xref: /openbsd/gnu/usr.bin/perl/pod/perlipc.pod (revision fc61954a)
1=head1 NAME
2
3perlipc - Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores)
4
5=head1 DESCRIPTION
6
7The basic IPC facilities of Perl are built out of the good old Unix
8signals, named pipes, pipe opens, the Berkeley socket routines, and SysV
9IPC calls.  Each is used in slightly different situations.
10
11=head1 Signals
12
13Perl uses a simple signal handling model: the %SIG hash contains names
14or references of user-installed signal handlers.  These handlers will
15be called with an argument which is the name of the signal that
16triggered it.  A signal may be generated intentionally from a
17particular keyboard sequence like control-C or control-Z, sent to you
18from another process, or triggered automatically by the kernel when
19special events transpire, like a child process exiting, your own process
20running out of stack space, or hitting a process file-size limit.
21
22For example, to trap an interrupt signal, set up a handler like this:
23
24    our $shucks;
25
26    sub catch_zap {
27        my $signame = shift;
28        $shucks++;
29        die "Somebody sent me a SIG$signame";
30    }
31    $SIG{INT} = __PACKAGE__ . "::catch_zap";
32    $SIG{INT} = \&catch_zap;  # best strategy
33
34Prior to Perl 5.8.0 it was necessary to do as little as you possibly
35could in your handler; notice how all we do is set a global variable
36and then raise an exception.  That's because on most systems,
37libraries are not re-entrant; particularly, memory allocation and I/O
38routines are not.  That meant that doing nearly I<anything> in your
39handler could in theory trigger a memory fault and subsequent core
40dump - see L</Deferred Signals (Safe Signals)> below.
41
42The names of the signals are the ones listed out by C<kill -l> on your
43system, or you can retrieve them using the CPAN module L<IPC::Signal>.
44
45You may also choose to assign the strings C<"IGNORE"> or C<"DEFAULT"> as
46the handler, in which case Perl will try to discard the signal or do the
47default thing.
48
49On most Unix platforms, the C<CHLD> (sometimes also known as C<CLD>) signal
50has special behavior with respect to a value of C<"IGNORE">.
51Setting C<$SIG{CHLD}> to C<"IGNORE"> on such a platform has the effect of
52not creating zombie processes when the parent process fails to C<wait()>
53on its child processes (i.e., child processes are automatically reaped).
54Calling C<wait()> with C<$SIG{CHLD}> set to C<"IGNORE"> usually returns
55C<-1> on such platforms.
56
57Some signals can be neither trapped nor ignored, such as the KILL and STOP
58(but not the TSTP) signals. Note that ignoring signals makes them disappear.
59If you only want them blocked temporarily without them getting lost you'll
60have to use POSIX' sigprocmask.
61
62Sending a signal to a negative process ID means that you send the signal
63to the entire Unix process group.  This code sends a hang-up signal to all
64processes in the current process group, and also sets $SIG{HUP} to C<"IGNORE">
65so it doesn't kill itself:
66
67    # block scope for local
68    {
69        local $SIG{HUP} = "IGNORE";
70        kill HUP => -$$;
71        # snazzy writing of: kill("HUP", -$$)
72    }
73
74Another interesting signal to send is signal number zero.  This doesn't
75actually affect a child process, but instead checks whether it's alive
76or has changed its UIDs.
77
78    unless (kill 0 => $kid_pid) {
79        warn "something wicked happened to $kid_pid";
80    }
81
82Signal number zero may fail because you lack permission to send the
83signal when directed at a process whose real or saved UID is not
84identical to the real or effective UID of the sending process, even
85though the process is alive.  You may be able to determine the cause of
86failure using C<$!> or C<%!>.
87
88    unless (kill(0 => $pid) || $!{EPERM}) {
89        warn "$pid looks dead";
90    }
91
92You might also want to employ anonymous functions for simple signal
93handlers:
94
95    $SIG{INT} = sub { die "\nOutta here!\n" };
96
97SIGCHLD handlers require some special care.  If a second child dies
98while in the signal handler caused by the first death, we won't get
99another signal. So must loop here else we will leave the unreaped child
100as a zombie. And the next time two children die we get another zombie.
101And so on.
102
103    use POSIX ":sys_wait_h";
104    $SIG{CHLD} = sub {
105        while ((my $child = waitpid(-1, WNOHANG)) > 0) {
106            $Kid_Status{$child} = $?;
107        }
108    };
109    # do something that forks...
110
111Be careful: qx(), system(), and some modules for calling external commands
112do a fork(), then wait() for the result. Thus, your signal handler
113will be called. Because wait() was already called by system() or qx(),
114the wait() in the signal handler will see no more zombies and will
115therefore block.
116
117The best way to prevent this issue is to use waitpid(), as in the following
118example:
119
120    use POSIX ":sys_wait_h"; # for nonblocking read
121
122    my %children;
123
124    $SIG{CHLD} = sub {
125        # don't change $! and $? outside handler
126        local ($!, $?);
127        while ( (my $pid = waitpid(-1, WNOHANG)) > 0 ) {
128            delete $children{$pid};
129            cleanup_child($pid, $?);
130        }
131    };
132
133    while (1) {
134        my $pid = fork();
135        die "cannot fork" unless defined $pid;
136        if ($pid == 0) {
137            # ...
138            exit 0;
139        } else {
140            $children{$pid}=1;
141            # ...
142            system($command);
143            # ...
144       }
145    }
146
147Signal handling is also used for timeouts in Unix.  While safely
148protected within an C<eval{}> block, you set a signal handler to trap
149alarm signals and then schedule to have one delivered to you in some
150number of seconds.  Then try your blocking operation, clearing the alarm
151when it's done but not before you've exited your C<eval{}> block.  If it
152goes off, you'll use die() to jump out of the block.
153
154Here's an example:
155
156    my $ALARM_EXCEPTION = "alarm clock restart";
157    eval {
158        local $SIG{ALRM} = sub { die $ALARM_EXCEPTION };
159        alarm 10;
160        flock(FH, 2)    # blocking write lock
161                        || die "cannot flock: $!";
162        alarm 0;
163    };
164    if ($@ && $@ !~ quotemeta($ALARM_EXCEPTION)) { die }
165
166If the operation being timed out is system() or qx(), this technique
167is liable to generate zombies.    If this matters to you, you'll
168need to do your own fork() and exec(), and kill the errant child process.
169
170For more complex signal handling, you might see the standard POSIX
171module.  Lamentably, this is almost entirely undocumented, but
172the F<t/lib/posix.t> file from the Perl source distribution has some
173examples in it.
174
175=head2 Handling the SIGHUP Signal in Daemons
176
177A process that usually starts when the system boots and shuts down
178when the system is shut down is called a daemon (Disk And Execution
179MONitor). If a daemon process has a configuration file which is
180modified after the process has been started, there should be a way to
181tell that process to reread its configuration file without stopping
182the process. Many daemons provide this mechanism using a C<SIGHUP>
183signal handler. When you want to tell the daemon to reread the file,
184simply send it the C<SIGHUP> signal.
185
186The following example implements a simple daemon, which restarts
187itself every time the C<SIGHUP> signal is received. The actual code is
188located in the subroutine C<code()>, which just prints some debugging
189info to show that it works; it should be replaced with the real code.
190
191  #!/usr/bin/perl
192
193  use strict;
194  use warnings;
195
196  use POSIX ();
197  use FindBin ();
198  use File::Basename ();
199  use File::Spec::Functions qw(catfile);
200
201  $| = 1;
202
203  # make the daemon cross-platform, so exec always calls the script
204  # itself with the right path, no matter how the script was invoked.
205  my $script = File::Basename::basename($0);
206  my $SELF  = catfile($FindBin::Bin, $script);
207
208  # POSIX unmasks the sigprocmask properly
209  $SIG{HUP} = sub {
210      print "got SIGHUP\n";
211      exec($SELF, @ARGV)        || die "$0: couldn't restart: $!";
212  };
213
214  code();
215
216  sub code {
217      print "PID: $$\n";
218      print "ARGV: @ARGV\n";
219      my $count = 0;
220      while (1) {
221          sleep 2;
222          print ++$count, "\n";
223      }
224  }
225
226
227=head2 Deferred Signals (Safe Signals)
228
229Before Perl 5.8.0, installing Perl code to deal with signals exposed you to
230danger from two things.  First, few system library functions are
231re-entrant.  If the signal interrupts while Perl is executing one function
232(like malloc(3) or printf(3)), and your signal handler then calls the same
233function again, you could get unpredictable behavior--often, a core dump.
234Second, Perl isn't itself re-entrant at the lowest levels.  If the signal
235interrupts Perl while Perl is changing its own internal data structures,
236similarly unpredictable behavior may result.
237
238There were two things you could do, knowing this: be paranoid or be
239pragmatic.  The paranoid approach was to do as little as possible in your
240signal handler.  Set an existing integer variable that already has a
241value, and return.  This doesn't help you if you're in a slow system call,
242which will just restart.  That means you have to C<die> to longjmp(3) out
243of the handler.  Even this is a little cavalier for the true paranoiac,
244who avoids C<die> in a handler because the system I<is> out to get you.
