1=head1 NAME 2 3perlipc - Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores) 4 5=head1 DESCRIPTION 6 7The basic IPC facilities of Perl are built out of the good old Unix 8signals, named pipes, pipe opens, the Berkeley socket routines, and SysV 9IPC calls. Each is used in slightly different situations. 10 11=head1 Signals 12 13Perl uses a simple signal handling model: the %SIG hash contains names 14or references of user-installed signal handlers. These handlers will 15be called with an argument which is the name of the signal that 16triggered it. A signal may be generated intentionally from a 17particular keyboard sequence like control-C or control-Z, sent to you 18from another process, or triggered automatically by the kernel when 19special events transpire, like a child process exiting, your own process 20running out of stack space, or hitting a process file-size limit. 21 22For example, to trap an interrupt signal, set up a handler like this: 23 24 our $shucks; 25 26 sub catch_zap { 27 my $signame = shift; 28 $shucks++; 29 die "Somebody sent me a SIG$signame"; 30 } 31 $SIG{INT} = __PACKAGE__ . "::catch_zap"; 32 $SIG{INT} = \&catch_zap; # best strategy 33 34Prior to Perl 5.8.0 it was necessary to do as little as you possibly 35could in your handler; notice how all we do is set a global variable 36and then raise an exception. That's because on most systems, 37libraries are not re-entrant; particularly, memory allocation and I/O 38routines are not. That meant that doing nearly I<anything> in your 39handler could in theory trigger a memory fault and subsequent core 40dump - see L</Deferred Signals (Safe Signals)> below. 41 42The names of the signals are the ones listed out by C<kill -l> on your 43system, or you can retrieve them using the CPAN module L<IPC::Signal>. 44 45You may also choose to assign the strings C<"IGNORE"> or C<"DEFAULT"> as 46the handler, in which case Perl will try to discard the signal or do the 47default thing. 48 49On most Unix platforms, the C<CHLD> (sometimes also known as C<CLD>) signal 50has special behavior with respect to a value of C<"IGNORE">. 51Setting C<$SIG{CHLD}> to C<"IGNORE"> on such a platform has the effect of 52not creating zombie processes when the parent process fails to C<wait()> 53on its child processes (i.e., child processes are automatically reaped). 54Calling C<wait()> with C<$SIG{CHLD}> set to C<"IGNORE"> usually returns 55C<-1> on such platforms. 56 57Some signals can be neither trapped nor ignored, such as the KILL and STOP 58(but not the TSTP) signals. Note that ignoring signals makes them disappear. 59If you only want them blocked temporarily without them getting lost you'll 60have to use POSIX' sigprocmask. 61 62Sending a signal to a negative process ID means that you send the signal 63to the entire Unix process group. This code sends a hang-up signal to all 64processes in the current process group, and also sets $SIG{HUP} to C<"IGNORE"> 65so it doesn't kill itself: 66 67 # block scope for local 68 { 69 local $SIG{HUP} = "IGNORE"; 70 kill HUP => -$$; 71 # snazzy writing of: kill("HUP", -$$) 72 } 73 74Another interesting signal to send is signal number zero. This doesn't 75actually affect a child process, but instead checks whether it's alive 76or has changed its UIDs. 77 78 unless (kill 0 => $kid_pid) { 79 warn "something wicked happened to $kid_pid"; 80 } 81 82Signal number zero may fail because you lack permission to send the 83signal when directed at a process whose real or saved UID is not 84identical to the real or effective UID of the sending process, even 85though the process is alive. You may be able to determine the cause of 86failure using C<$!> or C<%!>. 87 88 unless (kill(0 => $pid) || $!{EPERM}) { 89 warn "$pid looks dead"; 90 } 91 92You might also want to employ anonymous functions for simple signal 93handlers: 94 95 $SIG{INT} = sub { die "\nOutta here!\n" }; 96 97SIGCHLD handlers require some special care. If a second child dies 98while in the signal handler caused by the first death, we won't get 99another signal. So must loop here else we will leave the unreaped child 100as a zombie. And the next time two children die we get another zombie. 101And so on. 102 103 use POSIX ":sys_wait_h"; 104 $SIG{CHLD} = sub { 105 while ((my $child = waitpid(-1, WNOHANG)) > 0) { 106 $Kid_Status{$child} = $?; 107 } 108 }; 109 # do something that forks... 110 111Be careful: qx(), system(), and some modules for calling external commands 112do a fork(), then wait() for the result. Thus, your signal handler 113will be called. Because wait() was already called by system() or qx(), 114the wait() in the signal handler will see no more zombies and will 115therefore block. 116 117The best way to prevent this issue is to use waitpid(), as in the following 118example: 119 120 use POSIX ":sys_wait_h"; # for nonblocking read 121 122 my %children; 123 124 $SIG{CHLD} = sub { 125 # don't change $! and $? outside handler 126 local ($!, $?); 127 while ( (my $pid = waitpid(-1, WNOHANG)) > 0 ) { 128 delete $children{$pid}; 129 cleanup_child($pid, $?); 130 } 131 }; 132 133 while (1) { 134 my $pid = fork(); 135 die "cannot fork" unless defined $pid; 136 if ($pid == 0) { 137 # ... 138 exit 0; 139 } else { 140 $children{$pid}=1; 141 # ... 142 system($command); 143 # ... 144 } 145 } 146 147Signal handling is also used for timeouts in Unix. While safely 148protected within an C<eval{}> block, you set a signal handler to trap 149alarm signals and then schedule to have one delivered to you in some 150number of seconds. Then try your blocking operation, clearing the alarm 151when it's done but not before you've exited your C<eval{}> block. If it 152goes off, you'll use die() to jump out of the block. 153 154Here's an example: 155 156 my $ALARM_EXCEPTION = "alarm clock restart"; 157 eval { 158 local $SIG{ALRM} = sub { die $ALARM_EXCEPTION }; 159 alarm 10; 160 flock(FH, 2) # blocking write lock 161 || die "cannot flock: $!"; 162 alarm 0; 163 }; 164 if ($@ && $@ !~ quotemeta($ALARM_EXCEPTION)) { die } 165 166If the operation being timed out is system() or qx(), this technique 167is liable to generate zombies. If this matters to you, you'll 168need to do your own fork() and exec(), and kill the errant child process. 169 170For more complex signal handling, you might see the standard POSIX 171module. Lamentably, this is almost entirely undocumented, but 172the F<t/lib/posix.t> file from the Perl source distribution has some 173examples in it. 174 175=head2 Handling the SIGHUP Signal in Daemons 176 177A process that usually starts when the system boots and shuts down 178when the system is shut down is called a daemon (Disk And Execution 179MONitor). If a daemon process has a configuration file which is 180modified after the process has been started, there should be a way to 181tell that process to reread its configuration file without stopping 182the process. Many daemons provide this mechanism using a C<SIGHUP> 183signal handler. When you want to tell the daemon to reread the file, 184simply send it the C<SIGHUP> signal. 