The C<PUSHMARK> macro tells Perl to make a mental note of the current
514stack pointer. Even if you aren't passing any parameters (like the
515example shown in the section I<No Parameters, Nothing Returned>) you
516must still call the C<PUSHMARK> macro before you can call any of the
517I<call_*> functions--Perl still needs to know that there are no
518parameters.
519
520The C<PUTBACK> macro sets the global copy of the stack pointer to be
521the same as our local copy. If we didn't do this, I<call_pv>
522wouldn't know where the two parameters we pushed were--remember that
523up to now all the stack pointer manipulation we have done is with our
524local copy, I<not> the global copy.
525
526=item 4.
527
528Next, we come to XPUSHs. This is where the parameters actually get
529pushed onto the stack. In this case we are pushing a string and an
530integer.
531
532See L<perlguts/"XSUBs and the Argument Stack"> for details
533on how the XPUSH macros work.
534
535=item 5.
536
537Because we created temporary values (by means of sv_2mortal() calls)
538we will have to tidy up the Perl stack and dispose of mortal SVs.
539
540This is the purpose of
541
542    ENTER;
543    SAVETMPS;
544
545at the start of the function, and
546
547    FREETMPS;
548    LEAVE;
549
550at the end. The C<ENTER>/C<SAVETMPS> pair creates a boundary for any
551temporaries we create.  This means that the temporaries we get rid of
552will be limited to those which were created after these calls.
553
554The C<FREETMPS>/C<LEAVE> pair will get rid of any values returned by
555the Perl subroutine (see next example), plus it will also dump the
556mortal SVs we have created.  Having C<ENTER>/C<SAVETMPS> at the
557beginning of the code makes sure that no other mortals are destroyed.
558
559Think of these macros as working a bit like C<{> and C<}> in Perl
560to limit the scope of local variables.
561
562See the section I<Using Perl to Dispose of Temporaries> for details of
563an alternative to using these macros.
564
565=item 6.
566
567Finally, I<LeftString> can now be called via the I<call_pv> function.
568The only flag specified this time is G_DISCARD. Because we are passing
5692 parameters to the Perl subroutine this time, we have not specified
570G_NOARGS.
571
572=back
573
574=head2 Returning a Scalar
575
576Now for an example of dealing with the items returned from a Perl
577subroutine.
578
579Here is a Perl subroutine, I<Adder>, that takes 2 integer parameters
580and simply returns their sum.
581
582    sub Adder
583    {
584        my($a, $b) = @_;
585        $a + $b;
586    }
587
588Because we are now concerned with the return value from I<Adder>, the C
589function required to call it is now a bit more complex.
590
591    static void
592    call_Adder(a, b)
593    int a;
594    int b;
595    {
596        dSP;
597        int count;
598
599        ENTER;
600        SAVETMPS;
601
602        PUSHMARK(SP);
603        XPUSHs(sv_2mortal(newSViv(a)));
604        XPUSHs(sv_2mortal(newSViv(b)));
605        PUTBACK;
606
607        count = call_pv("Adder", G_SCALAR);
608
609        SPAGAIN;
610
611        if (count != 1)
612            croak("Big trouble\n");
613
614        printf ("The sum of %d and %d is %d\n", a, b, POPi);
615
616        PUTBACK;
617        FREETMPS;
618        LEAVE;
619    }
620
621Points to note this time are
622
623=over 5
624
625=item 1.
626
627The only flag specified this time was G_SCALAR. That means that the C<@_>
628array will be created and that the value returned by I<Adder> will
629still exist after the call to I<call_pv>.
630
631=item 2.
632
633The purpose of the macro C<SPAGAIN> is to refresh the local copy of the
634stack pointer. This is necessary because it is possible that the memory
635allocated to the Perl stack has been reallocated during the
636I<call_pv> call.
637
638If you are making use of the Perl stack pointer in your code you must
639always refresh the local copy using SPAGAIN whenever you make use
640of the I<call_*> functions or any other Perl internal function.
641
642=item 3.
643
644Although only a single value was expected to be returned from I<Adder>,
645it is still good practice to check the return code from I<call_pv>
646anyway.
647
648Expecting a single value is not quite the same as knowing that there
649will be one. If someone modified I<Adder> to return a list and we
650didn't check for that possibility and take appropriate action the Perl
651stack would end up in an inconsistent state. That is something you
652I<really> don't want to happen ever.
653
654=item 4.
655
656The C<POPi> macro is used here to pop the return value from the stack.
657In this case we wanted an integer, so C<POPi> was used.
658
659
660Here is the complete list of POP macros available, along with the types
661they return.
662
663    POPs	SV
664    POPp	pointer
665    POPn	double
666    POPi	integer
667    POPl	long
668
669=item 5.
670
671The final C<PUTBACK> is used to leave the Perl stack in a consistent
672state before exiting the function.  This is necessary because when we
673popped the return value from the stack with C<POPi> it updated only our
674local copy of the stack pointer.  Remember, C<PUTBACK> sets the global
675stack pointer to be the same as our local copy.
676
677=back
678
679
680=head2 Returning a List of Values
681
682Now, let's extend the previous example to return both the sum of the
683parameters and the difference.