245The pragmatic approach was to say "I know the risks, but prefer the
246convenience", and to do anything you wanted in your signal handler,
247and be prepared to clean up core dumps now and again.
248
249Perl 5.8.0 and later avoid these problems by "deferring" signals.  That is,
250when the signal is delivered to the process by the system (to the C code
251that implements Perl) a flag is set, and the handler returns immediately.
252Then at strategic "safe" points in the Perl interpreter (e.g. when it is
253about to execute a new opcode) the flags are checked and the Perl level
254handler from %SIG is executed. The "deferred" scheme allows much more
255flexibility in the coding of signal handlers as we know the Perl
256interpreter is in a safe state, and that we are not in a system library
257function when the handler is called.  However the implementation does
258differ from previous Perls in the following ways:
259
260=over 4
261
262=item Long-running opcodes
263
264As the Perl interpreter looks at signal flags only when it is about
265to execute a new opcode, a signal that arrives during a long-running
266opcode (e.g. a regular expression operation on a very large string) will
267not be seen until the current opcode completes.
268
269If a signal of any given type fires multiple times during an opcode
270(such as from a fine-grained timer), the handler for that signal will
271be called only once, after the opcode completes; all other
272instances will be discarded.  Furthermore, if your system's signal queue
273gets flooded to the point that there are signals that have been raised
274but not yet caught (and thus not deferred) at the time an opcode
275completes, those signals may well be caught and deferred during
276subsequent opcodes, with sometimes surprising results.  For example, you
277may see alarms delivered even after calling C<alarm(0)> as the latter
278stops the raising of alarms but does not cancel the delivery of alarms
279raised but not yet caught.  Do not depend on the behaviors described in
280this paragraph as they are side effects of the current implementation and
281may change in future versions of Perl.
282
283=item Interrupting IO
284
285When a signal is delivered (e.g., SIGINT from a control-C) the operating
286system breaks into IO operations like I<read>(2), which is used to
287implement Perl's readline() function, the C<< <> >> operator. On older
288Perls the handler was called immediately (and as C<read> is not "unsafe",
289this worked well). With the "deferred" scheme the handler is I<not> called
290immediately, and if Perl is using the system's C<stdio> library that
291library may restart the C<read> without returning to Perl to give it a
292chance to call the %SIG handler. If this happens on your system the
293solution is to use the C<:perlio> layer to do IO--at least on those handles
294that you want to be able to break into with signals. (The C<:perlio> layer
295checks the signal flags and calls %SIG handlers before resuming IO
296operation.)
297
298The default in Perl 5.8.0 and later is to automatically use
299the C<:perlio> layer.
300
301Note that it is not advisable to access a file handle within a signal
302handler where that signal has interrupted an I/O operation on that same
303handle. While perl will at least try hard not to crash, there are no
304guarantees of data integrity; for example, some data might get dropped or
305written twice.
306
307Some networking library functions like gethostbyname() are known to have
308their own implementations of timeouts which may conflict with your
309timeouts.  If you have problems with such functions, try using the POSIX
310sigaction() function, which bypasses Perl safe signals.  Be warned that
311this does subject you to possible memory corruption, as described above.
312
313Instead of setting C<$SIG{ALRM}>:
314
315   local $SIG{ALRM} = sub { die "alarm" };
316
317try something like the following:
318
319  use POSIX qw(SIGALRM);
320  POSIX::sigaction(SIGALRM, POSIX::SigAction->new(sub { die "alarm" }))
321          || die "Error setting SIGALRM handler: $!\n";
322
323Another way to disable the safe signal behavior locally is to use
324the C<Perl::Unsafe::Signals> module from CPAN, which affects
325all signals.
326
327=item Restartable system calls
328
329On systems that supported it, older versions of Perl used the
330SA_RESTART flag when installing %SIG handlers.  This meant that
331restartable system calls would continue rather than returning when
332a signal arrived.  In order to deliver deferred signals promptly,
333Perl 5.8.0 and later do I<not> use SA_RESTART.  Consequently,
334restartable system calls can fail (with $! set to C<EINTR>) in places
335where they previously would have succeeded.
336
337The default C<:perlio> layer retries C<read>, C<write>
338and C<close> as described above; interrupted C<wait> and
339C<waitpid> calls will always be retried.
340
341=item Signals as "faults"
342
343Certain signals like SEGV, ILL, and BUS are generated by virtual memory
344addressing errors and similar "faults". These are normally fatal: there is
345little a Perl-level handler can do with them.  So Perl delivers them
346immediately rather than attempting to defer them.
347
348=item Signals triggered by operating system state
349
350On some operating systems certain signal handlers are supposed to "do
351something" before returning. One example can be CHLD or CLD, which
352indicates a child process has completed. On some operating systems the
353signal handler is expected to C<wait> for the completed child
354process. On such systems the deferred signal scheme will not work for
355those signals: it does not do the C<wait>. Again the failure will
356look like a loop as the operating system will reissue the signal because
357there are completed child processes that have not yet been C<wait>ed for.
358
359=back
360
361If you want the old signal behavior back despite possible
362memory corruption, set the environment variable C<PERL_SIGNALS> to
363C<"unsafe">.  This feature first appeared in Perl 5.8.1.
364
365=head1 Named Pipes
366
367A named pipe (often referred to as a FIFO) is an old Unix IPC
368mechanism for processes communicating on the same machine.  It works
369just like regular anonymous pipes, except that the
370processes rendezvous using a filename and need not be related.
371
372To create a named pipe, use the C<POSIX::mkfifo()> function.
373
374    use POSIX qw(mkfifo);
375    mkfifo($path, 0700)     ||  die "mkfifo $path failed: $!";
376
377You can also use the Unix command mknod(1), or on some
378systems, mkfifo(1).  These may not be in your normal path, though.
379
380    # system return val is backwards, so && not ||
381    #
382    $ENV{PATH} .= ":/etc:/usr/etc";
383    if  (      system("mknod",  $path, "p")
384            && system("mkfifo", $path) )
385    {
386        die "mk{nod,fifo} $path failed";
387    }
388
389
390A fifo is convenient when you want to connect a process to an unrelated
391one.  When you open a fifo, the program will block until there's something
392on the other end.
393
394For example, let's say you'd like to have your F<.signature> file be a
395named pipe that has a Perl program on the other end.  Now every time any
396program (like a mailer, news reader, finger program, etc.) tries to read
397from that file, the reading program will read the new signature from your
398program.  We'll use the pipe-checking file-test operator, B<-p>, to find
399out whether anyone (or anything) has accidentally removed our fifo.
400
401    chdir();    # go home
402    my $FIFO = ".signature";
403
404    while (1) {
405        unless (-p $FIFO) {
406            unlink $FIFO;   # discard any failure, will catch later
407            require POSIX;  # delayed loading of heavy module
408            POSIX::mkfifo($FIFO, 0700)
409                                || die "can't mkfifo $FIFO: $!";
410        }
411
412        # next line blocks till there's a reader
413        open (FIFO, "> $FIFO")  || die "can't open $FIFO: $!";
414        print FIFO "John Smith (smith\@host.org)\n", `fortune -s`;
415        close(FIFO)             || die "can't close $FIFO: $!";
416        sleep 2;                # to avoid dup signals
417    }
418
419=head1 Using open() for IPC
420
421Perl's basic open() statement can also be used for unidirectional
422interprocess communication by either appending or prepending a pipe
423symbol to the second argument to open().  Here's how to start
424something up in a child process you intend to write to:
425
426    open(SPOOLER, "| cat -v | lpr -h 2>/dev/null")
427                        || die "can't fork: $!";
428    local $SIG{PIPE} = sub { die "spooler pipe broke" };
429    print SPOOLER "stuff\n";
430    close SPOOLER       || die "bad spool: $! $?";
431
432And here's how to start up a child process you intend to read from:
433
434    open(STATUS, "netstat -an 2>&1 |")
435                        || die "can't fork: $!";
436    while (<STATUS>) {
437        next if /^(tcp|udp)/;
438        print;
439    }
440    close STATUS        || die "bad netstat: $! $?";
441
442If one can be sure that a particular program is a Perl script expecting
443filenames in @ARGV, the clever programmer can write something like this:
444
445    % program f1 "cmd1|" - f2 "cmd2|" f3 < tmpfile
446
447and no matter which sort of shell it's called from, the Perl program will
448read from the file F<f1>, the process F<cmd1>, standard input (F<tmpfile>
449in this case), the F<f2> file, the F<cmd2> command, and finally the F<f3>
450file.  Pretty nifty, eh?
451
452You might notice that you could use backticks for much the
453same effect as opening a pipe for reading:
454
455    print grep { !/^(tcp|udp)/ } `netstat -an 2>&1`;
456    die "bad netstatus ($?)" if $?;
457
458While this is true on the surface, it's much more efficient to process the
459file one line or record at a time because then you don't have to read the
460whole thing into memory at once.  It also gives you finer control of the
461whole process, letting you kill off the child process early if you'd like.