185 186The following example implements a simple daemon, which restarts 187itself every time the C<SIGHUP> signal is received. The actual code is 188located in the subroutine C<code()>, which just prints some debugging 189info to show that it works; it should be replaced with the real code. 190 191 #!/usr/bin/perl 192 193 use strict; 194 use warnings; 195 196 use POSIX (); 197 use FindBin (); 198 use File::Basename (); 199 use File::Spec::Functions qw(catfile); 200 201 $| = 1; 202 203 # make the daemon cross-platform, so exec always calls the script 204 # itself with the right path, no matter how the script was invoked. 205 my $script = File::Basename::basename($0); 206 my $SELF = catfile($FindBin::Bin, $script); 207 208 # POSIX unmasks the sigprocmask properly 209 $SIG{HUP} = sub { 210 print "got SIGHUP\n"; 211 exec($SELF, @ARGV) || die "$0: couldn't restart: $!"; 212 }; 213 214 code(); 215 216 sub code { 217 print "PID: $$\n"; 218 print "ARGV: @ARGV\n"; 219 my $count = 0; 220 while (1) { 221 sleep 2; 222 print ++$count, "\n"; 223 } 224 } 225 226 227=head2 Deferred Signals (Safe Signals) 228 229Before Perl 5.8.0, installing Perl code to deal with signals exposed you to 230danger from two things. First, few system library functions are 231re-entrant. If the signal interrupts while Perl is executing one function 232(like malloc(3) or printf(3)), and your signal handler then calls the same 233function again, you could get unpredictable behavior--often, a core dump. 234Second, Perl isn't itself re-entrant at the lowest levels. If the signal 235interrupts Perl while Perl is changing its own internal data structures, 236similarly unpredictable behavior may result. 237 238There were two things you could do, knowing this: be paranoid or be 239pragmatic. The paranoid approach was to do as little as possible in your 240signal handler. Set an existing integer variable that already has a 241value, and return. This doesn't help you if you're in a slow system call, 242which will just restart. That means you have to C<die> to longjmp(3) out 243of the handler. Even this is a little cavalier for the true paranoiac, 244who avoids C<die> in a handler because the system I<is> out to get you. 245The pragmatic approach was to say "I know the risks, but prefer the 246convenience", and to do anything you wanted in your signal handler, 247and be prepared to clean up core dumps now and again. 248 249Perl 5.8.0 and later avoid these problems by "deferring" signals. That is, 250when the signal is delivered to the process by the system (to the C code 251that implements Perl) a flag is set, and the handler returns immediately. 252Then at strategic "safe" points in the Perl interpreter (e.g. when it is 253about to execute a new opcode) the flags are checked and the Perl level 254handler from %SIG is executed. The "deferred" scheme allows much more 255flexibility in the coding of signal handlers as we know the Perl 256interpreter is in a safe state, and that we are not in a system library 257function when the handler is called. However the implementation does 258differ from previous Perls in the following ways: 259 260=over 4 261 262=item Long-running opcodes 263 264As the Perl interpreter looks at signal flags only when it is about 265to execute a new opcode, a signal that arrives during a long-running 266opcode (e.g. a regular expression operation on a very large string) will 267not be seen until the current opcode completes. 268 269If a signal of any given type fires multiple times during an opcode 270(such as from a fine-grained timer), the handler for that signal will 271be called only once, after the opcode completes; all other 272instances will be discarded. Furthermore, if your system's signal queue 273gets flooded to the point that there are signals that have been raised 274but not yet caught (and thus not deferred) at the time an opcode 275completes, those signals may well be caught and deferred during 276subsequent opcodes, with sometimes surprising results. For example, you 277may see alarms delivered even after calling C<alarm(0)> as the latter 278stops the raising of alarms but does not cancel the delivery of alarms 279raised but not yet caught. Do not depend on the behaviors described in 280this paragraph as they are side effects of the current implementation and 281may change in future versions of Perl. 282 283=item Interrupting IO 284 285When a signal is delivered (e.g., SIGINT from a control-C) the operating 286system breaks into IO operations like I<read>(2), which is used to 287implement Perl's readline() function, the C<< <> >> operator. On older 288Perls the handler was called immediately (and as C<read> is not "unsafe", 289this worked well). With the "deferred" scheme the handler is I<not> called 290immediately, and if Perl is using the system's C<stdio> library that 291library may restart the C<read> without returning to Perl to give it a 292chance to call the %SIG handler. If this happens on your system the 293solution is to use the C<:perlio> layer to do IO--at least on those handles 294that you want to be able to break into with signals. (The C<:perlio> layer 295checks the signal flags and calls %SIG handlers before resuming IO 296operation.) 297 298The default in Perl 5.8.0 and later is to automatically use 299the C<:perlio> layer. 300 301Note that it is not advisable to access a file handle within a signal 302handler where that signal has interrupted an I/O operation on that same 303handle. While perl will at least try hard not to crash, there are no 304guarantees of data integrity; for example, some data might get dropped or 305written twice. 306 307Some networking library functions like gethostbyname() are known to have 308their own implementations of timeouts which may conflict with your 309timeouts. If you have problems with such functions, try using the POSIX 310sigaction() function, which bypasses Perl safe signals. Be warned that 311this does subject you to possible memory corruption, as described above. 312 313Instead of setting C<$SIG{ALRM}>: 314 315 local $SIG{ALRM} = sub { die "alarm" }; 316 317try something like the following: 318 319 use POSIX qw(SIGALRM); 320 POSIX::sigaction(SIGALRM, POSIX::SigAction->new(sub { die "alarm" })) 321 || die "Error setting SIGALRM handler: $!\n"; 322 323Another way to disable the safe signal behavior locally is to use 324the C<Perl::Unsafe::Signals> module from CPAN, which affects 325all signals. 326 327=item Restartable system calls 328 329On systems that supported it, older versions of Perl used the 330SA_RESTART flag when installing %SIG handlers. This meant that 331restartable system calls would continue rather than returning when 332a signal arrived. In order to deliver deferred signals promptly, 333Perl 5.8.0 and later do I<not> use SA_RESTART. Consequently, 334restartable system calls can fail (with $! set to C<EINTR>) in places 335where they previously would have succeeded. 336 337The default C<:perlio> layer retries C<read>, C<write> 338and C<close> as described above; interrupted C<wait> and 339C<waitpid> calls will always be retried. 