684
685Here is the Perl subroutine
686
687    sub AddSubtract
688    {
689       my($a, $b) = @_;
690       ($a+$b, $a-$b);
691    }
692
693and this is the C function
694
695    static void
696    call_AddSubtract(a, b)
697    int a;
698    int b;
699    {
700        dSP;
701        int count;
702
703        ENTER;
704        SAVETMPS;
705
706        PUSHMARK(SP);
707        XPUSHs(sv_2mortal(newSViv(a)));
708        XPUSHs(sv_2mortal(newSViv(b)));
709        PUTBACK;
710
711        count = call_pv("AddSubtract", G_ARRAY);
712
713        SPAGAIN;
714
715        if (count != 2)
716            croak("Big trouble\n");
717
718        printf ("%d - %d = %d\n", a, b, POPi);
719        printf ("%d + %d = %d\n", a, b, POPi);
720
721        PUTBACK;
722        FREETMPS;
723        LEAVE;
724    }
725
726If I<call_AddSubtract> is called like this
727
728    call_AddSubtract(7, 4);
729
730then here is the output
731
732    7 - 4 = 3
733    7 + 4 = 11
734
735Notes
736
737=over 5
738
739=item 1.
740
741We wanted list context, so G_ARRAY was used.
742
743=item 2.
744
745Not surprisingly C<POPi> is used twice this time because we were
746retrieving 2 values from the stack. The important thing to note is that
747when using the C<POP*> macros they come off the stack in I<reverse>
748order.
749
750=back
751
752=head2 Returning a List in a Scalar Context
753
754Say the Perl subroutine in the previous section was called in a scalar
755context, like this
756
757    static void
758    call_AddSubScalar(a, b)
759    int a;
760    int b;
761    {
762        dSP;
763        int count;
764        int i;
765
766        ENTER;
767        SAVETMPS;
768
769        PUSHMARK(SP);
770        XPUSHs(sv_2mortal(newSViv(a)));
771        XPUSHs(sv_2mortal(newSViv(b)));
772        PUTBACK;
773
774        count = call_pv("AddSubtract", G_SCALAR);
775
776        SPAGAIN;
777
778        printf ("Items Returned = %d\n", count);
779
780        for (i = 1; i <= count; ++i)
781            printf ("Value %d = %d\n", i, POPi);
782
783        PUTBACK;
784        FREETMPS;
785        LEAVE;
786    }
787
788The other modification made is that I<call_AddSubScalar> will print the
789number of items returned from the Perl subroutine and their value (for
790simplicity it assumes that they are integer).  So if
791I<call_AddSubScalar> is called
792
793    call_AddSubScalar(7, 4);
794
795then the output will be
796
797    Items Returned = 1
798    Value 1 = 3
799
800In this case the main point to note is that only the last item in the
801list is returned from the subroutine. I<AddSubtract> actually made it back to
802I<call_AddSubScalar>.
803
804
805=head2 Returning Data from Perl via the Parameter List
806
807It is also possible to return values directly via the parameter
808list--whether it is actually desirable to do it is another matter entirely.
809
810The Perl subroutine, I<Inc>, below takes 2 parameters and increments
811each directly.
812
813    sub Inc
814    {
815        ++ $_[0];
816        ++ $_[1];
817    }
818
819and here is a C function to call it.
820
821    static void
822    call_Inc(a, b)
823    int a;
824    int b;
825    {
826        dSP;
827        int count;
828        SV * sva;
829        SV * svb;
830
831        ENTER;
832        SAVETMPS;
833
834        sva = sv_2mortal(newSViv(a));
835        svb = sv_2mortal(newSViv(b));
836
837        PUSHMARK(SP);
838        XPUSHs(sva);
839        XPUSHs(svb);
840        PUTBACK;
841
842        count = call_pv("Inc", G_DISCARD);
843
844        if (count != 0)
845            croak ("call_Inc: expected 0 values from 'Inc', got %d\n",
846                   count);
847
848        printf ("%d + 1 = %d\n", a, SvIV(sva));
849        printf ("%d + 1 = %d\n", b, SvIV(svb));
850
851	FREETMPS;
852	LEAVE;
853    }
854
855To be able to access the two parameters that were pushed onto the stack
856after they return from I<call_pv> it is necessary to make a note
857of their addresses--thus the two variables C<sva> and C<svb>.
858
859The reason this is necessary is that the area of the Perl stack which
860held them will very likely have been overwritten by something else by
861the time control returns from I<call_pv>.
862
863
864
865
866=head2 Using G_EVAL
867
868Now an example using G_EVAL. Below is a Perl subroutine which computes
869the difference of its 2 parameters. If this would result in a negative
870result, the subroutine calls I<die>.
871
872    sub Subtract
873    {
874        my ($a, $b) = @_;
875
876        die "death can be fatal\n" if $a < $b;
877
878        $a - $b;
879    }
880
881and some C to call it
882
883    static void
884    call_Subtract(a, b)
885    int a;
886    int b;
887    {
888        dSP;
889        int count;
890
891        ENTER;
892        SAVETMPS;
893
894        PUSHMARK(SP);
895        XPUSHs(sv_2mortal(newSViv(a)));
896        XPUSHs(sv_2mortal(newSViv(b)));
897        PUTBACK;
898
899        count = call_pv("Subtract", G_EVAL|G_SCALAR);
900
901        SPAGAIN;
902
903        /* Check the eval first */
904        if (SvTRUE(ERRSV))
905        {
906            printf ("Uh oh - %s\n", SvPV_nolen(ERRSV));
907            POPs;
908        }
909        else
910        {
911            if (count != 1)
912               croak("call_Subtract: wanted 1 value from 'Subtract', got %d\n",
913                        count);
914
915            printf ("%d - %d = %d\n", a, b, POPi);
916        }
917
918        PUTBACK;
919        FREETMPS;
920        LEAVE;
921    }
922
923If I<call_Subtract> is called thus
924
925    call_Subtract(4, 5)
926
927the following will be printed
928
929    Uh oh - death can be fatal
930
931Notes
932
933=over 5
934
935=item 1.
