1=head1 NAME 2 3perlcall - Perl calling conventions from C 4 5=head1 DESCRIPTION 6 7The purpose of this document is to show you how to call Perl subroutines 8directly from C, i.e., how to write I<callbacks>. 9 10Apart from discussing the C interface provided by Perl for writing 11callbacks the document uses a series of examples to show how the 12interface actually works in practice. In addition some techniques for 13coding callbacks are covered. 14 15Examples where callbacks are necessary include 16 17=over 5 18 19=item * An Error Handler 20 21You have created an XSUB interface to an application's C API. 22 23A fairly common feature in applications is to allow you to define a C 24function that will be called whenever something nasty occurs. What we 25would like is to be able to specify a Perl subroutine that will be 26called instead. 27 28=item * An Event-Driven Program 29 30The classic example of where callbacks are used is when writing an 31event driven program, such as for an X11 application. In this case 32you register functions to be called whenever specific events occur, 33e.g., a mouse button is pressed, the cursor moves into a window or a 34menu item is selected. 35 36=back 37 38Although the techniques described here are applicable when embedding 39Perl in a C program, this is not the primary goal of this document. 40There are other details that must be considered and are specific to 41embedding Perl. For details on embedding Perl in C refer to 42L<perlembed>. 43 44Before you launch yourself head first into the rest of this document, 45it would be a good idea to have read the following two documents--L<perlxs> 46and L<perlguts>. 47 48=head1 THE CALL_ FUNCTIONS 49 50Although this stuff is easier to explain using examples, you first need 51be aware of a few important definitions. 52 53Perl has a number of C functions that allow you to call Perl 54subroutines. They are 55 56 I32 call_sv(SV* sv, I32 flags); 57 I32 call_pv(char *subname, I32 flags); 58 I32 call_method(char *methname, I32 flags); 59 I32 call_argv(char *subname, I32 flags, char **argv); 60 61The key function is I<call_sv>. All the other functions are 62fairly simple wrappers which make it easier to call Perl subroutines in 63special cases. At the end of the day they will all call I<call_sv> 64to invoke the Perl subroutine. 65 66All the I<call_*> functions have a C<flags> parameter which is 67used to pass a bit mask of options to Perl. This bit mask operates 68identically for each of the functions. The settings available in the 69bit mask are discussed in L<FLAG VALUES>. 70 71Each of the functions will now be discussed in turn. 72 73=over 5 74 75=item call_sv 76 77I<call_sv> takes two parameters. The first, C<sv>, is an SV*. 78This allows you to specify the Perl subroutine to be called either as a 79C string (which has first been converted to an SV) or a reference to a 80subroutine. The section, I<Using call_sv>, shows how you can make 81use of I<call_sv>. 82 83=item call_pv 84 85The function, I<call_pv>, is similar to I<call_sv> except it 86expects its first parameter to be a C char* which identifies the Perl 87subroutine you want to call, e.g., C<call_pv("fred", 0)>. If the 88subroutine you want to call is in another package, just include the 89package name in the string, e.g., C<"pkg::fred">. 90 91=item call_method 92 93The function I<call_method> is used to call a method from a Perl 94class. The parameter C<methname> corresponds to the name of the method 95to be called. Note that the class that the method belongs to is passed 96on the Perl stack rather than in the parameter list. This class can be 97either the name of the class (for a static method) or a reference to an 98object (for a virtual method). See L<perlobj> for more information on 99static and virtual methods and L<Using call_method> for an example 100of using I<call_method>. 101 102=item call_argv 103 104I<call_argv> calls the Perl subroutine specified by the C string 105stored in the C<subname> parameter. It also takes the usual C<flags> 106parameter. The final parameter, C<argv>, consists of a NULL-terminated 107list of C strings to be passed as parameters to the Perl subroutine. 108See I<Using call_argv>. 109 110=back 111 112All the functions return an integer. This is a count of the number of 113items returned by the Perl subroutine. The actual items returned by the 114subroutine are stored on the Perl stack. 115 116As a general rule you should I<always> check the return value from 117these functions. Even if you are expecting only a particular number of 118values to be returned from the Perl subroutine, there is nothing to 119stop someone from doing something unexpected--don't say you haven't 120been warned. 121 122=head1 FLAG VALUES 123 124The C<flags> parameter in all the I<call_*> functions is one of G_VOID, 125G_SCALAR, or G_ARRAY, which indicate the call context, OR'ed together 126with a bit mask of any combination of the other G_* symbols defined below. 127 128=head2 G_VOID 129 130Calls the Perl subroutine in a void context. 131 132This flag has 2 effects: 133 134=over 5 135 136=item 1. 137 138It indicates to the subroutine being called that it is executing in 139a void context (if it executes I<wantarray> the result will be the 140undefined value). 141 142=item 2. 143 144It ensures that nothing is actually returned from the subroutine. 145 146=back 147 148The value returned by the I<call_*> function indicates how many 149items have been returned by the Perl subroutine--in this case it will 150be 0. 151 152 153=head2 G_SCALAR 154 155Calls the Perl subroutine in a scalar context. This is the default 156context flag setting for all the I<call_*> functions. 157 158This flag has 2 effects: 159 160=over 5 161 162=item 1. 163 164It indicates to the subroutine being called that it is executing in a 165scalar context (if it executes I<wantarray> the result will be false). 166 167=item 2. 168 169It ensures that only a scalar is actually returned from the subroutine. 170The subroutine can, of course, ignore the I<wantarray> and return a 171list anyway. If so, then only the last element of the list will be 172returned. 173 174=back 175 176The value returned by the I<call_*> function indicates how many 177items have been returned by the Perl subroutine - in this case it will 178be either 0 or 1. 179 180If 0, then you have specified the G_DISCARD flag. 181 182If 1, then the item actually returned by the Perl subroutine will be 183stored on the Perl stack - the section I<Returning a Scalar> shows how 184to access this value on the stack. Remember that regardless of how 185many items the Perl subroutine returns, only the last one will be 186accessible from the stack - think of the case where only one value is 187returned as being a list with only one element. Any other items that 188were returned will not exist by the time control returns from the 189I<call_*> function. The section I<Returning a list in a scalar 190context> shows an example of this behavior. 191 192 193=head2 G_ARRAY 194 195Calls the Perl subroutine in a list context. 196 197As with G_SCALAR, this flag has 2 effects: 198 199=over 5 200 201=item 1. 202 203It indicates to the subroutine being called that it is executing in a 204list context (if it executes I<wantarray> the result will be true). 