1=head1 NAME 2 3perlguts - Introduction to the Perl API 4 5=head1 DESCRIPTION 6 7This document attempts to describe how to use the Perl API, as well as 8to provide some info on the basic workings of the Perl core. It is far 9from complete and probably contains many errors. Please refer any 10questions or comments to the author below. 11 12=head1 Variables 13 14=head2 Datatypes 15 16Perl has three typedefs that handle Perl's three main data types: 17 18 SV Scalar Value 19 AV Array Value 20 HV Hash Value 21 22Each typedef has specific routines that manipulate the various data types. 23 24=head2 What is an "IV"? 25 26Perl uses a special typedef IV which is a simple signed integer type that is 27guaranteed to be large enough to hold a pointer (as well as an integer). 28Additionally, there is the UV, which is simply an unsigned IV. 29 30Perl also uses two special typedefs, I32 and I16, which will always be at 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16, 32as well.) They will usually be exactly 32 and 16 bits long, but on Crays 33they will both be 64 bits. 34 35=head2 Working with SVs 36 37An SV can be created and loaded with one command. There are five types of 38values that can be loaded: an integer value (IV), an unsigned integer 39value (UV), a double (NV), a string (PV), and another scalar (SV). 40("PV" stands for "Pointer Value". You might think that it is misnamed 41because it is described as pointing only to strings. However, it is 42possible to have it point to other things. For example, it could point 43to an array of UVs. But, 44using it for non-strings requires care, as the underlying assumption of 45much of the internals is that PVs are just for strings. Often, for 46example, a trailing C<NUL> is tacked on automatically. The non-string use 47is documented only in this paragraph.) 48 49The seven routines are: 50 51 SV* newSViv(IV); 52 SV* newSVuv(UV); 53 SV* newSVnv(double); 54 SV* newSVpv(const char*, STRLEN); 55 SV* newSVpvn(const char*, STRLEN); 56 SV* newSVpvf(const char*, ...); 57 SV* newSVsv(SV*); 58 59C<STRLEN> is an integer type (C<Size_t>, usually defined as C<size_t> in 60F<config.h>) guaranteed to be large enough to represent the size of 61any string that perl can handle. 62 63In the unlikely case of a SV requiring more complex initialization, you 64can create an empty SV with newSV(len). If C<len> is 0 an empty SV of 65type NULL is returned, else an SV of type PV is returned with len + 1 (for 66the C<NUL>) bytes of storage allocated, accessible via SvPVX. In both cases 67the SV has the undef value. 68 69 SV *sv = newSV(0); /* no storage allocated */ 70 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage 71 * allocated */ 72 73To change the value of an I<already-existing> SV, there are eight routines: 74 75 void sv_setiv(SV*, IV); 76 void sv_setuv(SV*, UV); 77 void sv_setnv(SV*, double); 78 void sv_setpv(SV*, const char*); 79 void sv_setpvn(SV*, const char*, STRLEN) 80 void sv_setpvf(SV*, const char*, ...); 81 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, 82 SV **, Size_t, bool *); 83 void sv_setsv(SV*, SV*); 84 85Notice that you can choose to specify the length of the string to be 86assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may 87allow Perl to calculate the length by using C<sv_setpv> or by specifying 880 as the second argument to C<newSVpv>. Be warned, though, that Perl will 89determine the string's length by using C<strlen>, which depends on the 90string terminating with a C<NUL> character, and not otherwise containing 91NULs. 92 93The arguments of C<sv_setpvf> are processed like C<sprintf>, and the 94formatted output becomes the value. 95 96C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify 97either a pointer to a variable argument list or the address and length of 98an array of SVs. The last argument points to a boolean; on return, if that 99boolean is true, then locale-specific information has been used to format 100the string, and the string's contents are therefore untrustworthy (see 101L<perlsec>). This pointer may be NULL if that information is not 102important. Note that this function requires you to specify the length of 103the format. 104 105The C<sv_set*()> functions are not generic enough to operate on values 106that have "magic". See L</Magic Virtual Tables> later in this document. 107 108All SVs that contain strings should be terminated with a C<NUL> character. 109If it is not C<NUL>-terminated there is a risk of 110core dumps and corruptions from code which passes the string to C 111functions or system calls which expect a C<NUL>-terminated string. 112Perl's own functions typically add a trailing C<NUL> for this reason. 113Nevertheless, you should be very careful when you pass a string stored 114in an SV to a C function or system call. 115 116To access the actual value that an SV points to, you can use the macros: 117 118 SvIV(SV*) 119 SvUV(SV*) 120 SvNV(SV*) 121 SvPV(SV*, STRLEN len) 122 SvPV_nolen(SV*) 123 124which will automatically coerce the actual scalar type into an IV, UV, double, 125or string. 126 127In the C<SvPV> macro, the length of the string returned is placed into the 128variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do 129not care what the length of the data is, use the C<SvPV_nolen> macro. 130Historically the C<SvPV> macro with the global variable C<PL_na> has been 131used in this case. But that can be quite inefficient because C<PL_na> must 132be accessed in thread-local storage in threaded Perl. In any case, remember 133that Perl allows arbitrary strings of data that may both contain NULs and 134might not be terminated by a C<NUL>. 135 136Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len), 137len);>. It might work with your 138compiler, but it won't work for everyone. 139Break this sort of statement up into separate assignments: 140 141 SV *s; 142 STRLEN len; 143 char *ptr; 144 ptr = SvPV(s, len); 145 foo(ptr, len); 146 147If you want to know if the scalar value is TRUE, you can use: 148 149 SvTRUE(SV*) 150 151Although Perl will automatically grow strings for you, if you need to force 152Perl to allocate more memory for your SV, you can use the macro 153 154 SvGROW(SV*, STRLEN newlen) 155 156which will determine if more memory needs to be allocated. If so, it will 157call the function C<sv_grow>. Note that C<SvGROW> can only increase, not 158decrease, the allocated memory of an SV and that it does not automatically 159add space for the trailing C<NUL> byte (perl's own string functions typically do 160C<SvGROW(sv, len + 1)>). 161 162If you want to write to an existing SV's buffer and set its value to a 163string, use SvPV_force() or one of its variants to force the SV to be 164a PV. This will remove any of various types of non-stringness from 165the SV while preserving the content of the SV in the PV. This can be 166used, for example, to append data from an API function to a buffer 167without extra copying: 168 169 (void)SvPVbyte_force(sv, len); 170 s = SvGROW(sv, len + needlen + 1); 171 /* something that modifies up to needlen bytes at s+len, but 172 modifies newlen bytes 173 eg. newlen = read(fd, s + len, needlen); 174 ignoring errors for these examples 175 */ 176 s[len + newlen] = '\0'; 177 SvCUR_set(sv, len + newlen); 178 SvUTF8_off(sv); 179 SvSETMAGIC(sv); 180 181If you already have the data in memory or if you want to keep your 182code simple, you can use one of the sv_cat*() variants, such as 183sv_catpvn(). If you want to insert anywhere in the string you can use 184sv_insert() or sv_insert_flags(). 185 186If you don't need the existing content of the SV, you can avoid some 187copying with: 188 189 SvPVCLEAR(sv); 190 s = SvGROW(sv, needlen + 1); 191 /* something that modifies up to needlen bytes at s, but modifies 192 newlen bytes 193 eg. newlen = read(fd, s. needlen); 194 */ 195 s[newlen] = '\0'; 196 SvCUR_set(sv, newlen); 197 SvPOK_only(sv); /* also clears SVf_UTF8 */ 198 SvSETMAGIC(sv); 199 200Again, if you already have the data in memory or want to avoid the 201complexity of the above, you can use sv_setpvn(). 202 203If you have a buffer allocated with Newx() and want to set that as the 204SV's value, you can use sv_usepvn_flags(). That has some requirements 205if you want to avoid perl re-allocating the buffer to fit the trailing 206NUL: 207 208 Newx(buf, somesize+1, char); 209 /* ... fill in buf ... */ 210 buf[somesize] = '\0'; 211 sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL); 212 /* buf now belongs to perl, don't release it */ 213 214If you have an SV and want to know what kind of data Perl thinks is stored 215in it, you can use the following macros to check the type of SV you have. 216 217 SvIOK(SV*) 218 SvNOK(SV*) 219 SvPOK(SV*) 220 221You can get and set the current length of the string stored in an SV with 222the following macros: 223 224 SvCUR(SV*) 225 SvCUR_set(SV*, I32 val) 226 227You can also get a pointer to the end of the string stored in the SV 228with the macro: 229 230 SvEND(SV*) 231 232But note that these last three macros are valid only if C<SvPOK()> is true. 233 234If you want to append something to the end of string stored in an C<SV*>, 235you can use the following functions: 236 237 void sv_catpv(SV*, const char*); 238 void sv_catpvn(SV*, const char*, STRLEN); 239 void sv_catpvf(SV*, const char*, ...); 240 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, 241 I32, bool); 242 void sv_catsv(SV*, SV*); 243 244The first function calculates the length of the string to be appended by 245using C<strlen>. In the second, you specify the length of the string 246yourself. The third function processes its arguments like C<sprintf> and 247appends the formatted output. The fourth function works like C<vsprintf>. 248You can specify the address and length of an array of SVs instead of the 249va_list argument. The fifth function 250extends the string stored in the first 251SV with the string stored in the second SV. It also forces the second SV 252to be interpreted as a string. 253 254The C<sv_cat*()> functions are not generic enough to operate on values that 255have "magic". See L</Magic Virtual Tables> later in this document. 256 257If you know the name of a scalar variable, you can get a pointer to its SV 258by using the following: 259 260 SV* get_sv("package::varname", 0); 261 262This returns NULL if the variable does not exist. 263 264If you want to know if this variable (or any other SV) is actually C<defined>, 265you can call: 266 267 SvOK(SV*) 268 269The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. 270 271Its address can be used whenever an C<SV*> is needed. Make sure that 272you don't try to compare a random sv with C<&PL_sv_undef>. For example 273when interfacing Perl code, it'll work correctly for: 274 275 foo(undef); 276 277But won't work when called as: 278 279 $x = undef; 280 foo($x); 281 282So to repeat always use SvOK() to check whether an sv is defined. 283 284Also you have to be careful when using C<&PL_sv_undef> as a value in 285AVs or HVs (see L</AVs, HVs and undefined values>). 286 287There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain 288boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their 289addresses can be used whenever an C<SV*> is needed. 290 291Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>. 292Take this code: 293 294 SV* sv = (SV*) 0; 295 if (I-am-to-return-a-real-value) { 296 sv = sv_2mortal(newSViv(42)); 297 } 298 sv_setsv(ST(0), sv); 299 300This code tries to return a new SV (which contains the value 42) if it should 301return a real value, or undef otherwise. Instead it has returned a NULL 302pointer which, somewhere down the line, will cause a segmentation violation, 303bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the 304first line and all will be well. 305 306To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this 307call is not necessary (see L</Reference Counts and Mortality>). 308 309=head2 Offsets 310 311Perl provides the function C<sv_chop> to efficiently remove characters 312from the beginning of a string; you give it an SV and a pointer to 313somewhere inside the PV, and it discards everything before the 314pointer. The efficiency comes by means of a little hack: instead of 315actually removing the characters, C<sv_chop> sets the flag C<OOK> 316(offset OK) to signal to other functions that the offset hack is in 317effect, and it moves the PV pointer (called C<SvPVX>) forward 318by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN> 319accordingly. (A portion of the space between the old and new PV 320pointers is used to store the count of chopped bytes.) 321 322Hence, at this point, the start of the buffer that we allocated lives 323at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing 324into the middle of this allocated storage. 325 326This is best demonstrated by example. Normally copy-on-write will prevent 327the substitution from operator from using this hack, but if you can craft a 328string for which copy-on-write is not possible, you can see it in play. In 329the current implementation, the final byte of a string buffer is used as a 330copy-on-write reference count. If the buffer is not big enough, then 331copy-on-write is skipped. First have a look at an empty string: 332 333 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a' 334 SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390 335 REFCNT = 1 336 FLAGS = (POK,pPOK) 337 PV = 0x7ffb7bc05b50 ""\0 338 CUR = 0 339 LEN = 10 340 341Notice here the LEN is 10. (It may differ on your platform.) Extend the 342length of the string to one less than 10, and do a substitution: 343 344 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; \ 345 Dump($a)' 346 SV = PV(0x7ffa04008a70) at 0x7ffa04030390 347 REFCNT = 1 348 FLAGS = (POK,OOK,pPOK) 349 OFFSET = 1 350 PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0 351 CUR = 8 352 LEN = 9 353 354Here the number of bytes chopped off (1) is shown next as the OFFSET. The 355portion of the string between the "real" and the "fake" beginnings is 356shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect 357the fake beginning, not the real one. (The first character of the string 358buffer happens to have changed to "\1" here, not "1", because the current 359implementation stores the offset count in the string buffer. This is 360subject to change.) 361 362Something similar to the offset hack is performed on AVs to enable 363efficient shifting and splicing off the beginning of the array; while 364C<AvARRAY> points to the first element in the array that is visible from 365Perl, C<AvALLOC> points to the real start of the C array. These are 366usually the same, but a C<shift> operation can be carried out by 367increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>. 368Again, the location of the real start of the C array only comes into 369play when freeing the array. See C<av_shift> in F<av.c>. 370 371=head2 What's Really Stored in an SV? 372 373Recall that the usual method of determining the type of scalar you have is 374to use C<Sv*OK> macros. Because a scalar can be both a number and a string, 375usually these macros will always return TRUE and calling the C<Sv*V> 376macros will do the appropriate conversion of string to integer/double or 377integer/double to string. 378 379If you I<really> need to know if you have an integer, double, or string 380pointer in an SV, you can use the following three macros instead: 381 382 SvIOKp(SV*) 383 SvNOKp(SV*) 384 SvPOKp(SV*) 385 386These will tell you if you truly have an integer, double, or string pointer 387stored in your SV. The "p" stands for private. 388 389There are various ways in which the private and public flags may differ. 390For example, in perl 5.16 and earlier a tied SV may have a valid 391underlying value in the IV slot (so SvIOKp is true), but the data 392should be accessed via the FETCH routine rather than directly, 393so SvIOK is false. (In perl 5.18 onwards, tied scalars use 394the flags the same way as untied scalars.) Another is when 395numeric conversion has occurred and precision has been lost: only the 396private flag is set on 'lossy' values. So when an NV is converted to an 397IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be. 398 399In general, though, it's best to use the C<Sv*V> macros. 400 401=head2 Working with AVs 402 403There are two ways to create and load an AV. The first method creates an 404empty AV: 405 406 AV* newAV(); 407 408The second method both creates the AV and initially populates it with SVs: 409 410 AV* av_make(SSize_t num, SV **ptr); 411 412The second argument points to an array containing C<num> C<SV*>'s. Once the 413AV has been created, the SVs can be destroyed, if so desired. 414 415Once the AV has been created, the following operations are possible on it: 416 417 void av_push(AV*, SV*); 418 SV* av_pop(AV*); 419 SV* av_shift(AV*); 420 void av_unshift(AV*, SSize_t num); 421 422These should be familiar operations, with the exception of C<av_unshift>. 423This routine adds C<num> elements at the front of the array with the C<undef> 424value. You must then use C<av_store> (described below) to assign values 425to these new elements. 426 427Here are some other functions: 428 429 SSize_t av_top_index(AV*); 430 SV** av_fetch(AV*, SSize_t key, I32 lval); 431 SV** av_store(AV*, SSize_t key, SV* val); 432 433The C<av_top_index> function returns the highest index value in an array (just 434like $#array in Perl). If the array is empty, -1 is returned. The 435C<av_fetch> function returns the value at index C<key>, but if C<lval> 436is non-zero, then C<av_fetch> will store an undef value at that index. 437The C<av_store> function stores the value C<val> at index C<key>, and does 438not increment the reference count of C<val>. Thus the caller is responsible 439for taking care of that, and if C<av_store> returns NULL, the caller will 440have to decrement the reference count to avoid a memory leak. Note that 441C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their 442return value. 443 444A few more: 445 446 void av_clear(AV*); 447 void av_undef(AV*); 448 void av_extend(AV*, SSize_t key); 449 450The C<av_clear> function deletes all the elements in the AV* array, but 451does not actually delete the array itself. The C<av_undef> function will 452delete all the elements in the array plus the array itself. The 453C<av_extend> function extends the array so that it contains at least C<key+1> 454elements. If C<key+1> is less than the currently allocated length of the array, 455then nothing is done. 456 457If you know the name of an array variable, you can get a pointer to its AV 458by using the following: 459 460 AV* get_av("package::varname", 0); 461 462This returns NULL if the variable does not exist. 463 464See L</Understanding the Magic of Tied Hashes and Arrays> for more 465information on how to use the array access functions on tied arrays. 