936
937We want to be able to catch the I<die> so we have used the G_EVAL
938flag.  Not specifying this flag would mean that the program would
939terminate immediately at the I<die> statement in the subroutine
940I<Subtract>.
941
942=item 2.
943
944The code
945
946    if (SvTRUE(ERRSV))
947    {
948        printf ("Uh oh - %s\n", SvPV_nolen(ERRSV));
949        POPs;
950    }
951
952is the direct equivalent of this bit of Perl
953
954    print "Uh oh - $@\n" if $@;
955
956C<PL_errgv> is a perl global of type C<GV *> that points to the
957symbol table entry containing the error.  C<ERRSV> therefore
958refers to the C equivalent of C<$@>.
959
960=item 3.
961
962Note that the stack is popped using C<POPs> in the block where
963C<SvTRUE(ERRSV)> is true.  This is necessary because whenever a
964I<call_*> function invoked with G_EVAL|G_SCALAR returns an error,
965the top of the stack holds the value I<undef>. Because we want the
966program to continue after detecting this error, it is essential that
967the stack be tidied up by removing the I<undef>.
968
969=back
970
971
972=head2 Using G_KEEPERR
973
974Consider this rather facetious example, where we have used an XS
975version of the call_Subtract example above inside a destructor:
976
977    package Foo;
978    sub new { bless {}, $_[0] }
979    sub Subtract {
980        my($a,$b) = @_;
981        die "death can be fatal" if $a < $b;
982        $a - $b;
983    }
984    sub DESTROY { call_Subtract(5, 4); }
985    sub foo { die "foo dies"; }
986
987    package main;
988    {
989	my $foo = Foo->new;
990	eval { $foo->foo };
991    }
992    print "Saw: $@" if $@;             # should be, but isn't
993
994This example will fail to recognize that an error occurred inside the
995C<eval {}>.  Here's why: the call_Subtract code got executed while perl
996was cleaning up temporaries when exiting the outer braced block, and because
997call_Subtract is implemented with I<call_pv> using the G_EVAL
998flag, it promptly reset C<$@>.  This results in the failure of the
999outermost test for C<$@>, and thereby the failure of the error trap.
1000
1001Appending the G_KEEPERR flag, so that the I<call_pv> call in
1002call_Subtract reads:
1003
1004        count = call_pv("Subtract", G_EVAL|G_SCALAR|G_KEEPERR);
1005
1006will preserve the error and restore reliable error handling.
1007
1008=head2 Using call_sv
1009
1010In all the previous examples I have 'hard-wired' the name of the Perl
1011subroutine to be called from C.  Most of the time though, it is more
1012convenient to be able to specify the name of the Perl subroutine from
1013within the Perl script.
1014
1015Consider the Perl code below
1016
1017    sub fred
1018    {
1019        print "Hello there\n";
1020    }
1021
1022    CallSubPV("fred");
1023
1024Here is a snippet of XSUB which defines I<CallSubPV>.
1025
1026    void
1027    CallSubPV(name)
1028    	char *	name
1029    	CODE:
1030	PUSHMARK(SP);
1031	call_pv(name, G_DISCARD|G_NOARGS);
1032
1033That is fine as far as it goes. The thing is, the Perl subroutine
1034can be specified as only a string, however, Perl allows references
1035to subroutines and anonymous subroutines.
1036This is where I<call_sv> is useful.
1037
1038The code below for I<CallSubSV> is identical to I<CallSubPV> except
1039that the C<name> parameter is now defined as an SV* and we use
1040I<call_sv> instead of I<call_pv>.
1041
1042    void
1043    CallSubSV(name)
1044    	SV *	name
1045    	CODE:
1046	PUSHMARK(SP);
1047	call_sv(name, G_DISCARD|G_NOARGS);
1048
1049Because we are using an SV to call I<fred> the following can all be used:
1050
1051    CallSubSV("fred");
1052    CallSubSV(\&fred);
1053    $ref = \&fred;
1054    CallSubSV($ref);
1055    CallSubSV( sub { print "Hello there\n" } );
1056
1057As you can see, I<call_sv> gives you much greater flexibility in
1058how you can specify the Perl subroutine.
1059
1060You should note that, if it is necessary to store the SV (C<name> in the
1061example above) which corresponds to the Perl subroutine so that it can
1062be used later in the program, it not enough just to store a copy of the
1063pointer to the SV. Say the code above had been like this:
1064
1065    static SV * rememberSub;
1066
1067    void
1068    SaveSub1(name)
1069    	SV *	name
1070    	CODE:
1071	rememberSub = name;
1072
1073    void
1074    CallSavedSub1()
1075    	CODE:
1076	PUSHMARK(SP);
1077	call_sv(rememberSub, G_DISCARD|G_NOARGS);
1078
1079The reason this is wrong is that, by the time you come to use the
1080pointer C<rememberSub> in C<CallSavedSub1>, it may or may not still refer
1081to the Perl subroutine that was recorded in C<SaveSub1>.  This is
1082particularly true for these cases:
1083
1084    SaveSub1(\&fred);
1085    CallSavedSub1();
1086
1087    SaveSub1( sub { print "Hello there\n" } );
1088    CallSavedSub1();
1089
1090By the time each of the C<SaveSub1> statements above has been executed,
1091the SV*s which corresponded to the parameters will no longer exist.