205 206=item 2. 207 208It ensures that all items returned from the subroutine will be 209accessible when control returns from the I<call_*> function. 210 211=back 212 213The value returned by the I<call_*> function indicates how many 214items have been returned by the Perl subroutine. 215 216If 0, then you have specified the G_DISCARD flag. 217 218If not 0, then it will be a count of the number of items returned by 219the subroutine. These items will be stored on the Perl stack. The 220section I<Returning a list of values> gives an example of using the 221G_ARRAY flag and the mechanics of accessing the returned items from the 222Perl stack. 223 224=head2 G_DISCARD 225 226By default, the I<call_*> functions place the items returned from 227by the Perl subroutine on the stack. If you are not interested in 228these items, then setting this flag will make Perl get rid of them 229automatically for you. Note that it is still possible to indicate a 230context to the Perl subroutine by using either G_SCALAR or G_ARRAY. 231 232If you do not set this flag then it is I<very> important that you make 233sure that any temporaries (i.e., parameters passed to the Perl 234subroutine and values returned from the subroutine) are disposed of 235yourself. The section I<Returning a Scalar> gives details of how to 236dispose of these temporaries explicitly and the section I<Using Perl to 237dispose of temporaries> discusses the specific circumstances where you 238can ignore the problem and let Perl deal with it for you. 239 240=head2 G_NOARGS 241 242Whenever a Perl subroutine is called using one of the I<call_*> 243functions, it is assumed by default that parameters are to be passed to 244the subroutine. If you are not passing any parameters to the Perl 245subroutine, you can save a bit of time by setting this flag. It has 246the effect of not creating the C<@_> array for the Perl subroutine. 247 248Although the functionality provided by this flag may seem 249straightforward, it should be used only if there is a good reason to do 250so. The reason for being cautious is that, even if you have specified 251the G_NOARGS flag, it is still possible for the Perl subroutine that 252has been called to think that you have passed it parameters. 253 254In fact, what can happen is that the Perl subroutine you have called 255can access the C<@_> array from a previous Perl subroutine. This will 256occur when the code that is executing the I<call_*> function has 257itself been called from another Perl subroutine. The code below 258illustrates this 259 260 sub fred 261 { print "@_\n" } 262 263 sub joe 264 { &fred } 265 266 &joe(1,2,3); 267 268This will print 269 270 1 2 3 271 272What has happened is that C<fred> accesses the C<@_> array which 273belongs to C<joe>. 274 275 276=head2 G_EVAL 277 278It is possible for the Perl subroutine you are calling to terminate 279abnormally, e.g., by calling I<die> explicitly or by not actually 280existing. By default, when either of these events occurs, the 281process will terminate immediately. If you want to trap this 282type of event, specify the G_EVAL flag. It will put an I<eval { }> 283around the subroutine call. 284 285Whenever control returns from the I<call_*> function you need to 286check the C<$@> variable as you would in a normal Perl script. 287 288The value returned from the I<call_*> function is dependent on 289what other flags have been specified and whether an error has 290occurred. Here are all the different cases that can occur: 291 292=over 5 293 294=item * 295 296If the I<call_*> function returns normally, then the value 297returned is as specified in the previous sections. 298 299=item * 300 301If G_DISCARD is specified, the return value will always be 0. 302 303=item * 304 305If G_ARRAY is specified I<and> an error has occurred, the return value 306will always be 0. 307 308=item * 309 310If G_SCALAR is specified I<and> an error has occurred, the return value 311will be 1 and the value on the top of the stack will be I<undef>. This 312means that if you have already detected the error by checking C<$@> and 313you want the program to continue, you must remember to pop the I<undef> 314from the stack. 315 316=back 317 318See I<Using G_EVAL> for details on using G_EVAL. 319 320=head2 G_KEEPERR 321 322Using the G_EVAL flag described above will always set C<$@>: clearing 323it if there was no error, and setting it to describe the error if there 324was an error in the called code. This is what you want if your intention 325is to handle possible errors, but sometimes you just want to trap errors 326and stop them interfering with the rest of the program. 327 328This scenario will mostly be applicable to code that is meant to be called 329from within destructors, asynchronous callbacks, and signal handlers. 330In such situations, where the code being called has little relation to the 331surrounding dynamic context, the main program needs to be insulated from 332errors in the called code, even if they can't be handled intelligently. 333It may also be useful to do this with code for C<__DIE__> or C<__WARN__> 334hooks, and C<tie> functions. 335 336The G_KEEPERR flag is meant to be used in conjunction with G_EVAL in 337I<call_*> functions that are used to implement such code, or with 338C<eval_sv>. This flag has no effect on the C<call_*> functions when 339G_EVAL is not used. 340 341When G_KEEPERR is used, any error in the called code will terminate the 342call as usual, and the error will not propagate beyond the call (as usual 343for G_EVAL), but it will not go into C<$@>. Instead the error will be 344converted into a warning, prefixed with the string "\t(in cleanup)". 345This can be disabled using C<no warnings 'misc'>. If there is no error, 346C<$@> will not be cleared. 347 348Note that the G_KEEPERR flag does not propagate into inner evals; these 349may still set C<$@>. 350 351The G_KEEPERR flag was introduced in Perl version 5.002. 352 353See I<Using G_KEEPERR> for an example of a situation that warrants the 354use of this flag. 355 356=head2 Determining the Context 357 358As mentioned above, you can determine the context of the currently 359executing subroutine in Perl with I<wantarray>. The equivalent test 360can be made in C by using the C<GIMME_V> macro, which returns 361C<G_ARRAY> if you have been called in a list context, C<G_SCALAR> if 362in a scalar context, or C<G_VOID> if in a void context (i.e., the 363return value will not be used). An older version of this macro is 364called C<GIMME>; in a void context it returns C<G_SCALAR> instead of 365C<G_VOID>. An example of using the C<GIMME_V> macro is shown in 366section I<Using GIMME_V>. 367 368=head1 EXAMPLES 369 370Enough of the definition talk! Let's have a few examples. 371 372Perl provides many macros to assist in accessing the Perl stack. 373Wherever possible, these macros should always be used when interfacing 374to Perl internals. We hope this should make the code less vulnerable 375to any changes made to Perl in the future. 