340 341=item Signals as "faults" 342 343Certain signals like SEGV, ILL, and BUS are generated by virtual memory 344addressing errors and similar "faults". These are normally fatal: there is 345little a Perl-level handler can do with them. So Perl delivers them 346immediately rather than attempting to defer them. 347 348=item Signals triggered by operating system state 349 350On some operating systems certain signal handlers are supposed to "do 351something" before returning. One example can be CHLD or CLD, which 352indicates a child process has completed. On some operating systems the 353signal handler is expected to C<wait> for the completed child 354process. On such systems the deferred signal scheme will not work for 355those signals: it does not do the C<wait>. Again the failure will 356look like a loop as the operating system will reissue the signal because 357there are completed child processes that have not yet been C<wait>ed for. 358 359=back 360 361If you want the old signal behavior back despite possible 362memory corruption, set the environment variable C<PERL_SIGNALS> to 363C<"unsafe">. This feature first appeared in Perl 5.8.1. 364 365=head1 Named Pipes 366 367A named pipe (often referred to as a FIFO) is an old Unix IPC 368mechanism for processes communicating on the same machine. It works 369just like regular anonymous pipes, except that the 370processes rendezvous using a filename and need not be related. 371 372To create a named pipe, use the C<POSIX::mkfifo()> function. 373 374 use POSIX qw(mkfifo); 375 mkfifo($path, 0700) || die "mkfifo $path failed: $!"; 376 377You can also use the Unix command mknod(1), or on some 378systems, mkfifo(1). These may not be in your normal path, though. 379 380 # system return val is backwards, so && not || 381 # 382 $ENV{PATH} .= ":/etc:/usr/etc"; 383 if ( system("mknod", $path, "p") 384 && system("mkfifo", $path) ) 385 { 386 die "mk{nod,fifo} $path failed"; 387 } 388 389 390A fifo is convenient when you want to connect a process to an unrelated 391one. When you open a fifo, the program will block until there's something 392on the other end. 393 394For example, let's say you'd like to have your F<.signature> file be a 395named pipe that has a Perl program on the other end. Now every time any 396program (like a mailer, news reader, finger program, etc.) tries to read 397from that file, the reading program will read the new signature from your 398program. We'll use the pipe-checking file-test operator, B<-p>, to find 399out whether anyone (or anything) has accidentally removed our fifo. 400 401 chdir(); # go home 402 my $FIFO = ".signature"; 403 404 while (1) { 405 unless (-p $FIFO) { 406 unlink $FIFO; # discard any failure, will catch later 407 require POSIX; # delayed loading of heavy module 408 POSIX::mkfifo($FIFO, 0700) 409 || die "can't mkfifo $FIFO: $!"; 410 } 411 412 # next line blocks till there's a reader 413 open (FIFO, "> $FIFO") || die "can't open $FIFO: $!"; 414 print FIFO "John Smith (smith\@host.org)\n", `fortune -s`; 415 close(FIFO) || die "can't close $FIFO: $!"; 416 sleep 2; # to avoid dup signals 417 } 418 419=head1 Using open() for IPC 420 421Perl's basic open() statement can also be used for unidirectional 422interprocess communication by either appending or prepending a pipe 423symbol to the second argument to open(). Here's how to start 424something up in a child process you intend to write to: 425 426 open(SPOOLER, "| cat -v | lpr -h 2>/dev/null") 427 || die "can't fork: $!"; 428 local $SIG{PIPE} = sub { die "spooler pipe broke" }; 429 print SPOOLER "stuff\n"; 430 close SPOOLER || die "bad spool: $! $?"; 431 432And here's how to start up a child process you intend to read from: 433 434 open(STATUS, "netstat -an 2>&1 |") 435 || die "can't fork: $!"; 436 while (<STATUS>) { 437 next if /^(tcp|udp)/; 438 print; 439 } 440 close STATUS || die "bad netstat: $! $?"; 441 442If one can be sure that a particular program is a Perl script expecting 443filenames in @ARGV, the clever programmer can write something like this: 444 445 % program f1 "cmd1|" - f2 "cmd2|" f3 < tmpfile 446 447and no matter which sort of shell it's called from, the Perl program will 448read from the file F<f1>, the process F<cmd1>, standard input (F<tmpfile> 449in this case), the F<f2> file, the F<cmd2> command, and finally the F<f3> 450file. Pretty nifty, eh? 451 452You might notice that you could use backticks for much the 453same effect as opening a pipe for reading: 454 455 print grep { !/^(tcp|udp)/ } `netstat -an 2>&1`; 456 die "bad netstatus ($?)" if $?; 457 458While this is true on the surface, it's much more efficient to process the 459file one line or record at a time because then you don't have to read the 460whole thing into memory at once. It also gives you finer control of the 461whole process, letting you kill off the child process early if you'd like. 462 463Be careful to check the return values from both open() and close(). If 464you're I<writing> to a pipe, you should also trap SIGPIPE. Otherwise, 465think of what happens when you start up a pipe to a command that doesn't 466exist: the open() will in all likelihood succeed (it only reflects the 467fork()'s success), but then your output will fail--spectacularly. Perl 468can't know whether the command worked, because your command is actually 469running in a separate process whose exec() might have failed. Therefore, 470while readers of bogus commands return just a quick EOF, writers 471to bogus commands will get hit with a signal, which they'd best be prepared 472to handle. Consider: 473 474 open(FH, "|bogus") || die "can't fork: $!"; 475 print FH "bang\n"; # neither necessary nor sufficient 476 # to check print retval! 477 close(FH) || die "can't close: $!"; 478 479The reason for not checking the return value from print() is because of 480pipe buffering; physical writes are delayed. That won't blow up until the 481close, and it will blow up with a SIGPIPE. To catch it, you could use 482this: 483 484 $SIG{PIPE} = "IGNORE"; 485 open(FH, "|bogus") || die "can't fork: $!"; 486 print FH "bang\n"; 487 close(FH) || die "can't close: status=$?"; 488 489=head2 Filehandles 490 491Both the main process and any child processes it forks share the same 492STDIN, STDOUT, and STDERR filehandles. If both processes try to access 493them at once, strange things can happen. You may also want to close 494or reopen the filehandles for the child. You can get around this by 495opening your pipe with open(), but on some systems this means that the 496child process cannot outlive the parent. 497 498=head2 Background Processes 499 500You can run a command in the background with: 501 502 system("cmd &"); 503 504The command's STDOUT and STDERR (and possibly STDIN, depending on your 505shell) will be the same as the parent's. You won't need to catch 506SIGCHLD because of the double-fork taking place; see below for details. 507 508=head2 Complete Dissociation of Child from Parent 509 510In some cases (starting server processes, for instance) you'll want to 511completely dissociate the child process from the parent. This is 512often called daemonization. A well-behaved daemon will also chdir() 513to the root directory so it doesn't prevent unmounting the filesystem 514containing the directory from which it was launched, and redirect its 515standard file descriptors from and to F</dev/null> so that random 516output doesn't wind up on the user's terminal. 