1092Expect an error message from Perl of the form
1093
1094    Can't use an undefined value as a subroutine reference at ...
1095
1096for each of the C<CallSavedSub1> lines.
1097
1098Similarly, with this code
1099
1100    $ref = \&fred;
1101    SaveSub1($ref);
1102    $ref = 47;
1103    CallSavedSub1();
1104
1105you can expect one of these messages (which you actually get is dependent on
1106the version of Perl you are using)
1107
1108    Not a CODE reference at ...
1109    Undefined subroutine &main::47 called ...
1110
1111The variable $ref may have referred to the subroutine C<fred>
1112whenever the call to C<SaveSub1> was made but by the time
1113C<CallSavedSub1> gets called it now holds the number C<47>. Because we
1114saved only a pointer to the original SV in C<SaveSub1>, any changes to
1115$ref will be tracked by the pointer C<rememberSub>. This means that
1116whenever C<CallSavedSub1> gets called, it will attempt to execute the
1117code which is referenced by the SV* C<rememberSub>.  In this case
1118though, it now refers to the integer C<47>, so expect Perl to complain
1119loudly.
1120
1121A similar but more subtle problem is illustrated with this code:
1122
1123    $ref = \&fred;
1124    SaveSub1($ref);
1125    $ref = \&joe;
1126    CallSavedSub1();
1127
1128This time whenever C<CallSavedSub1> gets called it will execute the Perl
1129subroutine C<joe> (assuming it exists) rather than C<fred> as was
1130originally requested in the call to C<SaveSub1>.
1131
1132To get around these problems it is necessary to take a full copy of the
1133SV.  The code below shows C<SaveSub2> modified to do that.
1134
1135    static SV * keepSub = (SV*)NULL;
1136
1137    void
1138    SaveSub2(name)
1139        SV *	name
1140    	CODE:
1141     	/* Take a copy of the callback */
1142    	if (keepSub == (SV*)NULL)
1143    	    /* First time, so create a new SV */
1144	    keepSub = newSVsv(name);
1145    	else
1146    	    /* Been here before, so overwrite */
1147	    SvSetSV(keepSub, name);
1148
1149    void
1150    CallSavedSub2()
1151    	CODE:
1152	PUSHMARK(SP);
1153	call_sv(keepSub, G_DISCARD|G_NOARGS);
1154
1155To avoid creating a new SV every time C<SaveSub2> is called,
1156the function first checks to see if it has been called before.  If not,
1157then space for a new SV is allocated and the reference to the Perl
1158subroutine C<name> is copied to the variable C<keepSub> in one
1159operation using C<newSVsv>.  Thereafter, whenever C<SaveSub2> is called,
1160the existing SV, C<keepSub>, is overwritten with the new value using
1161C<SvSetSV>.
1162
1163=head2 Using call_argv
1164
1165Here is a Perl subroutine which prints whatever parameters are passed
1166to it.
1167
1168    sub PrintList
1169    {
1170        my(@list) = @_;
1171
1172        foreach (@list) { print "$_\n" }
1173    }
1174
1175And here is an example of I<call_argv> which will call
1176I<PrintList>.
1177
1178    static char * words[] = {"alpha", "beta", "gamma", "delta", NULL};
1179
1180    static void
1181    call_PrintList()
1182    {
1183        dSP;
1184
1185        call_argv("PrintList", G_DISCARD, words);
1186    }
1187
1188Note that it is not necessary to call C<PUSHMARK> in this instance.
1189This is because I<call_argv> will do it for you.
1190
1191=head2 Using call_method
1192
1193Consider the following Perl code:
1194
1195    {
1196        package Mine;
1197
1198        sub new
1199        {
1200            my($type) = shift;
1201            bless [@_]
1202        }
1203
1204        sub Display
1205        {
1206            my ($self, $index) = @_;
1207            print "$index: $$self[$index]\n";
1208        }
1209
1210        sub PrintID
1211        {
1212            my($class) = @_;
1213            print "This is Class $class version 1.0\n";
1214        }
1215    }
1216
1217It implements just a very simple class to manage an array.  Apart from
1218the constructor, C<new>, it declares methods, one static and one
1219virtual. The static method, C<PrintID>, prints out simply the class
1220name and a version number. The virtual method, C<Display>, prints out a
1221single element of the array.  Here is an all-Perl example of using it.
1222
1223    $a = Mine->new('red', 'green', 'blue');
1224    $a->Display(1);
1225    Mine->PrintID;
1226
1227will print
1228
1229    1: green
1230    This is Class Mine version 1.0
1231
1232Calling a Perl method from C is fairly straightforward. The following
1233things are required:
1234
1235=over 5
1236
1237=item *
1238
1239A reference to the object for a virtual method or the name of the class
1240for a static method
1241
1242=item *
1243
1244The name of the method
1245
1246=item *
1247
1248Any other parameters specific to the method
1249
1250=back
1251
1252Here is a simple XSUB which illustrates the mechanics of calling both
1253the C<PrintID> and C<Display> methods from C.