376 377Another point worth noting is that in the first series of examples I 378have made use of only the I<call_pv> function. This has been done 379to keep the code simpler and ease you into the topic. Wherever 380possible, if the choice is between using I<call_pv> and 381I<call_sv>, you should always try to use I<call_sv>. See 382I<Using call_sv> for details. 383 384=head2 No Parameters, Nothing Returned 385 386This first trivial example will call a Perl subroutine, I<PrintUID>, to 387print out the UID of the process. 388 389 sub PrintUID 390 { 391 print "UID is $<\n"; 392 } 393 394and here is a C function to call it 395 396 static void 397 call_PrintUID() 398 { 399 dSP; 400 401 PUSHMARK(SP); 402 call_pv("PrintUID", G_DISCARD|G_NOARGS); 403 } 404 405Simple, eh? 406 407A few points to note about this example: 408 409=over 5 410 411=item 1. 412 413Ignore C<dSP> and C<PUSHMARK(SP)> for now. They will be discussed in 414the next example. 415 416=item 2. 417 418We aren't passing any parameters to I<PrintUID> so G_NOARGS can be 419specified. 420 421=item 3. 422 423We aren't interested in anything returned from I<PrintUID>, so 424G_DISCARD is specified. Even if I<PrintUID> was changed to 425return some value(s), having specified G_DISCARD will mean that they 426will be wiped by the time control returns from I<call_pv>. 427 428=item 4. 429 430As I<call_pv> is being used, the Perl subroutine is specified as a 431C string. In this case the subroutine name has been 'hard-wired' into the 432code. 433 434=item 5. 435 436Because we specified G_DISCARD, it is not necessary to check the value 437returned from I<call_pv>. It will always be 0. 438 439=back 440 441=head2 Passing Parameters 442 443Now let's make a slightly more complex example. This time we want to 444call a Perl subroutine, C<LeftString>, which will take 2 parameters--a 445string ($s) and an integer ($n). The subroutine will simply 446print the first $n characters of the string. 447 448So the Perl subroutine would look like this: 449 450 sub LeftString 451 { 452 my($s, $n) = @_; 453 print substr($s, 0, $n), "\n"; 454 } 455 456The C function required to call I<LeftString> would look like this: 457 458 static void 459 call_LeftString(a, b) 460 char * a; 461 int b; 462 { 463 dSP; 464 465 ENTER; 466 SAVETMPS; 467 468 PUSHMARK(SP); 469 XPUSHs(sv_2mortal(newSVpv(a, 0))); 470 XPUSHs(sv_2mortal(newSViv(b))); 471 PUTBACK; 472 473 call_pv("LeftString", G_DISCARD); 474 475 FREETMPS; 476 LEAVE; 477 } 478 479Here are a few notes on the C function I<call_LeftString>. 480 481=over 5 482 483=item 1. 484 485Parameters are passed to the Perl subroutine using the Perl stack. 486This is the purpose of the code beginning with the line C<dSP> and 487ending with the line C<PUTBACK>. The C<dSP> declares a local copy 488of the stack pointer. This local copy should B<always> be accessed 489as C<SP>. 490 491=item 2. 492 493If you are going to put something onto the Perl stack, you need to know 494where to put it. This is the purpose of the macro C<dSP>--it declares 495and initializes a I<local> copy of the Perl stack pointer. 496 497All the other macros which will be used in this example require you to 498have used this macro. 499 500The exception to this rule is if you are calling a Perl subroutine 501directly from an XSUB function. In this case it is not necessary to 502use the C<dSP> macro explicitly--it will be declared for you 503automatically. 504 505=item 3. 506 507Any parameters to be pushed onto the stack should be bracketed by the 508C<PUSHMARK> and C<PUTBACK> macros. The purpose of these two macros, in 509this context, is to count the number of parameters you are 510pushing automatically. Then whenever Perl is creating the C<@_> array for the 511subroutine, it knows how big to make it. 512 513The C<PUSHMARK> macro tells Perl to make a mental note of the current 514stack pointer. Even if you aren't passing any parameters (like the 515example shown in the section I<No Parameters, Nothing Returned>) you 516must still call the C<PUSHMARK> macro before you can call any of the 517I<call_*> functions--Perl still needs to know that there are no 518parameters. 519 520The C<PUTBACK> macro sets the global copy of the stack pointer to be 521the same as our local copy. If we didn't do this, I<call_pv> 522wouldn't know where the two parameters we pushed were--remember that 523up to now all the stack pointer manipulation we have done is with our 524local copy, I<not> the global copy. 525 526=item 4. 527 528Next, we come to XPUSHs. This is where the parameters actually get 529pushed onto the stack. In this case we are pushing a string and an 530integer. 531 532See L<perlguts/"XSUBs and the Argument Stack"> for details 533on how the XPUSH macros work. 534 535=item 5. 536 537Because we created temporary values (by means of sv_2mortal() calls) 538we will have to tidy up the Perl stack and dispose of mortal SVs. 539 540This is the purpose of 541 542 ENTER; 543 SAVETMPS; 544 545at the start of the function, and 546 547 FREETMPS; 548 LEAVE; 549 550at the end. The C<ENTER>/C<SAVETMPS> pair creates a boundary for any 551temporaries we create. This means that the temporaries we get rid of 552will be limited to those which were created after these calls. 553 554The C<FREETMPS>/C<LEAVE> pair will get rid of any values returned by 555the Perl subroutine (see next example), plus it will also dump the 556mortal SVs we have created. Having C<ENTER>/C<SAVETMPS> at the 557beginning of the code makes sure that no other mortals are destroyed. 558 559Think of these macros as working a bit like C<{> and C<}> in Perl 560to limit the scope of local variables. 561 562See the section I<Using Perl to Dispose of Temporaries> for details of 563an alternative to using these macros. 564 565=item 6. 566 567Finally, I<LeftString> can now be called via the I<call_pv> function. 568The only flag specified this time is G_DISCARD. Because we are passing 5692 parameters to the Perl subroutine this time, we have not specified 570G_NOARGS. 571 572=back 573 574=head2 Returning a Scalar 575 576Now for an example of dealing with the items returned from a Perl 577subroutine. 578 579Here is a Perl subroutine, I<Adder>, that takes 2 integer parameters 580and simply returns their sum. 581 582 sub Adder 583 { 584 my($a, $b) = @_; 585 $a + $b; 586 } 587 588Because we are now concerned with the return value from I<Adder>, the C 589function required to call it is now a bit more complex. 590 591 static void 592 call_Adder(a, b) 593 int a; 594 int b; 595 { 596 dSP; 597 int count; 598 599 ENTER; 600 SAVETMPS; 601 602 PUSHMARK(SP); 603 XPUSHs(sv_2mortal(newSViv(a))); 604 XPUSHs(sv_2mortal(newSViv(b))); 605 PUTBACK; 606 607 count = call_pv("Adder", G_SCALAR); 608 609 SPAGAIN; 610 611 if (count != 1) 612 croak("Big trouble\n"); 613 614 printf ("The sum of %d and %d is %d\n", a, b, POPi); 615 616 PUTBACK; 617 FREETMPS; 618 LEAVE; 619 } 620 621Points to note this time are 622 623=over 5 624 625=item 1. 626 627The only flag specified this time was G_SCALAR. That means that the C<@_> 628array will be created and that the value returned by I<Adder> will 629still exist after the call to I<call_pv>. 630 631=item 2. 632 633The purpose of the macro C<SPAGAIN> is to refresh the local copy of the 634stack pointer. This is necessary because it is possible that the memory 635allocated to the Perl stack has been reallocated during the 636I<call_pv> call. 637 638If you are making use of the Perl stack pointer in your code you must 639always refresh the local copy using SPAGAIN whenever you make use 640of the I<call_*> functions or any other Perl internal function. 