466 467=head2 Working with HVs 468 469To create an HV, you use the following routine: 470 471 HV* newHV(); 472 473Once the HV has been created, the following operations are possible on it: 474 475 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash); 476 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval); 477 478The C<klen> parameter is the length of the key being passed in (Note that 479you cannot pass 0 in as a value of C<klen> to tell Perl to measure the 480length of the key). The C<val> argument contains the SV pointer to the 481scalar being stored, and C<hash> is the precomputed hash value (zero if 482you want C<hv_store> to calculate it for you). The C<lval> parameter 483indicates whether this fetch is actually a part of a store operation, in 484which case a new undefined value will be added to the HV with the supplied 485key and C<hv_fetch> will return as if the value had already existed. 486 487Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just 488C<SV*>. To access the scalar value, you must first dereference the return 489value. However, you should check to make sure that the return value is 490not NULL before dereferencing it. 491 492The first of these two functions checks if a hash table entry exists, and the 493second deletes it. 494 495 bool hv_exists(HV*, const char* key, U32 klen); 496 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags); 497 498If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will 499create and return a mortal copy of the deleted value. 500 501And more miscellaneous functions: 502 503 void hv_clear(HV*); 504 void hv_undef(HV*); 505 506Like their AV counterparts, C<hv_clear> deletes all the entries in the hash 507table but does not actually delete the hash table. The C<hv_undef> deletes 508both the entries and the hash table itself. 509 510Perl keeps the actual data in a linked list of structures with a typedef of HE. 511These contain the actual key and value pointers (plus extra administrative 512overhead). The key is a string pointer; the value is an C<SV*>. However, 513once you have an C<HE*>, to get the actual key and value, use the routines 514specified below. 515 516 I32 hv_iterinit(HV*); 517 /* Prepares starting point to traverse hash table */ 518 HE* hv_iternext(HV*); 519 /* Get the next entry, and return a pointer to a 520 structure that has both the key and value */ 521 char* hv_iterkey(HE* entry, I32* retlen); 522 /* Get the key from an HE structure and also return 523 the length of the key string */ 524 SV* hv_iterval(HV*, HE* entry); 525 /* Return an SV pointer to the value of the HE 526 structure */ 527 SV* hv_iternextsv(HV*, char** key, I32* retlen); 528 /* This convenience routine combines hv_iternext, 529 hv_iterkey, and hv_iterval. The key and retlen 530 arguments are return values for the key and its 531 length. The value is returned in the SV* argument */ 532 533If you know the name of a hash variable, you can get a pointer to its HV 534by using the following: 535 536 HV* get_hv("package::varname", 0); 537 538This returns NULL if the variable does not exist. 539 540The hash algorithm is defined in the C<PERL_HASH> macro: 541 542 PERL_HASH(hash, key, klen) 543 544The exact implementation of this macro varies by architecture and version 545of perl, and the return value may change per invocation, so the value 546is only valid for the duration of a single perl process. 547 548See L</Understanding the Magic of Tied Hashes and Arrays> for more 549information on how to use the hash access functions on tied hashes. 550 551=head2 Hash API Extensions 552 553Beginning with version 5.004, the following functions are also supported: 554 555 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash); 556 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash); 557 558 bool hv_exists_ent (HV* tb, SV* key, U32 hash); 559 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash); 560 561 SV* hv_iterkeysv (HE* entry); 562 563Note that these functions take C<SV*> keys, which simplifies writing 564of extension code that deals with hash structures. These functions 565also allow passing of C<SV*> keys to C<tie> functions without forcing 566you to stringify the keys (unlike the previous set of functions). 567 568They also return and accept whole hash entries (C<HE*>), making their 569use more efficient (since the hash number for a particular string 570doesn't have to be recomputed every time). See L<perlapi> for detailed 571descriptions. 572 573The following macros must always be used to access the contents of hash 574entries. Note that the arguments to these macros must be simple 575variables, since they may get evaluated more than once. See 576L<perlapi> for detailed descriptions of these macros. 577 578 HePV(HE* he, STRLEN len) 579 HeVAL(HE* he) 580 HeHASH(HE* he) 581 HeSVKEY(HE* he) 582 HeSVKEY_force(HE* he) 583 HeSVKEY_set(HE* he, SV* sv) 584 585These two lower level macros are defined, but must only be used when 586dealing with keys that are not C<SV*>s: 587 588 HeKEY(HE* he) 589 HeKLEN(HE* he) 590 591Note that both C<hv_store> and C<hv_store_ent> do not increment the 592reference count of the stored C<val>, which is the caller's responsibility. 593If these functions return a NULL value, the caller will usually have to 594decrement the reference count of C<val> to avoid a memory leak. 595 596=head2 AVs, HVs and undefined values 597 598Sometimes you have to store undefined values in AVs or HVs. Although 599this may be a rare case, it can be tricky. That's because you're 600used to using C<&PL_sv_undef> if you need an undefined SV. 601 602For example, intuition tells you that this XS code: 603 604 AV *av = newAV(); 605 av_store( av, 0, &PL_sv_undef ); 606 607is equivalent to this Perl code: 608 609 my @av; 610 $av[0] = undef; 611 612Unfortunately, this isn't true. In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker 613for indicating that an array element has not yet been initialized. 614Thus, C<exists $av[0]> would be true for the above Perl code, but 615false for the array generated by the XS code. In perl 5.20, storing 616&PL_sv_undef will create a read-only element, because the scalar 617&PL_sv_undef itself is stored, not a copy. 618 619Similar problems can occur when storing C<&PL_sv_undef> in HVs: 620 621 hv_store( hv, "key", 3, &PL_sv_undef, 0 ); 622 623This will indeed make the value C<undef>, but if you try to modify 624the value of C<key>, you'll get the following error: 625 626 Modification of non-creatable hash value attempted 627 628In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders 629in restricted hashes. This caused such hash entries not to appear 630when iterating over the hash or when checking for the keys 631with the C<hv_exists> function. 632 633You can run into similar problems when you store C<&PL_sv_yes> or 634C<&PL_sv_no> into AVs or HVs. Trying to modify such elements 635will give you the following error: 636 637 Modification of a read-only value attempted 638 639To make a long story short, you can use the special variables 640C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and 641HVs, but you have to make sure you know what you're doing. 642 643Generally, if you want to store an undefined value in an AV 644or HV, you should not use C<&PL_sv_undef>, but rather create a 645new undefined value using the C<newSV> function, for example: 646 647 av_store( av, 42, newSV(0) ); 648 hv_store( hv, "foo", 3, newSV(0), 0 ); 649 650=head2 References 651 652References are a special type of scalar that point to other data types 653(including other references). 654 655To create a reference, use either of the following functions: 656 657 SV* newRV_inc((SV*) thing); 658 SV* newRV_noinc((SV*) thing); 659 660The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The 661functions are identical except that C<newRV_inc> increments the reference 662count of the C<thing>, while C<newRV_noinc> does not. For historical 663reasons, C<newRV> is a synonym for C<newRV_inc>. 664 665Once you have a reference, you can use the following macro to dereference 666the reference: 667 668 SvRV(SV*) 669 670then call the appropriate routines, casting the returned C<SV*> to either an 671C<AV*> or C<HV*>, if required. 672 673To determine if an SV is a reference, you can use the following macro: 674 675 SvROK(SV*) 676 677To discover what type of value the reference refers to, use the following 678macro and then check the return value. 679 680 SvTYPE(SvRV(SV*)) 681 682The most useful types that will be returned are: 683 684 SVt_PVAV Array 685 SVt_PVHV Hash 686 SVt_PVCV Code 687 SVt_PVGV Glob (possibly a file handle) 688 689Any numerical value returned which is less than SVt_PVAV will be a scalar 690of some form. 691 692See L<perlapi/svtype> for more details. 693 694=head2 Blessed References and Class Objects 695 696References are also used to support object-oriented programming. In perl's 697OO lexicon, an object is simply a reference that has been blessed into a 698package (or class). Once blessed, the programmer may now use the reference 699to access the various methods in the class. 700 701A reference can be blessed into a package with the following function: 702 703 SV* sv_bless(SV* sv, HV* stash); 704 705The C<sv> argument must be a reference value. The C<stash> argument 706specifies which class the reference will belong to. See 707L</Stashes and Globs> for information on converting class names into stashes. 708 709/* Still under construction */ 710 711The following function upgrades rv to reference if not already one. 712Creates a new SV for rv to point to. If C<classname> is non-null, the SV 713is blessed into the specified class. SV is returned. 714 715 SV* newSVrv(SV* rv, const char* classname); 716 717The following three functions copy integer, unsigned integer or double 718into an SV whose reference is C<rv>. SV is blessed if C<classname> is 719non-null. 720 721 SV* sv_setref_iv(SV* rv, const char* classname, IV iv); 722 SV* sv_setref_uv(SV* rv, const char* classname, UV uv); 723 SV* sv_setref_nv(SV* rv, const char* classname, NV iv); 724 725The following function copies the pointer value (I<the address, not the 726string!>) into an SV whose reference is rv. SV is blessed if C<classname> 727is non-null. 728 729 SV* sv_setref_pv(SV* rv, const char* classname, void* pv); 730 731The following function copies a string into an SV whose reference is C<rv>. 732Set length to 0 to let Perl calculate the string length. SV is blessed if 733C<classname> is non-null. 734 735 SV* sv_setref_pvn(SV* rv, const char* classname, char* pv, 736 STRLEN length); 737 738The following function tests whether the SV is blessed into the specified 739class. It does not check inheritance relationships. 740 741 int sv_isa(SV* sv, const char* name); 742 743The following function tests whether the SV is a reference to a blessed object. 744 745 int sv_isobject(SV* sv); 746 747The following function tests whether the SV is derived from the specified 748class. SV can be either a reference to a blessed object or a string 749containing a class name. This is the function implementing the 750C<UNIVERSAL::isa> functionality. 751 752 bool sv_derived_from(SV* sv, const char* name); 753 754To check if you've got an object derived from a specific class you have 755to write: 756 757 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... } 758 759=head2 Creating New Variables 760 761To create a new Perl variable with an undef value which can be accessed from 762your Perl script, use the following routines, depending on the variable type. 763 764 SV* get_sv("package::varname", GV_ADD); 765 AV* get_av("package::varname", GV_ADD); 766 HV* get_hv("package::varname", GV_ADD); 767 768Notice the use of GV_ADD as the second parameter. The new variable can now 769be set, using the routines appropriate to the data type. 770 771There are additional macros whose values may be bitwise OR'ed with the 772C<GV_ADD> argument to enable certain extra features. Those bits are: 773 774=over 775 776=item GV_ADDMULTI 777 778Marks the variable as multiply defined, thus preventing the: 779 780 Name <varname> used only once: possible typo 781 782warning. 783 784=item GV_ADDWARN 785 786Issues the warning: 787 788 Had to create <varname> unexpectedly 789 790if the variable did not exist before the function was called. 791 792=back 793 794If you do not specify a package name, the variable is created in the current 795package. 796 797=head2 Reference Counts and Mortality 798 799Perl uses a reference count-driven garbage collection mechanism. SVs, 800AVs, or HVs (xV for short in the following) start their life with a 801reference count of 1. If the reference count of an xV ever drops to 0, 802then it will be destroyed and its memory made available for reuse. 803At the most basic internal level, reference counts can be manipulated 804with the following macros: 805 806 int SvREFCNT(SV* sv); 807 SV* SvREFCNT_inc(SV* sv); 808 void SvREFCNT_dec(SV* sv); 809 810(There are also suffixed versions of the increment and decrement macros, 811for situations where the full generality of these basic macros can be 812exchanged for some performance.) 813 814However, the way a programmer should think about references is not so 815much in terms of the bare reference count, but in terms of I<ownership> 816of references. A reference to an xV can be owned by any of a variety 817of entities: another xV, the Perl interpreter, an XS data structure, 818a piece of running code, or a dynamic scope. An xV generally does not 819know what entities own the references to it; it only knows how many 820references there are, which is the reference count. 821 822To correctly maintain reference counts, it is essential to keep track 823of what references the XS code is manipulating. The programmer should 824always know where a reference has come from and who owns it, and be 825aware of any creation or destruction of references, and any transfers 826of ownership. Because ownership isn't represented explicitly in the xV 827data structures, only the reference count need be actually maintained 828by the code, and that means that this understanding of ownership is not 829actually evident in the code. For example, transferring ownership of a 830reference from one owner to another doesn't change the reference count 831at all, so may be achieved with no actual code. (The transferring code 832doesn't touch the referenced object, but does need to ensure that the 833former owner knows that it no longer owns the reference, and that the 834new owner knows that it now does.) 835 836An xV that is visible at the Perl level should not become unreferenced 837and thus be destroyed. Normally, an object will only become unreferenced 838when it is no longer visible, often by the same means that makes it 839invisible. For example, a Perl reference value (RV) owns a reference to 840its referent, so if the RV is overwritten that reference gets destroyed, 841and the no-longer-reachable referent may be destroyed as a result. 842 843Many functions have some kind of reference manipulation as 844part of their purpose. Sometimes this is documented in terms 845of ownership of references, and sometimes it is (less helpfully) 846documented in terms of changes to reference counts. For example, the 847L<newRV_inc()|perlapi/newRV_inc> function is documented to create a new RV 848(with reference count 1) and increment the reference count of the referent 849that was supplied by the caller. This is best understood as creating 850a new reference to the referent, which is owned by the created RV, 851and returning to the caller ownership of the sole reference to the RV. 852The L<newRV_noinc()|perlapi/newRV_noinc> function instead does not 853increment the reference count of the referent, but the RV nevertheless 854ends up owning a reference to the referent. It is therefore implied 855that the caller of C<newRV_noinc()> is relinquishing a reference to the 856referent, making this conceptually a more complicated operation even 857though it does less to the data structures. 858 859For example, imagine you want to return a reference from an XSUB 860function. Inside the XSUB routine, you create an SV which initially 861has just a single reference, owned by the XSUB routine. This reference 862needs to be disposed of before the routine is complete, otherwise it 863will leak, preventing the SV from ever being destroyed. So to create 864an RV referencing the SV, it is most convenient to pass the SV to 865C<newRV_noinc()>, which consumes that reference. Now the XSUB routine 866no longer owns a reference to the SV, but does own a reference to the RV, 867which in turn owns a reference to the SV. The ownership of the reference 868to the RV is then transferred by the process of returning the RV from 869the XSUB. 870 871There are some convenience functions available that can help with the 872destruction of xVs. These functions introduce the concept of "mortality". 873Much documentation speaks of an xV itself being mortal, but this is 874misleading. It is really I<a reference to> an xV that is mortal, and it 875is possible for there to be more than one mortal reference to a single xV. 876For a reference to be mortal means that it is owned by the temps stack, 877one of perl's many internal stacks, which will destroy that reference 878"a short time later". Usually the "short time later" is the end of 879the current Perl statement. However, it gets more complicated around 880dynamic scopes: there can be multiple sets of mortal references hanging 881around at the same time, with different death dates. Internally, the 882actual determinant for when mortal xV references are destroyed depends 883on two macros, SAVETMPS and FREETMPS. See L<perlcall> and L<perlxs> 884for more details on these macros. 885 886Mortal references are mainly used for xVs that are placed on perl's 887main stack. The stack is problematic for reference tracking, because it 888contains a lot of xV references, but doesn't own those references: they 889are not counted. Currently, there are many bugs resulting from xVs being 890destroyed while referenced by the stack, because the stack's uncounted 891references aren't enough to keep the xVs alive. So when putting an 892(uncounted) reference on the stack, it is vitally important to ensure that 893there will be a counted reference to the same xV that will last at least 894as long as the uncounted reference. But it's also important that that 895counted reference be cleaned up at an appropriate time, and not unduly 896prolong the xV's life. For there to be a mortal reference is often the 897best way to satisfy this requirement, especially if the xV was created 898especially to be put on the stack and would otherwise be unreferenced. 899 900To create a mortal reference, use the functions: 901 902 SV* sv_newmortal() 903 SV* sv_mortalcopy(SV*) 904 SV* sv_2mortal(SV*) 905 906C<sv_newmortal()> creates an SV (with the undefined value) whose sole 907reference is mortal. C<sv_mortalcopy()> creates an xV whose value is a 908copy of a supplied xV and whose sole reference is mortal. C<sv_2mortal()> 909mortalises an existing xV reference: it transfers ownership of a reference 910from the caller to the temps stack. Because C<sv_newmortal> gives the new 911SV no value, it must normally be given one via C<sv_setpv>, C<sv_setiv>, 912etc. : 913 914 SV *tmp = sv_newmortal(); 915 sv_setiv(tmp, an_integer); 916 917As that is multiple C statements it is quite common so see this idiom instead: 918 919 SV *tmp = sv_2mortal(newSViv(an_integer)); 920 921The mortal routines are not just for SVs; AVs and HVs can be 922made mortal by passing their address (type-casted to C<SV*>) to the 923C<sv_2mortal> or C<sv_mortalcopy> routines. 