1254
1255    void
1256    call_Method(ref, method, index)
1257        SV *	ref
1258        char *	method
1259        int		index
1260        CODE:
1261        PUSHMARK(SP);
1262        XPUSHs(ref);
1263        XPUSHs(sv_2mortal(newSViv(index)));
1264        PUTBACK;
1265
1266        call_method(method, G_DISCARD);
1267
1268    void
1269    call_PrintID(class, method)
1270        char *	class
1271        char *	method
1272        CODE:
1273        PUSHMARK(SP);
1274        XPUSHs(sv_2mortal(newSVpv(class, 0)));
1275        PUTBACK;
1276
1277        call_method(method, G_DISCARD);
1278
1279
1280So the methods C<PrintID> and C<Display> can be invoked like this:
1281
1282    $a = Mine->new('red', 'green', 'blue');
1283    call_Method($a, 'Display', 1);
1284    call_PrintID('Mine', 'PrintID');
1285
1286The only thing to note is that, in both the static and virtual methods,
1287the method name is not passed via the stack--it is used as the first
1288parameter to I<call_method>.
1289
1290=head2 Using GIMME_V
1291
1292Here is a trivial XSUB which prints the context in which it is
1293currently executing.
1294
1295    void
1296    PrintContext()
1297        CODE:
1298        I32 gimme = GIMME_V;
1299        if (gimme == G_VOID)
1300            printf ("Context is Void\n");
1301        else if (gimme == G_SCALAR)
1302            printf ("Context is Scalar\n");
1303        else
1304            printf ("Context is Array\n");
1305
1306And here is some Perl to test it.
1307
1308    PrintContext;
1309    $a = PrintContext;
1310    @a = PrintContext;
1311
1312The output from that will be
1313
1314    Context is Void
1315    Context is Scalar
1316    Context is Array
1317
1318=head2 Using Perl to Dispose of Temporaries
1319
1320In the examples given to date, any temporaries created in the callback
1321(i.e., parameters passed on the stack to the I<call_*> function or
1322values returned via the stack) have been freed by one of these methods:
1323
1324=over 5
1325
1326=item *
1327
1328Specifying the G_DISCARD flag with I<call_*>
1329
1330=item *
1331
1332Explicitly using the C<ENTER>/C<SAVETMPS>--C<FREETMPS>/C<LEAVE> pairing
1333
1334=back
1335
1336There is another method which can be used, namely letting Perl do it
1337for you automatically whenever it regains control after the callback
1338has terminated.  This is done by simply not using the
1339
1340    ENTER;
1341    SAVETMPS;
1342    ...
1343    FREETMPS;
1344    LEAVE;
1345
1346sequence in the callback (and not, of course, specifying the G_DISCARD
1347flag).
1348
1349If you are going to use this method you have to be aware of a possible
1350memory leak which can arise under very specific circumstances.  To
1351explain these circumstances you need to know a bit about the flow of
1352control between Perl and the callback routine.
1353
1354The examples given at the start of the document (an error handler and
1355an event driven program) are typical of the two main sorts of flow
1356control that you are likely to encounter with callbacks.  There is a
1357very important distinction between them, so pay attention.
1358
1359In the first example, an error handler, the flow of control could be as
1360follows.  You have created an interface to an external library.
1361Control can reach the external library like this
1362
1363    perl --> XSUB --> external library
1364
1365Whilst control is in the library, an error condition occurs. You have
1366previously set up a Perl callback to handle this situation, so it will
1367get executed. Once the callback has finished, control will drop back to
1368Perl again.  Here is what the flow of control will be like in that
1369situation
1370
1371    perl --> XSUB --> external library
1372                      ...
1373                      error occurs
1374                      ...
1375                      external library --> call_* --> perl
1376                                                          |
1377    perl <-- XSUB <-- external library <-- call_* <----+
1378
1379After processing of the error using I<call_*> is completed,
1380control reverts back to Perl more or less immediately.
1381
1382In the diagram, the further right you go the more deeply nested the
1383scope is.  It is only when control is back with perl on the extreme
1384left of the diagram that you will have dropped back to the enclosing
1385scope and any temporaries you have left hanging around will be freed.
1386
1387In the second example, an event driven program, the flow of control
1388will be more like this
1389
1390    perl --> XSUB --> event handler
1391                      ...
1392                      event handler --> call_* --> perl
1393                                                       |
1394                      event handler <-- call_* <----+
1395                      ...
1396                      event handler --> call_* --> perl
1397                                                       |
1398                      event handler <-- call_* <----+
1399                      ...
1400                      event handler --> call_* --> perl
1401                                                       |
1402                      event handler <-- call_* <----+
1403
1404In this case the flow of control can consist of only the repeated
1405sequence
1406
1407    event handler --> call_* --> perl
1408
1409for practically the complete duration of the program.  This means that
1410control may I<never> drop back to the surrounding scope in Perl at the
1411extreme left.
1412
1413So what is the big problem? Well, if you are expecting Perl to tidy up
1414those temporaries for you, you might be in for a long wait.  For Perl
1415to dispose of your temporaries, control must drop back to the
1416enclosing scope at some stage.  In the event driven scenario that may
1417never happen.  This means that, as time goes on, your program will
1418create more and more temporaries, none of which will ever be freed. As
1419each of these temporaries consumes some memory your program will
1420eventually consume all the available memory in your system--kapow!
1421
1422So here is the bottom line--if you are sure that control will revert
1423back to the enclosing Perl scope fairly quickly after the end of your
1424callback, then it isn't absolutely necessary to dispose explicitly of
1425any temporaries you may have created. Mind you, if you are at all
1426uncertain about what to do, it doesn't do any harm to tidy up anyway.