641 642=item 3. 643 644Although only a single value was expected to be returned from I<Adder>, 645it is still good practice to check the return code from I<call_pv> 646anyway. 647 648Expecting a single value is not quite the same as knowing that there 649will be one. If someone modified I<Adder> to return a list and we 650didn't check for that possibility and take appropriate action the Perl 651stack would end up in an inconsistent state. That is something you 652I<really> don't want to happen ever. 653 654=item 4. 655 656The C<POPi> macro is used here to pop the return value from the stack. 657In this case we wanted an integer, so C<POPi> was used. 658 659 660Here is the complete list of POP macros available, along with the types 661they return. 662 663 POPs SV 664 POPp pointer 665 POPn double 666 POPi integer 667 POPl long 668 669=item 5. 670 671The final C<PUTBACK> is used to leave the Perl stack in a consistent 672state before exiting the function. This is necessary because when we 673popped the return value from the stack with C<POPi> it updated only our 674local copy of the stack pointer. Remember, C<PUTBACK> sets the global 675stack pointer to be the same as our local copy. 676 677=back 678 679 680=head2 Returning a List of Values 681 682Now, let's extend the previous example to return both the sum of the 683parameters and the difference. 684 685Here is the Perl subroutine 686 687 sub AddSubtract 688 { 689 my($a, $b) = @_; 690 ($a+$b, $a-$b); 691 } 692 693and this is the C function 694 695 static void 696 call_AddSubtract(a, b) 697 int a; 698 int b; 699 { 700 dSP; 701 int count; 702 703 ENTER; 704 SAVETMPS; 705 706 PUSHMARK(SP); 707 XPUSHs(sv_2mortal(newSViv(a))); 708 XPUSHs(sv_2mortal(newSViv(b))); 709 PUTBACK; 710 711 count = call_pv("AddSubtract", G_ARRAY); 712 713 SPAGAIN; 714 715 if (count != 2) 716 croak("Big trouble\n"); 717 718 printf ("%d - %d = %d\n", a, b, POPi); 719 printf ("%d + %d = %d\n", a, b, POPi); 720 721 PUTBACK; 722 FREETMPS; 723 LEAVE; 724 } 725 726If I<call_AddSubtract> is called like this 727 728 call_AddSubtract(7, 4); 729 730then here is the output 731 732 7 - 4 = 3 733 7 + 4 = 11 734 735Notes 736 737=over 5 738 739=item 1. 740 741We wanted list context, so G_ARRAY was used. 742 743=item 2. 744 745Not surprisingly C<POPi> is used twice this time because we were 746retrieving 2 values from the stack. The important thing to note is that 747when using the C<POP*> macros they come off the stack in I<reverse> 748order. 749 750=back 751 752=head2 Returning a List in a Scalar Context 753 754Say the Perl subroutine in the previous section was called in a scalar 755context, like this 756 757 static void 758 call_AddSubScalar(a, b) 759 int a; 760 int b; 761 { 762 dSP; 763 int count; 764 int i; 765 766 ENTER; 767 SAVETMPS; 768 769 PUSHMARK(SP); 770 XPUSHs(sv_2mortal(newSViv(a))); 771 XPUSHs(sv_2mortal(newSViv(b))); 772 PUTBACK; 773 774 count = call_pv("AddSubtract", G_SCALAR); 775 776 SPAGAIN; 777 778 printf ("Items Returned = %d\n", count); 779 780 for (i = 1; i <= count; ++i) 781 printf ("Value %d = %d\n", i, POPi); 782 783 PUTBACK; 784 FREETMPS; 785 LEAVE; 786 } 787 788The other modification made is that I<call_AddSubScalar> will print the 789number of items returned from the Perl subroutine and their value (for 790simplicity it assumes that they are integer). So if 791I<call_AddSubScalar> is called 792 793 call_AddSubScalar(7, 4); 794 795then the output will be 796 797 Items Returned = 1 798 Value 1 = 3 799 800In this case the main point to note is that only the last item in the 801list is returned from the subroutine. I<AddSubtract> actually made it back to 802I<call_AddSubScalar>. 803 804 805=head2 Returning Data from Perl via the Parameter List 806 807It is also possible to return values directly via the parameter 808list--whether it is actually desirable to do it is another matter entirely. 809 810The Perl subroutine, I<Inc>, below takes 2 parameters and increments 811each directly. 812 813 sub Inc 814 { 815 ++ $_[0]; 816 ++ $_[1]; 817 } 818 819and here is a C function to call it. 820 821 static void 822 call_Inc(a, b) 823 int a; 824 int b; 825 { 826 dSP; 827 int count; 828 SV * sva; 829 SV * svb; 830 831 ENTER; 832 SAVETMPS; 833 834 sva = sv_2mortal(newSViv(a)); 835 svb = sv_2mortal(newSViv(b)); 836 837 PUSHMARK(SP); 838 XPUSHs(sva); 839 XPUSHs(svb); 840 PUTBACK; 841 842 count = call_pv("Inc", G_DISCARD); 843 844 if (count != 0) 845 croak ("call_Inc: expected 0 values from 'Inc', got %d\n", 846 count); 847 848 printf ("%d + 1 = %d\n", a, SvIV(sva)); 849 printf ("%d + 1 = %d\n", b, SvIV(svb)); 850 851 FREETMPS; 852 LEAVE; 853 } 854 855To be able to access the two parameters that were pushed onto the stack 856after they return from I<call_pv> it is necessary to make a note 857of their addresses--thus the two variables C<sva> and C<svb>. 858 859The reason this is necessary is that the area of the Perl stack which 860held them will very likely have been overwritten by something else by 861the time control returns from I<call_pv>. 862 863 864 865 866=head2 Using G_EVAL 867 868Now an example using G_EVAL. Below is a Perl subroutine which computes 869the difference of its 2 parameters. If this would result in a negative 870result, the subroutine calls I<die>. 871 872 sub Subtract 873 { 874 my ($a, $b) = @_; 875 876 die "death can be fatal\n" if $a < $b; 877 878 $a - $b; 879 } 880 881and some C to call it 882 883 static void 884 call_Subtract(a, b) 885 int a; 886 int b; 887 { 888 dSP; 889 int count; 890 891 ENTER; 892 SAVETMPS; 893 894 PUSHMARK(SP); 895 XPUSHs(sv_2mortal(newSViv(a))); 896 XPUSHs(sv_2mortal(newSViv(b))); 897 PUTBACK; 898 899 count = call_pv("Subtract", G_EVAL|G_SCALAR); 900 901 SPAGAIN; 902 903 /* Check the eval first */ 904 if (SvTRUE(ERRSV)) 905 { 906 printf ("Uh oh - %s\n", SvPV_nolen(ERRSV)); 907 POPs; 908 } 909 else 910 { 911 if (count != 1) 912 croak("call_Subtract: wanted 1 value from 'Subtract', got %d\n", 913 count); 914 915 printf ("%d - %d = %d\n", a, b, POPi); 916 } 917 918 PUTBACK; 919 FREETMPS; 920 LEAVE; 921 } 922 923If I<call_Subtract> is called thus 924 925 call_Subtract(4, 5) 926 927the following will be printed 928 929 Uh oh - death can be fatal 930 931Notes 932 933=over 5 934 935=item 1. 936 937We want to be able to catch the I<die> so we have used the G_EVAL 938flag. Not specifying this flag would mean that the program would 939terminate immediately at the I<die> statement in the subroutine 940I<Subtract>. 941 942=item 2. 943 944The code 945 946 if (SvTRUE(ERRSV)) 947 { 948 printf ("Uh oh - %s\n", SvPV_nolen(ERRSV)); 949 POPs; 950 } 951 952is the direct equivalent of this bit of Perl 953 954 print "Uh oh - $@\n" if $@; 955 956C<PL_errgv> is a perl global of type C<GV *> that points to the 957symbol table entry containing the error. C<ERRSV> therefore 958refers to the C equivalent of C<$@>. 959 960=item 3. 