517 518 use POSIX "setsid"; 519 520 sub daemonize { 521 chdir("/") || die "can't chdir to /: $!"; 522 open(STDIN, "< /dev/null") || die "can't read /dev/null: $!"; 523 open(STDOUT, "> /dev/null") || die "can't write to /dev/null: $!"; 524 defined(my $pid = fork()) || die "can't fork: $!"; 525 exit if $pid; # non-zero now means I am the parent 526 (setsid() != -1) || die "Can't start a new session: $!"; 527 open(STDERR, ">&STDOUT") || die "can't dup stdout: $!"; 528 } 529 530The fork() has to come before the setsid() to ensure you aren't a 531process group leader; the setsid() will fail if you are. If your 532system doesn't have the setsid() function, open F</dev/tty> and use the 533C<TIOCNOTTY> ioctl() on it instead. See tty(4) for details. 534 535Non-Unix users should check their C<< I<Your_OS>::Process >> module for 536other possible solutions. 537 538=head2 Safe Pipe Opens 539 540Another interesting approach to IPC is making your single program go 541multiprocess and communicate between--or even amongst--yourselves. The 542open() function will accept a file argument of either C<"-|"> or C<"|-"> 543to do a very interesting thing: it forks a child connected to the 544filehandle you've opened. The child is running the same program as the 545parent. This is useful for safely opening a file when running under an 546assumed UID or GID, for example. If you open a pipe I<to> minus, you can 547write to the filehandle you opened and your kid will find it in I<his> 548STDIN. If you open a pipe I<from> minus, you can read from the filehandle 549you opened whatever your kid writes to I<his> STDOUT. 550 551 use English; 552 my $PRECIOUS = "/path/to/some/safe/file"; 553 my $sleep_count; 554 my $pid; 555 556 do { 557 $pid = open(KID_TO_WRITE, "|-"); 558 unless (defined $pid) { 559 warn "cannot fork: $!"; 560 die "bailing out" if $sleep_count++ > 6; 561 sleep 10; 562 } 563 } until defined $pid; 564 565 if ($pid) { # I am the parent 566 print KID_TO_WRITE @some_data; 567 close(KID_TO_WRITE) || warn "kid exited $?"; 568 } else { # I am the child 569 # drop permissions in setuid and/or setgid programs: 570 ($EUID, $EGID) = ($UID, $GID); 571 open (OUTFILE, "> $PRECIOUS") 572 || die "can't open $PRECIOUS: $!"; 573 while (<STDIN>) { 574 print OUTFILE; # child's STDIN is parent's KID_TO_WRITE 575 } 576 close(OUTFILE) || die "can't close $PRECIOUS: $!"; 577 exit(0); # don't forget this!! 578 } 579 580Another common use for this construct is when you need to execute 581something without the shell's interference. With system(), it's 582straightforward, but you can't use a pipe open or backticks safely. 583That's because there's no way to stop the shell from getting its hands on 584your arguments. Instead, use lower-level control to call exec() directly. 585 586Here's a safe backtick or pipe open for read: 587 588 my $pid = open(KID_TO_READ, "-|"); 589 defined($pid) || die "can't fork: $!"; 590 591 if ($pid) { # parent 592 while (<KID_TO_READ>) { 593 # do something interesting 594 } 595 close(KID_TO_READ) || warn "kid exited $?"; 596 597 } else { # child 598 ($EUID, $EGID) = ($UID, $GID); # suid only 599 exec($program, @options, @args) 600 || die "can't exec program: $!"; 601 # NOTREACHED 602 } 603 604And here's a safe pipe open for writing: 605 606 my $pid = open(KID_TO_WRITE, "|-"); 607 defined($pid) || die "can't fork: $!"; 608 609 $SIG{PIPE} = sub { die "whoops, $program pipe broke" }; 610 611 if ($pid) { # parent 612 print KID_TO_WRITE @data; 613 close(KID_TO_WRITE) || warn "kid exited $?"; 614 615 } else { # child 616 ($EUID, $EGID) = ($UID, $GID); 617 exec($program, @options, @args) 618 || die "can't exec program: $!"; 619 # NOTREACHED 620 } 621 622It is very easy to dead-lock a process using this form of open(), or 623indeed with any use of pipe() with multiple subprocesses. The 624example above is "safe" because it is simple and calls exec(). See 625L</"Avoiding Pipe Deadlocks"> for general safety principles, but there 626are extra gotchas with Safe Pipe Opens. 627 628In particular, if you opened the pipe using C<open FH, "|-">, then you 629cannot simply use close() in the parent process to close an unwanted 630writer. Consider this code: 631 632 my $pid = open(WRITER, "|-"); # fork open a kid 633 defined($pid) || die "first fork failed: $!"; 634 if ($pid) { 635 if (my $sub_pid = fork()) { 636 defined($sub_pid) || die "second fork failed: $!"; 637 close(WRITER) || die "couldn't close WRITER: $!"; 638 # now do something else... 639 } 640 else { 641 # first write to WRITER 642 # ... 643 # then when finished 644 close(WRITER) || die "couldn't close WRITER: $!"; 645 exit(0); 646 } 647 } 648 else { 649 # first do something with STDIN, then 650 exit(0); 651 } 652 653In the example above, the true parent does not want to write to the WRITER 654filehandle, so it closes it. However, because WRITER was opened using 655C<open FH, "|-">, it has a special behavior: closing it calls 656waitpid() (see L<perlfunc/waitpid>), which waits for the subprocess 657to exit. If the child process ends up waiting for something happening 658in the section marked "do something else", you have deadlock. 659 660This can also be a problem with intermediate subprocesses in more 661complicated code, which will call waitpid() on all open filehandles 662during global destruction--in no predictable order. 663 664To solve this, you must manually use pipe(), fork(), and the form of 665open() which sets one file descriptor to another, as shown below: 666 667 pipe(READER, WRITER) || die "pipe failed: $!"; 668 $pid = fork(); 669 defined($pid) || die "first fork failed: $!"; 670 if ($pid) { 671 close READER; 672 if (my $sub_pid = fork()) { 673 defined($sub_pid) || die "first fork failed: $!"; 674 close(WRITER) || die "can't close WRITER: $!"; 675 } 676 else { 677 # write to WRITER... 678 # ... 679 # then when finished 680 close(WRITER) || die "can't close WRITER: $!"; 681 exit(0); 682 } 683 # write to WRITER... 684 } 685 else { 686 open(STDIN, "<&READER") || die "can't reopen STDIN: $!"; 687 close(WRITER) || die "can't close WRITER: $!"; 688 # do something... 689 exit(0); 690 } 691 692Since Perl 5.8.0, you can also use the list form of C<open> for pipes. 693This is preferred when you wish to avoid having the shell interpret 694metacharacters that may be in your command string. 695 696So for example, instead of using: 697 698 open(PS_PIPE, "ps aux|") || die "can't open ps pipe: $!"; 699 700One would use either of these: 701 702 open(PS_PIPE, "-|", "ps", "aux") 703 || die "can't open ps pipe: $!"; 704 705 @ps_args = qw[ ps aux ]; 706 open(PS_PIPE, "-|", @ps_args) 707 || die "can't open @ps_args|: $!"; 708 709Because there are more than three arguments to open(), forks the ps(1) 710command I<without> spawning a shell, and reads its standard output via the 711C<PS_PIPE> filehandle. The corresponding syntax to I<write> to command 712pipes is to use C<"|-"> in place of C<"-|">. 