924 925=head2 Stashes and Globs 926 927A B<stash> is a hash that contains all variables that are defined 928within a package. Each key of the stash is a symbol 929name (shared by all the different types of objects that have the same 930name), and each value in the hash table is a GV (Glob Value). This GV 931in turn contains references to the various objects of that name, 932including (but not limited to) the following: 933 934 Scalar Value 935 Array Value 936 Hash Value 937 I/O Handle 938 Format 939 Subroutine 940 941There is a single stash called C<PL_defstash> that holds the items that exist 942in the C<main> package. To get at the items in other packages, append the 943string "::" to the package name. The items in the C<Foo> package are in 944the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are 945in the stash C<Baz::> in C<Bar::>'s stash. 946 947To get the stash pointer for a particular package, use the function: 948 949 HV* gv_stashpv(const char* name, I32 flags) 950 HV* gv_stashsv(SV*, I32 flags) 951 952The first function takes a literal string, the second uses the string stored 953in the SV. Remember that a stash is just a hash table, so you get back an 954C<HV*>. The C<flags> flag will create a new package if it is set to GV_ADD. 955 956The name that C<gv_stash*v> wants is the name of the package whose symbol table 957you want. The default package is called C<main>. If you have multiply nested 958packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl 959language itself. 960 961Alternately, if you have an SV that is a blessed reference, you can find 962out the stash pointer by using: 963 964 HV* SvSTASH(SvRV(SV*)); 965 966then use the following to get the package name itself: 967 968 char* HvNAME(HV* stash); 969 970If you need to bless or re-bless an object you can use the following 971function: 972 973 SV* sv_bless(SV*, HV* stash) 974 975where the first argument, an C<SV*>, must be a reference, and the second 976argument is a stash. The returned C<SV*> can now be used in the same way 977as any other SV. 978 979For more information on references and blessings, consult L<perlref>. 980 981=head2 Double-Typed SVs 982 983Scalar variables normally contain only one type of value, an integer, 984double, pointer, or reference. Perl will automatically convert the 985actual scalar data from the stored type into the requested type. 986 987Some scalar variables contain more than one type of scalar data. For 988example, the variable C<$!> contains either the numeric value of C<errno> 989or its string equivalent from either C<strerror> or C<sys_errlist[]>. 990 991To force multiple data values into an SV, you must do two things: use the 992C<sv_set*v> routines to add the additional scalar type, then set a flag 993so that Perl will believe it contains more than one type of data. The 994four macros to set the flags are: 995 996 SvIOK_on 997 SvNOK_on 998 SvPOK_on 999 SvROK_on 1000 1001The particular macro you must use depends on which C<sv_set*v> routine 1002you called first. This is because every C<sv_set*v> routine turns on 1003only the bit for the particular type of data being set, and turns off 1004all the rest. 1005 1006For example, to create a new Perl variable called "dberror" that contains 1007both the numeric and descriptive string error values, you could use the 1008following code: 1009 1010 extern int dberror; 1011 extern char *dberror_list; 1012 1013 SV* sv = get_sv("dberror", GV_ADD); 1014 sv_setiv(sv, (IV) dberror); 1015 sv_setpv(sv, dberror_list[dberror]); 1016 SvIOK_on(sv); 1017 1018If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the 1019macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>. 1020 1021=head2 Read-Only Values 1022 1023In Perl 5.16 and earlier, copy-on-write (see the next section) shared a 1024flag bit with read-only scalars. So the only way to test whether 1025C<sv_setsv>, etc., will raise a "Modification of a read-only value" error 1026in those versions is: 1027 1028 SvREADONLY(sv) && !SvIsCOW(sv) 1029 1030Under Perl 5.18 and later, SvREADONLY only applies to read-only variables, 1031and, under 5.20, copy-on-write scalars can also be read-only, so the above 1032check is incorrect. You just want: 1033 1034 SvREADONLY(sv) 1035 1036If you need to do this check often, define your own macro like this: 1037 1038 #if PERL_VERSION >= 18 1039 # define SvTRULYREADONLY(sv) SvREADONLY(sv) 1040 #else 1041 # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv)) 1042 #endif 1043 1044=head2 Copy on Write 1045 1046Perl implements a copy-on-write (COW) mechanism for scalars, in which 1047string copies are not immediately made when requested, but are deferred 1048until made necessary by one or the other scalar changing. This is mostly 1049transparent, but one must take care not to modify string buffers that are 1050shared by multiple SVs. 1051 1052You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>. 1053 1054You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv). 1055 1056If you want to make the SV drop its string buffer, use 1057C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply 1058C<sv_setsv(sv, NULL)>. 1059 1060All of these functions will croak on read-only scalars (see the previous 1061section for more on those). 1062 1063To test that your code is behaving correctly and not modifying COW buffers, 1064on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with 1065C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations 1066into crashes. You will find it to be marvellously slow, so you may want to 1067skip perl's own tests. 1068 1069=head2 Magic Variables 1070 1071[This section still under construction. Ignore everything here. Post no 1072bills. Everything not permitted is forbidden.] 1073 1074Any SV may be magical, that is, it has special features that a normal 1075SV does not have. These features are stored in the SV structure in a 1076linked list of C<struct magic>'s, typedef'ed to C<MAGIC>. 1077 1078 struct magic { 1079 MAGIC* mg_moremagic; 1080 MGVTBL* mg_virtual; 1081 U16 mg_private; 1082 char mg_type; 1083 U8 mg_flags; 1084 I32 mg_len; 1085 SV* mg_obj; 1086 char* mg_ptr; 1087 }; 1088 1089Note this is current as of patchlevel 0, and could change at any time. 1090 1091=head2 Assigning Magic 1092 1093Perl adds magic to an SV using the sv_magic function: 1094 1095 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen); 1096 1097The C<sv> argument is a pointer to the SV that is to acquire a new magical 1098feature. 1099 1100If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to 1101convert C<sv> to type C<SVt_PVMG>. 1102Perl then continues by adding new magic 1103to the beginning of the linked list of magical features. Any prior entry 1104of the same type of magic is deleted. Note that this can be overridden, 1105and multiple instances of the same type of magic can be associated with an 1106SV. 1107 1108The C<name> and C<namlen> arguments are used to associate a string with 1109the magic, typically the name of a variable. C<namlen> is stored in the 1110C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of 1111C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on 1112whether C<namlen> is greater than zero or equal to zero respectively. As a 1113special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed 1114to contain an C<SV*> and is stored as-is with its REFCNT incremented. 1115 1116The sv_magic function uses C<how> to determine which, if any, predefined 1117"Magic Virtual Table" should be assigned to the C<mg_virtual> field. 1118See the L</Magic Virtual Tables> section below. The C<how> argument is also 1119stored in the C<mg_type> field. The value of 1120C<how> should be chosen from the set of macros 1121C<PERL_MAGIC_foo> found in F<perl.h>. Note that before 1122these macros were added, Perl internals used to directly use character 1123literals, so you may occasionally come across old code or documentation 1124referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example. 1125 1126The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC> 1127structure. If it is not the same as the C<sv> argument, the reference 1128count of the C<obj> object is incremented. If it is the same, or if 1129the C<how> argument is C<PERL_MAGIC_arylen>, C<PERL_MAGIC_regdatum>, 1130C<PERL_MAGIC_regdata>, or if it is a NULL pointer, then C<obj> is merely 1131stored, without the reference count being incremented. 1132 1133See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic 1134to an SV. 1135 1136There is also a function to add magic to an C<HV>: 1137 1138 void hv_magic(HV *hv, GV *gv, int how); 1139 1140This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>. 1141 1142To remove the magic from an SV, call the function sv_unmagic: 1143 1144 int sv_unmagic(SV *sv, int type); 1145 1146The C<type> argument should be equal to the C<how> value when the C<SV> 1147was initially made magical. 1148 1149However, note that C<sv_unmagic> removes all magic of a certain C<type> from the 1150C<SV>. If you want to remove only certain 1151magic of a C<type> based on the magic 1152virtual table, use C<sv_unmagicext> instead: 1153 1154 int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl); 1155 1156=head2 Magic Virtual Tables 1157 1158The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an 1159C<MGVTBL>, which is a structure of function pointers and stands for 1160"Magic Virtual Table" to handle the various operations that might be 1161applied to that variable. 1162 1163The C<MGVTBL> has five (or sometimes eight) pointers to the following 1164routine types: 1165 1166 int (*svt_get) (pTHX_ SV* sv, MAGIC* mg); 1167 int (*svt_set) (pTHX_ SV* sv, MAGIC* mg); 1168 U32 (*svt_len) (pTHX_ SV* sv, MAGIC* mg); 1169 int (*svt_clear)(pTHX_ SV* sv, MAGIC* mg); 1170 int (*svt_free) (pTHX_ SV* sv, MAGIC* mg); 1171 1172 int (*svt_copy) (pTHX_ SV *sv, MAGIC* mg, SV *nsv, 1173 const char *name, I32 namlen); 1174 int (*svt_dup) (pTHX_ MAGIC *mg, CLONE_PARAMS *param); 1175 int (*svt_local)(pTHX_ SV *nsv, MAGIC *mg); 1176 1177 1178This MGVTBL structure is set at compile-time in F<perl.h> and there are 1179currently 32 types. These different structures contain pointers to various 1180routines that perform additional actions depending on which function is 1181being called. 1182 1183 Function pointer Action taken 1184 ---------------- ------------ 1185 svt_get Do something before the value of the SV is 1186 retrieved. 1187 svt_set Do something after the SV is assigned a value. 1188 svt_len Report on the SV's length. 1189 svt_clear Clear something the SV represents. 1190 svt_free Free any extra storage associated with the SV. 1191 1192 svt_copy copy tied variable magic to a tied element 1193 svt_dup duplicate a magic structure during thread cloning 1194 svt_local copy magic to local value during 'local' 1195 1196For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds 1197to an C<mg_type> of C<PERL_MAGIC_sv>) contains: 1198 1199 { magic_get, magic_set, magic_len, 0, 0 } 1200 1201Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>, 1202if a get operation is being performed, the routine C<magic_get> is 1203called. All the various routines for the various magical types begin 1204with C<magic_>. NOTE: the magic routines are not considered part of 1205the Perl API, and may not be exported by the Perl library. 1206 1207The last three slots are a recent addition, and for source code 1208compatibility they are only checked for if one of the three flags 1209MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags. 1210This means that most code can continue declaring 1211a vtable as a 5-element value. These three are 1212currently used exclusively by the threading code, and are highly subject 1213to change. 1214 1215The current kinds of Magic Virtual Tables are: 1216 1217=for comment 1218This table is generated by regen/mg_vtable.pl. Any changes made here 1219will be lost. 1220 1221=for mg_vtable.pl begin 1222 1223 mg_type 1224 (old-style char and macro) MGVTBL Type of magic 1225 -------------------------- ------ ------------- 1226 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable 1227 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary) 1228 % PERL_MAGIC_rhash (none) Extra data for restricted 1229 hashes 1230 * PERL_MAGIC_debugvar vtbl_debugvar $DB::single, signal, trace 1231 vars 1232 . PERL_MAGIC_pos vtbl_pos pos() lvalue 1233 : PERL_MAGIC_symtab (none) Extra data for symbol 1234 tables 1235 < PERL_MAGIC_backref vtbl_backref For weak ref data 1236 @ PERL_MAGIC_arylen_p (none) To move arylen out of XPVAV 1237 B PERL_MAGIC_bm vtbl_regexp Boyer-Moore 1238 (fast string search) 1239 c PERL_MAGIC_overload_table vtbl_ovrld Holds overload table 1240 (AMT) on stash 1241 D PERL_MAGIC_regdata vtbl_regdata Regex match position data 1242 (@+ and @- vars) 1243 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data 1244 element 1245 E PERL_MAGIC_env vtbl_env %ENV hash 1246 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element 1247 f PERL_MAGIC_fm vtbl_regexp Formline 1248 ('compiled' format) 1249 g PERL_MAGIC_regex_global vtbl_mglob m//g target 1250 H PERL_MAGIC_hints vtbl_hints %^H hash 1251 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element 1252 I PERL_MAGIC_isa vtbl_isa @ISA array 1253 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element 1254 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue 1255 L PERL_MAGIC_dbfile (none) Debugger %_<filename 1256 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename 1257 element 1258 N PERL_MAGIC_shared (none) Shared between threads 1259 n PERL_MAGIC_shared_scalar (none) Shared between threads 1260 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale transformation 1261 P PERL_MAGIC_tied vtbl_pack Tied array or hash 1262 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element 1263 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle 1264 r PERL_MAGIC_qr vtbl_regexp Precompiled qr// regex 1265 S PERL_MAGIC_sig (none) %SIG hash 1266 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element 1267 t PERL_MAGIC_taint vtbl_taint Taintedness 1268 U PERL_MAGIC_uvar vtbl_uvar Available for use by 1269 extensions 1270 u PERL_MAGIC_uvar_elem (none) Reserved for use by 1271 extensions 1272 V PERL_MAGIC_vstring (none) SV was vstring literal 1273 v PERL_MAGIC_vec vtbl_vec vec() lvalue 1274 w PERL_MAGIC_utf8 vtbl_utf8 Cached UTF-8 information 1275 x PERL_MAGIC_substr vtbl_substr substr() lvalue 1276 Y PERL_MAGIC_nonelem vtbl_nonelem Array element that does not 1277 exist 1278 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator 1279 variable / smart parameter 1280 vivification 1281 \ PERL_MAGIC_lvref vtbl_lvref Lvalue reference 1282 constructor 1283 ] PERL_MAGIC_checkcall vtbl_checkcall Inlining/mutation of call 1284 to this CV 1285 ~ PERL_MAGIC_ext (none) Available for use by 1286 extensions 1287 1288=for mg_vtable.pl end 1289 1290When an uppercase and lowercase letter both exist in the table, then the 1291uppercase letter is typically used to represent some kind of composite type 1292(a list or a hash), and the lowercase letter is used to represent an element 1293of that composite type. Some internals code makes use of this case 1294relationship. However, 'v' and 'V' (vec and v-string) are in no way related. 1295 1296The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined 1297specifically for use by extensions and will not be used by perl itself. 1298Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information 1299to variables (typically objects). This is especially useful because 1300there is no way for normal perl code to corrupt this private information 1301(unlike using extra elements of a hash object). 1302 1303Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a 1304C function any time a scalar's value is used or changed. The C<MAGIC>'s 1305C<mg_ptr> field points to a C<ufuncs> structure: 1306 1307 struct ufuncs { 1308 I32 (*uf_val)(pTHX_ IV, SV*); 1309 I32 (*uf_set)(pTHX_ IV, SV*); 1310 IV uf_index; 1311 }; 1312 1313When the SV is read from or written to, the C<uf_val> or C<uf_set> 1314function will be called with C<uf_index> as the first arg and a pointer to 1315the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar> 1316magic is shown below. Note that the ufuncs structure is copied by 1317sv_magic, so you can safely allocate it on the stack. 1318 1319 void 1320 Umagic(sv) 1321 SV *sv; 1322 PREINIT: 1323 struct ufuncs uf; 1324 CODE: 1325 uf.uf_val = &my_get_fn; 1326 uf.uf_set = &my_set_fn; 1327 uf.uf_index = 0; 1328 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf)); 1329 1330Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect. 1331 1332For hashes there is a specialized hook that gives control over hash 1333keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic 1334if the "set" function in the C<ufuncs> structure is NULL. The hook 1335is activated whenever the hash is accessed with a key specified as 1336an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>, 1337C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string 1338through the functions without the C<..._ent> suffix circumvents the 1339hook. See L<Hash::Util::FieldHash/GUTS> for a detailed description. 1340 1341Note that because multiple extensions may be using C<PERL_MAGIC_ext> 1342or C<PERL_MAGIC_uvar> magic, it is important for extensions to take 1343extra care to avoid conflict. Typically only using the magic on 1344objects blessed into the same class as the extension is sufficient. 1345For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an 1346C<MGVTBL>, even if all its fields will be C<0>, so that individual 1347C<MAGIC> pointers can be identified as a particular kind of magic 1348using their magic virtual table. C<mg_findext> provides an easy way 1349to do that: 1350 1351 STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 }; 1352 1353 MAGIC *mg; 1354 if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) { 1355 /* this is really ours, not another module's PERL_MAGIC_ext */ 1356 my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr; 1357 ... 1358 } 1359 1360Also note that the C<sv_set*()> and C<sv_cat*()> functions described 1361earlier do B<not> invoke 'set' magic on their targets. This must 1362be done by the user either by calling the C<SvSETMAGIC()> macro after 1363calling these functions, or by using one of the C<sv_set*_mg()> or 1364C<sv_cat*_mg()> functions. Similarly, generic C code must call the 1365C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV 1366obtained from external sources in functions that don't handle magic. 1367See L<perlapi> for a description of these functions. 1368For example, calls to the C<sv_cat*()> functions typically need to be 1369followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()> 1370since their implementation handles 'get' magic. 