961 962Note that the stack is popped using C<POPs> in the block where 963C<SvTRUE(ERRSV)> is true. This is necessary because whenever a 964I<call_*> function invoked with G_EVAL|G_SCALAR returns an error, 965the top of the stack holds the value I<undef>. Because we want the 966program to continue after detecting this error, it is essential that 967the stack be tidied up by removing the I<undef>. 968 969=back 970 971 972=head2 Using G_KEEPERR 973 974Consider this rather facetious example, where we have used an XS 975version of the call_Subtract example above inside a destructor: 976 977 package Foo; 978 sub new { bless {}, $_[0] } 979 sub Subtract { 980 my($a,$b) = @_; 981 die "death can be fatal" if $a < $b; 982 $a - $b; 983 } 984 sub DESTROY { call_Subtract(5, 4); } 985 sub foo { die "foo dies"; } 986 987 package main; 988 { 989 my $foo = Foo->new; 990 eval { $foo->foo }; 991 } 992 print "Saw: $@" if $@; # should be, but isn't 993 994This example will fail to recognize that an error occurred inside the 995C<eval {}>. Here's why: the call_Subtract code got executed while perl 996was cleaning up temporaries when exiting the outer braced block, and because 997call_Subtract is implemented with I<call_pv> using the G_EVAL 998flag, it promptly reset C<$@>. This results in the failure of the 999outermost test for C<$@>, and thereby the failure of the error trap. 1000 1001Appending the G_KEEPERR flag, so that the I<call_pv> call in 1002call_Subtract reads: 1003 1004 count = call_pv("Subtract", G_EVAL|G_SCALAR|G_KEEPERR); 1005 1006will preserve the error and restore reliable error handling. 1007 1008=head2 Using call_sv 1009 1010In all the previous examples I have 'hard-wired' the name of the Perl 1011subroutine to be called from C. Most of the time though, it is more 1012convenient to be able to specify the name of the Perl subroutine from 1013within the Perl script. 1014 1015Consider the Perl code below 1016 1017 sub fred 1018 { 1019 print "Hello there\n"; 1020 } 1021 1022 CallSubPV("fred"); 1023 1024Here is a snippet of XSUB which defines I<CallSubPV>. 1025 1026 void 1027 CallSubPV(name) 1028 char * name 1029 CODE: 1030 PUSHMARK(SP); 1031 call_pv(name, G_DISCARD|G_NOARGS); 1032 1033That is fine as far as it goes. The thing is, the Perl subroutine 1034can be specified as only a string, however, Perl allows references 1035to subroutines and anonymous subroutines. 1036This is where I<call_sv> is useful. 1037 1038The code below for I<CallSubSV> is identical to I<CallSubPV> except 1039that the C<name> parameter is now defined as an SV* and we use 1040I<call_sv> instead of I<call_pv>. 1041 1042 void 1043 CallSubSV(name) 1044 SV * name 1045 CODE: 1046 PUSHMARK(SP); 1047 call_sv(name, G_DISCARD|G_NOARGS); 1048 1049Because we are using an SV to call I<fred> the following can all be used: 1050 1051 CallSubSV("fred"); 1052 CallSubSV(\&fred); 1053 $ref = \&fred; 1054 CallSubSV($ref); 1055 CallSubSV( sub { print "Hello there\n" } ); 1056 1057As you can see, I<call_sv> gives you much greater flexibility in 1058how you can specify the Perl subroutine. 1059 1060You should note that, if it is necessary to store the SV (C<name> in the 1061example above) which corresponds to the Perl subroutine so that it can 1062be used later in the program, it not enough just to store a copy of the 1063pointer to the SV. Say the code above had been like this: 1064 1065 static SV * rememberSub; 1066 1067 void 1068 SaveSub1(name) 1069 SV * name 1070 CODE: 1071 rememberSub = name; 1072 1073 void 1074 CallSavedSub1() 1075 CODE: 1076 PUSHMARK(SP); 1077 call_sv(rememberSub, G_DISCARD|G_NOARGS); 1078 1079The reason this is wrong is that, by the time you come to use the 1080pointer C<rememberSub> in C<CallSavedSub1>, it may or may not still refer 1081to the Perl subroutine that was recorded in C<SaveSub1>. This is 1082particularly true for these cases: 1083 1084 SaveSub1(\&fred); 1085 CallSavedSub1(); 1086 1087 SaveSub1( sub { print "Hello there\n" } ); 1088 CallSavedSub1(); 1089 1090By the time each of the C<SaveSub1> statements above has been executed, 1091the SV*s which corresponded to the parameters will no longer exist. 1092Expect an error message from Perl of the form 1093 1094 Can't use an undefined value as a subroutine reference at ... 1095 1096for each of the C<CallSavedSub1> lines. 1097 1098Similarly, with this code 1099 1100 $ref = \&fred; 1101 SaveSub1($ref); 1102 $ref = 47; 1103 CallSavedSub1(); 1104 1105you can expect one of these messages (which you actually get is dependent on 1106the version of Perl you are using) 1107 1108 Not a CODE reference at ... 1109 Undefined subroutine &main::47 called ... 1110 1111The variable $ref may have referred to the subroutine C<fred> 1112whenever the call to C<SaveSub1> was made but by the time 1113C<CallSavedSub1> gets called it now holds the number C<47>. Because we 1114saved only a pointer to the original SV in C<SaveSub1>, any changes to 1115$ref will be tracked by the pointer C<rememberSub>. This means that 1116whenever C<CallSavedSub1> gets called, it will attempt to execute the 1117code which is referenced by the SV* C<rememberSub>. In this case 1118though, it now refers to the integer C<47>, so expect Perl to complain 1119loudly. 1120 1121A similar but more subtle problem is illustrated with this code: 1122 1123 $ref = \&fred; 1124 SaveSub1($ref); 1125 $ref = \&joe; 1126 CallSavedSub1(); 1127 1128This time whenever C<CallSavedSub1> gets called it will execute the Perl 1129subroutine C<joe> (assuming it exists) rather than C<fred> as was 1130originally requested in the call to C<SaveSub1>. 1131 1132To get around these problems it is necessary to take a full copy of the 1133SV. The code below shows C<SaveSub2> modified to do that. 1134 1135 static SV * keepSub = (SV*)NULL; 1136 1137 void 1138 SaveSub2(name) 1139 SV * name 1140 CODE: 1141 /* Take a copy of the callback */ 1142 if (keepSub == (SV*)NULL) 1143 /* First time, so create a new SV */ 1144 keepSub = newSVsv(name); 1145 else 1146 /* Been here before, so overwrite */ 1147 SvSetSV(keepSub, name); 1148 1149 void 1150 CallSavedSub2() 1151 CODE: 1152 PUSHMARK(SP); 1153 call_sv(keepSub, G_DISCARD|G_NOARGS); 1154 1155To avoid creating a new SV every time C<SaveSub2> is called, 1156the function first checks to see if it has been called before. If not, 1157then space for a new SV is allocated and the reference to the Perl 1158subroutine C<name> is copied to the variable C<keepSub> in one 1159operation using C<newSVsv>. Thereafter, whenever C<SaveSub2> is called, 1160the existing SV, C<keepSub>, is overwritten with the new value using 1161C<SvSetSV>. 1162 1163=head2 Using call_argv 1164 1165Here is a Perl subroutine which prints whatever parameters are passed 1166to it. 1167 1168 sub PrintList 1169 { 1170 my(@list) = @_; 1171 1172 foreach (@list) { print "$_\n" } 1173 } 1174 1175And here is an example of I<call_argv> which will call 1176I<PrintList>. 1177 1178 static char * words[] = {"alpha", "beta", "gamma", "delta", NULL}; 1179 1180 static void 1181 call_PrintList() 1182 { 1183 dSP; 1184 1185 call_argv("PrintList", G_DISCARD, words); 1186 } 1187 1188Note that it is not necessary to call C<PUSHMARK> in this instance. 