462
463Be careful to check the return values from both open() and close().  If
464you're I<writing> to a pipe, you should also trap SIGPIPE.  Otherwise,
465think of what happens when you start up a pipe to a command that doesn't
466exist: the open() will in all likelihood succeed (it only reflects the
467fork()'s success), but then your output will fail--spectacularly.  Perl
468can't know whether the command worked, because your command is actually
469running in a separate process whose exec() might have failed.  Therefore,
470while readers of bogus commands return just a quick EOF, writers
471to bogus commands will get hit with a signal, which they'd best be prepared
472to handle.  Consider:
473
474    open(FH, "|bogus")      || die "can't fork: $!";
475    print FH "bang\n";      #  neither necessary nor sufficient
476                            #  to check print retval!
477    close(FH)               || die "can't close: $!";
478
479The reason for not checking the return value from print() is because of
480pipe buffering; physical writes are delayed.  That won't blow up until the
481close, and it will blow up with a SIGPIPE.  To catch it, you could use
482this:
483
484    $SIG{PIPE} = "IGNORE";
485    open(FH, "|bogus")  || die "can't fork: $!";
486    print FH "bang\n";
487    close(FH)           || die "can't close: status=$?";
488
489=head2 Filehandles
490
491Both the main process and any child processes it forks share the same
492STDIN, STDOUT, and STDERR filehandles.  If both processes try to access
493them at once, strange things can happen.  You may also want to close
494or reopen the filehandles for the child.  You can get around this by
495opening your pipe with open(), but on some systems this means that the
496child process cannot outlive the parent.
497
498=head2 Background Processes
499
500You can run a command in the background with:
501
502    system("cmd &");
503
504The command's STDOUT and STDERR (and possibly STDIN, depending on your
505shell) will be the same as the parent's.  You won't need to catch
506SIGCHLD because of the double-fork taking place; see below for details.
507
508=head2 Complete Dissociation of Child from Parent
509
510In some cases (starting server processes, for instance) you'll want to
511completely dissociate the child process from the parent.  This is
512often called daemonization.  A well-behaved daemon will also chdir()
513to the root directory so it doesn't prevent unmounting the filesystem
514containing the directory from which it was launched, and redirect its
515standard file descriptors from and to F</dev/null> so that random
516output doesn't wind up on the user's terminal.
517
518    use POSIX "setsid";
519
520    sub daemonize {
521        chdir("/")                      || die "can't chdir to /: $!";
522        open(STDIN,  "< /dev/null")     || die "can't read /dev/null: $!";
523        open(STDOUT, "> /dev/null")     || die "can't write to /dev/null: $!";
524        defined(my $pid = fork())       || die "can't fork: $!";
525        exit if $pid;                   # non-zero now means I am the parent
526        (setsid() != -1)                || die "Can't start a new session: $!";
527        open(STDERR, ">&STDOUT")        || die "can't dup stdout: $!";
528    }
529
530The fork() has to come before the setsid() to ensure you aren't a
531process group leader; the setsid() will fail if you are.  If your
532system doesn't have the setsid() function, open F</dev/tty> and use the
533C<TIOCNOTTY> ioctl() on it instead.  See tty(4) for details.
534
535Non-Unix users should check their C<< I<Your_OS>::Process >> module for
536other possible solutions.
537
538=head2 Safe Pipe Opens
539
540Another interesting approach to IPC is making your single program go
541multiprocess and communicate between--or even amongst--yourselves.  The
542open() function will accept a file argument of either C<"-|"> or C<"|-">
543to do a very interesting thing: it forks a child connected to the
544filehandle you've opened.  The child is running the same program as the
545parent.  This is useful for safely opening a file when running under an
546assumed UID or GID, for example.  If you open a pipe I<to> minus, you can
547write to the filehandle you opened and your kid will find it in I<his>
548STDIN.  If you open a pipe I<from> minus, you can read from the filehandle
549you opened whatever your kid writes to I<his> STDOUT.
550
551    use English;
552    my $PRECIOUS = "/path/to/some/safe/file";
553    my $sleep_count;
554    my $pid;
555
556    do {
557        $pid = open(KID_TO_WRITE, "|-");
558        unless (defined $pid) {
559            warn "cannot fork: $!";
560            die "bailing out" if $sleep_count++ > 6;
561            sleep 10;
562        }
563    } until defined $pid;
564
565    if ($pid) {                 # I am the parent
566        print KID_TO_WRITE @some_data;
567        close(KID_TO_WRITE)     || warn "kid exited $?";
568    } else {                    # I am the child
569        # drop permissions in setuid and/or setgid programs:
570        ($EUID, $EGID) = ($UID, $GID);
571        open (OUTFILE, "> $PRECIOUS")
572                                || die "can't open $PRECIOUS: $!";
573        while (<STDIN>) {
574            print OUTFILE;      # child's STDIN is parent's KID_TO_WRITE
575        }
576        close(OUTFILE)          || die "can't close $PRECIOUS: $!";
577        exit(0);                # don't forget this!!
578    }
579
580Another common use for this construct is when you need to execute
581something without the shell's interference.  With system(), it's
582straightforward, but you can't use a pipe open or backticks safely.
583That's because there's no way to stop the shell from getting its hands on
584your arguments.   Instead, use lower-level control to call exec() directly.
585
586Here's a safe backtick or pipe open for read:
587
588    my $pid = open(KID_TO_READ, "-|");
589    defined($pid)           || die "can't fork: $!";
590
591    if ($pid) {             # parent
592        while (<KID_TO_READ>) {
593                            # do something interesting
594        }
595        close(KID_TO_READ)  || warn "kid exited $?";
596
597    } else {                # child
598        ($EUID, $EGID) = ($UID, $GID); # suid only
599        exec($program, @options, @args)
600                            || die "can't exec program: $!";
601        # NOTREACHED
602    }
603
604And here's a safe pipe open for writing:
605
606    my $pid = open(KID_TO_WRITE, "|-");
607    defined($pid)           || die "can't fork: $!";
608
609    $SIG{PIPE} = sub { die "whoops, $program pipe broke" };
610
611    if ($pid) {             # parent
612        print KID_TO_WRITE @data;
613        close(KID_TO_WRITE) || warn "kid exited $?";
614
615    } else {                # child
616        ($EUID, $EGID) = ($UID, $GID);
617        exec($program, @options, @args)
618                            || die "can't exec program: $!";
619        # NOTREACHED
620    }
621
622It is very easy to dead-lock a process using this form of open(), or
623indeed with any use of pipe() with multiple subprocesses.  The
624example above is "safe" because it is simple and calls exec().  See
625L</"Avoiding Pipe Deadlocks"> for general safety principles, but there
626are extra gotchas with Safe Pipe Opens.
627
628In particular, if you opened the pipe using C<open FH, "|-">, then you
629cannot simply use close() in the parent process to close an unwanted
630writer.  Consider this code:
631
632    my $pid = open(WRITER, "|-");        # fork open a kid
633    defined($pid)               || die "first fork failed: $!";
634    if ($pid) {
635        if (my $sub_pid = fork()) {
636            defined($sub_pid)   || die "second fork failed: $!";
637            close(WRITER)       || die "couldn't close WRITER: $!";
638            # now do something else...
639        }
640        else {
641            # first write to WRITER
642            # ...
643            # then when finished
644            close(WRITER)       || die "couldn't close WRITER: $!";
645            exit(0);
646        }
647    }
648    else {
649        # first do something with STDIN, then
650        exit(0);
651    }
652
653In the example above, the true parent does not want to write to the WRITER
654filehandle, so it closes it.  However, because WRITER was opened using
655C<open FH, "|-">, it has a special behavior: closing it calls
656waitpid() (see L<perlfunc/waitpid>), which waits for the subprocess
657to exit.  If the child process ends up waiting for something happening
658in the section marked "do something else", you have deadlock.
659
660This can also be a problem with intermediate subprocesses in more
661complicated code, which will call waitpid() on all open filehandles
662during global destruction--in no predictable order.
663
664To solve this, you must manually use pipe(), fork(), and the form of
665open() which sets one file descriptor to another, as shown below:
666
667    pipe(READER, WRITER)        || die "pipe failed: $!";
668    $pid = fork();
669    defined($pid)               || die "first fork failed: $!";
670    if ($pid) {
671        close READER;
672        if (my $sub_pid = fork()) {
673            defined($sub_pid)   || die "first fork failed: $!";
674            close(WRITER)       || die "can't close WRITER: $!";
675        }
676        else {
677            # write to WRITER...
678            # ...
679            # then  when finished
680            close(WRITER)       || die "can't close WRITER: $!";
681            exit(0);
682        }
683        # write to WRITER...
684    }
685    else {
686        open(STDIN, "<&READER") || die "can't reopen STDIN: $!";
687        close(WRITER)           || die "can't close WRITER: $!";
688        # do something...
689        exit(0);
690    }
691
692Since Perl 5.8.0, you can also use the list form of C<open> for pipes.
693This is preferred when you wish to avoid having the shell interpret
694metacharacters that may be in your command string.