1371 1372=head2 Finding Magic 1373 1374 MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that 1375 * type */ 1376 1377This routine returns a pointer to a C<MAGIC> structure stored in the SV. 1378If the SV does not have that magical 1379feature, C<NULL> is returned. If the 1380SV has multiple instances of that magical feature, the first one will be 1381returned. C<mg_findext> can be used 1382to find a C<MAGIC> structure of an SV 1383based on both its magic type and its magic virtual table: 1384 1385 MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl); 1386 1387Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type 1388SVt_PVMG, Perl may core dump. 1389 1390 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen); 1391 1392This routine checks to see what types of magic C<sv> has. If the mg_type 1393field is an uppercase letter, then the mg_obj is copied to C<nsv>, but 1394the mg_type field is changed to be the lowercase letter. 1395 1396=head2 Understanding the Magic of Tied Hashes and Arrays 1397 1398Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied> 1399magic type. 1400 1401WARNING: As of the 5.004 release, proper usage of the array and hash 1402access functions requires understanding a few caveats. Some 1403of these caveats are actually considered bugs in the API, to be fixed 1404in later releases, and are bracketed with [MAYCHANGE] below. If 1405you find yourself actually applying such information in this section, be 1406aware that the behavior may change in the future, umm, without warning. 1407 1408The perl tie function associates a variable with an object that implements 1409the various GET, SET, etc methods. To perform the equivalent of the perl 1410tie function from an XSUB, you must mimic this behaviour. The code below 1411carries out the necessary steps -- firstly it creates a new hash, and then 1412creates a second hash which it blesses into the class which will implement 1413the tie methods. Lastly it ties the two hashes together, and returns a 1414reference to the new tied hash. Note that the code below does NOT call the 1415TIEHASH method in the MyTie class - 1416see L</Calling Perl Routines from within C Programs> for details on how 1417to do this. 1418 1419 SV* 1420 mytie() 1421 PREINIT: 1422 HV *hash; 1423 HV *stash; 1424 SV *tie; 1425 CODE: 1426 hash = newHV(); 1427 tie = newRV_noinc((SV*)newHV()); 1428 stash = gv_stashpv("MyTie", GV_ADD); 1429 sv_bless(tie, stash); 1430 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied); 1431 RETVAL = newRV_noinc(hash); 1432 OUTPUT: 1433 RETVAL 1434 1435The C<av_store> function, when given a tied array argument, merely 1436copies the magic of the array onto the value to be "stored", using 1437C<mg_copy>. It may also return NULL, indicating that the value did not 1438actually need to be stored in the array. [MAYCHANGE] After a call to 1439C<av_store> on a tied array, the caller will usually need to call 1440C<mg_set(val)> to actually invoke the perl level "STORE" method on the 1441TIEARRAY object. If C<av_store> did return NULL, a call to 1442C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory 1443leak. [/MAYCHANGE] 1444 1445The previous paragraph is applicable verbatim to tied hash access using the 1446C<hv_store> and C<hv_store_ent> functions as well. 1447 1448C<av_fetch> and the corresponding hash functions C<hv_fetch> and 1449C<hv_fetch_ent> actually return an undefined mortal value whose magic 1450has been initialized using C<mg_copy>. Note the value so returned does not 1451need to be deallocated, as it is already mortal. [MAYCHANGE] But you will 1452need to call C<mg_get()> on the returned value in order to actually invoke 1453the perl level "FETCH" method on the underlying TIE object. Similarly, 1454you may also call C<mg_set()> on the return value after possibly assigning 1455a suitable value to it using C<sv_setsv>, which will invoke the "STORE" 1456method on the TIE object. [/MAYCHANGE] 1457 1458[MAYCHANGE] 1459In other words, the array or hash fetch/store functions don't really 1460fetch and store actual values in the case of tied arrays and hashes. They 1461merely call C<mg_copy> to attach magic to the values that were meant to be 1462"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually 1463do the job of invoking the TIE methods on the underlying objects. Thus 1464the magic mechanism currently implements a kind of lazy access to arrays 1465and hashes. 1466 1467Currently (as of perl version 5.004), use of the hash and array access 1468functions requires the user to be aware of whether they are operating on 1469"normal" hashes and arrays, or on their tied variants. The API may be 1470changed to provide more transparent access to both tied and normal data 1471types in future versions. 1472[/MAYCHANGE] 1473 1474You would do well to understand that the TIEARRAY and TIEHASH interfaces 1475are mere sugar to invoke some perl method calls while using the uniform hash 1476and array syntax. The use of this sugar imposes some overhead (typically 1477about two to four extra opcodes per FETCH/STORE operation, in addition to 1478the creation of all the mortal variables required to invoke the methods). 1479This overhead will be comparatively small if the TIE methods are themselves 1480substantial, but if they are only a few statements long, the overhead 1481will not be insignificant. 1482 1483=head2 Localizing changes 1484 1485Perl has a very handy construction 1486 1487 { 1488 local $var = 2; 1489 ... 1490 } 1491 1492This construction is I<approximately> equivalent to 1493 1494 { 1495 my $oldvar = $var; 1496 $var = 2; 1497 ... 1498 $var = $oldvar; 1499 } 1500 1501The biggest difference is that the first construction would 1502reinstate the initial value of $var, irrespective of how control exits 1503the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit 1504more efficient as well. 1505 1506There is a way to achieve a similar task from C via Perl API: create a 1507I<pseudo-block>, and arrange for some changes to be automatically 1508undone at the end of it, either explicit, or via a non-local exit (via 1509die()). A I<block>-like construct is created by a pair of 1510C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">). 1511Such a construct may be created specially for some important localized 1512task, or an existing one (like boundaries of enclosing Perl 1513subroutine/block, or an existing pair for freeing TMPs) may be 1514used. (In the second case the overhead of additional localization must 1515be almost negligible.) Note that any XSUB is automatically enclosed in 1516an C<ENTER>/C<LEAVE> pair. 1517 1518Inside such a I<pseudo-block> the following service is available: 1519 1520=over 4 1521 1522=item C<SAVEINT(int i)> 1523 1524=item C<SAVEIV(IV i)> 1525 1526=item C<SAVEI32(I32 i)> 1527 1528=item C<SAVELONG(long i)> 1529 1530These macros arrange things to restore the value of integer variable 1531C<i> at the end of enclosing I<pseudo-block>. 1532 1533=item C<SAVESPTR(s)> 1534 1535=item C<SAVEPPTR(p)> 1536 1537These macros arrange things to restore the value of pointers C<s> and 1538C<p>. C<s> must be a pointer of a type which survives conversion to 1539C<SV*> and back, C<p> should be able to survive conversion to C<char*> 1540and back. 1541 1542=item C<SAVEFREESV(SV *sv)> 1543 1544The refcount of C<sv> will be decremented at the end of 1545I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a 1546mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal> 1547extends the lifetime of C<sv> until the beginning of the next statement, 1548C<SAVEFREESV> extends it until the end of the enclosing scope. These 1549lifetimes can be wildly different. 1550 1551Also compare C<SAVEMORTALIZESV>. 1552 1553=item C<SAVEMORTALIZESV(SV *sv)> 1554 1555Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current 1556scope instead of decrementing its reference count. This usually has the 1557effect of keeping C<sv> alive until the statement that called the currently 1558live scope has finished executing. 1559 1560=item C<SAVEFREEOP(OP *op)> 1561 1562The C<OP *> is op_free()ed at the end of I<pseudo-block>. 1563 1564=item C<SAVEFREEPV(p)> 1565 1566The chunk of memory which is pointed to by C<p> is Safefree()ed at the 1567end of I<pseudo-block>. 1568 1569=item C<SAVECLEARSV(SV *sv)> 1570 1571Clears a slot in the current scratchpad which corresponds to C<sv> at 1572the end of I<pseudo-block>. 1573 1574=item C<SAVEDELETE(HV *hv, char *key, I32 length)> 1575 1576The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The 1577string pointed to by C<key> is Safefree()ed. If one has a I<key> in 1578short-lived storage, the corresponding string may be reallocated like 1579this: 1580 1581 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf)); 1582 1583=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)> 1584 1585At the end of I<pseudo-block> the function C<f> is called with the 1586only argument C<p>. 1587 1588=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)> 1589 1590At the end of I<pseudo-block> the function C<f> is called with the 1591implicit context argument (if any), and C<p>. 1592 1593=item C<SAVESTACK_POS()> 1594 1595The current offset on the Perl internal stack (cf. C<SP>) is restored 1596at the end of I<pseudo-block>. 1597 1598=back 1599 1600The following API list contains functions, thus one needs to 1601provide pointers to the modifiable data explicitly (either C pointers, 1602or Perlish C<GV *>s). Where the above macros take C<int>, a similar 1603function takes C<int *>. 1604 1605=over 4 1606 1607=item C<SV* save_scalar(GV *gv)> 1608 1609Equivalent to Perl code C<local $gv>. 1610 1611=item C<AV* save_ary(GV *gv)> 1612 1613=item C<HV* save_hash(GV *gv)> 1614 1615Similar to C<save_scalar>, but localize C<@gv> and C<%gv>. 1616 1617=item C<void save_item(SV *item)> 1618 1619Duplicates the current value of C<SV>, on the exit from the current 1620C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV> 1621using the stored value. It doesn't handle magic. Use C<save_scalar> if 1622magic is affected. 1623 1624=item C<void save_list(SV **sarg, I32 maxsarg)> 1625 1626A variant of C<save_item> which takes multiple arguments via an array 1627C<sarg> of C<SV*> of length C<maxsarg>. 1628 1629=item C<SV* save_svref(SV **sptr)> 1630 1631Similar to C<save_scalar>, but will reinstate an C<SV *>. 1632 1633=item C<void save_aptr(AV **aptr)> 1634 1635=item C<void save_hptr(HV **hptr)> 1636 1637Similar to C<save_svref>, but localize C<AV *> and C<HV *>. 1638 1639=back 1640 1641The C<Alias> module implements localization of the basic types within the 1642I<caller's scope>. People who are interested in how to localize things in 1643the containing scope should take a look there too. 1644 1645=head1 Subroutines 1646 1647=head2 XSUBs and the Argument Stack 1648 1649The XSUB mechanism is a simple way for Perl programs to access C subroutines. 1650An XSUB routine will have a stack that contains the arguments from the Perl 1651program, and a way to map from the Perl data structures to a C equivalent. 1652 1653The stack arguments are accessible through the C<ST(n)> macro, which returns 1654the C<n>'th stack argument. Argument 0 is the first argument passed in the 1655Perl subroutine call. These arguments are C<SV*>, and can be used anywhere 1656an C<SV*> is used. 1657 1658Most of the time, output from the C routine can be handled through use of 1659the RETVAL and OUTPUT directives. However, there are some cases where the 1660argument stack is not already long enough to handle all the return values. 1661An example is the POSIX tzname() call, which takes no arguments, but returns 1662two, the local time zone's standard and summer time abbreviations. 1663 1664To handle this situation, the PPCODE directive is used and the stack is 1665extended using the macro: 1666 1667 EXTEND(SP, num); 1668 1669where C<SP> is the macro that represents the local copy of the stack pointer, 1670and C<num> is the number of elements the stack should be extended by. 1671 1672Now that there is room on the stack, values can be pushed on it using C<PUSHs> 1673macro. The pushed values will often need to be "mortal" (See 1674L</Reference Counts and Mortality>): 1675 1676 PUSHs(sv_2mortal(newSViv(an_integer))) 1677 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer))) 1678 PUSHs(sv_2mortal(newSVnv(a_double))) 1679 PUSHs(sv_2mortal(newSVpv("Some String",0))) 1680 /* Although the last example is better written as the more 1681 * efficient: */ 1682 PUSHs(newSVpvs_flags("Some String", SVs_TEMP)) 1683 1684And now the Perl program calling C<tzname>, the two values will be assigned 1685as in: 1686 1687 ($standard_abbrev, $summer_abbrev) = POSIX::tzname; 1688 1689An alternate (and possibly simpler) method to pushing values on the stack is 1690to use the macro: 1691 1692 XPUSHs(SV*) 1693 1694This macro automatically adjusts the stack for you, if needed. Thus, you 1695do not need to call C<EXTEND> to extend the stack. 1696 1697Despite their suggestions in earlier versions of this document the macros 1698C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results. 1699For that, either stick to the C<(X)PUSHs> macros shown above, or use the new 1700C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>. 1701 1702For more information, consult L<perlxs> and L<perlxstut>. 1703 1704=head2 Autoloading with XSUBs 1705 1706If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the 1707fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable 1708of the XSUB's package. 1709 1710But it also puts the same information in certain fields of the XSUB itself: 1711 1712 HV *stash = CvSTASH(cv); 1713 const char *subname = SvPVX(cv); 1714 STRLEN name_length = SvCUR(cv); /* in bytes */ 1715 U32 is_utf8 = SvUTF8(cv); 1716 1717C<SvPVX(cv)> contains just the sub name itself, not including the package. 1718For an AUTOLOAD routine in UNIVERSAL or one of its superclasses, 1719C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package. 1720 1721B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support 1722XS AUTOLOAD subs at all. Perl 5.8.0 introduced the use of fields in the 1723XSUB itself. Perl 5.16.0 restored the setting of $AUTOLOAD. If you need 1724to support 5.8-5.14, use the XSUB's fields. 1725 1726=head2 Calling Perl Routines from within C Programs 1727 1728There are four routines that can be used to call a Perl subroutine from 1729within a C program. These four are: 1730 1731 I32 call_sv(SV*, I32); 1732 I32 call_pv(const char*, I32); 1733 I32 call_method(const char*, I32); 1734 I32 call_argv(const char*, I32, char**); 1735 1736The routine most often used is C<call_sv>. The C<SV*> argument 1737contains either the name of the Perl subroutine to be called, or a 1738reference to the subroutine. The second argument consists of flags 1739that control the context in which the subroutine is called, whether 1740or not the subroutine is being passed arguments, how errors should be 1741trapped, and how to treat return values. 1742 1743All four routines return the number of arguments that the subroutine returned 1744on the Perl stack. 1745 1746These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0, 1747but those names are now deprecated; macros of the same name are provided for 1748compatibility. 1749 1750When using any of these routines (except C<call_argv>), the programmer 1751must manipulate the Perl stack. These include the following macros and 1752functions: 1753 1754 dSP 1755 SP 1756 PUSHMARK() 1757 PUTBACK 1758 SPAGAIN 1759 ENTER 1760 SAVETMPS 1761 FREETMPS 1762 LEAVE 1763 XPUSH*() 1764 POP*() 1765 1766For a detailed description of calling conventions from C to Perl, 1767consult L<perlcall>. 1768 1769=head2 Putting a C value on Perl stack 1770 1771A lot of opcodes (this is an elementary operation in the internal perl 1772stack machine) put an SV* on the stack. However, as an optimization 1773the corresponding SV is (usually) not recreated each time. The opcodes 1774reuse specially assigned SVs (I<target>s) which are (as a corollary) 1775not constantly freed/created. 1776 1777Each of the targets is created only once (but see 1778L</Scratchpads and recursion> below), and when an opcode needs to put 1779an integer, a double, or a string on stack, it just sets the 1780corresponding parts of its I<target> and puts the I<target> on stack. 1781 1782The macro to put this target on stack is C<PUSHTARG>, and it is 1783directly used in some opcodes, as well as indirectly in zillions of 1784others, which use it via C<(X)PUSH[iunp]>. 1785 1786Because the target is reused, you must be careful when pushing multiple 1787values on the stack. The following code will not do what you think: 1788 1789 XPUSHi(10); 1790 XPUSHi(20); 1791 1792This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto 1793the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack". 1794At the end of the operation, the stack does not contain the values 10 1795and 20, but actually contains two pointers to C<TARG>, which we have set 1796to 20. 1797 1798If you need to push multiple different values then you should either use 1799the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros, 1800none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an 1801SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>, 1802will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make 1803this a little easier to achieve by creating a new mortal for you (via 1804C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary 1805in the case of the C<mXPUSH[iunp]> macros), and then setting its value. 1806Thus, instead of writing this to "fix" the example above: 1807 1808 XPUSHs(sv_2mortal(newSViv(10))) 1809 XPUSHs(sv_2mortal(newSViv(20))) 1810 1811you can simply write: 1812 1813 mXPUSHi(10) 1814 mXPUSHi(20) 1815 1816On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to 1817need a C<dTARG> in your variable declarations so that the C<*PUSH*> 1818macros can make use of the local variable C<TARG>. See also C<dTARGET> 1819and C<dXSTARG>. 1820 1821=head2 Scratchpads 1822 1823The question remains on when the SVs which are I<target>s for opcodes 1824are created. The answer is that they are created when the current 1825unit--a subroutine or a file (for opcodes for statements outside of 1826subroutines)--is compiled. During this time a special anonymous Perl 1827array is created, which is called a scratchpad for the current unit. 1828 1829A scratchpad keeps SVs which are lexicals for the current unit and are 1830targets for opcodes. A previous version of this document 1831stated that one can deduce that an SV lives on a scratchpad 1832by looking on its flags: lexicals have C<SVs_PADMY> set, and 1833I<target>s have C<SVs_PADTMP> set. But this has never been fully true. 1834C<SVs_PADMY> could be set on a variable that no longer resides in any pad. 1835While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables 1836that have never resided in a pad, but nonetheless act like I<target>s. As 1837of perl 5.21.5, the C<SVs_PADMY> flag is no longer used and is defined as 18380. C<SvPADMY()> now returns true for anything without C<SVs_PADTMP>. 1839 1840The correspondence between OPs and I<target>s is not 1-to-1. Different 1841OPs in the compile tree of the unit can use the same target, if this 1842would not conflict with the expected life of the temporary. 1843 1844=head2 Scratchpads and recursion 1845 1846In fact it is not 100% true that a compiled unit contains a pointer to 1847the scratchpad AV. In fact it contains a pointer to an AV of 1848(initially) one element, and this element is the scratchpad AV. Why do 1849we need an extra level of indirection? 