1189This is because I<call_argv> will do it for you. 1190 1191=head2 Using call_method 1192 1193Consider the following Perl code: 1194 1195 { 1196 package Mine; 1197 1198 sub new 1199 { 1200 my($type) = shift; 1201 bless [@_] 1202 } 1203 1204 sub Display 1205 { 1206 my ($self, $index) = @_; 1207 print "$index: $$self[$index]\n"; 1208 } 1209 1210 sub PrintID 1211 { 1212 my($class) = @_; 1213 print "This is Class $class version 1.0\n"; 1214 } 1215 } 1216 1217It implements just a very simple class to manage an array. Apart from 1218the constructor, C<new>, it declares methods, one static and one 1219virtual. The static method, C<PrintID>, prints out simply the class 1220name and a version number. The virtual method, C<Display>, prints out a 1221single element of the array. Here is an all-Perl example of using it. 1222 1223 $a = Mine->new('red', 'green', 'blue'); 1224 $a->Display(1); 1225 Mine->PrintID; 1226 1227will print 1228 1229 1: green 1230 This is Class Mine version 1.0 1231 1232Calling a Perl method from C is fairly straightforward. The following 1233things are required: 1234 1235=over 5 1236 1237=item * 1238 1239A reference to the object for a virtual method or the name of the class 1240for a static method 1241 1242=item * 1243 1244The name of the method 1245 1246=item * 1247 1248Any other parameters specific to the method 1249 1250=back 1251 1252Here is a simple XSUB which illustrates the mechanics of calling both 1253the C<PrintID> and C<Display> methods from C. 1254 1255 void 1256 call_Method(ref, method, index) 1257 SV * ref 1258 char * method 1259 int index 1260 CODE: 1261 PUSHMARK(SP); 1262 XPUSHs(ref); 1263 XPUSHs(sv_2mortal(newSViv(index))); 1264 PUTBACK; 1265 1266 call_method(method, G_DISCARD); 1267 1268 void 1269 call_PrintID(class, method) 1270 char * class 1271 char * method 1272 CODE: 1273 PUSHMARK(SP); 1274 XPUSHs(sv_2mortal(newSVpv(class, 0))); 1275 PUTBACK; 1276 1277 call_method(method, G_DISCARD); 1278 1279 1280So the methods C<PrintID> and C<Display> can be invoked like this: 1281 1282 $a = Mine->new('red', 'green', 'blue'); 1283 call_Method($a, 'Display', 1); 1284 call_PrintID('Mine', 'PrintID'); 1285 1286The only thing to note is that, in both the static and virtual methods, 1287the method name is not passed via the stack--it is used as the first 1288parameter to I<call_method>. 1289 1290=head2 Using GIMME_V 1291 1292Here is a trivial XSUB which prints the context in which it is 1293currently executing. 1294 1295 void 1296 PrintContext() 1297 CODE: 1298 I32 gimme = GIMME_V; 1299 if (gimme == G_VOID) 1300 printf ("Context is Void\n"); 1301 else if (gimme == G_SCALAR) 1302 printf ("Context is Scalar\n"); 1303 else 1304 printf ("Context is Array\n"); 1305 1306And here is some Perl to test it. 1307 1308 PrintContext; 1309 $a = PrintContext; 1310 @a = PrintContext; 1311 1312The output from that will be 1313 1314 Context is Void 1315 Context is Scalar 1316 Context is Array 1317 1318=head2 Using Perl to Dispose of Temporaries 1319 1320In the examples given to date, any temporaries created in the callback 1321(i.e., parameters passed on the stack to the I<call_*> function or 1322values returned via the stack) have been freed by one of these methods: 1323 1324=over 5 1325 1326=item * 1327 1328Specifying the G_DISCARD flag with I<call_*> 1329 1330=item * 1331 1332Explicitly using the C<ENTER>/C<SAVETMPS>--C<FREETMPS>/C<LEAVE> pairing 1333 1334=back 1335 1336There is another method which can be used, namely letting Perl do it 1337for you automatically whenever it regains control after the callback 1338has terminated. This is done by simply not using the 1339 1340 ENTER; 1341 SAVETMPS; 1342 ... 1343 FREETMPS; 1344 LEAVE; 1345 1346sequence in the callback (and not, of course, specifying the G_DISCARD 1347flag). 1348 1349If you are going to use this method you have to be aware of a possible 1350memory leak which can arise under very specific circumstances. To 1351explain these circumstances you need to know a bit about the flow of 1352control between Perl and the callback routine. 1353 1354The examples given at the start of the document (an error handler and 1355an event driven program) are typical of the two main sorts of flow 1356control that you are likely to encounter with callbacks. There is a 1357very important distinction between them, so pay attention. 1358 1359In the first example, an error handler, the flow of control could be as 1360follows. You have created an interface to an external library. 1361Control can reach the external library like this 1362 1363 perl --> XSUB --> external library 1364 1365Whilst control is in the library, an error condition occurs. You have 1366previously set up a Perl callback to handle this situation, so it will 1367get executed. Once the callback has finished, control will drop back to 1368Perl again. Here is what the flow of control will be like in that 1369situation 1370 1371 perl --> XSUB --> external library 1372 ... 1373 error occurs 1374 ... 1375 external library --> call_* --> perl 1376 | 1377 perl <-- XSUB <-- external library <-- call_* <----+ 1378 1379After processing of the error using I<call_*> is completed, 1380control reverts back to Perl more or less immediately. 1381 1382In the diagram, the further right you go the more deeply nested the 1383scope is. It is only when control is back with perl on the extreme 1384left of the diagram that you will have dropped back to the enclosing 1385scope and any temporaries you have left hanging around will be freed. 1386 1387In the second example, an event driven program, the flow of control 1388will be more like this 1389 1390 perl --> XSUB --> event handler 1391 ... 1392 event handler --> call_* --> perl 1393 | 1394 event handler <-- call_* <----+ 1395 ... 1396 event handler --> call_* --> perl 1397 | 1398 event handler <-- call_* <----+ 1399 ... 1400 event handler --> call_* --> perl 1401 | 1402 event handler <-- call_* <----+ 1403 1404In this case the flow of control can consist of only the repeated 1405sequence 1406 1407 event handler --> call_* --> perl 1408 1409for practically the complete duration of the program. This means that 1410control may I<never> drop back to the surrounding scope in Perl at the 1411extreme left. 1412 1413So what is the big problem? Well, if you are expecting Perl to tidy up 1414those temporaries for you, you might be in for a long wait. For Perl 1415to dispose of your temporaries, control must drop back to the 1416enclosing scope at some stage. In the event driven scenario that may 1417never happen. This means that, as time goes on, your program will 1418create more and more temporaries, none of which will ever be freed. As 1419each of these temporaries consumes some memory your program will 1420eventually consume all the available memory in your system--kapow! 1421 1422So here is the bottom line--if you are sure that control will revert 1423back to the enclosing Perl scope fairly quickly after the end of your 1424callback, then it isn't absolutely necessary to dispose explicitly of 1425any temporaries you may have created. Mind you, if you are at all 1426uncertain about what to do, it doesn't do any harm to tidy up anyway. 1427 1428 1429=head2 Strategies for Storing Callback Context Information 1430 1431 1432Potentially one of the trickiest problems to overcome when designing a 1433callback interface can be figuring out how to store the mapping between 1434the C callback function and the Perl equivalent. 