713 714This was admittedly a rather silly example, because you're using string 715literals whose content is perfectly safe. There is therefore no cause to 716resort to the harder-to-read, multi-argument form of pipe open(). However, 717whenever you cannot be assured that the program arguments are free of shell 718metacharacters, the fancier form of open() should be used. For example: 719 720 @grep_args = ("egrep", "-i", $some_pattern, @many_files); 721 open(GREP_PIPE, "-|", @grep_args) 722 || die "can't open @grep_args|: $!"; 723 724Here the multi-argument form of pipe open() is preferred because the 725pattern and indeed even the filenames themselves might hold metacharacters. 726 727Be aware that these operations are full Unix forks, which means they may 728not be correctly implemented on all alien systems. 729 730=head2 Avoiding Pipe Deadlocks 731 732Whenever you have more than one subprocess, you must be careful that each 733closes whichever half of any pipes created for interprocess communication 734it is not using. This is because any child process reading from the pipe 735and expecting an EOF will never receive it, and therefore never exit. A 736single process closing a pipe is not enough to close it; the last process 737with the pipe open must close it for it to read EOF. 738 739Certain built-in Unix features help prevent this most of the time. For 740instance, filehandles have a "close on exec" flag, which is set I<en masse> 741under control of the C<$^F> variable. This is so any filehandles you 742didn't explicitly route to the STDIN, STDOUT or STDERR of a child 743I<program> will be automatically closed. 744 745Always explicitly and immediately call close() on the writable end of any 746pipe, unless that process is actually writing to it. Even if you don't 747explicitly call close(), Perl will still close() all filehandles during 748global destruction. As previously discussed, if those filehandles have 749been opened with Safe Pipe Open, this will result in calling waitpid(), 750which may again deadlock. 751 752=head2 Bidirectional Communication with Another Process 753 754While this works reasonably well for unidirectional communication, what 755about bidirectional communication? The most obvious approach doesn't work: 756 757 # THIS DOES NOT WORK!! 758 open(PROG_FOR_READING_AND_WRITING, "| some program |") 759 760If you forget to C<use warnings>, you'll miss out entirely on the 761helpful diagnostic message: 762 763 Can't do bidirectional pipe at -e line 1. 764 765If you really want to, you can use the standard open2() from the 766C<IPC::Open2> module to catch both ends. There's also an open3() in 767C<IPC::Open3> for tridirectional I/O so you can also catch your child's 768STDERR, but doing so would then require an awkward select() loop and 769wouldn't allow you to use normal Perl input operations. 770 771If you look at its source, you'll see that open2() uses low-level 772primitives like the pipe() and exec() syscalls to create all the 773connections. Although it might have been more efficient by using 774socketpair(), this would have been even less portable than it already 775is. The open2() and open3() functions are unlikely to work anywhere 776except on a Unix system, or at least one purporting POSIX compliance. 777 778=for TODO 779Hold on, is this even true? First it says that socketpair() is avoided 780for portability, but then it says it probably won't work except on 781Unixy systems anyway. Which one of those is true? 782 783Here's an example of using open2(): 784 785 use FileHandle; 786 use IPC::Open2; 787 $pid = open2(*Reader, *Writer, "cat -un"); 788 print Writer "stuff\n"; 789 $got = <Reader>; 790 791The problem with this is that buffering is really going to ruin your 792day. Even though your C<Writer> filehandle is auto-flushed so the process 793on the other end gets your data in a timely manner, you can't usually do 794anything to force that process to give its data to you in a similarly quick 795fashion. In this special case, we could actually so, because we gave 796I<cat> a B<-u> flag to make it unbuffered. But very few commands are 797designed to operate over pipes, so this seldom works unless you yourself 798wrote the program on the other end of the double-ended pipe. 799 800A solution to this is to use a library which uses pseudottys to make your 801program behave more reasonably. This way you don't have to have control 802over the source code of the program you're using. The C<Expect> module 803from CPAN also addresses this kind of thing. This module requires two 804other modules from CPAN, C<IO::Pty> and C<IO::Stty>. It sets up a pseudo 805terminal to interact with programs that insist on talking to the terminal 806device driver. If your system is supported, this may be your best bet. 807 808=head2 Bidirectional Communication with Yourself 809 810If you want, you may make low-level pipe() and fork() syscalls to stitch 811this together by hand. This example only talks to itself, but you could 812reopen the appropriate handles to STDIN and STDOUT and call other processes. 813(The following example lacks proper error checking.) 814 815 #!/usr/bin/perl -w 816 # pipe1 - bidirectional communication using two pipe pairs 817 # designed for the socketpair-challenged 818 use IO::Handle; # thousands of lines just for autoflush :-( 819 pipe(PARENT_RDR, CHILD_WTR); # XXX: check failure? 820 pipe(CHILD_RDR, PARENT_WTR); # XXX: check failure? 821 CHILD_WTR->autoflush(1); 822 PARENT_WTR->autoflush(1); 823 824 if ($pid = fork()) { 825 close PARENT_RDR; 826 close PARENT_WTR; 827 print CHILD_WTR "Parent Pid $$ is sending this\n"; 828 chomp($line = <CHILD_RDR>); 829 print "Parent Pid $$ just read this: '$line'\n"; 830 close CHILD_RDR; close CHILD_WTR; 831 waitpid($pid, 0); 832 } else { 833 die "cannot fork: $!" unless defined $pid; 834 close CHILD_RDR; 835 close CHILD_WTR; 836 chomp($line = <PARENT_RDR>); 837 print "Child Pid $$ just read this: '$line'\n"; 838 print PARENT_WTR "Child Pid $$ is sending this\n"; 839 close PARENT_RDR; 840 close PARENT_WTR; 841 exit(0); 842 } 843 844But you don't actually have to make two pipe calls. If you 845have the socketpair() system call, it will do this all for you. 846 847 #!/usr/bin/perl -w 848 # pipe2 - bidirectional communication using socketpair 849 # "the best ones always go both ways" 850 851 use Socket; 852 use IO::Handle; # thousands of lines just for autoflush :-( 853 854 # We say AF_UNIX because although *_LOCAL is the 855 # POSIX 1003.1g form of the constant, many machines 856 # still don't have it. 857 socketpair(CHILD, PARENT, AF_UNIX, SOCK_STREAM, PF_UNSPEC) 858 || die "socketpair: $!"; 859 860 CHILD->autoflush(1); 861 PARENT->autoflush(1); 862 863 if ($pid = fork()) { 864 close PARENT; 865 print CHILD "Parent Pid $$ is sending this\n"; 866 chomp($line = <CHILD>); 867 print "Parent Pid $$ just read this: '$line'\n"; 868 close CHILD; 869 waitpid($pid, 0); 870 } else { 871 die "cannot fork: $!" unless defined $pid; 872 close CHILD; 873 chomp($line = <PARENT>); 874 print "Child Pid $$ just read this: '$line'\n"; 875 print PARENT "Child Pid $$ is sending this\n"; 876 close PARENT; 877 exit(0); 878 } 879 880=head1 Sockets: Client/Server Communication 881 882While not entirely limited to Unix-derived operating systems (e.g., WinSock 883on PCs provides socket support, as do some VMS libraries), you might not have 884sockets on your system, in which case this section probably isn't going to 885do you much good. With sockets, you can do both virtual circuits like TCP 886streams and datagrams like UDP packets. You may be able to do even more 887depending on your system. 