695
696So for example, instead of using:
697
698    open(PS_PIPE, "ps aux|")    || die "can't open ps pipe: $!";
699
700One would use either of these:
701
702    open(PS_PIPE, "-|", "ps", "aux")
703                                || die "can't open ps pipe: $!";
704
705    @ps_args = qw[ ps aux ];
706    open(PS_PIPE, "-|", @ps_args)
707                                || die "can't open @ps_args|: $!";
708
709Because there are more than three arguments to open(), forks the ps(1)
710command I<without> spawning a shell, and reads its standard output via the
711C<PS_PIPE> filehandle.  The corresponding syntax to I<write> to command
712pipes is to use C<"|-"> in place of C<"-|">.
713
714This was admittedly a rather silly example, because you're using string
715literals whose content is perfectly safe.  There is therefore no cause to
716resort to the harder-to-read, multi-argument form of pipe open().  However,
717whenever you cannot be assured that the program arguments are free of shell
718metacharacters, the fancier form of open() should be used.  For example:
719
720    @grep_args = ("egrep", "-i", $some_pattern, @many_files);
721    open(GREP_PIPE, "-|", @grep_args)
722                        || die "can't open @grep_args|: $!";
723
724Here the multi-argument form of pipe open() is preferred because the
725pattern and indeed even the filenames themselves might hold metacharacters.
726
727Be aware that these operations are full Unix forks, which means they may
728not be correctly implemented on all alien systems.
729
730=head2 Avoiding Pipe Deadlocks
731
732Whenever you have more than one subprocess, you must be careful that each
733closes whichever half of any pipes created for interprocess communication
734it is not using.  This is because any child process reading from the pipe
735and expecting an EOF will never receive it, and therefore never exit. A
736single process closing a pipe is not enough to close it; the last process
737with the pipe open must close it for it to read EOF.
738
739Certain built-in Unix features help prevent this most of the time.  For
740instance, filehandles have a "close on exec" flag, which is set I<en masse>
741under control of the C<$^F> variable.  This is so any filehandles you
742didn't explicitly route to the STDIN, STDOUT or STDERR of a child
743I<program> will be automatically closed.
744
745Always explicitly and immediately call close() on the writable end of any
746pipe, unless that process is actually writing to it.  Even if you don't
747explicitly call close(), Perl will still close() all filehandles during
748global destruction.  As previously discussed, if those filehandles have
749been opened with Safe Pipe Open, this will result in calling waitpid(),
750which may again deadlock.
751
752=head2 Bidirectional Communication with Another Process
753
754While this works reasonably well for unidirectional communication, what
755about bidirectional communication?  The most obvious approach doesn't work:
756
757    # THIS DOES NOT WORK!!
758    open(PROG_FOR_READING_AND_WRITING, "| some program |")
759
760If you forget to C<use warnings>, you'll miss out entirely on the
761helpful diagnostic message:
762
763    Can't do bidirectional pipe at -e line 1.
764
765If you really want to, you can use the standard open2() from the
766C<IPC::Open2> module to catch both ends.  There's also an open3() in
767C<IPC::Open3> for tridirectional I/O so you can also catch your child's
768STDERR, but doing so would then require an awkward select() loop and
769wouldn't allow you to use normal Perl input operations.
770
771If you look at its source, you'll see that open2() uses low-level
772primitives like the pipe() and exec() syscalls to create all the
773connections.  Although it might have been more efficient by using
774socketpair(), this would have been even less portable than it already
775is. The open2() and open3() functions are unlikely to work anywhere
776except on a Unix system, or at least one purporting POSIX compliance.
777
778=for TODO
779Hold on, is this even true?  First it says that socketpair() is avoided
780for portability, but then it says it probably won't work except on
781Unixy systems anyway.  Which one of those is true?
782
783Here's an example of using open2():
784
785    use FileHandle;
786    use IPC::Open2;
787    $pid = open2(*Reader, *Writer, "cat -un");
788    print Writer "stuff\n";
789    $got = <Reader>;
790
791The problem with this is that buffering is really going to ruin your
792day.  Even though your C<Writer> filehandle is auto-flushed so the process
793on the other end gets your data in a timely manner, you can't usually do
794anything to force that process to give its data to you in a similarly quick
795fashion.  In this special case, we could actually so, because we gave
796I<cat> a B<-u> flag to make it unbuffered.  But very few commands are
797designed to operate over pipes, so this seldom works unless you yourself
798wrote the program on the other end of the double-ended pipe.
799
800A solution to this is to use a library which uses pseudottys to make your
801program behave more reasonably.  This way you don't have to have control
802over the source code of the program you're using.  The C<Expect> module
803from CPAN also addresses this kind of thing.  This module requires two
804other modules from CPAN, C<IO::Pty> and C<IO::Stty>.  It sets up a pseudo
805terminal to interact with programs that insist on talking to the terminal
806device driver.  If your system is supported, this may be your best bet.
807
808=head2 Bidirectional Communication with Yourself
809
810If you want, you may make low-level pipe() and fork() syscalls to stitch
811this together by hand.  This example only talks to itself, but you could
812reopen the appropriate handles to STDIN and STDOUT and call other processes.
813(The following example lacks proper error checking.)
814
815    #!/usr/bin/perl -w
816    # pipe1 - bidirectional communication using two pipe pairs
817    #         designed for the socketpair-challenged
818    use IO::Handle;               # thousands of lines just for autoflush :-(
819    pipe(PARENT_RDR, CHILD_WTR);  # XXX: check failure?
820    pipe(CHILD_RDR,  PARENT_WTR); # XXX: check failure?
821    CHILD_WTR->autoflush(1);
822    PARENT_WTR->autoflush(1);
823
824    if ($pid = fork()) {
825        close PARENT_RDR;
826        close PARENT_WTR;
827        print CHILD_WTR "Parent Pid $$ is sending this\n";
828        chomp($line = <CHILD_RDR>);
829        print "Parent Pid $$ just read this: '$line'\n";
830        close CHILD_RDR; close CHILD_WTR;
831        waitpid($pid, 0);
832    } else {
833        die "cannot fork: $!" unless defined $pid;
834        close CHILD_RDR;
835        close CHILD_WTR;
836        chomp($line = <PARENT_RDR>);
837        print "Child Pid $$ just read this: '$line'\n";
838        print PARENT_WTR "Child Pid $$ is sending this\n";
839        close PARENT_RDR;
840        close PARENT_WTR;
841        exit(0);
842    }
843
844But you don't actually have to make two pipe calls.  If you
845have the socketpair() system call, it will do this all for you.
846
847    #!/usr/bin/perl -w
848    # pipe2 - bidirectional communication using socketpair
849    #   "the best ones always go both ways"
850
851    use Socket;
852    use IO::Handle;  # thousands of lines just for autoflush :-(
853
854    # We say AF_UNIX because although *_LOCAL is the
855    # POSIX 1003.1g form of the constant, many machines
856    # still don't have it.
857    socketpair(CHILD, PARENT, AF_UNIX, SOCK_STREAM, PF_UNSPEC)
858                                ||  die "socketpair: $!";
859
860    CHILD->autoflush(1);
861    PARENT->autoflush(1);
862
863    if ($pid = fork()) {
864        close PARENT;
865        print CHILD "Parent Pid $$ is sending this\n";
866        chomp($line = <CHILD>);
867        print "Parent Pid $$ just read this: '$line'\n";
868        close CHILD;
869        waitpid($pid, 0);
870    } else {
871        die "cannot fork: $!" unless defined $pid;
872        close CHILD;
873        chomp($line = <PARENT>);
874        print "Child Pid $$ just read this: '$line'\n";
875        print PARENT "Child Pid $$ is sending this\n";
876        close PARENT;
877        exit(0);
878    }
879
880=head1 Sockets: Client/Server Communication
881
882While not entirely limited to Unix-derived operating systems (e.g., WinSock
883on PCs provides socket support, as do some VMS libraries), you might not have
884sockets on your system, in which case this section probably isn't going to
885do you much good.  With sockets, you can do both virtual circuits like TCP
886streams and datagrams like UDP packets.  You may be able to do even more
887depending on your system.
888
889The Perl functions for dealing with sockets have the same names as
890the corresponding system calls in C, but their arguments tend to differ
891for two reasons.  First, Perl filehandles work differently than C file
892descriptors.  Second, Perl already knows the length of its strings, so you
893don't need to pass that information.
894
895One of the major problems with ancient, antemillennial socket code in Perl
896was that it used hard-coded values for some of the constants, which
897severely hurt portability.  If you ever see code that does anything like
898explicitly setting C<$AF_INET = 2>, you know you're in for big trouble.
899An immeasurably superior approach is to use the C<Socket> module, which more
900reliably grants access to the various constants and functions you'll need.
901
902If you're not writing a server/client for an existing protocol like
903NNTP or SMTP, you should give some thought to how your server will
904know when the client has finished talking, and vice-versa.  Most
905protocols are based on one-line messages and responses (so one party
906knows the other has finished when a "\n" is received) or multi-line
907messages and responses that end with a period on an empty line
908("\n.\n" terminates a message/response).