1435 1436To help understand why this can be a real problem first consider how a 1437callback is set up in an all C environment. Typically a C API will 1438provide a function to register a callback. This will expect a pointer 1439to a function as one of its parameters. Below is a call to a 1440hypothetical function C<register_fatal> which registers the C function 1441to get called when a fatal error occurs. 1442 1443 register_fatal(cb1); 1444 1445The single parameter C<cb1> is a pointer to a function, so you must 1446have defined C<cb1> in your code, say something like this 1447 1448 static void 1449 cb1() 1450 { 1451 printf ("Fatal Error\n"); 1452 exit(1); 1453 } 1454 1455Now change that to call a Perl subroutine instead 1456 1457 static SV * callback = (SV*)NULL; 1458 1459 static void 1460 cb1() 1461 { 1462 dSP; 1463 1464 PUSHMARK(SP); 1465 1466 /* Call the Perl sub to process the callback */ 1467 call_sv(callback, G_DISCARD); 1468 } 1469 1470 1471 void 1472 register_fatal(fn) 1473 SV * fn 1474 CODE: 1475 /* Remember the Perl sub */ 1476 if (callback == (SV*)NULL) 1477 callback = newSVsv(fn); 1478 else 1479 SvSetSV(callback, fn); 1480 1481 /* register the callback with the external library */ 1482 register_fatal(cb1); 1483 1484where the Perl equivalent of C<register_fatal> and the callback it 1485registers, C<pcb1>, might look like this 1486 1487 # Register the sub pcb1 1488 register_fatal(\&pcb1); 1489 1490 sub pcb1 1491 { 1492 die "I'm dying...\n"; 1493 } 1494 1495The mapping between the C callback and the Perl equivalent is stored in 1496the global variable C<callback>. 1497 1498This will be adequate if you ever need to have only one callback 1499registered at any time. An example could be an error handler like the 1500code sketched out above. Remember though, repeated calls to 1501C<register_fatal> will replace the previously registered callback 1502function with the new one. 1503 1504Say for example you want to interface to a library which allows asynchronous 1505file i/o. In this case you may be able to register a callback whenever 1506a read operation has completed. To be of any use we want to be able to 1507call separate Perl subroutines for each file that is opened. As it 1508stands, the error handler example above would not be adequate as it 1509allows only a single callback to be defined at any time. What we 1510require is a means of storing the mapping between the opened file and 1511the Perl subroutine we want to be called for that file. 1512 1513Say the i/o library has a function C<asynch_read> which associates a C 1514function C<ProcessRead> with a file handle C<fh>--this assumes that it 1515has also provided some routine to open the file and so obtain the file 1516handle. 1517 1518 asynch_read(fh, ProcessRead) 1519 1520This may expect the C I<ProcessRead> function of this form 1521 1522 void 1523 ProcessRead(fh, buffer) 1524 int fh; 1525 char * buffer; 1526 { 1527 ... 1528 } 1529 1530To provide a Perl interface to this library we need to be able to map 1531between the C<fh> parameter and the Perl subroutine we want called. A 1532hash is a convenient mechanism for storing this mapping. The code 1533below shows a possible implementation 1534 1535 static HV * Mapping = (HV*)NULL; 1536 1537 void 1538 asynch_read(fh, callback) 1539 int fh 1540 SV * callback 1541 CODE: 1542 /* If the hash doesn't already exist, create it */ 1543 if (Mapping == (HV*)NULL) 1544 Mapping = newHV(); 1545 1546 /* Save the fh -> callback mapping */ 1547 hv_store(Mapping, (char*)&fh, sizeof(fh), newSVsv(callback), 0); 1548 1549 /* Register with the C Library */ 1550 asynch_read(fh, asynch_read_if); 1551 1552and C<asynch_read_if> could look like this 1553 1554 static void 1555 asynch_read_if(fh, buffer) 1556 int fh; 1557 char * buffer; 1558 { 1559 dSP; 1560 SV ** sv; 1561 1562 /* Get the callback associated with fh */ 1563 sv = hv_fetch(Mapping, (char*)&fh , sizeof(fh), FALSE); 1564 if (sv == (SV**)NULL) 1565 croak("Internal error...\n"); 1566 1567 PUSHMARK(SP); 1568 XPUSHs(sv_2mortal(newSViv(fh))); 1569 XPUSHs(sv_2mortal(newSVpv(buffer, 0))); 1570 PUTBACK; 1571 1572 /* Call the Perl sub */ 1573 call_sv(*sv, G_DISCARD); 1574 } 1575 1576For completeness, here is C<asynch_close>. This shows how to remove 1577the entry from the hash C<Mapping>. 1578 1579 void 1580 asynch_close(fh) 1581 int fh 1582 CODE: 1583 /* Remove the entry from the hash */ 1584 (void) hv_delete(Mapping, (char*)&fh, sizeof(fh), G_DISCARD); 1585 1586 /* Now call the real asynch_close */ 1587 asynch_close(fh); 1588 1589So the Perl interface would look like this 1590 1591 sub callback1 1592 { 1593 my($handle, $buffer) = @_; 1594 } 1595 1596 # Register the Perl callback 1597 asynch_read($fh, \&callback1); 1598 1599 asynch_close($fh); 1600 1601The mapping between the C callback and Perl is stored in the global 1602hash C<Mapping> this time. Using a hash has the distinct advantage that 1603it allows an unlimited number of callbacks to be registered. 1604 1605What if the interface provided by the C callback doesn't contain a 1606parameter which allows the file handle to Perl subroutine mapping? Say 1607in the asynchronous i/o package, the callback function gets passed only 1608the C<buffer> parameter like this 1609 1610 void 1611 ProcessRead(buffer) 1612 char * buffer; 1613 { 1614 ... 1615 } 1616 1617Without the file handle there is no straightforward way to map from the 1618C callback to the Perl subroutine. 1619 1620In this case a possible way around this problem is to predefine a 1621series of C functions to act as the interface to Perl, thus 1622 1623 #define MAX_CB 3 1624 #define NULL_HANDLE -1 1625 typedef void (*FnMap)(); 1626 1627 struct MapStruct { 1628 FnMap Function; 1629 SV * PerlSub; 1630 int Handle; 1631 }; 1632 1633 static void fn1(); 1634 static void fn2(); 1635 static void fn3(); 1636 1637 static struct MapStruct Map [MAX_CB] = 1638 { 1639 { fn1, NULL, NULL_HANDLE }, 1640 { fn2, NULL, NULL_HANDLE }, 1641 { fn3, NULL, NULL_HANDLE } 1642 }; 1643 1644 static void 1645 Pcb(index, buffer) 1646 int index; 1647 char * buffer; 1648 { 1649 dSP; 1650 1651 PUSHMARK(SP); 1652 XPUSHs(sv_2mortal(newSVpv(buffer, 0))); 1653 PUTBACK; 1654 1655 /* Call the Perl sub */ 1656 call_sv(Map[index].PerlSub, G_DISCARD); 1657 } 1658 1659 static void 1660 fn1(buffer) 1661 char * buffer; 1662 { 1663 Pcb(0, buffer); 1664 } 1665 1666 static void 1667 fn2(buffer) 1668 char * buffer; 1669 { 1670 Pcb(1, buffer); 1671 } 1672 1673 static void 1674 fn3(buffer) 1675 char * buffer; 1676 { 1677 Pcb(2, buffer); 1678 } 1679 1680 void 1681 array_asynch_read(fh, callback) 1682 int fh 1683 SV * callback 1684 CODE: 1685 int index; 1686 int null_index = MAX_CB; 1687 1688 /* Find the same handle or an empty entry */ 1689 for (index = 0; index < MAX_CB; ++index) 1690 { 1691 if (Map[index].Handle == fh) 1692 break; 1693 1694 if (Map[index].Handle == NULL_HANDLE) 1695 null_index = index; 1696 } 1697 1698 if (index == MAX_CB && null_index == MAX_CB) 1699 croak ("Too many callback functions registered\n"); 1700 1701 if (index == MAX_CB) 1702 index = null_index; 1703 1704 /* Save the file handle */ 1705 Map[index].Handle = fh; 1706 1707 /* Remember the Perl sub */ 1708 if (Map[index].PerlSub == (SV*)NULL) 1709 Map[index].PerlSub = newSVsv(callback); 1710 else 1711 SvSetSV(Map[index].PerlSub, callback); 1712 1713 asynch_read(fh, Map[index].Function); 1714 1715 void 1716 array_asynch_close(fh) 1717 int fh 1718 CODE: 1719 int index; 1720 1721 /* Find the file handle */ 1722 for (index = 0; index < MAX_CB; ++ index) 1723 if (Map[index].Handle == fh) 1724 break; 1725 1726 if (index == MAX_CB) 1727 croak ("could not close fh %d\n", fh); 1728 1729 Map[index].Handle = NULL_HANDLE; 1730 SvREFCNT_dec(Map[index].PerlSub); 1731 Map[index].PerlSub = (SV*)NULL; 1732 1733 asynch_close(fh); 1734 1735In this case the functions C<fn1>, C<fn2>, and C<fn3> are used to 1736remember the Perl subroutine to be called. Each of the functions holds 1737a separate hard-wired index which is used in the function C<Pcb> to 1738access the C<Map> array and actually call the Perl subroutine. 