1427
1428
1429=head2 Strategies for Storing Callback Context Information
1430
1431
1432Potentially one of the trickiest problems to overcome when designing a
1433callback interface can be figuring out how to store the mapping between
1434the C callback function and the Perl equivalent.
1435
1436To help understand why this can be a real problem first consider how a
1437callback is set up in an all C environment.  Typically a C API will
1438provide a function to register a callback.  This will expect a pointer
1439to a function as one of its parameters.  Below is a call to a
1440hypothetical function C<register_fatal> which registers the C function
1441to get called when a fatal error occurs.
1442
1443    register_fatal(cb1);
1444
1445The single parameter C<cb1> is a pointer to a function, so you must
1446have defined C<cb1> in your code, say something like this
1447
1448    static void
1449    cb1()
1450    {
1451        printf ("Fatal Error\n");
1452        exit(1);
1453    }
1454
1455Now change that to call a Perl subroutine instead
1456
1457    static SV * callback = (SV*)NULL;
1458
1459    static void
1460    cb1()
1461    {
1462        dSP;
1463
1464        PUSHMARK(SP);
1465
1466        /* Call the Perl sub to process the callback */
1467        call_sv(callback, G_DISCARD);
1468    }
1469
1470
1471    void
1472    register_fatal(fn)
1473        SV *	fn
1474        CODE:
1475        /* Remember the Perl sub */
1476        if (callback == (SV*)NULL)
1477            callback = newSVsv(fn);
1478        else
1479            SvSetSV(callback, fn);
1480
1481        /* register the callback with the external library */
1482        register_fatal(cb1);
1483
1484where the Perl equivalent of C<register_fatal> and the callback it
1485registers, C<pcb1>, might look like this
1486
1487    # Register the sub pcb1
1488    register_fatal(\&pcb1);
1489
1490    sub pcb1
1491    {
1492        die "I'm dying...\n";
1493    }
1494
1495The mapping between the C callback and the Perl equivalent is stored in
1496the global variable C<callback>.
1497
1498This will be adequate if you ever need to have only one callback
1499registered at any time. An example could be an error handler like the
1500code sketched out above. Remember though, repeated calls to
1501C<register_fatal> will replace the previously registered callback
1502function with the new one.
1503
1504Say for example you want to interface to a library which allows asynchronous
1505file i/o.  In this case you may be able to register a callback whenever
1506a read operation has completed. To be of any use we want to be able to
1507call separate Perl subroutines for each file that is opened.  As it
1508stands, the error handler example above would not be adequate as it
1509allows only a single callback to be defined at any time. What we
1510require is a means of storing the mapping between the opened file and
1511the Perl subroutine we want to be called for that file.
1512
1513Say the i/o library has a function C<asynch_read> which associates a C
1514function C<ProcessRead> with a file handle C<fh>--this assumes that it
1515has also provided some routine to open the file and so obtain the file
1516handle.
1517
1518    asynch_read(fh, ProcessRead)
1519
1520This may expect the C I<ProcessRead> function of this form
1521
1522    void
1523    ProcessRead(fh, buffer)
1524    int	fh;
1525    char *	buffer;
1526    {
1527         ...
1528    }
1529
1530To provide a Perl interface to this library we need to be able to map
1531between the C<fh> parameter and the Perl subroutine we want called.  A
1532hash is a convenient mechanism for storing this mapping.  The code
1533below shows a possible implementation
1534
1535    static HV * Mapping = (HV*)NULL;
1536
1537    void
1538    asynch_read(fh, callback)
1539        int	fh
1540        SV *	callback
1541        CODE:
1542        /* If the hash doesn't already exist, create it */
1543        if (Mapping == (HV*)NULL)
1544            Mapping = newHV();
1545
1546        /* Save the fh -> callback mapping */
1547        hv_store(Mapping, (char*)&fh, sizeof(fh), newSVsv(callback), 0);
1548
1549        /* Register with the C Library */
1550        asynch_read(fh, asynch_read_if);
1551
1552and C<asynch_read_if> could look like this
1553
1554    static void
1555    asynch_read_if(fh, buffer)
1556    int	fh;
1557    char *	buffer;
1558    {
1559        dSP;
1560        SV ** sv;
1561
1562        /* Get the callback associated with fh */
1563        sv =  hv_fetch(Mapping, (char*)&fh , sizeof(fh), FALSE);
1564        if (sv == (SV**)NULL)
1565            croak("Internal error...\n");
1566
1567        PUSHMARK(SP);
1568        XPUSHs(sv_2mortal(newSViv(fh)));
1569        XPUSHs(sv_2mortal(newSVpv(buffer, 0)));
1570        PUTBACK;
1571
1572        /* Call the Perl sub */
1573        call_sv(*sv, G_DISCARD);
1574    }
1575
1576For completeness, here is C<asynch_close>.  This shows how to remove
1577the entry from the hash C<Mapping>.
1578
1579    void
1580    asynch_close(fh)
1581        int	fh
1582        CODE:
1583        /* Remove the entry from the hash */
1584        (void) hv_delete(Mapping, (char*)&fh, sizeof(fh), G_DISCARD);
1585
1586        /* Now call the real asynch_close */
1587        asynch_close(fh);
1588
1589So the Perl interface would look like this
1590
1591    sub callback1
1592    {
1593        my($handle, $buffer) = @_;
1594    }
1595
1596    # Register the Perl callback
1597    asynch_read($fh, \&callback1);
1598
1599    asynch_close($fh);
1600
1601The mapping between the C callback and Perl is stored in the global
1602hash C<Mapping> this time. Using a hash has the distinct advantage that
1603it allows an unlimited number of callbacks to be registered.