909
910=head2 Internet Line Terminators
911
912The Internet line terminator is "\015\012".  Under ASCII variants of
913Unix, that could usually be written as "\r\n", but under other systems,
914"\r\n" might at times be "\015\015\012", "\012\012\015", or something
915completely different.  The standards specify writing "\015\012" to be
916conformant (be strict in what you provide), but they also recommend
917accepting a lone "\012" on input (be lenient in what you require).
918We haven't always been very good about that in the code in this manpage,
919but unless you're on a Mac from way back in its pre-Unix dark ages, you'll
920probably be ok.
921
922=head2 Internet TCP Clients and Servers
923
924Use Internet-domain sockets when you want to do client-server
925communication that might extend to machines outside of your own system.
926
927Here's a sample TCP client using Internet-domain sockets:
928
929    #!/usr/bin/perl -w
930    use strict;
931    use Socket;
932    my ($remote, $port, $iaddr, $paddr, $proto, $line);
933
934    $remote  = shift || "localhost";
935    $port    = shift || 2345;  # random port
936    if ($port =~ /\D/) { $port = getservbyname($port, "tcp") }
937    die "No port" unless $port;
938    $iaddr   = inet_aton($remote)       || die "no host: $remote";
939    $paddr   = sockaddr_in($port, $iaddr);
940
941    $proto   = getprotobyname("tcp");
942    socket(SOCK, PF_INET, SOCK_STREAM, $proto)  || die "socket: $!";
943    connect(SOCK, $paddr)               || die "connect: $!";
944    while ($line = <SOCK>) {
945        print $line;
946    }
947
948    close (SOCK)                        || die "close: $!";
949    exit(0);
950
951And here's a corresponding server to go along with it.  We'll
952leave the address as C<INADDR_ANY> so that the kernel can choose
953the appropriate interface on multihomed hosts.  If you want sit
954on a particular interface (like the external side of a gateway
955or firewall machine), fill this in with your real address instead.
956
957    #!/usr/bin/perl -Tw
958    use strict;
959    BEGIN { $ENV{PATH} = "/usr/bin:/bin" }
960    use Socket;
961    use Carp;
962    my $EOL = "\015\012";
963
964    sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\n" }
965
966    my $port  = shift || 2345;
967    die "invalid port" unless if $port =~ /^ \d+ $/x;
968
969    my $proto = getprotobyname("tcp");
970
971    socket(Server, PF_INET, SOCK_STREAM, $proto)    || die "socket: $!";
972    setsockopt(Server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1))
973                                                    || die "setsockopt: $!";
974    bind(Server, sockaddr_in($port, INADDR_ANY))    || die "bind: $!";
975    listen(Server, SOMAXCONN)                       || die "listen: $!";
976
977    logmsg "server started on port $port";
978
979    my $paddr;
980
981    $SIG{CHLD} = \&REAPER;
982
983    for ( ; $paddr = accept(Client, Server); close Client) {
984        my($port, $iaddr) = sockaddr_in($paddr);
985        my $name = gethostbyaddr($iaddr, AF_INET);
986
987        logmsg "connection from $name [",
988                inet_ntoa($iaddr), "]
989                at port $port";
990
991        print Client "Hello there, $name, it's now ",
992                        scalar localtime(), $EOL;
993    }
994
995And here's a multitasking version.  It's multitasked in that
996like most typical servers, it spawns (fork()s) a slave server to
997handle the client request so that the master server can quickly
998go back to service a new client.
999
1000    #!/usr/bin/perl -Tw
1001    use strict;
1002    BEGIN { $ENV{PATH} = "/usr/bin:/bin" }
1003    use Socket;
1004    use Carp;
1005    my $EOL = "\015\012";
1006
1007    sub spawn;  # forward declaration
1008    sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\n" }
1009
1010    my $port  = shift || 2345;
1011    die "invalid port" unless $port =~ /^ \d+ $/x;
1012
1013    my $proto = getprotobyname("tcp");
1014
1015    socket(Server, PF_INET, SOCK_STREAM, $proto)    || die "socket: $!";
1016    setsockopt(Server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1))
1017                                                    || die "setsockopt: $!";
1018    bind(Server, sockaddr_in($port, INADDR_ANY))    || die "bind: $!";
1019    listen(Server, SOMAXCONN)                       || die "listen: $!";
1020
1021    logmsg "server started on port $port";
1022
1023    my $waitedpid = 0;
1024    my $paddr;
1025
1026    use POSIX ":sys_wait_h";
1027    use Errno;
1028
1029    sub REAPER {
1030        local $!;   # don't let waitpid() overwrite current error
1031        while ((my $pid = waitpid(-1, WNOHANG)) > 0 && WIFEXITED($?)) {
1032            logmsg "reaped $waitedpid" . ($? ? " with exit $?" : "");
1033        }
1034        $SIG{CHLD} = \&REAPER;  # loathe SysV
1035    }
1036
1037    $SIG{CHLD} = \&REAPER;
1038
1039    while (1) {
1040        $paddr = accept(Client, Server) || do {
1041            # try again if accept() returned because got a signal
1042            next if $!{EINTR};
1043            die "accept: $!";
1044        };
1045        my ($port, $iaddr) = sockaddr_in($paddr);
1046        my $name = gethostbyaddr($iaddr, AF_INET);
1047
1048        logmsg "connection from $name [",
1049               inet_ntoa($iaddr),
1050               "] at port $port";
1051
1052        spawn sub {
1053            $| = 1;
1054            print "Hello there, $name, it's now ", scalar localtime(), $EOL;
1055            exec "/usr/games/fortune"       # XXX: "wrong" line terminators
1056                or confess "can't exec fortune: $!";
1057        };
1058        close Client;
1059    }
1060
1061    sub spawn {
1062        my $coderef = shift;
1063
1064        unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") {
1065            confess "usage: spawn CODEREF";
1066        }
1067
1068        my $pid;
1069        unless (defined($pid = fork())) {
1070            logmsg "cannot fork: $!";
1071            return;
1072        }
1073        elsif ($pid) {
1074            logmsg "begat $pid";
1075            return; # I'm the parent
1076        }
1077        # else I'm the child -- go spawn
1078
1079        open(STDIN,  "<&Client")    || die "can't dup client to stdin";
1080        open(STDOUT, ">&Client")    || die "can't dup client to stdout";
1081        ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr";
1082        exit($coderef->());
1083    }
1084
1085This server takes the trouble to clone off a child version via fork()
1086for each incoming request.  That way it can handle many requests at
1087once, which you might not always want.  Even if you don't fork(), the
1088listen() will allow that many pending connections.  Forking servers
1089have to be particularly careful about cleaning up their dead children
1090(called "zombies" in Unix parlance), because otherwise you'll quickly
1091fill up your process table.  The REAPER subroutine is used here to
1092call waitpid() for any child processes that have finished, thereby
1093ensuring that they terminate cleanly and don't join the ranks of the
1094living dead.
1095
1096Within the while loop we call accept() and check to see if it returns
1097a false value.  This would normally indicate a system error needs
1098to be reported.  However, the introduction of safe signals (see
1099L</Deferred Signals (Safe Signals)> above) in Perl 5.8.0 means that
1100accept() might also be interrupted when the process receives a signal.
1101This typically happens when one of the forked subprocesses exits and
1102notifies the parent process with a CHLD signal.
1103
1104If accept() is interrupted by a signal, $! will be set to EINTR.
1105If this happens, we can safely continue to the next iteration of
1106the loop and another call to accept().  It is important that your
1107signal handling code not modify the value of $!, or else this test
1108will likely fail.  In the REAPER subroutine we create a local version
1109of $! before calling waitpid().  When waitpid() sets $! to ECHILD as
1110it inevitably does when it has no more children waiting, it
1111updates the local copy and leaves the original unchanged.
1112
1113You should use the B<-T> flag to enable taint checking (see L<perlsec>)
1114even if we aren't running setuid or setgid.  This is always a good idea
1115for servers or any program run on behalf of someone else (like CGI
1116scripts), because it lessens the chances that people from the outside will
1117be able to compromise your system.
1118
1119Let's look at another TCP client.  This one connects to the TCP "time"
1120service on a number of different machines and shows how far their clocks
1121differ from the system on which it's being run:
1122
1123    #!/usr/bin/perl  -w
1124    use strict;
1125    use Socket;
1126
1127    my $SECS_OF_70_YEARS = 2208988800;
1128    sub ctime { scalar localtime(shift() || time()) }
1129
1130    my $iaddr = gethostbyname("localhost");
1131    my $proto = getprotobyname("tcp");
1132    my $port = getservbyname("time", "tcp");
1133    my $paddr = sockaddr_in(0, $iaddr);
1134    my($host);
1135
1136    $| = 1;
1137    printf "%-24s %8s %s\n", "localhost", 0, ctime();
1138
1139    foreach $host (@ARGV) {
1140        printf "%-24s ", $host;
1141        my $hisiaddr = inet_aton($host)     || die "unknown host";
1142        my $hispaddr = sockaddr_in($port, $hisiaddr);
1143        socket(SOCKET, PF_INET, SOCK_STREAM, $proto)
1144                                            || die "socket: $!";
1145        connect(SOCKET, $hispaddr)          || die "connect: $!";
1146        my $rtime = pack("C4", ());
1147        read(SOCKET, $rtime, 4);
1148        close(SOCKET);
1149        my $histime = unpack("N", $rtime) - $SECS_OF_70_YEARS;
1150        printf "%8d %s\n", $histime - time(), ctime($histime);
1151    }
1152
1153=head2 Unix-Domain TCP Clients and Servers
1154
1155That's fine for Internet-domain clients and servers, but what about local
1156communications?  While you can use the same setup, sometimes you don't
1157want to.  Unix-domain sockets are local to the current host, and are often
1158used internally to implement pipes.  Unlike Internet domain sockets, Unix
1159domain sockets can show up in the file system with an ls(1) listing.