1850 1851The answer is B<recursion>, and maybe B<threads>. Both 1852these can create several execution pointers going into the same 1853subroutine. For the subroutine-child not write over the temporaries 1854for the subroutine-parent (lifespan of which covers the call to the 1855child), the parent and the child should have different 1856scratchpads. (I<And> the lexicals should be separate anyway!) 1857 1858So each subroutine is born with an array of scratchpads (of length 1). 1859On each entry to the subroutine it is checked that the current 1860depth of the recursion is not more than the length of this array, and 1861if it is, new scratchpad is created and pushed into the array. 1862 1863The I<target>s on this scratchpad are C<undef>s, but they are already 1864marked with correct flags. 1865 1866=head1 Memory Allocation 1867 1868=head2 Allocation 1869 1870All memory meant to be used with the Perl API functions should be manipulated 1871using the macros described in this section. The macros provide the necessary 1872transparency between differences in the actual malloc implementation that is 1873used within perl. 1874 1875It is suggested that you enable the version of malloc that is distributed 1876with Perl. It keeps pools of various sizes of unallocated memory in 1877order to satisfy allocation requests more quickly. However, on some 1878platforms, it may cause spurious malloc or free errors. 1879 1880The following three macros are used to initially allocate memory : 1881 1882 Newx(pointer, number, type); 1883 Newxc(pointer, number, type, cast); 1884 Newxz(pointer, number, type); 1885 1886The first argument C<pointer> should be the name of a variable that will 1887point to the newly allocated memory. 1888 1889The second and third arguments C<number> and C<type> specify how many of 1890the specified type of data structure should be allocated. The argument 1891C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>, 1892should be used if the C<pointer> argument is different from the C<type> 1893argument. 1894 1895Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero> 1896to zero out all the newly allocated memory. 1897 1898=head2 Reallocation 1899 1900 Renew(pointer, number, type); 1901 Renewc(pointer, number, type, cast); 1902 Safefree(pointer) 1903 1904These three macros are used to change a memory buffer size or to free a 1905piece of memory no longer needed. The arguments to C<Renew> and C<Renewc> 1906match those of C<New> and C<Newc> with the exception of not needing the 1907"magic cookie" argument. 1908 1909=head2 Moving 1910 1911 Move(source, dest, number, type); 1912 Copy(source, dest, number, type); 1913 Zero(dest, number, type); 1914 1915These three macros are used to move, copy, or zero out previously allocated 1916memory. The C<source> and C<dest> arguments point to the source and 1917destination starting points. Perl will move, copy, or zero out C<number> 1918instances of the size of the C<type> data structure (using the C<sizeof> 1919function). 1920 1921=head1 PerlIO 1922 1923The most recent development releases of Perl have been experimenting with 1924removing Perl's dependency on the "normal" standard I/O suite and allowing 1925other stdio implementations to be used. This involves creating a new 1926abstraction layer that then calls whichever implementation of stdio Perl 1927was compiled with. All XSUBs should now use the functions in the PerlIO 1928abstraction layer and not make any assumptions about what kind of stdio 1929is being used. 1930 1931For a complete description of the PerlIO abstraction, consult L<perlapio>. 1932 1933=head1 Compiled code 1934 1935=head2 Code tree 1936 1937Here we describe the internal form your code is converted to by 1938Perl. Start with a simple example: 1939 1940 $a = $b + $c; 1941 1942This is converted to a tree similar to this one: 1943 1944 assign-to 1945 / \ 1946 + $a 1947 / \ 1948 $b $c 1949 1950(but slightly more complicated). This tree reflects the way Perl 1951parsed your code, but has nothing to do with the execution order. 1952There is an additional "thread" going through the nodes of the tree 1953which shows the order of execution of the nodes. In our simplified 1954example above it looks like: 1955 1956 $b ---> $c ---> + ---> $a ---> assign-to 1957 1958But with the actual compile tree for C<$a = $b + $c> it is different: 1959some nodes I<optimized away>. As a corollary, though the actual tree 1960contains more nodes than our simplified example, the execution order 1961is the same as in our example. 1962 1963=head2 Examining the tree 1964 1965If you have your perl compiled for debugging (usually done with 1966C<-DDEBUGGING> on the C<Configure> command line), you may examine the 1967compiled tree by specifying C<-Dx> on the Perl command line. The 1968output takes several lines per node, and for C<$b+$c> it looks like 1969this: 1970 1971 5 TYPE = add ===> 6 1972 TARG = 1 1973 FLAGS = (SCALAR,KIDS) 1974 { 1975 TYPE = null ===> (4) 1976 (was rv2sv) 1977 FLAGS = (SCALAR,KIDS) 1978 { 1979 3 TYPE = gvsv ===> 4 1980 FLAGS = (SCALAR) 1981 GV = main::b 1982 } 1983 } 1984 { 1985 TYPE = null ===> (5) 1986 (was rv2sv) 1987 FLAGS = (SCALAR,KIDS) 1988 { 1989 4 TYPE = gvsv ===> 5 1990 FLAGS = (SCALAR) 1991 GV = main::c 1992 } 1993 } 1994 1995This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are 1996not optimized away (one per number in the left column). The immediate 1997children of the given node correspond to C<{}> pairs on the same level 1998of indentation, thus this listing corresponds to the tree: 1999 2000 add 2001 / \ 2002 null null 2003 | | 2004 gvsv gvsv 2005 2006The execution order is indicated by C<===E<gt>> marks, thus it is C<3 20074 5 6> (node C<6> is not included into above listing), i.e., 2008C<gvsv gvsv add whatever>. 2009 2010Each of these nodes represents an op, a fundamental operation inside the 2011Perl core. The code which implements each operation can be found in the 2012F<pp*.c> files; the function which implements the op with type C<gvsv> 2013is C<pp_gvsv>, and so on. As the tree above shows, different ops have 2014different numbers of children: C<add> is a binary operator, as one would 2015expect, and so has two children. To accommodate the various different 2016numbers of children, there are various types of op data structure, and 2017they link together in different ways. 2018 2019The simplest type of op structure is C<OP>: this has no children. Unary 2020operators, C<UNOP>s, have one child, and this is pointed to by the 2021C<op_first> field. Binary operators (C<BINOP>s) have not only an 2022C<op_first> field but also an C<op_last> field. The most complex type of 2023op is a C<LISTOP>, which has any number of children. In this case, the 2024first child is pointed to by C<op_first> and the last child by 2025C<op_last>. The children in between can be found by iteratively 2026following the C<OpSIBLING> pointer from the first child to the last (but 2027see below). 2028 2029There are also some other op types: a C<PMOP> holds a regular expression, 2030and has no children, and a C<LOOP> may or may not have children. If the 2031C<op_children> field is non-zero, it behaves like a C<LISTOP>. To 2032complicate matters, if a C<UNOP> is actually a C<null> op after 2033optimization (see L</Compile pass 2: context propagation>) it will still 2034have children in accordance with its former type. 2035 2036Finally, there is a C<LOGOP>, or logic op. Like a C<LISTOP>, this has one 2037or more children, but it doesn't have an C<op_last> field: so you have to 2038follow C<op_first> and then the C<OpSIBLING> chain itself to find the 2039last child. Instead it has an C<op_other> field, which is comparable to 2040the C<op_next> field described below, and represents an alternate 2041execution path. Operators like C<and>, C<or> and C<?> are C<LOGOP>s. Note 2042that in general, C<op_other> may not point to any of the direct children 2043of the C<LOGOP>. 2044 2045Starting in version 5.21.2, perls built with the experimental 2046define C<-DPERL_OP_PARENT> add an extra boolean flag for each op, 2047C<op_moresib>. When not set, this indicates that this is the last op in an 2048C<OpSIBLING> chain. This frees up the C<op_sibling> field on the last 2049sibling to point back to the parent op. Under this build, that field is 2050also renamed C<op_sibparent> to reflect its joint role. The macro 2051C<OpSIBLING(o)> wraps this special behaviour, and always returns NULL on 2052the last sibling. With this build the C<op_parent(o)> function can be 2053used to find the parent of any op. Thus for forward compatibility, you 2054should always use the C<OpSIBLING(o)> macro rather than accessing 2055C<op_sibling> directly. 2056 2057Another way to examine the tree is to use a compiler back-end module, such 2058as L<B::Concise>. 2059 2060=head2 Compile pass 1: check routines 2061 2062The tree is created by the compiler while I<yacc> code feeds it 2063the constructions it recognizes. Since I<yacc> works bottom-up, so does 2064the first pass of perl compilation. 2065 2066What makes this pass interesting for perl developers is that some 2067optimization may be performed on this pass. This is optimization by 2068so-called "check routines". The correspondence between node names 2069and corresponding check routines is described in F<opcode.pl> (do not 2070forget to run C<make regen_headers> if you modify this file). 2071 2072A check routine is called when the node is fully constructed except 2073for the execution-order thread. Since at this time there are no 2074back-links to the currently constructed node, one can do most any 2075operation to the top-level node, including freeing it and/or creating 2076new nodes above/below it. 2077 2078The check routine returns the node which should be inserted into the 2079tree (if the top-level node was not modified, check routine returns 2080its argument). 2081 2082By convention, check routines have names C<ck_*>. They are usually 2083called from C<new*OP> subroutines (or C<convert>) (which in turn are 2084called from F<perly.y>). 2085 2086=head2 Compile pass 1a: constant folding 2087 2088Immediately after the check routine is called the returned node is 2089checked for being compile-time executable. If it is (the value is 2090judged to be constant) it is immediately executed, and a I<constant> 2091node with the "return value" of the corresponding subtree is 2092substituted instead. The subtree is deleted. 2093 2094If constant folding was not performed, the execution-order thread is 2095created. 2096 2097=head2 Compile pass 2: context propagation 2098 2099When a context for a part of compile tree is known, it is propagated 2100down through the tree. At this time the context can have 5 values 2101(instead of 2 for runtime context): void, boolean, scalar, list, and 2102lvalue. In contrast with the pass 1 this pass is processed from top 2103to bottom: a node's context determines the context for its children. 2104 2105Additional context-dependent optimizations are performed at this time. 2106Since at this moment the compile tree contains back-references (via 2107"thread" pointers), nodes cannot be free()d now. To allow 2108optimized-away nodes at this stage, such nodes are null()ified instead 2109of free()ing (i.e. their type is changed to OP_NULL). 2110 2111=head2 Compile pass 3: peephole optimization 2112 2113After the compile tree for a subroutine (or for an C<eval> or a file) 2114is created, an additional pass over the code is performed. This pass 2115is neither top-down or bottom-up, but in the execution order (with 2116additional complications for conditionals). Optimizations performed 2117at this stage are subject to the same restrictions as in the pass 2. 2118 2119Peephole optimizations are done by calling the function pointed to 2120by the global variable C<PL_peepp>. By default, C<PL_peepp> just 2121calls the function pointed to by the global variable C<PL_rpeepp>. 2122By default, that performs some basic op fixups and optimisations along 2123the execution-order op chain, and recursively calls C<PL_rpeepp> for 2124each side chain of ops (resulting from conditionals). Extensions may 2125provide additional optimisations or fixups, hooking into either the 2126per-subroutine or recursive stage, like this: 2127 2128 static peep_t prev_peepp; 2129 static void my_peep(pTHX_ OP *o) 2130 { 2131 /* custom per-subroutine optimisation goes here */ 2132 prev_peepp(aTHX_ o); 2133 /* custom per-subroutine optimisation may also go here */ 2134 } 2135 BOOT: 2136 prev_peepp = PL_peepp; 2137 PL_peepp = my_peep; 2138 2139 static peep_t prev_rpeepp; 2140 static void my_rpeep(pTHX_ OP *o) 2141 { 2142 OP *orig_o = o; 2143 for(; o; o = o->op_next) { 2144 /* custom per-op optimisation goes here */ 2145 } 2146 prev_rpeepp(aTHX_ orig_o); 2147 } 2148 BOOT: 2149 prev_rpeepp = PL_rpeepp; 2150 PL_rpeepp = my_rpeep; 2151 2152=head2 Pluggable runops 2153 2154The compile tree is executed in a runops function. There are two runops 2155functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used 2156with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine 2157control over the execution of the compile tree it is possible to provide 2158your own runops function. 2159 2160It's probably best to copy one of the existing runops functions and 2161change it to suit your needs. Then, in the BOOT section of your XS 2162file, add the line: 2163 2164 PL_runops = my_runops; 2165 2166This function should be as efficient as possible to keep your programs 2167running as fast as possible. 2168 2169=head2 Compile-time scope hooks 2170 2171As of perl 5.14 it is possible to hook into the compile-time lexical 2172scope mechanism using C<Perl_blockhook_register>. This is used like 2173this: 2174 2175 STATIC void my_start_hook(pTHX_ int full); 2176 STATIC BHK my_hooks; 2177 2178 BOOT: 2179 BhkENTRY_set(&my_hooks, bhk_start, my_start_hook); 2180 Perl_blockhook_register(aTHX_ &my_hooks); 2181 2182This will arrange to have C<my_start_hook> called at the start of 2183compiling every lexical scope. The available hooks are: 2184 2185=over 4 2186 2187=item C<void bhk_start(pTHX_ int full)> 2188 2189This is called just after starting a new lexical scope. Note that Perl 2190code like 2191 2192 if ($x) { ... } 2193 2194creates two scopes: the first starts at the C<(> and has C<full == 1>, 2195the second starts at the C<{> and has C<full == 0>. Both end at the 2196C<}>, so calls to C<start> and C<pre>/C<post_end> will match. Anything 2197pushed onto the save stack by this hook will be popped just before the 2198scope ends (between the C<pre_> and C<post_end> hooks, in fact). 2199 2200=item C<void bhk_pre_end(pTHX_ OP **o)> 2201 2202This is called at the end of a lexical scope, just before unwinding the 2203stack. I<o> is the root of the optree representing the scope; it is a 2204double pointer so you can replace the OP if you need to. 2205 2206=item C<void bhk_post_end(pTHX_ OP **o)> 2207 2208This is called at the end of a lexical scope, just after unwinding the 2209stack. I<o> is as above. Note that it is possible for calls to C<pre_> 2210and C<post_end> to nest, if there is something on the save stack that 2211calls string eval. 2212 2213=item C<void bhk_eval(pTHX_ OP *const o)> 2214 2215This is called just before starting to compile an C<eval STRING>, C<do 2216FILE>, C<require> or C<use>, after the eval has been set up. I<o> is the 2217OP that requested the eval, and will normally be an C<OP_ENTEREVAL>, 2218C<OP_DOFILE> or C<OP_REQUIRE>. 2219 2220=back 2221 2222Once you have your hook functions, you need a C<BHK> structure to put 2223them in. It's best to allocate it statically, since there is no way to 2224free it once it's registered. The function pointers should be inserted 2225into this structure using the C<BhkENTRY_set> macro, which will also set 2226flags indicating which entries are valid. If you do need to allocate 2227your C<BHK> dynamically for some reason, be sure to zero it before you 2228start. 2229 2230Once registered, there is no mechanism to switch these hooks off, so if 2231that is necessary you will need to do this yourself. An entry in C<%^H> 2232is probably the best way, so the effect is lexically scoped; however it 2233is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to 2234temporarily switch entries on and off. You should also be aware that 2235generally speaking at least one scope will have opened before your 2236extension is loaded, so you will see some C<pre>/C<post_end> pairs that 2237didn't have a matching C<start>. 2238 2239=head1 Examining internal data structures with the C<dump> functions 2240 2241To aid debugging, the source file F<dump.c> contains a number of 2242functions which produce formatted output of internal data structures. 2243 2244The most commonly used of these functions is C<Perl_sv_dump>; it's used 2245for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls 2246C<sv_dump> to produce debugging output from Perl-space, so users of that 2247module should already be familiar with its format. 2248 2249C<Perl_op_dump> can be used to dump an C<OP> structure or any of its 2250derivatives, and produces output similar to C<perl -Dx>; in fact, 2251C<Perl_dump_eval> will dump the main root of the code being evaluated, 2252exactly like C<-Dx>. 2253 2254Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an 2255op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the 2256subroutines in a package like so: (Thankfully, these are all xsubs, so 2257there is no op tree) 2258 2259 (gdb) print Perl_dump_packsubs(PL_defstash) 2260 2261 SUB attributes::bootstrap = (xsub 0x811fedc 0) 2262 2263 SUB UNIVERSAL::can = (xsub 0x811f50c 0) 2264 2265 SUB UNIVERSAL::isa = (xsub 0x811f304 0) 2266 2267 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0) 2268 2269 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0) 2270 2271and C<Perl_dump_all>, which dumps all the subroutines in the stash and 2272the op tree of the main root. 2273 2274=head1 How multiple interpreters and concurrency are supported 2275 2276=head2 Background and PERL_IMPLICIT_CONTEXT 2277 2278The Perl interpreter can be regarded as a closed box: it has an API 2279for feeding it code or otherwise making it do things, but it also has 2280functions for its own use. This smells a lot like an object, and 2281there are ways for you to build Perl so that you can have multiple 2282interpreters, with one interpreter represented either as a C structure, 2283or inside a thread-specific structure. These structures contain all 2284the context, the state of that interpreter. 2285 2286One macro controls the major Perl build flavor: MULTIPLICITY. The 2287MULTIPLICITY build has a C structure that packages all the interpreter 2288state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also 2289normally defined, and enables the support for passing in a "hidden" first 2290argument that represents all three data structures. MULTIPLICITY makes 2291multi-threaded perls possible (with the ithreads threading model, related 2292to the macro USE_ITHREADS.) 