1739 1740There are some obvious disadvantages with this technique. 1741 1742Firstly, the code is considerably more complex than with the previous 1743example. 1744 1745Secondly, there is a hard-wired limit (in this case 3) to the number of 1746callbacks that can exist simultaneously. The only way to increase the 1747limit is by modifying the code to add more functions and then 1748recompiling. None the less, as long as the number of functions is 1749chosen with some care, it is still a workable solution and in some 1750cases is the only one available. 1751 1752To summarize, here are a number of possible methods for you to consider 1753for storing the mapping between C and the Perl callback 1754 1755=over 5 1756 1757=item 1. Ignore the problem - Allow only 1 callback 1758 1759For a lot of situations, like interfacing to an error handler, this may 1760be a perfectly adequate solution. 1761 1762=item 2. Create a sequence of callbacks - hard wired limit 1763 1764If it is impossible to tell from the parameters passed back from the C 1765callback what the context is, then you may need to create a sequence of C 1766callback interface functions, and store pointers to each in an array. 1767 1768=item 3. Use a parameter to map to the Perl callback 1769 1770A hash is an ideal mechanism to store the mapping between C and Perl. 1771 1772=back 1773 1774 1775=head2 Alternate Stack Manipulation 1776 1777 1778Although I have made use of only the C<POP*> macros to access values 1779returned from Perl subroutines, it is also possible to bypass these 1780macros and read the stack using the C<ST> macro (See L<perlxs> for a 1781full description of the C<ST> macro). 1782 1783Most of the time the C<POP*> macros should be adequate; the main 1784problem with them is that they force you to process the returned values 1785in sequence. This may not be the most suitable way to process the 1786values in some cases. What we want is to be able to access the stack in 1787a random order. The C<ST> macro as used when coding an XSUB is ideal 1788for this purpose. 1789 1790The code below is the example given in the section I<Returning a List 1791of Values> recoded to use C<ST> instead of C<POP*>. 1792 1793 static void 1794 call_AddSubtract2(a, b) 1795 int a; 1796 int b; 1797 { 1798 dSP; 1799 I32 ax; 1800 int count; 1801 1802 ENTER; 1803 SAVETMPS; 1804 1805 PUSHMARK(SP); 1806 XPUSHs(sv_2mortal(newSViv(a))); 1807 XPUSHs(sv_2mortal(newSViv(b))); 1808 PUTBACK; 1809 1810 count = call_pv("AddSubtract", G_ARRAY); 1811 1812 SPAGAIN; 1813 SP -= count; 1814 ax = (SP - PL_stack_base) + 1; 1815 1816 if (count != 2) 1817 croak("Big trouble\n"); 1818 1819 printf ("%d + %d = %d\n", a, b, SvIV(ST(0))); 1820 printf ("%d - %d = %d\n", a, b, SvIV(ST(1))); 1821 1822 PUTBACK; 1823 FREETMPS; 1824 LEAVE; 1825 } 1826 1827Notes 1828 1829=over 5 1830 1831=item 1. 1832 1833Notice that it was necessary to define the variable C<ax>. This is 1834because the C<ST> macro expects it to exist. If we were in an XSUB it 1835would not be necessary to define C<ax> as it is already defined for 1836us. 1837 1838=item 2. 1839 1840The code 1841 1842 SPAGAIN; 1843 SP -= count; 1844 ax = (SP - PL_stack_base) + 1; 1845 1846sets the stack up so that we can use the C<ST> macro. 1847 1848=item 3. 1849 1850Unlike the original coding of this example, the returned 1851values are not accessed in reverse order. So C<ST(0)> refers to the 1852first value returned by the Perl subroutine and C<ST(count-1)> 1853refers to the last. 1854 1855=back 1856 1857=head2 Creating and Calling an Anonymous Subroutine in C 1858 1859As we've already shown, C<call_sv> can be used to invoke an 1860anonymous subroutine. However, our example showed a Perl script 1861invoking an XSUB to perform this operation. Let's see how it can be 1862done inside our C code: 1863 1864 ... 1865 1866 SV *cvrv = eval_pv("sub { print 'You will not find me cluttering any namespace!' }", TRUE); 1867 1868 ... 1869 1870 call_sv(cvrv, G_VOID|G_NOARGS); 1871 1872C<eval_pv> is used to compile the anonymous subroutine, which 1873will be the return value as well (read more about C<eval_pv> in 1874L<perlapi/eval_pv>). Once this code reference is in hand, it 1875can be mixed in with all the previous examples we've shown. 1876 1877=head1 LIGHTWEIGHT CALLBACKS 1878 1879Sometimes you need to invoke the same subroutine repeatedly. 1880This usually happens with a function that acts on a list of 1881values, such as Perl's built-in sort(). You can pass a 1882comparison function to sort(), which will then be invoked 1883for every pair of values that needs to be compared. The first() 1884and reduce() functions from L<List::Util> follow a similar 1885pattern. 1886 1887In this case it is possible to speed up the routine (often 1888quite substantially) by using the lightweight callback API. 1889The idea is that the calling context only needs to be 1890created and destroyed once, and the sub can be called 1891arbitrarily many times in between. 1892 1893It is usual to pass parameters using global variables (typically 1894$_ for one parameter, or $a and $b for two parameters) rather 1895than via @_. (It is possible to use the @_ mechanism if you know 1896what you're doing, though there is as yet no supported API for 1897it. It's also inherently slower.) 1898 1899The pattern of macro calls is like this: 1900 1901 dMULTICALL; /* Declare local variables */ 1902 I32 gimme = G_SCALAR; /* context of the call: G_SCALAR, 1903 * G_ARRAY, or G_VOID */ 1904 1905 PUSH_MULTICALL(cv); /* Set up the context for calling cv, 1906 and set local vars appropriately */ 1907 1908 /* loop */ { 1909 /* set the value(s) af your parameter variables */ 1910 MULTICALL; /* Make the actual call */ 1911 } /* end of loop */ 1912 1913 POP_MULTICALL; /* Tear down the calling context */ 1914 1915For some concrete examples, see the implementation of the 1916first() and reduce() functions of List::Util 1.18. There you 1917will also find a header file that emulates the multicall API 1918on older versions of perl. 1919 1920=head1 SEE ALSO 1921 1922L<perlxs>, L<perlguts>, L<perlembed> 1923 1924=head1 AUTHOR 1925 1926Paul Marquess 1927 1928Special thanks to the following people who assisted in the creation of 1929the document. 1930 1931Jeff Okamoto, Tim Bunce, Nick Gianniotis, Steve Kelem, Gurusamy Sarathy 1932and Larry Wall. 1933 1934=head1 DATE 1935 1936Version 1.3, 14th Apr 1997 1937