1160
1161    % ls -l /dev/log
1162    srw-rw-rw-  1 root            0 Oct 31 07:23 /dev/log
1163
1164You can test for these with Perl's B<-S> file test:
1165
1166    unless (-S "/dev/log") {
1167        die "something's wicked with the log system";
1168    }
1169
1170Here's a sample Unix-domain client:
1171
1172    #!/usr/bin/perl -w
1173    use Socket;
1174    use strict;
1175    my ($rendezvous, $line);
1176
1177    $rendezvous = shift || "catsock";
1178    socket(SOCK, PF_UNIX, SOCK_STREAM, 0)     || die "socket: $!";
1179    connect(SOCK, sockaddr_un($rendezvous))   || die "connect: $!";
1180    while (defined($line = <SOCK>)) {
1181        print $line;
1182    }
1183    exit(0);
1184
1185And here's a corresponding server.  You don't have to worry about silly
1186network terminators here because Unix domain sockets are guaranteed
1187to be on the localhost, and thus everything works right.
1188
1189    #!/usr/bin/perl -Tw
1190    use strict;
1191    use Socket;
1192    use Carp;
1193
1194    BEGIN { $ENV{PATH} = "/usr/bin:/bin" }
1195    sub spawn;  # forward declaration
1196    sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\n" }
1197
1198    my $NAME = "catsock";
1199    my $uaddr = sockaddr_un($NAME);
1200    my $proto = getprotobyname("tcp");
1201
1202    socket(Server, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!";
1203    unlink($NAME);
1204    bind  (Server, $uaddr)                  || die "bind: $!";
1205    listen(Server, SOMAXCONN)               || die "listen: $!";
1206
1207    logmsg "server started on $NAME";
1208
1209    my $waitedpid;
1210
1211    use POSIX ":sys_wait_h";
1212    sub REAPER {
1213        my $child;
1214        while (($waitedpid = waitpid(-1, WNOHANG)) > 0) {
1215            logmsg "reaped $waitedpid" . ($? ? " with exit $?" : "");
1216        }
1217        $SIG{CHLD} = \&REAPER;  # loathe SysV
1218    }
1219
1220    $SIG{CHLD} = \&REAPER;
1221
1222
1223    for ( $waitedpid = 0;
1224          accept(Client, Server) || $waitedpid;
1225          $waitedpid = 0, close Client)
1226    {
1227        next if $waitedpid;
1228        logmsg "connection on $NAME";
1229        spawn sub {
1230            print "Hello there, it's now ", scalar localtime(), "\n";
1231            exec("/usr/games/fortune")  || die "can't exec fortune: $!";
1232        };
1233    }
1234
1235    sub spawn {
1236        my $coderef = shift();
1237
1238        unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") {
1239            confess "usage: spawn CODEREF";
1240        }
1241
1242        my $pid;
1243        unless (defined($pid = fork())) {
1244            logmsg "cannot fork: $!";
1245            return;
1246        }
1247        elsif ($pid) {
1248            logmsg "begat $pid";
1249            return; # I'm the parent
1250        }
1251        else {
1252            # I'm the child -- go spawn
1253        }
1254
1255        open(STDIN,  "<&Client")    || die "can't dup client to stdin";
1256        open(STDOUT, ">&Client")    || die "can't dup client to stdout";
1257        ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr";
1258        exit($coderef->());
1259    }
1260
1261As you see, it's remarkably similar to the Internet domain TCP server, so
1262much so, in fact, that we've omitted several duplicate functions--spawn(),
1263logmsg(), ctime(), and REAPER()--which are the same as in the other server.
1264
1265So why would you ever want to use a Unix domain socket instead of a
1266simpler named pipe?  Because a named pipe doesn't give you sessions.  You
1267can't tell one process's data from another's.  With socket programming,
1268you get a separate session for each client; that's why accept() takes two
1269arguments.
1270
1271For example, let's say that you have a long-running database server daemon
1272that you want folks to be able to access from the Web, but only
1273if they go through a CGI interface.  You'd have a small, simple CGI
1274program that does whatever checks and logging you feel like, and then acts
1275as a Unix-domain client and connects to your private server.
1276
1277=head1 TCP Clients with IO::Socket
1278
1279For those preferring a higher-level interface to socket programming, the
1280IO::Socket module provides an object-oriented approach.  If for some reason
1281you lack this module, you can just fetch IO::Socket from CPAN, where you'll also
1282find modules providing easy interfaces to the following systems: DNS, FTP,
1283Ident (RFC 931), NIS and NISPlus, NNTP, Ping, POP3, SMTP, SNMP, SSLeay,
1284Telnet, and Time--to name just a few.
1285
1286=head2 A Simple Client
1287
1288Here's a client that creates a TCP connection to the "daytime"
1289service at port 13 of the host name "localhost" and prints out everything
1290that the server there cares to provide.
1291
1292    #!/usr/bin/perl -w
1293    use IO::Socket;
1294    $remote = IO::Socket::INET->new(
1295                        Proto    => "tcp",
1296                        PeerAddr => "localhost",
1297                        PeerPort => "daytime(13)",
1298                    )
1299                  || die "can't connect to daytime service on localhost";
1300    while (<$remote>) { print }
1301
1302When you run this program, you should get something back that
1303looks like this:
1304
1305    Wed May 14 08:40:46 MDT 1997
1306
1307Here are what those parameters to the new() constructor mean:
1308
1309=over 4
1310
1311=item C<Proto>
1312
1313This is which protocol to use.  In this case, the socket handle returned
1314will be connected to a TCP socket, because we want a stream-oriented
1315connection, that is, one that acts pretty much like a plain old file.
1316Not all sockets are this of this type.  For example, the UDP protocol
1317can be used to make a datagram socket, used for message-passing.
1318
1319=item C<PeerAddr>
1320
1321This is the name or Internet address of the remote host the server is
1322running on.  We could have specified a longer name like C<"www.perl.com">,
1323or an address like C<"207.171.7.72">.  For demonstration purposes, we've
1324used the special hostname C<"localhost">, which should always mean the
1325current machine you're running on.  The corresponding Internet address
1326for localhost is C<"127.0.0.1">, if you'd rather use that.
1327
1328=item C<PeerPort>
1329
1330This is the service name or port number we'd like to connect to.
1331We could have gotten away with using just C<"daytime"> on systems with a
1332well-configured system services file,[FOOTNOTE: The system services file
1333is found in I</etc/services> under Unixy systems.] but here we've specified the
1334port number (13) in parentheses.  Using just the number would have also
1335worked, but numeric literals make careful programmers nervous.
1336
1337=back
1338
1339Notice how the return value from the C<new> constructor is used as
1340a filehandle in the C<while> loop?  That's what's called an I<indirect
1341filehandle>, a scalar variable containing a filehandle.  You can use
1342it the same way you would a normal filehandle.  For example, you
1343can read one line from it this way:
1344
1345    $line = <$handle>;
1346
1347all remaining lines from is this way:
1348
1349    @lines = <$handle>;
1350
1351and send a line of data to it this way:
1352
1353    print $handle "some data\n";
1354
1355=head2 A Webget Client
1356
1357Here's a simple client that takes a remote host to fetch a document
1358from, and then a list of files to get from that host.  This is a
1359more interesting client than the previous one because it first sends
1360something to the server before fetching the server's response.
1361
1362    #!/usr/bin/perl -w
1363    use IO::Socket;
1364    unless (@ARGV > 1) { die "usage: $0 host url ..." }
1365    $host = shift(@ARGV);
1366    $EOL = "\015\012";
1367    $BLANK = $EOL x 2;
1368    for my $document (@ARGV) {
1369        $remote = IO::Socket::INET->new( Proto     => "tcp",
1370                                         PeerAddr  => $host,
1371                                         PeerPort  => "http(80)",
1372                  )     || die "cannot connect to httpd on $host";
1373        $remote->autoflush(1);
1374        print $remote "GET $document HTTP/1.0" . $BLANK;
1375        while ( <$remote> ) { print }
1376        close $remote;
1377    }
1378
1379The web server handling the HTTP service is assumed to be at
1380its standard port, number 80.  If the server you're trying to
1381connect to is at a different port, like 1080 or 8080, you should specify it
1382as the named-parameter pair, C<< PeerPort => 8080 >>.  The C<autoflush>
1383method is used on the socket because otherwise the system would buffer
1384up the output we sent it.  (If you're on a prehistoric Mac, you'll also
1385need to change every C<"\n"> in your code that sends data over the network
1386to be a C<"\015\012"> instead.)