2293 2294Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and 2295PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the 2296former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the 2297internal variables of Perl to be wrapped inside a single global struct, 2298struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or 2299the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes 2300one step further, there is still a single struct (allocated in main() 2301either from heap or from stack) but there are no global data symbols 2302pointing to it. In either case the global struct should be initialized 2303as the very first thing in main() using Perl_init_global_struct() and 2304correspondingly tear it down after perl_free() using Perl_free_global_struct(), 2305please see F<miniperlmain.c> for usage details. You may also need 2306to use C<dVAR> in your coding to "declare the global variables" 2307when you are using them. dTHX does this for you automatically. 2308 2309To see whether you have non-const data you can use a BSD (or GNU) 2310compatible C<nm>: 2311 2312 nm libperl.a | grep -v ' [TURtr] ' 2313 2314If this displays any C<D> or C<d> symbols (or possibly C<C> or C<c>), 2315you have non-const data. The symbols the C<grep> removed are as follows: 2316C<Tt> are I<text>, or code, the C<Rr> are I<read-only> (const) data, 2317and the C<U> is <undefined>, external symbols referred to. 2318 2319The test F<t/porting/libperl.t> does this kind of symbol sanity 2320checking on C<libperl.a>. 2321 2322For backward compatibility reasons defining just PERL_GLOBAL_STRUCT 2323doesn't actually hide all symbols inside a big global struct: some 2324PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE 2325then hides everything (see how the PERLIO_FUNCS_DECL is used). 2326 2327All this obviously requires a way for the Perl internal functions to be 2328either subroutines taking some kind of structure as the first 2329argument, or subroutines taking nothing as the first argument. To 2330enable these two very different ways of building the interpreter, 2331the Perl source (as it does in so many other situations) makes heavy 2332use of macros and subroutine naming conventions. 2333 2334First problem: deciding which functions will be public API functions and 2335which will be private. All functions whose names begin C<S_> are private 2336(think "S" for "secret" or "static"). All other functions begin with 2337"Perl_", but just because a function begins with "Perl_" does not mean it is 2338part of the API. (See L</Internal 2339Functions>.) The easiest way to be B<sure> a 2340function is part of the API is to find its entry in L<perlapi>. 2341If it exists in L<perlapi>, it's part of the API. If it doesn't, and you 2342think it should be (i.e., you need it for your extension), submit an issue at 2343L<https://github.com/Perl/perl5/issues> explaining why you think it should be. 2344 2345Second problem: there must be a syntax so that the same subroutine 2346declarations and calls can pass a structure as their first argument, 2347or pass nothing. To solve this, the subroutines are named and 2348declared in a particular way. Here's a typical start of a static 2349function used within the Perl guts: 2350 2351 STATIC void 2352 S_incline(pTHX_ char *s) 2353 2354STATIC becomes "static" in C, and may be #define'd to nothing in some 2355configurations in the future. 2356 2357A public function (i.e. part of the internal API, but not necessarily 2358sanctioned for use in extensions) begins like this: 2359 2360 void 2361 Perl_sv_setiv(pTHX_ SV* dsv, IV num) 2362 2363C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the 2364details of the interpreter's context. THX stands for "thread", "this", 2365or "thingy", as the case may be. (And no, George Lucas is not involved. :-) 2366The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument, 2367or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and 2368their variants. 2369 2370When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no 2371first argument containing the interpreter's context. The trailing underscore 2372in the pTHX_ macro indicates that the macro expansion needs a comma 2373after the context argument because other arguments follow it. If 2374PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the 2375subroutine is not prototyped to take the extra argument. The form of the 2376macro without the trailing underscore is used when there are no additional 2377explicit arguments. 2378 2379When a core function calls another, it must pass the context. This 2380is normally hidden via macros. Consider C<sv_setiv>. It expands into 2381something like this: 2382 2383 #ifdef PERL_IMPLICIT_CONTEXT 2384 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b) 2385 /* can't do this for vararg functions, see below */ 2386 #else 2387 #define sv_setiv Perl_sv_setiv 2388 #endif 2389 2390This works well, and means that XS authors can gleefully write: 2391 2392 sv_setiv(foo, bar); 2393 2394and still have it work under all the modes Perl could have been 2395compiled with. 2396 2397This doesn't work so cleanly for varargs functions, though, as macros 2398imply that the number of arguments is known in advance. Instead we 2399either need to spell them out fully, passing C<aTHX_> as the first 2400argument (the Perl core tends to do this with functions like 2401Perl_warner), or use a context-free version. 2402 2403The context-free version of Perl_warner is called 2404Perl_warner_nocontext, and does not take the extra argument. Instead 2405it does dTHX; to get the context from thread-local storage. We 2406C<#define warner Perl_warner_nocontext> so that extensions get source 2407compatibility at the expense of performance. (Passing an arg is 2408cheaper than grabbing it from thread-local storage.) 2409 2410You can ignore [pad]THXx when browsing the Perl headers/sources. 2411Those are strictly for use within the core. Extensions and embedders 2412need only be aware of [pad]THX. 2413 2414=head2 So what happened to dTHR? 2415 2416C<dTHR> was introduced in perl 5.005 to support the older thread model. 2417The older thread model now uses the C<THX> mechanism to pass context 2418pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and 2419later still have it for backward source compatibility, but it is defined 2420to be a no-op. 2421 2422=head2 How do I use all this in extensions? 2423 2424When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call 2425any functions in the Perl API will need to pass the initial context 2426argument somehow. The kicker is that you will need to write it in 2427such a way that the extension still compiles when Perl hasn't been 2428built with PERL_IMPLICIT_CONTEXT enabled. 2429 2430There are three ways to do this. First, the easy but inefficient way, 2431which is also the default, in order to maintain source compatibility 2432with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX 2433and aTHX_ macros to call a function that will return the context. 2434Thus, something like: 2435 2436 sv_setiv(sv, num); 2437 2438in your extension will translate to this when PERL_IMPLICIT_CONTEXT is 2439in effect: 2440 2441 Perl_sv_setiv(Perl_get_context(), sv, num); 2442 2443or to this otherwise: 2444 2445 Perl_sv_setiv(sv, num); 2446 2447You don't have to do anything new in your extension to get this; since 2448the Perl library provides Perl_get_context(), it will all just 2449work. 2450 2451The second, more efficient way is to use the following template for 2452your Foo.xs: 2453 2454 #define PERL_NO_GET_CONTEXT /* we want efficiency */ 2455 #include "EXTERN.h" 2456 #include "perl.h" 2457 #include "XSUB.h" 2458 2459 STATIC void my_private_function(int arg1, int arg2); 2460 2461 STATIC void 2462 my_private_function(int arg1, int arg2) 2463 { 2464 dTHX; /* fetch context */ 2465 ... call many Perl API functions ... 2466 } 2467 2468 [... etc ...] 2469 2470 MODULE = Foo PACKAGE = Foo 2471 2472 /* typical XSUB */ 2473 2474 void 2475 my_xsub(arg) 2476 int arg 2477 CODE: 2478 my_private_function(arg, 10); 2479 2480Note that the only two changes from the normal way of writing an 2481extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before 2482including the Perl headers, followed by a C<dTHX;> declaration at 2483the start of every function that will call the Perl API. (You'll 2484know which functions need this, because the C compiler will complain 2485that there's an undeclared identifier in those functions.) No changes 2486are needed for the XSUBs themselves, because the XS() macro is 2487correctly defined to pass in the implicit context if needed. 2488 2489The third, even more efficient way is to ape how it is done within 2490the Perl guts: 2491 2492 2493 #define PERL_NO_GET_CONTEXT /* we want efficiency */ 2494 #include "EXTERN.h" 2495 #include "perl.h" 2496 #include "XSUB.h" 2497 2498 /* pTHX_ only needed for functions that call Perl API */ 2499 STATIC void my_private_function(pTHX_ int arg1, int arg2); 2500 2501 STATIC void 2502 my_private_function(pTHX_ int arg1, int arg2) 2503 { 2504 /* dTHX; not needed here, because THX is an argument */ 2505 ... call Perl API functions ... 2506 } 2507 2508 [... etc ...] 2509 2510 MODULE = Foo PACKAGE = Foo 2511 2512 /* typical XSUB */ 2513 2514 void 2515 my_xsub(arg) 2516 int arg 2517 CODE: 2518 my_private_function(aTHX_ arg, 10); 2519 2520This implementation never has to fetch the context using a function 2521call, since it is always passed as an extra argument. Depending on 2522your needs for simplicity or efficiency, you may mix the previous 2523two approaches freely. 2524 2525Never add a comma after C<pTHX> yourself--always use the form of the 2526macro with the underscore for functions that take explicit arguments, 2527or the form without the argument for functions with no explicit arguments. 2528 2529If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR> 2530definition is needed if the Perl global variables (see F<perlvars.h> 2531or F<globvar.sym>) are accessed in the function and C<dTHX> is not 2532used (the C<dTHX> includes the C<dVAR> if necessary). One notices 2533the need for C<dVAR> only with the said compile-time define, because 2534otherwise the Perl global variables are visible as-is. 2535 2536=head2 Should I do anything special if I call perl from multiple threads? 2537 2538If you create interpreters in one thread and then proceed to call them in 2539another, you need to make sure perl's own Thread Local Storage (TLS) slot is 2540initialized correctly in each of those threads. 2541 2542The C<perl_alloc> and C<perl_clone> API functions will automatically set 2543the TLS slot to the interpreter they created, so that there is no need to do 2544anything special if the interpreter is always accessed in the same thread that 2545created it, and that thread did not create or call any other interpreters 2546afterwards. If that is not the case, you have to set the TLS slot of the 2547thread before calling any functions in the Perl API on that particular 2548interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that 2549thread as the first thing you do: 2550 2551 /* do this before doing anything else with some_perl */ 2552 PERL_SET_CONTEXT(some_perl); 2553 2554 ... other Perl API calls on some_perl go here ... 2555 2556=head2 Future Plans and PERL_IMPLICIT_SYS 2557 2558Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything 2559that the interpreter knows about itself and pass it around, so too are 2560there plans to allow the interpreter to bundle up everything it knows 2561about the environment it's running on. This is enabled with the 2562PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on 2563Windows. 2564 2565This allows the ability to provide an extra pointer (called the "host" 2566environment) for all the system calls. This makes it possible for 2567all the system stuff to maintain their own state, broken down into 2568seven C structures. These are thin wrappers around the usual system 2569calls (see F<win32/perllib.c>) for the default perl executable, but for a 2570more ambitious host (like the one that would do fork() emulation) all 2571the extra work needed to pretend that different interpreters are 2572actually different "processes", would be done here. 2573 2574The Perl engine/interpreter and the host are orthogonal entities. 2575There could be one or more interpreters in a process, and one or 2576more "hosts", with free association between them. 2577 2578=head1 Internal Functions 2579 2580All of Perl's internal functions which will be exposed to the outside 2581world are prefixed by C<Perl_> so that they will not conflict with XS 2582functions or functions used in a program in which Perl is embedded. 2583Similarly, all global variables begin with C<PL_>. (By convention, 2584static functions start with C<S_>.) 2585 2586Inside the Perl core (C<PERL_CORE> defined), you can get at the functions 2587either with or without the C<Perl_> prefix, thanks to a bunch of defines 2588that live in F<embed.h>. Note that extension code should I<not> set 2589C<PERL_CORE>; this exposes the full perl internals, and is likely to cause 2590breakage of the XS in each new perl release. 2591 2592The file F<embed.h> is generated automatically from 2593F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping 2594header files for the internal functions, generates the documentation 2595and a lot of other bits and pieces. It's important that when you add 2596a new function to the core or change an existing one, you change the 2597data in the table in F<embed.fnc> as well. Here's a sample entry from 2598that table: 2599 2600 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval 2601 2602The second column is the return type, the third column the name. Columns 2603after that are the arguments. The first column is a set of flags: 2604 2605=over 3 2606 2607=item A 2608 2609This function is a part of the public 2610API. All such functions should also 2611have 'd', very few do not. 2612 2613=item p 2614 2615This function has a C<Perl_> prefix; i.e. it is defined as 2616C<Perl_av_fetch>. 2617 2618=item d 2619 2620This function has documentation using the C<apidoc> feature which we'll 2621look at in a second. Some functions have 'd' but not 'A'; docs are good. 2622 2623=back 2624 2625Other available flags are: 2626 2627=over 3 2628 2629=item s 2630 2631This is a static function and is defined as C<STATIC S_whatever>, and 2632usually called within the sources as C<whatever(...)>. 2633 2634=item n 2635 2636This does not need an interpreter context, so the definition has no 2637C<pTHX>, and it follows that callers don't use C<aTHX>. (See 2638L</Background and PERL_IMPLICIT_CONTEXT>.) 2639 2640=item r 2641 2642This function never returns; C<croak>, C<exit> and friends. 2643 2644=item f 2645 2646This function takes a variable number of arguments, C<printf> style. 2647The argument list should end with C<...>, like this: 2648 2649 Afprd |void |croak |const char* pat|... 2650 2651=item M 2652 2653This function is part of the experimental development API, and may change 2654or disappear without notice. 2655 2656=item o 2657 2658This function should not have a compatibility macro to define, say, 2659C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>. 2660 2661=item x 2662 2663This function isn't exported out of the Perl core. 2664 2665=item m 2666 2667This is implemented as a macro. 2668 2669=item X 2670 2671This function is explicitly exported. 2672 2673=item E 2674 2675This function is visible to extensions included in the Perl core. 2676 2677=item b 2678 2679Binary backward compatibility; this function is a macro but also has 2680a C<Perl_> implementation (which is exported). 2681 2682=item others 2683 2684See the comments at the top of C<embed.fnc> for others. 2685 2686=back 2687 2688If you edit F<embed.pl> or F<embed.fnc>, you will need to run 2689C<make regen_headers> to force a rebuild of F<embed.h> and other 2690auto-generated files. 2691 2692=head2 Formatted Printing of IVs, UVs, and NVs 2693 2694If you are printing IVs, UVs, or NVS instead of the stdio(3) style 2695formatting codes like C<%d>, C<%ld>, C<%f>, you should use the 2696following macros for portability 2697 2698 IVdf IV in decimal 2699 UVuf UV in decimal 2700 UVof UV in octal 2701 UVxf UV in hexadecimal 2702 NVef NV %e-like 2703 NVff NV %f-like 2704 NVgf NV %g-like 2705 2706These will take care of 64-bit integers and long doubles. 2707For example: 2708 2709 printf("IV is %"IVdf"\n", iv); 2710 2711The IVdf will expand to whatever is the correct format for the IVs. 2712 2713Note that there are different "long doubles": Perl will use 2714whatever the compiler has. 2715 2716If you are printing addresses of pointers, use UVxf combined 2717with PTR2UV(), do not use %lx or %p. 2718 2719=head2 Formatted Printing of C<Size_t> and C<SSize_t> 2720 2721The most general way to do this is to cast them to a UV or IV, and 2722print as in the 2723L<previous section|/Formatted Printing of IVs, UVs, and NVs>. 2724 2725But if you're using C<PerlIO_printf()>, it's less typing and visual 2726clutter to use the C<"%z"> length modifier (for I<siZe>): 2727 2728 PerlIO_printf("STRLEN is %zu\n", len); 2729 2730This modifier is not portable, so its use should be restricted to 2731C<PerlIO_printf()>. 2732 2733=head2 Pointer-To-Integer and Integer-To-Pointer 2734 2735Because pointer size does not necessarily equal integer size, 2736use the follow macros to do it right. 2737 2738 PTR2UV(pointer) 2739 PTR2IV(pointer) 2740 PTR2NV(pointer) 2741 INT2PTR(pointertotype, integer) 2742 2743For example: 2744 2745 IV iv = ...; 2746 SV *sv = INT2PTR(SV*, iv); 2747 2748and 2749 2750 AV *av = ...; 2751 UV uv = PTR2UV(av); 2752 2753=head2 Exception Handling 2754 2755There are a couple of macros to do very basic exception handling in XS 2756modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to 2757be able to use these macros: 2758 2759 #define NO_XSLOCKS 2760 #include "XSUB.h" 2761 2762You can use these macros if you call code that may croak, but you need 2763to do some cleanup before giving control back to Perl. For example: 2764 2765 dXCPT; /* set up necessary variables */ 2766 2767 XCPT_TRY_START { 2768 code_that_may_croak(); 2769 } XCPT_TRY_END 2770 2771 XCPT_CATCH 2772 { 2773 /* do cleanup here */ 2774 XCPT_RETHROW; 2775 } 2776 2777Note that you always have to rethrow an exception that has been 2778caught. Using these macros, it is not possible to just catch the 2779exception and ignore it. If you have to ignore the exception, you 2780have to use the C<call_*> function. 2781 2782The advantage of using the above macros is that you don't have 2783to setup an extra function for C<call_*>, and that using these 2784macros is faster than using C<call_*>. 2785 2786=head2 Source Documentation 2787 2788There's an effort going on to document the internal functions and 2789automatically produce reference manuals from them -- L<perlapi> is one 2790such manual which details all the functions which are available to XS 2791writers. L<perlintern> is the autogenerated manual for the functions 2792which are not part of the API and are supposedly for internal use only. 2793 2794Source documentation is created by putting POD comments into the C 2795source, like this: 2796 2797 /* 2798 =for apidoc sv_setiv 2799 2800 Copies an integer into the given SV. Does not handle 'set' magic. See 2801 L<perlapi/sv_setiv_mg>. 