888 889The Perl functions for dealing with sockets have the same names as 890the corresponding system calls in C, but their arguments tend to differ 891for two reasons. First, Perl filehandles work differently than C file 892descriptors. Second, Perl already knows the length of its strings, so you 893don't need to pass that information. 894 895One of the major problems with ancient, antemillennial socket code in Perl 896was that it used hard-coded values for some of the constants, which 897severely hurt portability. If you ever see code that does anything like 898explicitly setting C<$AF_INET = 2>, you know you're in for big trouble. 899An immeasurably superior approach is to use the C<Socket> module, which more 900reliably grants access to the various constants and functions you'll need. 901 902If you're not writing a server/client for an existing protocol like 903NNTP or SMTP, you should give some thought to how your server will 904know when the client has finished talking, and vice-versa. Most 905protocols are based on one-line messages and responses (so one party 906knows the other has finished when a "\n" is received) or multi-line 907messages and responses that end with a period on an empty line 908("\n.\n" terminates a message/response). 909 910=head2 Internet Line Terminators 911 912The Internet line terminator is "\015\012". Under ASCII variants of 913Unix, that could usually be written as "\r\n", but under other systems, 914"\r\n" might at times be "\015\015\012", "\012\012\015", or something 915completely different. The standards specify writing "\015\012" to be 916conformant (be strict in what you provide), but they also recommend 917accepting a lone "\012" on input (be lenient in what you require). 918We haven't always been very good about that in the code in this manpage, 919but unless you're on a Mac from way back in its pre-Unix dark ages, you'll 920probably be ok. 921 922=head2 Internet TCP Clients and Servers 923 924Use Internet-domain sockets when you want to do client-server 925communication that might extend to machines outside of your own system. 926 927Here's a sample TCP client using Internet-domain sockets: 928 929 #!/usr/bin/perl -w 930 use strict; 931 use Socket; 932 my ($remote, $port, $iaddr, $paddr, $proto, $line); 933 934 $remote = shift || "localhost"; 935 $port = shift || 2345; # random port 936 if ($port =~ /\D/) { $port = getservbyname($port, "tcp") } 937 die "No port" unless $port; 938 $iaddr = inet_aton($remote) || die "no host: $remote"; 939 $paddr = sockaddr_in($port, $iaddr); 940 941 $proto = getprotobyname("tcp"); 942 socket(SOCK, PF_INET, SOCK_STREAM, $proto) || die "socket: $!"; 943 connect(SOCK, $paddr) || die "connect: $!"; 944 while ($line = <SOCK>) { 945 print $line; 946 } 947 948 close (SOCK) || die "close: $!"; 949 exit(0); 950 951And here's a corresponding server to go along with it. We'll 952leave the address as C<INADDR_ANY> so that the kernel can choose 953the appropriate interface on multihomed hosts. If you want sit 954on a particular interface (like the external side of a gateway 955or firewall machine), fill this in with your real address instead. 956 957 #!/usr/bin/perl -Tw 958 use strict; 959 BEGIN { $ENV{PATH} = "/usr/bin:/bin" } 960 use Socket; 961 use Carp; 962 my $EOL = "\015\012"; 963 964 sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\n" } 965 966 my $port = shift || 2345; 967 die "invalid port" unless if $port =~ /^ \d+ $/x; 968 969 my $proto = getprotobyname("tcp"); 970 971 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!"; 972 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1)) 973 || die "setsockopt: $!"; 974 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!"; 975 listen(Server, SOMAXCONN) || die "listen: $!"; 976 977 logmsg "server started on port $port"; 978 979 my $paddr; 980 981 $SIG{CHLD} = \&REAPER; 982 983 for ( ; $paddr = accept(Client, Server); close Client) { 984 my($port, $iaddr) = sockaddr_in($paddr); 985 my $name = gethostbyaddr($iaddr, AF_INET); 986 987 logmsg "connection from $name [", 988 inet_ntoa($iaddr), "] 989 at port $port"; 990 991 print Client "Hello there, $name, it's now ", 992 scalar localtime(), $EOL; 993 } 994 995And here's a multitasking version. It's multitasked in that 996like most typical servers, it spawns (fork()s) a slave server to 997handle the client request so that the master server can quickly 998go back to service a new client. 999 1000 #!/usr/bin/perl -Tw 1001 use strict; 1002 BEGIN { $ENV{PATH} = "/usr/bin:/bin" } 1003 use Socket; 1004 use Carp; 1005 my $EOL = "\015\012"; 1006 1007 sub spawn; # forward declaration 1008 sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\n" } 1009 1010 my $port = shift || 2345; 1011 die "invalid port" unless $port =~ /^ \d+ $/x; 1012 1013 my $proto = getprotobyname("tcp"); 1014 1015 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!"; 1016 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1)) 1017 || die "setsockopt: $!"; 1018 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!"; 1019 listen(Server, SOMAXCONN) || die "listen: $!"; 1020 1021 logmsg "server started on port $port"; 1022 1023 my $waitedpid = 0; 1024 my $paddr; 1025 1026 use POSIX ":sys_wait_h"; 1027 use Errno; 1028 1029 sub REAPER { 1030 local $!; # don't let waitpid() overwrite current error 1031 while ((my $pid = waitpid(-1, WNOHANG)) > 0 && WIFEXITED($?)) { 1032 logmsg "reaped $waitedpid" . ($? ? " with exit $?" : ""); 1033 } 1034 $SIG{CHLD} = \&REAPER; # loathe SysV 1035 } 1036 1037 $SIG{CHLD} = \&REAPER; 1038 1039 while (1) { 1040 $paddr = accept(Client, Server) || do { 1041 # try again if accept() returned because got a signal 1042 next if $!