1387
1388Connecting to the server is only the first part of the process: once you
1389have the connection, you have to use the server's language.  Each server
1390on the network has its own little command language that it expects as
1391input.  The string that we send to the server starting with "GET" is in
1392HTTP syntax.  In this case, we simply request each specified document.
1393Yes, we really are making a new connection for each document, even though
1394it's the same host.  That's the way you always used to have to speak HTTP.
1395Recent versions of web browsers may request that the remote server leave
1396the connection open a little while, but the server doesn't have to honor
1397such a request.
1398
1399Here's an example of running that program, which we'll call I<webget>:
1400
1401    % webget www.perl.com /guanaco.html
1402    HTTP/1.1 404 File Not Found
1403    Date: Thu, 08 May 1997 18:02:32 GMT
1404    Server: Apache/1.2b6
1405    Connection: close
1406    Content-type: text/html
1407
1408    <HEAD><TITLE>404 File Not Found</TITLE></HEAD>
1409    <BODY><H1>File Not Found</H1>
1410    The requested URL /guanaco.html was not found on this server.<P>
1411    </BODY>
1412
1413Ok, so that's not very interesting, because it didn't find that
1414particular document.  But a long response wouldn't have fit on this page.
1415
1416For a more featureful version of this program, you should look to
1417the I<lwp-request> program included with the LWP modules from CPAN.
1418
1419=head2 Interactive Client with IO::Socket
1420
1421Well, that's all fine if you want to send one command and get one answer,
1422but what about setting up something fully interactive, somewhat like
1423the way I<telnet> works?  That way you can type a line, get the answer,
1424type a line, get the answer, etc.
1425
1426This client is more complicated than the two we've done so far, but if
1427you're on a system that supports the powerful C<fork> call, the solution
1428isn't that rough.  Once you've made the connection to whatever service
1429you'd like to chat with, call C<fork> to clone your process.  Each of
1430these two identical process has a very simple job to do: the parent
1431copies everything from the socket to standard output, while the child
1432simultaneously copies everything from standard input to the socket.
1433To accomplish the same thing using just one process would be I<much>
1434harder, because it's easier to code two processes to do one thing than it
1435is to code one process to do two things.  (This keep-it-simple principle
1436a cornerstones of the Unix philosophy, and good software engineering as
1437well, which is probably why it's spread to other systems.)
1438
1439Here's the code:
1440
1441    #!/usr/bin/perl -w
1442    use strict;
1443    use IO::Socket;
1444    my ($host, $port, $kidpid, $handle, $line);
1445
1446    unless (@ARGV == 2) { die "usage: $0 host port" }
1447    ($host, $port) = @ARGV;
1448
1449    # create a tcp connection to the specified host and port
1450    $handle = IO::Socket::INET->new(Proto     => "tcp",
1451                                    PeerAddr  => $host,
1452                                    PeerPort  => $port)
1453               || die "can't connect to port $port on $host: $!";
1454
1455    $handle->autoflush(1);       # so output gets there right away
1456    print STDERR "[Connected to $host:$port]\n";
1457
1458    # split the program into two processes, identical twins
1459    die "can't fork: $!" unless defined($kidpid = fork());
1460
1461    # the if{} block runs only in the parent process
1462    if ($kidpid) {
1463        # copy the socket to standard output
1464        while (defined ($line = <$handle>)) {
1465            print STDOUT $line;
1466        }
1467        kill("TERM", $kidpid);   # send SIGTERM to child
1468    }
1469    # the else{} block runs only in the child process
1470    else {
1471        # copy standard input to the socket
1472        while (defined ($line = <STDIN>)) {
1473            print $handle $line;
1474        }
1475        exit(0);                # just in case
1476    }
1477
1478The C<kill> function in the parent's C<if> block is there to send a
1479signal to our child process, currently running in the C<else> block,
1480as soon as the remote server has closed its end of the connection.
1481
1482If the remote server sends data a byte at time, and you need that
1483data immediately without waiting for a newline (which might not happen),
1484you may wish to replace the C<while> loop in the parent with the
1485following:
1486
1487    my $byte;
1488    while (sysread($handle, $byte, 1) == 1) {
1489        print STDOUT $byte;
1490    }
1491
1492Making a system call for each byte you want to read is not very efficient
1493(to put it mildly) but is the simplest to explain and works reasonably
1494well.
1495
1496=head1 TCP Servers with IO::Socket
1497
1498As always, setting up a server is little bit more involved than running a client.
1499The model is that the server creates a special kind of socket that
1500does nothing but listen on a particular port for incoming connections.
1501It does this by calling the C<< IO::Socket::INET->new() >> method with
1502slightly different arguments than the client did.
1503
1504=over 4
1505
1506=item Proto
1507
1508This is which protocol to use.  Like our clients, we'll
1509still specify C<"tcp"> here.
1510
1511=item LocalPort
1512
1513We specify a local
1514port in the C<LocalPort> argument, which we didn't do for the client.
1515This is service name or port number for which you want to be the
1516server. (Under Unix, ports under 1024 are restricted to the
1517superuser.)  In our sample, we'll use port 9000, but you can use
1518any port that's not currently in use on your system.  If you try
1519to use one already in used, you'll get an "Address already in use"
1520message.  Under Unix, the C<netstat -a> command will show
1521which services current have servers.
1522
1523=item Listen
1524
1525The C<Listen> parameter is set to the maximum number of
1526pending connections we can accept until we turn away incoming clients.
1527Think of it as a call-waiting queue for your telephone.
1528The low-level Socket module has a special symbol for the system maximum, which
1529is SOMAXCONN.
1530
1531=item Reuse
1532
1533The C<Reuse> parameter is needed so that we restart our server
1534manually without waiting a few minutes to allow system buffers to
1535clear out.
1536
1537=back
1538
1539Once the generic server socket has been created using the parameters
1540listed above, the server then waits for a new client to connect
1541to it.  The server blocks in the C<accept> method, which eventually accepts a
1542bidirectional connection from the remote client.  (Make sure to autoflush
1543this handle to circumvent buffering.)
1544
1545To add to user-friendliness, our server prompts the user for commands.
1546Most servers don't do this.  Because of the prompt without a newline,
1547you'll have to use the C<sysread> variant of the interactive client above.
1548
1549This server accepts one of five different commands, sending output back to
1550the client.  Unlike most network servers, this one handles only one
1551incoming client at a time.  Multitasking servers are covered in
1552Chapter 16 of the Camel.
1553
1554Here's the code.  We'll
1555
1556 #!/usr/bin/perl -w
1557 use IO::Socket;
1558 use Net::hostent;      # for OOish version of gethostbyaddr
1559
1560 $PORT = 9000;          # pick something not in use
1561
1562 $server = IO::Socket::INET->new( Proto     => "tcp",
1563                                  LocalPort => $PORT,
1564                                  Listen    => SOMAXCONN,
1565                                  Reuse     => 1);
1566
1567 die "can't setup server" unless $server;
1568 print "[Server $0 accepting clients]\n";
1569
1570 while ($client = $server->accept()) {
1571   $client->autoflush(1);
1572   print $client "Welcome to $0; type help for command list.\n";
1573   $hostinfo = gethostbyaddr($client->peeraddr);
1574   printf "[Connect from %s]\n", $hostinfo ? $hostinfo->name : $client->peerhost;
1575   print $client "Command? ";
1576   while ( <$client>) {
1577     next unless /\S/;       # blank line
1578     if    (/quit|exit/i)    { last                                      }
1579     elsif (/date|time/i)    { printf $client "%s\n", scalar localtime() }
1580     elsif (/who/i )         { print  $client `who 2>&1`                 }
1581     elsif (/cookie/i )      { print  $client `/usr/games/fortune 2>&1`  }
1582     elsif (/motd/i )        { print  $client `cat /etc/motd 2>&1`       }
1583     else {
1584       print $client "Commands: quit date who cookie motd\n";
1585     }
1586   } continue {
1587      print $client "Command? ";
1588   }
1589   close $client;
1590 }
1591
1592=head1 UDP: Message Passing
1593
1594Another kind of client-server setup is one that uses not connections, but
1595messages.  UDP communications involve much lower overhead but also provide
1596less reliability, as there are no promises that messages will arrive at
1597all, let alone in order and unmangled.  Still, UDP offers some advantages
1598over TCP, including being able to "broadcast" or "multicast" to a whole
1599bunch of destination hosts at once (usually on your local subnet).  If you
1600find yourself overly concerned about reliability and start building checks
1601into your message system, then you probably should use just TCP to start
1602with.
1603
1604UDP datagrams are I<not> a bytestream and should not be treated as such.
1605This makes using I/O mechanisms with internal buffering like stdio (i.e.
1606print() and friends) especially cumbersome. Use syswrite(), or better
1607send(), like in the example below.
1608
1609Here's a UDP program similar to the sample Internet TCP client given
1610earlier.  However, instead of checking one host at a time, the UDP version
1611will check many of them asynchronously by simulating a multicast and then
1612using select() to do a timed-out wait for I/O.  To do something similar
1613with TCP, you'd have to use a different socket handle for each host.