2802 2803 =cut 2804 */ 2805 2806Please try and supply some documentation if you add functions to the 2807Perl core. 2808 2809=head2 Backwards compatibility 2810 2811The Perl API changes over time. New functions are 2812added or the interfaces of existing functions are 2813changed. The C<Devel::PPPort> module tries to 2814provide compatibility code for some of these changes, so XS writers don't 2815have to code it themselves when supporting multiple versions of Perl. 2816 2817C<Devel::PPPort> generates a C header file F<ppport.h> that can also 2818be run as a Perl script. To generate F<ppport.h>, run: 2819 2820 perl -MDevel::PPPort -eDevel::PPPort::WriteFile 2821 2822Besides checking existing XS code, the script can also be used to retrieve 2823compatibility information for various API calls using the C<--api-info> 2824command line switch. For example: 2825 2826 % perl ppport.h --api-info=sv_magicext 2827 2828For details, see C<perldoc ppport.h>. 2829 2830=head1 Unicode Support 2831 2832Perl 5.6.0 introduced Unicode support. It's important for porters and XS 2833writers to understand this support and make sure that the code they 2834write does not corrupt Unicode data. 2835 2836=head2 What B<is> Unicode, anyway? 2837 2838In the olden, less enlightened times, we all used to use ASCII. Most of 2839us did, anyway. The big problem with ASCII is that it's American. Well, 2840no, that's not actually the problem; the problem is that it's not 2841particularly useful for people who don't use the Roman alphabet. What 2842used to happen was that particular languages would stick their own 2843alphabet in the upper range of the sequence, between 128 and 255. Of 2844course, we then ended up with plenty of variants that weren't quite 2845ASCII, and the whole point of it being a standard was lost. 2846 2847Worse still, if you've got a language like Chinese or 2848Japanese that has hundreds or thousands of characters, then you really 2849can't fit them into a mere 256, so they had to forget about ASCII 2850altogether, and build their own systems using pairs of numbers to refer 2851to one character. 2852 2853To fix this, some people formed Unicode, Inc. and 2854produced a new character set containing all the characters you can 2855possibly think of and more. There are several ways of representing these 2856characters, and the one Perl uses is called UTF-8. UTF-8 uses 2857a variable number of bytes to represent a character. You can learn more 2858about Unicode and Perl's Unicode model in L<perlunicode>. 2859 2860(On EBCDIC platforms, Perl uses instead UTF-EBCDIC, which is a form of 2861UTF-8 adapted for EBCDIC platforms. Below, we just talk about UTF-8. 2862UTF-EBCDIC is like UTF-8, but the details are different. The macros 2863hide the differences from you, just remember that the particular numbers 2864and bit patterns presented below will differ in UTF-EBCDIC.) 2865 2866=head2 How can I recognise a UTF-8 string? 2867 2868You can't. This is because UTF-8 data is stored in bytes just like 2869non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types) 2870capital E with a grave accent, is represented by the two bytes 2871C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)> 2872has that byte sequence as well. So you can't tell just by looking -- this 2873is what makes Unicode input an interesting problem. 2874 2875In general, you either have to know what you're dealing with, or you 2876have to guess. The API function C<is_utf8_string> can help; it'll tell 2877you if a string contains only valid UTF-8 characters, and the chances 2878of a non-UTF-8 string looking like valid UTF-8 become very small very 2879quickly with increasing string length. On a character-by-character 2880basis, C<isUTF8_CHAR> 2881will tell you whether the current character in a string is valid UTF-8. 2882 2883=head2 How does UTF-8 represent Unicode characters? 2884 2885As mentioned above, UTF-8 uses a variable number of bytes to store a 2886character. Characters with values 0...127 are stored in one 2887byte, just like good ol' ASCII. Character 128 is stored as 2888C<v194.128>; this continues up to character 191, which is 2889C<v194.191>. Now we've run out of bits (191 is binary 2890C<10111111>) so we move on; character 192 is C<v195.128>. And 2891so it goes on, moving to three bytes at character 2048. 2892L<perlunicode/Unicode Encodings> has pictures of how this works. 2893 2894Assuming you know you're dealing with a UTF-8 string, you can find out 2895how long the first character in it is with the C<UTF8SKIP> macro: 2896 2897 char *utf = "\305\233\340\240\201"; 2898 I32 len; 2899 2900 len = UTF8SKIP(utf); /* len is 2 here */ 2901 utf += len; 2902 len = UTF8SKIP(utf); /* len is 3 here */ 2903 2904Another way to skip over characters in a UTF-8 string is to use 2905C<utf8_hop>, which takes a string and a number of characters to skip 2906over. You're on your own about bounds checking, though, so don't use it 2907lightly. 2908 2909All bytes in a multi-byte UTF-8 character will have the high bit set, 2910so you can test if you need to do something special with this 2911character like this (the C<UTF8_IS_INVARIANT()> is a macro that tests 2912whether the byte is encoded as a single byte even in UTF-8): 2913 2914 U8 *utf; /* Initialize this to point to the beginning of the 2915 sequence to convert */ 2916 U8 *utf_end; /* Initialize this to 1 beyond the end of the sequence 2917 pointed to by 'utf' */ 2918 UV uv; /* Returned code point; note: a UV, not a U8, not a 2919 char */ 2920 STRLEN len; /* Returned length of character in bytes */ 2921 2922 if (!UTF8_IS_INVARIANT(*utf)) 2923 /* Must treat this as UTF-8 */ 2924 uv = utf8_to_uvchr_buf(utf, utf_end, &len); 2925 else 2926 /* OK to treat this character as a byte */ 2927 uv = *utf; 2928 2929You can also see in that example that we use C<utf8_to_uvchr_buf> to get the 2930value of the character; the inverse function C<uvchr_to_utf8> is available 2931for putting a UV into UTF-8: 2932 2933 if (!UVCHR_IS_INVARIANT(uv)) 2934 /* Must treat this as UTF8 */ 2935 utf8 = uvchr_to_utf8(utf8, uv); 2936 else 2937 /* OK to treat this character as a byte */ 2938 *utf8++ = uv; 2939 2940You B<must> convert characters to UVs using the above functions if 2941you're ever in a situation where you have to match UTF-8 and non-UTF-8 2942characters. You may not skip over UTF-8 characters in this case. If you 2943do this, you'll lose the ability to match hi-bit non-UTF-8 characters; 2944for instance, if your UTF-8 string contains C<v196.172>, and you skip 2945that character, you can never match a C<chr(200)> in a non-UTF-8 string. 2946So don't do that! 2947 2948(Note that we don't have to test for invariant characters in the 2949examples above. The functions work on any well-formed UTF-8 input. 2950It's just that its faster to avoid the function overhead when it's not 2951needed.) 2952 2953=head2 How does Perl store UTF-8 strings? 2954 2955Currently, Perl deals with UTF-8 strings and non-UTF-8 strings 2956slightly differently. A flag in the SV, C<SVf_UTF8>, indicates that the 2957string is internally encoded as UTF-8. Without it, the byte value is the 2958codepoint number and vice versa. This flag is only meaningful if the SV 2959is C<SvPOK> or immediately after stringification via C<SvPV> or a 2960similar macro. You can check and manipulate this flag with the 2961following macros: 2962 2963 SvUTF8(sv) 2964 SvUTF8_on(sv) 2965 SvUTF8_off(sv) 2966 2967This flag has an important effect on Perl's treatment of the string: if 2968UTF-8 data is not properly distinguished, regular expressions, 2969C<length>, C<substr> and other string handling operations will have 2970undesirable (wrong) results. 2971 2972The problem comes when you have, for instance, a string that isn't 2973flagged as UTF-8, and contains a byte sequence that could be UTF-8 -- 2974especially when combining non-UTF-8 and UTF-8 strings. 2975 2976Never forget that the C<SVf_UTF8> flag is separate from the PV value; you 2977need to be sure you don't accidentally knock it off while you're 2978manipulating SVs. More specifically, you cannot expect to do this: 2979 2980 SV *sv; 2981 SV *nsv; 2982 STRLEN len; 2983 char *p; 2984 2985 p = SvPV(sv, len); 2986 frobnicate(p); 2987 nsv = newSVpvn(p, len); 2988 2989The C<char*> string does not tell you the whole story, and you can't 2990copy or reconstruct an SV just by copying the string value. Check if the 2991old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act 2992accordingly: 2993 2994 p = SvPV(sv, len); 2995 is_utf8 = SvUTF8(sv); 2996 frobnicate(p, is_utf8); 2997 nsv = newSVpvn(p, len); 2998 if (is_utf8) 2999 SvUTF8_on(nsv); 3000 3001In the above, your C<frobnicate> function has been changed to be made 3002aware of whether or not it's dealing with UTF-8 data, so that it can 3003handle the string appropriately. 3004 3005Since just passing an SV to an XS function and copying the data of 3006the SV is not enough to copy the UTF8 flags, even less right is just 3007passing a S<C<char *>> to an XS function. 3008 3009For full generality, use the L<C<DO_UTF8>|perlapi/DO_UTF8> macro to see if the 3010string in an SV is to be I<treated> as UTF-8. This takes into account 3011if the call to the XS function is being made from within the scope of 3012L<S<C<use bytes>>|bytes>. If so, the underlying bytes that comprise the 3013UTF-8 string are to be exposed, rather than the character they 3014represent. But this pragma should only really be used for debugging and 3015perhaps low-level testing at the byte level. Hence most XS code need 3016not concern itself with this, but various areas of the perl core do need 3017to support it. 3018 3019And this isn't the whole story. Starting in Perl v5.12, strings that 3020aren't encoded in UTF-8 may also be treated as Unicode under various 3021conditions (see L<perlunicode/ASCII Rules versus Unicode Rules>). 3022This is only really a problem for characters whose ordinals are between 3023128 and 255, and their behavior varies under ASCII versus Unicode rules 3024in ways that your code cares about (see L<perlunicode/The "Unicode Bug">). 3025There is no published API for dealing with this, as it is subject to 3026change, but you can look at the code for C<pp_lc> in F<pp.c> for an 3027example as to how it's currently done. 3028 3029=head2 How do I convert a string to UTF-8? 3030 3031If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade 3032the non-UTF-8 strings to UTF-8. If you've got an SV, the easiest way to do 3033this is: 3034 3035 sv_utf8_upgrade(sv); 3036 3037However, you must not do this, for example: 3038 3039 if (!SvUTF8(left)) 3040 sv_utf8_upgrade(left); 3041 3042If you do this in a binary operator, you will actually change one of the 3043strings that came into the operator, and, while it shouldn't be noticeable 3044by the end user, it can cause problems in deficient code. 3045 3046Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its 3047string argument. This is useful for having the data available for 3048comparisons and so on, without harming the original SV. There's also 3049C<utf8_to_bytes> to go the other way, but naturally, this will fail if 3050the string contains any characters above 255 that can't be represented 3051in a single byte. 3052 3053=head2 How do I compare strings? 3054 3055L<perlapi/sv_cmp> and L<perlapi/sv_cmp_flags> do a lexigraphic 3056comparison of two SV's, and handle UTF-8ness properly. Note, however, 3057that Unicode specifies a much fancier mechanism for collation, available 3058via the L<Unicode::Collate> module. 3059 3060To just compare two strings for equality/non-equality, you can just use 3061L<C<memEQ()>|perlapi/memEQ> and L<C<memNE()>|perlapi/memEQ> as usual, 3062except the strings must be both UTF-8 or not UTF-8 encoded. 3063 3064To compare two strings case-insensitively, use 3065L<C<foldEQ_utf8()>|perlapi/foldEQ_utf8> (the strings don't have to have 3066the same UTF-8ness). 3067 3068=head2 Is there anything else I need to know? 3069 3070Not really. Just remember these things: 3071 3072=over 3 3073 3074=item * 3075 3076There's no way to tell if a S<C<char *>> or S<C<U8 *>> string is UTF-8 3077or not. But you can tell if an SV is to be treated as UTF-8 by calling 3078C<DO_UTF8> on it, after stringifying it with C<SvPV> or a similar 3079macro. And, you can tell if SV is actually UTF-8 (even if it is not to 3080be treated as such) by looking at its C<SvUTF8> flag (again after 3081stringifying it). Don't forget to set the flag if something should be 3082UTF-8. 3083Treat the flag as part of the PV, even though it's not -- if you pass on 3084the PV to somewhere, pass on the flag too. 3085 3086=item * 3087 3088If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value, 3089unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>. 3090 3091=item * 3092 3093When writing a character UV to a UTF-8 string, B<always> use 3094C<uvchr_to_utf8>, unless C<UVCHR_IS_INVARIANT(uv))> in which case 3095you can use C<*s = uv>. 3096 3097=item * 3098 3099Mixing UTF-8 and non-UTF-8 strings is 3100tricky. Use C<bytes_to_utf8> to get 3101a new string which is UTF-8 encoded, and then combine them. 3102 3103=back 3104 3105=head1 Custom Operators 3106 3107Custom operator support is an experimental feature that allows you to 3108define your own ops. This is primarily to allow the building of 3109interpreters for other languages in the Perl core, but it also allows 3110optimizations through the creation of "macro-ops" (ops which perform the 3111functions of multiple ops which are usually executed together, such as 3112C<gvsv, gvsv, add>.) 3113 3114This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl 3115core does not "know" anything special about this op type, and so it will 3116not be involved in any optimizations. This also means that you can 3117define your custom ops to be any op structure -- unary, binary, list and 3118so on -- you like. 3119 3120It's important to know what custom operators won't do for you. They 3121won't let you add new syntax to Perl, directly. They won't even let you 3122add new keywords, directly. In fact, they won't change the way Perl 3123compiles a program at all. You have to do those changes yourself, after 3124Perl has compiled the program. You do this either by manipulating the op 3125tree using a C<CHECK> block and the C<B::Generate> module, or by adding 3126a custom peephole optimizer with the C<optimize> module. 3127 3128When you do this, you replace ordinary Perl ops with custom ops by 3129creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own 3130PP function. This should be defined in XS code, and should look like 3131the PP ops in C<pp_*.c>. You are responsible for ensuring that your op 3132takes the appropriate number of values from the stack, and you are 3133responsible for adding stack marks if necessary. 3134 3135You should also "register" your op with the Perl interpreter so that it 3136can produce sensible error and warning messages. Since it is possible to 3137have multiple custom ops within the one "logical" op type C<OP_CUSTOM>, 3138Perl uses the value of C<< o->op_ppaddr >> to determine which custom op 3139it is dealing with. You should create an C<XOP> structure for each 3140ppaddr you use, set the properties of the custom op with 3141C<XopENTRY_set>, and register the structure against the ppaddr using 3142C<Perl_custom_op_register>. A trivial example might look like: 3143 3144 static XOP my_xop; 3145 static OP *my_pp(pTHX); 3146 3147 BOOT: 3148 XopENTRY_set(&my_xop, xop_name, "myxop"); 3149 XopENTRY_set(&my_xop, xop_desc, "Useless custom op"); 3150 Perl_custom_op_register(aTHX_ my_pp, &my_xop); 3151 3152The available fields in the structure are: 3153 3154=over 4 3155 3156=item xop_name 3157 3158A short name for your op. This will be included in some error messages, 3159and will also be returned as C<< $op->name >> by the L<B|B> module, so 3160it will appear in the output of module like L<B::Concise|B::Concise>. 3161 3162=item xop_desc 3163 3164A short description of the function of the op. 3165 3166=item xop_class 3167 3168Which of the various C<*OP> structures this op uses. This should be one of 3169the C<OA_*> constants from F<op.h>, namely 3170 3171=over 4 3172 3173=item OA_BASEOP 3174 3175=item OA_UNOP 3176 3177=item OA_BINOP 3178 3179=item OA_LOGOP 3180 3181=item OA_LISTOP 3182 3183=item OA_PMOP 3184 3185=item OA_SVOP 3186 3187=item OA_PADOP 3188 3189=item OA_PVOP_OR_SVOP 3190 3191This should be interpreted as 'C<PVOP>' only. The C<_OR_SVOP> is because 3192the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead. 3193 3194=item OA_LOOP 3195 3196=item OA_COP 3197 3198=back 3199 3200The other C<OA_*> constants should not be used. 3201 3202=item xop_peep 3203 3204This member is of type C<Perl_cpeep_t>, which expands to C<void 3205(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>. If it is set, this function 3206will be called from C<Perl_rpeep> when ops of this type are encountered 3207by the peephole optimizer. I<o> is the OP that needs optimizing; 3208I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>. 3209 3210=back 3211 3212C<B::Generate> directly supports the creation of custom ops by name. 3213 3214 3215=head1 Dynamic Scope and the Context Stack 3216 3217B<Note:> this section describes a non-public internal API that is subject 3218to change without notice. 3219 3220=head2 Introduction to the context stack 3221 3222In Perl, dynamic scoping refers to the runtime nesting of things like 3223subroutine calls, evals etc, as well as the entering and exiting of block 3224scopes. For example, the restoring of a C<local>ised variable is 3225determined by the dynamic scope. 3226 3227Perl tracks the dynamic scope by a data structure called the context 3228stack, which is an array of C<PERL_CONTEXT> structures, and which is 3229itself a big union for all the types of context. Whenever a new scope is 3230entered (such as a block, a C<for> loop, or a subroutine call), a new 3231context entry is pushed onto the stack. Similarly when leaving a block or 3232returning from a subroutine call etc. a context is popped. Since the 3233context stack represents the current dynamic scope, it can be searched. 3234For example, C<next LABEL> searches back through the stack looking for a 3235loop context that matches the label; C<return> pops contexts until it 3236finds a sub or eval context or similar; C<caller> examines sub contexts on 3237the stack. 3238 3239Each context entry is labelled with a context type, C<cx_type>. Typical 3240context types are C<CXt_SUB>, C<CXt_EVAL> etc., as well as C<CXt_BLOCK> 3241and C<CXt_NULL> which represent a basic scope (as pushed by C<pp_enter>) 3242and a sort block. The type determines which part of the context union are 3243valid. 3244 3245The main division in the context struct is between a substitution scope 3246(C<CXt_SUBST>) and block scopes, which are everything else. The former is 3247just used while executing C<s///e>, and won't be discussed further 3248here. 3249 3250All the block scope types share a common base, which corresponds to 3251C<CXt_BLOCK>. This stores the old values of various scope-related 3252variables like C<PL_curpm>, as well as information about the current 3253scope, such as C<gimme>. On scope exit, the old variables are restored. 