1604
1605What if the interface provided by the C callback doesn't contain a
1606parameter which allows the file handle to Perl subroutine mapping?  Say
1607in the asynchronous i/o package, the callback function gets passed only
1608the C<buffer> parameter like this
1609
1610    void
1611    ProcessRead(buffer)
1612    char *	buffer;
1613    {
1614        ...
1615    }
1616
1617Without the file handle there is no straightforward way to map from the
1618C callback to the Perl subroutine.
1619
1620In this case a possible way around this problem is to predefine a
1621series of C functions to act as the interface to Perl, thus
1622
1623    #define MAX_CB		3
1624    #define NULL_HANDLE	-1
1625    typedef void (*FnMap)();
1626
1627    struct MapStruct {
1628        FnMap    Function;
1629        SV *     PerlSub;
1630        int      Handle;
1631      };
1632
1633    static void  fn1();
1634    static void  fn2();
1635    static void  fn3();
1636
1637    static struct MapStruct Map [MAX_CB] =
1638        {
1639            { fn1, NULL, NULL_HANDLE },
1640            { fn2, NULL, NULL_HANDLE },
1641            { fn3, NULL, NULL_HANDLE }
1642        };
1643
1644    static void
1645    Pcb(index, buffer)
1646    int index;
1647    char * buffer;
1648    {
1649        dSP;
1650
1651        PUSHMARK(SP);
1652        XPUSHs(sv_2mortal(newSVpv(buffer, 0)));
1653        PUTBACK;
1654
1655        /* Call the Perl sub */
1656        call_sv(Map[index].PerlSub, G_DISCARD);
1657    }
1658
1659    static void
1660    fn1(buffer)
1661    char * buffer;
1662    {
1663        Pcb(0, buffer);
1664    }
1665
1666    static void
1667    fn2(buffer)
1668    char * buffer;
1669    {
1670        Pcb(1, buffer);
1671    }
1672
1673    static void
1674    fn3(buffer)
1675    char * buffer;
1676    {
1677        Pcb(2, buffer);
1678    }
1679
1680    void
1681    array_asynch_read(fh, callback)
1682        int		fh
1683        SV *	callback
1684        CODE:
1685        int index;
1686        int null_index = MAX_CB;
1687
1688        /* Find the same handle or an empty entry */
1689        for (index = 0; index < MAX_CB; ++index)
1690        {
1691            if (Map[index].Handle == fh)
1692                break;
1693
1694            if (Map[index].Handle == NULL_HANDLE)
1695                null_index = index;
1696        }
1697
1698        if (index == MAX_CB && null_index == MAX_CB)
1699            croak ("Too many callback functions registered\n");
1700
1701        if (index == MAX_CB)
1702            index = null_index;
1703
1704        /* Save the file handle */
1705        Map[index].Handle = fh;
1706
1707        /* Remember the Perl sub */
1708        if (Map[index].PerlSub == (SV*)NULL)
1709            Map[index].PerlSub = newSVsv(callback);
1710        else
1711            SvSetSV(Map[index].PerlSub, callback);
1712
1713        asynch_read(fh, Map[index].Function);
1714
1715    void
1716    array_asynch_close(fh)
1717        int	fh
1718        CODE:
1719        int index;
1720
1721        /* Find the file handle */
1722        for (index = 0; index < MAX_CB; ++ index)
1723            if (Map[index].Handle == fh)
1724                break;
1725
1726        if (index == MAX_CB)
1727            croak ("could not close fh %d\n", fh);
1728
1729        Map[index].Handle = NULL_HANDLE;
1730        SvREFCNT_dec(Map[index].PerlSub);
1731        Map[index].PerlSub = (SV*)NULL;
1732
1733        asynch_close(fh);
1734
1735In this case the functions C<fn1>, C<fn2>, and C<fn3> are used to
1736remember the Perl subroutine to be called. Each of the functions holds
1737a separate hard-wired index which is used in the function C<Pcb> to
1738access the C<Map> array and actually call the Perl subroutine.
1739
1740There are some obvious disadvantages with this technique.
1741
1742Firstly, the code is considerably more complex than with the previous
1743example.
1744
1745Secondly, there is a hard-wired limit (in this case 3) to the number of
1746callbacks that can exist simultaneously. The only way to increase the
1747limit is by modifying the code to add more functions and then
1748recompiling.  None the less, as long as the number of functions is
1749chosen with some care, it is still a workable solution and in some
1750cases is the only one available.
1751
1752To summarize, here are a number of possible methods for you to consider
1753for storing the mapping between C and the Perl callback
1754
1755=over 5
1756
1757=item 1. Ignore the problem - Allow only 1 callback
1758
1759For a lot of situations, like interfacing to an error handler, this may
1760be a perfectly adequate solution.
1761
1762=item 2. Create a sequence of callbacks - hard wired limit
1763
1764If it is impossible to tell from the parameters passed back from the C
1765callback what the context is, then you may need to create a sequence of C
1766callback interface functions, and store pointers to each in an array.
1767
1768=item 3. Use a parameter to map to the Perl callback
1769
1770A hash is an ideal mechanism to store the mapping between C and Perl.