1614
1615    #!/usr/bin/perl -w
1616    use strict;
1617    use Socket;
1618    use Sys::Hostname;
1619
1620    my ( $count, $hisiaddr, $hispaddr, $histime,
1621         $host, $iaddr, $paddr, $port, $proto,
1622         $rin, $rout, $rtime, $SECS_OF_70_YEARS);
1623
1624    $SECS_OF_70_YEARS = 2_208_988_800;
1625
1626    $iaddr = gethostbyname(hostname());
1627    $proto = getprotobyname("udp");
1628    $port = getservbyname("time", "udp");
1629    $paddr = sockaddr_in(0, $iaddr); # 0 means let kernel pick
1630
1631    socket(SOCKET, PF_INET, SOCK_DGRAM, $proto)   || die "socket: $!";
1632    bind(SOCKET, $paddr)                          || die "bind: $!";
1633
1634    $| = 1;
1635    printf "%-12s %8s %s\n",  "localhost", 0, scalar localtime();
1636    $count = 0;
1637    for $host (@ARGV) {
1638        $count++;
1639        $hisiaddr = inet_aton($host)              || die "unknown host";
1640        $hispaddr = sockaddr_in($port, $hisiaddr);
1641        defined(send(SOCKET, 0, 0, $hispaddr))    || die "send $host: $!";
1642    }
1643
1644    $rin = "";
1645    vec($rin, fileno(SOCKET), 1) = 1;
1646
1647    # timeout after 10.0 seconds
1648    while ($count && select($rout = $rin, undef, undef, 10.0)) {
1649        $rtime = "";
1650        $hispaddr = recv(SOCKET, $rtime, 4, 0)    || die "recv: $!";
1651        ($port, $hisiaddr) = sockaddr_in($hispaddr);
1652        $host = gethostbyaddr($hisiaddr, AF_INET);
1653        $histime = unpack("N", $rtime) - $SECS_OF_70_YEARS;
1654        printf "%-12s ", $host;
1655        printf "%8d %s\n", $histime - time(), scalar localtime($histime);
1656        $count--;
1657    }
1658
1659This example does not include any retries and may consequently fail to
1660contact a reachable host. The most prominent reason for this is congestion
1661of the queues on the sending host if the number of hosts to contact is
1662sufficiently large.
1663
1664=head1 SysV IPC
1665
1666While System V IPC isn't so widely used as sockets, it still has some
1667interesting uses.  However, you cannot use SysV IPC or Berkeley mmap() to
1668have a variable shared amongst several processes.  That's because Perl
1669would reallocate your string when you weren't wanting it to.  You might
1670look into the C<IPC::Shareable> or C<threads::shared> modules for that.
1671
1672Here's a small example showing shared memory usage.
1673
1674    use IPC::SysV qw(IPC_PRIVATE IPC_RMID S_IRUSR S_IWUSR);
1675
1676    $size = 2000;
1677    $id = shmget(IPC_PRIVATE, $size, S_IRUSR | S_IWUSR);
1678    defined($id)                    || die "shmget: $!";
1679    print "shm key $id\n";
1680
1681    $message = "Message #1";
1682    shmwrite($id, $message, 0, 60)  || die "shmwrite: $!";
1683    print "wrote: '$message'\n";
1684    shmread($id, $buff, 0, 60)      || die "shmread: $!";
1685    print "read : '$buff'\n";
1686
1687    # the buffer of shmread is zero-character end-padded.
1688    substr($buff, index($buff, "\0")) = "";
1689    print "un" unless $buff eq $message;
1690    print "swell\n";
1691
1692    print "deleting shm $id\n";
1693    shmctl($id, IPC_RMID, 0)        || die "shmctl: $!";
1694
1695Here's an example of a semaphore:
1696
1697    use IPC::SysV qw(IPC_CREAT);
1698
1699    $IPC_KEY = 1234;
1700    $id = semget($IPC_KEY, 10, 0666 | IPC_CREAT);
1701    defined($id)                    || die "semget: $!";
1702    print "sem id $id\n";
1703
1704Put this code in a separate file to be run in more than one process.
1705Call the file F<take>:
1706
1707    # create a semaphore
1708
1709    $IPC_KEY = 1234;
1710    $id = semget($IPC_KEY, 0, 0);
1711    defined($id)                    || die "semget: $!";
1712
1713    $semnum  = 0;
1714    $semflag = 0;
1715
1716    # "take" semaphore
1717    # wait for semaphore to be zero
1718    $semop = 0;
1719    $opstring1 = pack("s!s!s!", $semnum, $semop, $semflag);
1720
1721    # Increment the semaphore count
1722    $semop = 1;
1723    $opstring2 = pack("s!s!s!", $semnum, $semop,  $semflag);
1724    $opstring  = $opstring1 . $opstring2;
1725
1726    semop($id, $opstring)   || die "semop: $!";
1727
1728Put this code in a separate file to be run in more than one process.
1729Call this file F<give>:
1730
1731    # "give" the semaphore
1732    # run this in the original process and you will see
1733    # that the second process continues
1734
1735    $IPC_KEY = 1234;
1736    $id = semget($IPC_KEY, 0, 0);
1737    die unless defined($id);
1738
1739    $semnum  = 0;
1740    $semflag = 0;
1741
1742    # Decrement the semaphore count
1743    $semop = -1;
1744    $opstring = pack("s!s!s!", $semnum, $semop, $semflag);
1745
1746    semop($id, $opstring)   || die "semop: $!";
1747
1748The SysV IPC code above was written long ago, and it's definitely
1749clunky looking.  For a more modern look, see the IPC::SysV module.
1750
1751A small example demonstrating SysV message queues:
1752
1753    use IPC::SysV qw(IPC_PRIVATE IPC_RMID IPC_CREAT S_IRUSR S_IWUSR);
1754
1755    my $id = msgget(IPC_PRIVATE, IPC_CREAT | S_IRUSR | S_IWUSR);
1756    defined($id)                || die "msgget failed: $!";
1757
1758    my $sent      = "message";
1759    my $type_sent = 1234;
1760
1761    msgsnd($id, pack("l! a*", $type_sent, $sent), 0)
1762                                || die "msgsnd failed: $!";
1763
1764    msgrcv($id, my $rcvd_buf, 60, 0, 0)
1765                                || die "msgrcv failed: $!";
1766
1767    my($type_rcvd, $rcvd) = unpack("l! a*", $rcvd_buf);
1768
1769    if ($rcvd eq $sent) {
1770        print "okay\n";
1771    } else {
1772        print "not okay\n";
1773    }
1774
1775    msgctl($id, IPC_RMID, 0)    || die "msgctl failed: $!\n";
1776
1777=head1 NOTES
1778
1779Most of these routines quietly but politely return C<undef> when they
1780fail instead of causing your program to die right then and there due to
1781an uncaught exception.  (Actually, some of the new I<Socket> conversion
1782functions do croak() on bad arguments.)  It is therefore essential to
1783check return values from these functions.  Always begin your socket
1784programs this way for optimal success, and don't forget to add the B<-T>
1785taint-checking flag to the C<#!> line for servers:
1786
1787    #!/usr/bin/perl -Tw
1788    use strict;
1789    use sigtrap;
1790    use Socket;
1791
1792=head1 BUGS
1793
1794These routines all create system-specific portability problems.  As noted
1795elsewhere, Perl is at the mercy of your C libraries for much of its system
1796behavior.  It's probably safest to assume broken SysV semantics for
1797signals and to stick with simple TCP and UDP socket operations; e.g., don't
1798try to pass open file descriptors over a local UDP datagram socket if you
1799want your code to stand a chance of being portable.
1800
1801=head1 AUTHOR
1802
1803Tom Christiansen, with occasional vestiges of Larry Wall's original
1804version and suggestions from the Perl Porters.
1805
1806=head1 SEE ALSO
1807
1808There's a lot more to networking than this, but this should get you
1809started.
1810
1811For intrepid programmers, the indispensable textbook is I<Unix Network
1812Programming, 2nd Edition, Volume 1> by W. Richard Stevens (published by
1813Prentice-Hall).  Most books on networking address the subject from the
1814perspective of a C programmer; translation to Perl is left as an exercise
1815for the reader.
1816
1817The IO::Socket(3) manpage describes the object library, and the Socket(3)
1818manpage describes the low-level interface to sockets.  Besides the obvious
1819functions in L<perlfunc>, you should also check out the F<modules> file at
1820your nearest CPAN site, especially
1821L<http://www.cpan.org/modules/00modlist.long.html#ID5_Networking_>.
1822See L<perlmodlib> or best yet, the F<Perl FAQ> for a description
1823of what CPAN is and where to get it if the previous link doesn't work
1824for you.
1825
1826Section 5 of CPAN's F<modules> file is devoted to "Networking, Device
1827Control (modems), and Interprocess Communication", and contains numerous
1828unbundled modules numerous networking modules, Chat and Expect operations,
1829CGI programming, DCE, FTP, IPC, NNTP, Proxy, Ptty, RPC, SNMP, SMTP, Telnet,
1830Threads, and ToolTalk--to name just a few.
1831