3254 3255Particular block scope types store extra per-type information. For 3256example, C<CXt_SUB> stores the currently executing CV, while the various 3257for loop types might hold the original loop variable SV. On scope exit, 3258the per-type data is processed; for example the CV has its reference count 3259decremented, and the original loop variable is restored. 3260 3261The macro C<cxstack> returns the base of the current context stack, while 3262C<cxstack_ix> is the index of the current frame within that stack. 3263 3264In fact, the context stack is actually part of a stack-of-stacks system; 3265whenever something unusual is done such as calling a C<DESTROY> or tie 3266handler, a new stack is pushed, then popped at the end. 3267 3268Note that the API described here changed considerably in perl 5.24; prior 3269to that, big macros like C<PUSHBLOCK> and C<POPSUB> were used; in 5.24 3270they were replaced by the inline static functions described below. In 3271addition, the ordering and detail of how these macros/function work 3272changed in many ways, often subtly. In particular they didn't handle 3273saving the savestack and temps stack positions, and required additional 3274C<ENTER>, C<SAVETMPS> and C<LEAVE> compared to the new functions. The 3275old-style macros will not be described further. 3276 3277 3278=head2 Pushing contexts 3279 3280For pushing a new context, the two basic functions are 3281C<cx = cx_pushblock()>, which pushes a new basic context block and returns 3282its address, and a family of similar functions with names like 3283C<cx_pushsub(cx)> which populate the additional type-dependent fields in 3284the C<cx> struct. Note that C<CXt_NULL> and C<CXt_BLOCK> don't have their 3285own push functions, as they don't store any data beyond that pushed by 3286C<cx_pushblock>. 3287 3288The fields of the context struct and the arguments to the C<cx_*> 3289functions are subject to change between perl releases, representing 3290whatever is convenient or efficient for that release. 3291 3292A typical context stack pushing can be found in C<pp_entersub>; the 3293following shows a simplified and stripped-down example of a non-XS call, 3294along with comments showing roughly what each function does. 3295 3296 dMARK; 3297 U8 gimme = GIMME_V; 3298 bool hasargs = cBOOL(PL_op->op_flags & OPf_STACKED); 3299 OP *retop = PL_op->op_next; 3300 I32 old_ss_ix = PL_savestack_ix; 3301 CV *cv = ....; 3302 3303 /* ... make mortal copies of stack args which are PADTMPs here ... */ 3304 3305 /* ... do any additional savestack pushes here ... */ 3306 3307 /* Now push a new context entry of type 'CXt_SUB'; initially just 3308 * doing the actions common to all block types: */ 3309 3310 cx = cx_pushblock(CXt_SUB, gimme, MARK, old_ss_ix); 3311 3312 /* this does (approximately): 3313 CXINC; /* cxstack_ix++ (grow if necessary) */ 3314 cx = CX_CUR(); /* and get the address of new frame */ 3315 cx->cx_type = CXt_SUB; 3316 cx->blk_gimme = gimme; 3317 cx->blk_oldsp = MARK - PL_stack_base; 3318 cx->blk_oldsaveix = old_ss_ix; 3319 cx->blk_oldcop = PL_curcop; 3320 cx->blk_oldmarksp = PL_markstack_ptr - PL_markstack; 3321 cx->blk_oldscopesp = PL_scopestack_ix; 3322 cx->blk_oldpm = PL_curpm; 3323 cx->blk_old_tmpsfloor = PL_tmps_floor; 3324 3325 PL_tmps_floor = PL_tmps_ix; 3326 */ 3327 3328 3329 /* then update the new context frame with subroutine-specific info, 3330 * such as the CV about to be executed: */ 3331 3332 cx_pushsub(cx, cv, retop, hasargs); 3333 3334 /* this does (approximately): 3335 cx->blk_sub.cv = cv; 3336 cx->blk_sub.olddepth = CvDEPTH(cv); 3337 cx->blk_sub.prevcomppad = PL_comppad; 3338 cx->cx_type |= (hasargs) ? CXp_HASARGS : 0; 3339 cx->blk_sub.retop = retop; 3340 SvREFCNT_inc_simple_void_NN(cv); 3341 */ 3342 3343Note that C<cx_pushblock()> sets two new floors: for the args stack (to 3344C<MARK>) and the temps stack (to C<PL_tmps_ix>). While executing at this 3345scope level, every C<nextstate> (amongst others) will reset the args and 3346tmps stack levels to these floors. Note that since C<cx_pushblock> uses 3347the current value of C<PL_tmps_ix> rather than it being passed as an arg, 3348this dictates at what point C<cx_pushblock> should be called. In 3349particular, any new mortals which should be freed only on scope exit 3350(rather than at the next C<nextstate>) should be created first. 3351 3352Most callers of C<cx_pushblock> simply set the new args stack floor to the 3353top of the previous stack frame, but for C<CXt_LOOP_LIST> it stores the 3354items being iterated over on the stack, and so sets C<blk_oldsp> to the 3355top of these items instead. Note that, contrary to its name, C<blk_oldsp> 3356doesn't always represent the value to restore C<PL_stack_sp> to on scope 3357exit. 3358 3359Note the early capture of C<PL_savestack_ix> to C<old_ss_ix>, which is 3360later passed as an arg to C<cx_pushblock>. In the case of C<pp_entersub>, 3361this is because, although most values needing saving are stored in fields 3362of the context struct, an extra value needs saving only when the debugger 3363is running, and it doesn't make sense to bloat the struct for this rare 3364case. So instead it is saved on the savestack. Since this value gets 3365calculated and saved before the context is pushed, it is necessary to pass 3366the old value of C<PL_savestack_ix> to C<cx_pushblock>, to ensure that the 3367saved value gets freed during scope exit. For most users of 3368C<cx_pushblock>, where nothing needs pushing on the save stack, 3369C<PL_savestack_ix> is just passed directly as an arg to C<cx_pushblock>. 3370 3371Note that where possible, values should be saved in the context struct 3372rather than on the save stack; it's much faster that way. 3373 3374Normally C<cx_pushblock> should be immediately followed by the appropriate 3375C<cx_pushfoo>, with nothing between them; this is because if code 3376in-between could die (e.g. a warning upgraded to fatal), then the context 3377stack unwinding code in C<dounwind> would see (in the example above) a 3378C<CXt_SUB> context frame, but without all the subroutine-specific fields 3379set, and crashes would soon ensue. 3380 3381Where the two must be separate, initially set the type to C<CXt_NULL> or 3382C<CXt_BLOCK>, and later change it to C<CXt_foo> when doing the 3383C<cx_pushfoo>. This is exactly what C<pp_enteriter> does, once it's 3384determined which type of loop it's pushing. 3385 3386=head2 Popping contexts 3387 3388Contexts are popped using C<cx_popsub()> etc. and C<cx_popblock()>. Note 3389however, that unlike C<cx_pushblock>, neither of these functions actually 3390decrement the current context stack index; this is done separately using 3391C<CX_POP()>. 3392 3393There are two main ways that contexts are popped. During normal execution 3394as scopes are exited, functions like C<pp_leave>, C<pp_leaveloop> and 3395C<pp_leavesub> process and pop just one context using C<cx_popfoo> and 3396C<cx_popblock>. On the other hand, things like C<pp_return> and C<next> 3397may have to pop back several scopes until a sub or loop context is found, 3398and exceptions (such as C<die>) need to pop back contexts until an eval 3399context is found. Both of these are accomplished by C<dounwind()>, which 3400is capable of processing and popping all contexts above the target one. 3401 3402Here is a typical example of context popping, as found in C<pp_leavesub> 3403(simplified slightly): 3404 3405 U8 gimme; 3406 PERL_CONTEXT *cx; 3407 SV **oldsp; 3408 OP *retop; 3409 3410 cx = CX_CUR(); 3411 3412 gimme = cx->blk_gimme; 3413 oldsp = PL_stack_base + cx->blk_oldsp; /* last arg of previous frame */ 3414 3415 if (gimme == G_VOID) 3416 PL_stack_sp = oldsp; 3417 else 3418 leave_adjust_stacks(oldsp, oldsp, gimme, 0); 3419 3420 CX_LEAVE_SCOPE(cx); 3421 cx_popsub(cx); 3422 cx_popblock(cx); 3423 retop = cx->blk_sub.retop; 3424 CX_POP(cx); 3425 3426 return retop; 3427 3428The steps above are in a very specific order, designed to be the reverse 3429order of when the context was pushed. The first thing to do is to copy 3430and/or protect any any return arguments and free any temps in the current 3431scope. Scope exits like an rvalue sub normally return a mortal copy of 3432their return args (as opposed to lvalue subs). It is important to make 3433this copy before the save stack is popped or variables are restored, or 3434bad things like the following can happen: 3435 3436 sub f { my $x =...; $x } # $x freed before we get to copy it 3437 sub f { /(...)/; $1 } # PL_curpm restored before $1 copied 3438 3439Although we wish to free any temps at the same time, we have to be careful 3440not to free any temps which are keeping return args alive; nor to free the 3441temps we have just created while mortal copying return args. Fortunately, 3442C<leave_adjust_stacks()> is capable of making mortal copies of return args, 3443shifting args down the stack, and only processing those entries on the 3444temps stack that are safe to do so. 3445 3446In void context no args are returned, so it's more efficient to skip 3447calling C<leave_adjust_stacks()>. Also in void context, a C<nextstate> op 3448is likely to be imminently called which will do a C<FREETMPS>, so there's 3449no need to do that either. 3450 3451The next step is to pop savestack entries: C<CX_LEAVE_SCOPE(cx)> is just 3452defined as C<< LEAVE_SCOPE(cx->blk_oldsaveix) >>. Note that during the 3453popping, it's possible for perl to call destructors, call C<STORE> to undo 3454localisations of tied vars, and so on. Any of these can die or call 3455C<exit()>. In this case, C<dounwind()> will be called, and the current 3456context stack frame will be re-processed. Thus it is vital that all steps 3457in popping a context are done in such a way to support reentrancy. The 3458other alternative, of decrementing C<cxstack_ix> I<before> processing the 3459frame, would lead to leaks and the like if something died halfway through, 3460or overwriting of the current frame. 3461 3462C<CX_LEAVE_SCOPE> itself is safely re-entrant: if only half the savestack 3463items have been popped before dying and getting trapped by eval, then the 3464C<CX_LEAVE_SCOPE>s in C<dounwind> or C<pp_leaveeval> will continue where 3465the first one left off. 3466 3467The next step is the type-specific context processing; in this case 3468C<cx_popsub>. In part, this looks like: 3469 3470 cv = cx->blk_sub.cv; 3471 CvDEPTH(cv) = cx->blk_sub.olddepth; 3472 cx->blk_sub.cv = NULL; 3473 SvREFCNT_dec(cv); 3474 3475where its processing the just-executed CV. Note that before it decrements 3476the CV's reference count, it nulls the C<blk_sub.cv>. This means that if 3477it re-enters, the CV won't be freed twice. It also means that you can't 3478rely on such type-specific fields having useful values after the return 3479from C<cx_popfoo>. 3480 3481Next, C<cx_popblock> restores all the various interpreter vars to their 3482previous values or previous high water marks; it expands to: 3483 3484 PL_markstack_ptr = PL_markstack + cx->blk_oldmarksp; 3485 PL_scopestack_ix = cx->blk_oldscopesp; 3486 PL_curpm = cx->blk_oldpm; 3487 PL_curcop = cx->blk_oldcop; 3488 PL_tmps_floor = cx->blk_old_tmpsfloor; 3489 3490Note that it I<doesn't> restore C<PL_stack_sp>; as mentioned earlier, 3491which value to restore it to depends on the context type (specifically 3492C<for (list) {}>), and what args (if any) it returns; and that will 3493already have been sorted out earlier by C<leave_adjust_stacks()>. 3494 3495Finally, the context stack pointer is actually decremented by C<CX_POP(cx)>. 3496After this point, it's possible that that the current context frame could 3497be overwritten by other contexts being pushed. Although things like ties 3498and C<DESTROY> are supposed to work within a new context stack, it's best 3499not to assume this. Indeed on debugging builds, C<CX_POP(cx)> deliberately 3500sets C<cx> to null to detect code that is still relying on the field 3501values in that context frame. Note in the C<pp_leavesub()> example above, 3502we grab C<blk_sub.retop> I<before> calling C<CX_POP>. 3503 3504=head2 Redoing contexts 3505 3506Finally, there is C<cx_topblock(cx)>, which acts like a super-C<nextstate> 3507as regards to resetting various vars to their base values. It is used in 3508places like C<pp_next>, C<pp_redo> and C<pp_goto> where rather than 3509exiting a scope, we want to re-initialise the scope. As well as resetting 3510C<PL_stack_sp> like C<nextstate>, it also resets C<PL_markstack_ptr>, 3511C<PL_scopestack_ix> and C<PL_curpm>. Note that it doesn't do a 3512C<FREETMPS>. 3513 3514 3515=head1 Slab-based operator allocation 3516 3517B<Note:> this section describes a non-public internal API that is subject 3518to change without notice. 3519 3520Perl's internal error-handling mechanisms implement C<die> (and its internal 3521equivalents) using longjmp. If this occurs during lexing, parsing or 3522compilation, we must ensure that any ops allocated as part of the compilation 3523process are freed. (Older Perl versions did not adequately handle this 3524situation: when failing a parse, they would leak ops that were stored in 3525C C<auto> variables and not linked anywhere else.) 3526 3527To handle this situation, Perl uses I<op slabs> that are attached to the 3528currently-compiling CV. A slab is a chunk of allocated memory. New ops are 3529allocated as regions of the slab. If the slab fills up, a new one is created 3530(and linked from the previous one). When an error occurs and the CV is freed, 3531any ops remaining are freed. 3532 3533Each op is preceded by two pointers: one points to the next op in the slab, and 3534the other points to the slab that owns it. The next-op pointer is needed so 3535that Perl can iterate over a slab and free all its ops. (Op structures are of 3536different sizes, so the slab's ops can't merely be treated as a dense array.) 3537The slab pointer is needed for accessing a reference count on the slab: when 3538the last op on a slab is freed, the slab itself is freed. 3539 3540The slab allocator puts the ops at the end of the slab first. This will tend to 3541allocate the leaves of the op tree first, and the layout will therefore 3542hopefully be cache-friendly. In addition, this means that there's no need to 3543store the size of the slab (see below on why slabs vary in size), because Perl 3544can follow pointers to find the last op. 3545 3546It might seem possible eliminate slab reference counts altogether, by having 3547all ops implicitly attached to C<PL_compcv> when allocated and freed when the 3548CV is freed. That would also allow C<op_free> to skip C<FreeOp> altogether, and 3549thus free ops faster. But that doesn't work in those cases where ops need to 3550survive beyond their CVs, such as re-evals. 3551 3552The CV also has to have a reference count on the slab. Sometimes the first op 3553created is immediately freed. If the reference count of the slab reaches 0, 3554then it will be freed with the CV still pointing to it. 3555 3556CVs use the C<CVf_SLABBED> flag to indicate that the CV has a reference count 3557on the slab. When this flag is set, the slab is accessible via C<CvSTART> when 3558C<CvROOT> is not set, or by subtracting two pointers C<(2*sizeof(I32 *))> from 3559C<CvROOT> when it is set. The alternative to this approach of sneaking the slab 3560into C<CvSTART> during compilation would be to enlarge the C<xpvcv> struct by 3561another pointer. But that would make all CVs larger, even though slab-based op 3562freeing is typically of benefit only for programs that make significant use of 3563string eval. 3564 3565When the C<CVf_SLABBED> flag is set, the CV takes responsibility for freeing 3566the slab. If C<CvROOT> is not set when the CV is freed or undeffed, it is 3567assumed that a compilation error has occurred, so the op slab is traversed and 3568all the ops are freed. 3569 3570Under normal circumstances, the CV forgets about its slab (decrementing the 3571reference count) when the root is attached. So the slab reference counting that 3572happens when ops are freed takes care of freeing the slab. In some cases, the 3573CV is told to forget about the slab (C<cv_forget_slab>) precisely so that the 3574ops can survive after the CV is done away with. 3575 3576Forgetting the slab when the root is attached is not strictly necessary, but 3577avoids potential problems with C<CvROOT> being written over. There is code all 3578over the place, both in core and on CPAN, that does things with C<CvROOT>, so 3579forgetting the slab makes things more robust and avoids potential problems. 3580 3581Since the CV takes ownership of its slab when flagged, that flag is never 3582copied when a CV is cloned, as one CV could free a slab that another CV still 3583points to, since forced freeing of ops ignores the reference count (but asserts 3584that it looks right). 3585 3586To avoid slab fragmentation, freed ops are marked as freed and attached to the 3587slab's freed chain (an idea stolen from DBM::Deep). Those freed ops are reused 3588when possible. Not reusing freed ops would be simpler, but it would result in 3589significantly higher memory usage for programs with large C<if (DEBUG) {...}> 3590blocks. 3591 3592C<SAVEFREEOP> is slightly problematic under this scheme. Sometimes it can cause 3593an op to be freed after its CV. If the CV has forcibly freed the ops on its 3594slab and the slab itself, then we will be fiddling with a freed slab. Making 3595C<SAVEFREEOP> a no-op doesn't help, as sometimes an op can be savefreed when 3596there is no compilation error, so the op would never be freed. It holds 3597a reference count on the slab, so the whole slab would leak. So C<SAVEFREEOP> 3598now sets a special flag on the op (C<< ->op_savefree >>). The forced freeing of 3599ops after a compilation error won't free any ops thus marked. 3600 3601Since many pieces of code create tiny subroutines consisting of only a few ops, 3602and since a huge slab would be quite a bit of baggage for those to carry 3603around, the first slab is always very small. To avoid allocating too many 3604slabs for a single CV, each subsequent slab is twice the size of the previous. 3605 3606Smartmatch expects to be able to allocate an op at run time, run it, and then 3607throw it away. For that to work the op is simply malloced when PL_compcv hasn't 3608been set up. So all slab-allocated ops are marked as such (C<< ->op_slabbed >>), 3609to distinguish them from malloced ops. 3610 3611 3612=head1 AUTHORS 3613 3614Until May 1997, this document was maintained by Jeff Okamoto 3615E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl 3616itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>. 3617 3618With lots of help and suggestions from Dean Roehrich, Malcolm Beattie, 3619Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil 3620Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer, 3621Stephen McCamant, and Gurusamy Sarathy. 3622 3623=head1 SEE ALSO 3624 3625L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed> 3626