{EINTR}; 1043 die "accept: $!"; 1044 }; 1045 my ($port, $iaddr) = sockaddr_in($paddr); 1046 my $name = gethostbyaddr($iaddr, AF_INET); 1047 1048 logmsg "connection from $name [", 1049 inet_ntoa($iaddr), 1050 "] at port $port"; 1051 1052 spawn sub { 1053 $| = 1; 1054 print "Hello there, $name, it's now ", scalar localtime(), $EOL; 1055 exec "/usr/games/fortune" # XXX: "wrong" line terminators 1056 or confess "can't exec fortune: $!"; 1057 }; 1058 close Client; 1059 } 1060 1061 sub spawn { 1062 my $coderef = shift; 1063 1064 unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") { 1065 confess "usage: spawn CODEREF"; 1066 } 1067 1068 my $pid; 1069 unless (defined($pid = fork())) { 1070 logmsg "cannot fork: $!"; 1071 return; 1072 } 1073 elsif ($pid) { 1074 logmsg "begat $pid"; 1075 return; # I'm the parent 1076 } 1077 # else I'm the child -- go spawn 1078 1079 open(STDIN, "<&Client") || die "can't dup client to stdin"; 1080 open(STDOUT, ">&Client") || die "can't dup client to stdout"; 1081 ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr"; 1082 exit($coderef->()); 1083 } 1084 1085This server takes the trouble to clone off a child version via fork() 1086for each incoming request. That way it can handle many requests at 1087once, which you might not always want. Even if you don't fork(), the 1088listen() will allow that many pending connections. Forking servers 1089have to be particularly careful about cleaning up their dead children 1090(called "zombies" in Unix parlance), because otherwise you'll quickly 1091fill up your process table. The REAPER subroutine is used here to 1092call waitpid() for any child processes that have finished, thereby 1093ensuring that they terminate cleanly and don't join the ranks of the 1094living dead. 1095 1096Within the while loop we call accept() and check to see if it returns 1097a false value. This would normally indicate a system error needs 1098to be reported. However, the introduction of safe signals (see 1099L</Deferred Signals (Safe Signals)> above) in Perl 5.8.0 means that 1100accept() might also be interrupted when the process receives a signal. 1101This typically happens when one of the forked subprocesses exits and 1102notifies the parent process with a CHLD signal. 1103 1104If accept() is interrupted by a signal, $! will be set to EINTR. 1105If this happens, we can safely continue to the next iteration of 1106the loop and another call to accept(). It is important that your 1107signal handling code not modify the value of $!, or else this test 1108will likely fail. In the REAPER subroutine we create a local version 1109of $! before calling waitpid(). When waitpid() sets $! to ECHILD as 1110it inevitably does when it has no more children waiting, it 1111updates the local copy and leaves the original unchanged. 1112 1113You should use the B<-T> flag to enable taint checking (see L<perlsec>) 1114even if we aren't running setuid or setgid. This is always a good idea 1115for servers or any program run on behalf of someone else (like CGI 1116scripts), because it lessens the chances that people from the outside will 1117be able to compromise your system. 1118 1119Let's look at another TCP client. This one connects to the TCP "time" 1120service on a number of different machines and shows how far their clocks 1121differ from the system on which it's being run: 1122 1123 #!/usr/bin/perl -w 1124 use strict; 1125 use Socket; 1126 1127 my $SECS_OF_70_YEARS = 2208988800; 1128 sub ctime { scalar localtime(shift() || time()) } 1129 1130 my $iaddr = gethostbyname("localhost"); 1131 my $proto = getprotobyname("tcp"); 1132 my $port = getservbyname("time", "tcp"); 1133 my $paddr = sockaddr_in(0, $iaddr); 1134 my($host); 1135 1136 $| = 1; 1137 printf "%-24s %8s %s\n", "localhost", 0, ctime(); 1138 1139 foreach $host (@ARGV) { 1140 printf "%-24s ", $host; 1141 my $hisiaddr = inet_aton($host) || die "unknown host"; 1142 my $hispaddr = sockaddr_in($port, $hisiaddr); 1143 socket(SOCKET, PF_INET, SOCK_STREAM, $proto) 1144 || die "socket: $!"; 1145 connect(SOCKET, $hispaddr) || die "connect: $!"; 1146 my $rtime = pack("C4", ()); 1147 read(SOCKET, $rtime, 4); 1148 close(SOCKET); 1149 my $histime = unpack("N", $rtime) - $SECS_OF_70_YEARS; 1150 printf "%8d %s\n", $histime - time(), ctime($histime); 1151 } 1152 1153=head2 Unix-Domain TCP Clients and Servers 1154 1155That's fine for Internet-domain clients and servers, but what about local 1156communications? While you can use the same setup, sometimes you don't 1157want to. Unix-domain sockets are local to the current host, and are often 1158used internally to implement pipes. Unlike Internet domain sockets, Unix 1159domain sockets can show up in the file system with an ls(1) listing. 1160 1161 % ls -l /dev/log 1162 srw-rw-rw- 1 root 0 Oct 31 07:23 /dev/log 1163 1164You can test for these with Perl's B<-S> file test: 1165 1166 unless (-S "/dev/log") { 1167 die "something's wicked with the log system"; 1168 } 1169 1170Here's a sample Unix-domain client: 1171 1172 #!/usr/bin/perl -w 1173 use Socket; 1174 use strict; 1175 my ($rendezvous, $line); 1176 1177 $rendezvous = shift || "catsock"; 1178 socket(SOCK, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!"; 1179 connect(SOCK, sockaddr_un($rendezvous)) || die "connect: $!"; 1180 while (defined($line = <SOCK>)) { 1181 print $line; 1182 } 1183 exit(0); 1184 1185And here's a corresponding server. You don't have to worry about silly 1186network terminators here because Unix domain sockets are guaranteed 1187to be on the localhost, and thus everything works right. 1188 1189 #!/usr/bin/perl -Tw 1190 use strict; 1191 use Socket; 1192 use Carp; 1193 1194 BEGIN { $ENV{PATH} = "/usr/bin:/bin" } 1195 sub spawn; # forward declaration 1196 sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\n" } 1197 1198 my $NAME = "catsock"; 1199 my $uaddr = sockaddr_un($NAME); 1200 my $proto = getprotobyname("tcp"); 1201 1202 socket(Server, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!"; 1203 unlink($NAME); 1204 bind (Server, $uaddr) || die "bind: $!"; 1205 listen(Server, SOMAXCONN) || die "listen: $!"; 1206 1207 logmsg "server started on $NAME"; 1208 1209 my $waitedpid; 1210 1211 use POSIX ":sys_wait_h"; 1212 sub REAPER { 1213 my $child; 1214 while (($waitedpid = waitpid(-1, WNOHANG)) > 0) { 1215 logmsg "reaped $waitedpid" . ($? ? " with exit $?" : ""); 1216 } 1217 $SIG{CHLD} = \&REAPER; # loathe SysV 1218 } 1219 1220 $SIG{CHLD} = \&REAPER; 1221 1222 1223 for ( $waitedpid = 0; 1224 accept(Client, Server) || $waitedpid; 1225 $waitedpid = 0, close Client) 1226 { 1227 next if $waitedpid; 1228 logmsg "connection on $NAME"; 1229 spawn sub { 1230 print "Hello there, it's now ", scalar localtime(), "\n"; 1231 exec("/usr/games/fortune") || die "can't exec fortune: $!"; 1232 }; 1233 } 1234 1235 sub spawn { 1236 my $coderef = shift(); 1237 1238 unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") { 1239 confess "usage: spawn CODEREF"; 1240 } 1241 1242 my $pid; 1243 unless (defined($pid = fork())) { 1244 logmsg "cannot fork: $!"; 1245 return; 1246 } 1247 elsif ($pid) { 1248 logmsg "begat $pid"; 1249 return; # I'm the parent 1250 } 1251 else { 1252 # I'm the child -- go spawn 1253 } 1254 1255 open(STDIN, "<&Client") || die "can't dup client to stdin"; 1256 open(STDOUT, ">&Client") || die "can't dup client to stdout"; 1257 ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr"; 1258 exit($coderef->()); 1259 } 1260 1261As you see, it's remarkably similar to the Internet domain TCP server, so 1262much so, in fact, that we've omitted several duplicate functions--spawn(), 1263logmsg(), ctime(), and REAPER()--which are the same as in the other server. 1264 1265So why would you ever want to use a Unix domain socket instead of a 1266simpler named pipe? Because a named pipe doesn't give you sessions. You 1267can't tell one process's data from another's. With socket programming, 1268you get a separate session for each client; that's why accept() takes two 1269arguments. 