1771
1772=back
1773
1774
1775=head2 Alternate Stack Manipulation
1776
1777
1778Although I have made use of only the C<POP*> macros to access values
1779returned from Perl subroutines, it is also possible to bypass these
1780macros and read the stack using the C<ST> macro (See L<perlxs> for a
1781full description of the C<ST> macro).
1782
1783Most of the time the C<POP*> macros should be adequate; the main
1784problem with them is that they force you to process the returned values
1785in sequence. This may not be the most suitable way to process the
1786values in some cases. What we want is to be able to access the stack in
1787a random order. The C<ST> macro as used when coding an XSUB is ideal
1788for this purpose.
1789
1790The code below is the example given in the section I<Returning a List
1791of Values> recoded to use C<ST> instead of C<POP*>.
1792
1793    static void
1794    call_AddSubtract2(a, b)
1795    int a;
1796    int b;
1797    {
1798        dSP;
1799        I32 ax;
1800        int count;
1801
1802        ENTER;
1803        SAVETMPS;
1804
1805        PUSHMARK(SP);
1806        XPUSHs(sv_2mortal(newSViv(a)));
1807        XPUSHs(sv_2mortal(newSViv(b)));
1808        PUTBACK;
1809
1810        count = call_pv("AddSubtract", G_ARRAY);
1811
1812        SPAGAIN;
1813        SP -= count;
1814        ax = (SP - PL_stack_base) + 1;
1815
1816        if (count != 2)
1817            croak("Big trouble\n");
1818
1819        printf ("%d + %d = %d\n", a, b, SvIV(ST(0)));
1820        printf ("%d - %d = %d\n", a, b, SvIV(ST(1)));
1821
1822        PUTBACK;
1823        FREETMPS;
1824        LEAVE;
1825    }
1826
1827Notes
1828
1829=over 5
1830
1831=item 1.
1832
1833Notice that it was necessary to define the variable C<ax>.  This is
1834because the C<ST> macro expects it to exist.  If we were in an XSUB it
1835would not be necessary to define C<ax> as it is already defined for
1836us.
1837
1838=item 2.
1839
1840The code
1841
1842        SPAGAIN;
1843        SP -= count;
1844        ax = (SP - PL_stack_base) + 1;
1845
1846sets the stack up so that we can use the C<ST> macro.
1847
1848=item 3.
1849
1850Unlike the original coding of this example, the returned
1851values are not accessed in reverse order.  So C<ST(0)> refers to the
1852first value returned by the Perl subroutine and C<ST(count-1)>
1853refers to the last.
1854
1855=back
1856
1857=head2 Creating and Calling an Anonymous Subroutine in C
1858
1859As we've already shown, C<call_sv> can be used to invoke an
1860anonymous subroutine.  However, our example showed a Perl script
1861invoking an XSUB to perform this operation.  Let's see how it can be
1862done inside our C code:
1863
1864 ...
1865
1866 SV *cvrv = eval_pv("sub { print 'You will not find me cluttering any namespace!' }", TRUE);
1867
1868 ...
1869
1870 call_sv(cvrv, G_VOID|G_NOARGS);
1871
1872C<eval_pv> is used to compile the anonymous subroutine, which
1873will be the return value as well (read more about C<eval_pv> in
1874L<perlapi/eval_pv>).  Once this code reference is in hand, it
1875can be mixed in with all the previous examples we've shown.
1876
1877=head1 LIGHTWEIGHT CALLBACKS
1878
1879Sometimes you need to invoke the same subroutine repeatedly.
1880This usually happens with a function that acts on a list of
1881values, such as Perl's built-in sort(). You can pass a
1882comparison function to sort(), which will then be invoked
1883for every pair of values that needs to be compared. The first()
1884and reduce() functions from L<List::Util> follow a similar
1885pattern.
1886
1887In this case it is possible to speed up the routine (often
1888quite substantially) by using the lightweight callback API.
1889The idea is that the calling context only needs to be
1890created and destroyed once, and the sub can be called
1891arbitrarily many times in between.
1892
1893It is usual to pass parameters using global variables (typically
1894$_ for one parameter, or $a and $b for two parameters) rather
1895than via @_. (It is possible to use the @_ mechanism if you know
1896what you're doing, though there is as yet no supported API for
1897it. It's also inherently slower.)
1898
1899The pattern of macro calls is like this:
1900
1901    dMULTICALL;			/* Declare local variables */
1902    I32 gimme = G_SCALAR;	/* context of the call: G_SCALAR,
1903				 * G_ARRAY, or G_VOID */
1904
1905    PUSH_MULTICALL(cv);		/* Set up the context for calling cv,
1906				   and set local vars appropriately */
1907
1908    /* loop */ {
1909        /* set the value(s) af your parameter variables */
1910        MULTICALL;		/* Make the actual call */
1911    } /* end of loop */
1912
1913    POP_MULTICALL;		/* Tear down the calling context */
1914
1915For some concrete examples, see the implementation of the
1916first() and reduce() functions of List::Util 1.18. There you
1917will also find a header file that emulates the multicall API
1918on older versions of perl.
1919
1920=head1 SEE ALSO
1921
1922L<perlxs>, L<perlguts>, L<perlembed>
1923
1924=head1 AUTHOR
1925
1926Paul Marquess
1927
1928Special thanks to the following people who assisted in the creation of
1929the document.
1930
1931Jeff Okamoto, Tim Bunce, Nick Gianniotis, Steve Kelem, Gurusamy Sarathy
1932and Larry Wall.
1933
1934=head1 DATE
1935
1936Version 1.3, 14th Apr 1997
1937