1270 1271For example, let's say that you have a long-running database server daemon 1272that you want folks to be able to access from the Web, but only 1273if they go through a CGI interface. You'd have a small, simple CGI 1274program that does whatever checks and logging you feel like, and then acts 1275as a Unix-domain client and connects to your private server. 1276 1277=head1 TCP Clients with IO::Socket 1278 1279For those preferring a higher-level interface to socket programming, the 1280IO::Socket module provides an object-oriented approach. If for some reason 1281you lack this module, you can just fetch IO::Socket from CPAN, where you'll also 1282find modules providing easy interfaces to the following systems: DNS, FTP, 1283Ident (RFC 931), NIS and NISPlus, NNTP, Ping, POP3, SMTP, SNMP, SSLeay, 1284Telnet, and Time--to name just a few. 1285 1286=head2 A Simple Client 1287 1288Here's a client that creates a TCP connection to the "daytime" 1289service at port 13 of the host name "localhost" and prints out everything 1290that the server there cares to provide. 1291 1292 #!/usr/bin/perl -w 1293 use IO::Socket; 1294 $remote = IO::Socket::INET->new( 1295 Proto => "tcp", 1296 PeerAddr => "localhost", 1297 PeerPort => "daytime(13)", 1298 ) 1299 || die "can't connect to daytime service on localhost"; 1300 while (<$remote>) { print } 1301 1302When you run this program, you should get something back that 1303looks like this: 1304 1305 Wed May 14 08:40:46 MDT 1997 1306 1307Here are what those parameters to the new() constructor mean: 1308 1309=over 4 1310 1311=item C<Proto> 1312 1313This is which protocol to use. In this case, the socket handle returned 1314will be connected to a TCP socket, because we want a stream-oriented 1315connection, that is, one that acts pretty much like a plain old file. 1316Not all sockets are this of this type. For example, the UDP protocol 1317can be used to make a datagram socket, used for message-passing. 1318 1319=item C<PeerAddr> 1320 1321This is the name or Internet address of the remote host the server is 1322running on. We could have specified a longer name like C<"www.perl.com">, 1323or an address like C<"207.171.7.72">. For demonstration purposes, we've 1324used the special hostname C<"localhost">, which should always mean the 1325current machine you're running on. The corresponding Internet address 1326for localhost is C<"127.0.0.1">, if you'd rather use that. 1327 1328=item C<PeerPort> 1329 1330This is the service name or port number we'd like to connect to. 1331We could have gotten away with using just C<"daytime"> on systems with a 1332well-configured system services file,[FOOTNOTE: The system services file 1333is found in I</etc/services> under Unixy systems.] but here we've specified the 1334port number (13) in parentheses. Using just the number would have also 1335worked, but numeric literals make careful programmers nervous. 1336 1337=back 1338 1339Notice how the return value from the C<new> constructor is used as 1340a filehandle in the C<while> loop? That's what's called an I<indirect 1341filehandle>, a scalar variable containing a filehandle. You can use 1342it the same way you would a normal filehandle. For example, you 1343can read one line from it this way: 1344 1345 $line = <$handle>; 1346 1347all remaining lines from is this way: 1348 1349 @lines = <$handle>; 1350 1351and send a line of data to it this way: 1352 1353 print $handle "some data\n"; 1354 1355=head2 A Webget Client 1356 1357Here's a simple client that takes a remote host to fetch a document 1358from, and then a list of files to get from that host. This is a 1359more interesting client than the previous one because it first sends 1360something to the server before fetching the server's response. 1361 1362 #!/usr/bin/perl -w 1363 use IO::Socket; 1364 unless (@ARGV > 1) { die "usage: $0 host url ..." } 1365 $host = shift(@ARGV); 1366 $EOL = "\015\012"; 1367 $BLANK = $EOL x 2; 1368 for my $document (@ARGV) { 1369 $remote = IO::Socket::INET->new( Proto => "tcp", 1370 PeerAddr => $host, 1371 PeerPort => "http(80)", 1372 ) || die "cannot connect to httpd on $host"; 1373 $remote->autoflush(1); 1374 print $remote "GET $document HTTP/1.0" . $BLANK; 1375 while ( <$remote> ) { print } 1376 close $remote; 1377 } 1378 1379The web server handling the HTTP service is assumed to be at 1380its standard port, number 80. If the server you're trying to 1381connect to is at a different port, like 1080 or 8080, you should specify it 1382as the named-parameter pair, C<< PeerPort => 8080 >>. The C<autoflush> 1383method is used on the socket because otherwise the system would buffer 1384up the output we sent it. (If you're on a prehistoric Mac, you'll also 1385need to change every C<"\n"> in your code that sends data over the network 1386to be a C<"\015\012"> instead.) 1387 1388Connecting to the server is only the first part of the process: once you 1389have the connection, you have to use the server's language. Each server 1390on the network has its own little command language that it expects as 1391input. The string that we send to the server starting with "GET" is in 1392HTTP syntax. In this case, we simply request each specified document. 1393Yes, we really are making a new connection for each document, even though 1394it's the same host. That's the way you always used to have to speak HTTP. 1395Recent versions of web browsers may request that the remote server leave 1396the connection open a little while, but the server doesn't have to honor 1397such a request. 1398 1399Here's an example of running that program, which we'll call I<webget>: 1400 1401 % webget www.perl.com /guanaco.html 1402 HTTP/1.1 404 File Not Found 1403 Date: Thu, 08 May 1997 18:02:32 GMT 1404 Server: Apache/1.2b6 1405 Connection: close 1406 Content-type: text/html 1407 1408 <HEAD><TITLE>404 File Not Found</TITLE></HEAD> 1409 <BODY><H1>File Not Found</H1> 1410 The requested URL /guanaco.html was not found on this server.<P> 1411 </BODY> 1412 1413Ok, so that's not very interesting, because it didn't find that 1414particular document. But a long response wouldn't have fit on this page. 1415 1416For a more featureful version of this program, you should look to 1417the I<lwp-request> program included with the LWP modules from CPAN. 1418 1419=head2 Interactive Client with IO::Socket 1420 1421Well, that's all fine if you want to send one command and get one answer, 1422but what about setting up something fully interactive, somewhat like 1423the way I<telnet> works? That way you can type a line, get the answer, 1424type a line, get the answer, etc. 1425 1426This client is more complicated than the two we've done so far, but if 1427you're on a system that supports the powerful C<fork> call, the solution 1428isn't that rough. Once you've made the connection to whatever service 1429you'd like to chat with, call C<fork> to clone your process. Each of 1430these two identical process has a very simple job to do: the parent 1431copies everything from the socket to standard output, while the child 1432simultaneously copies everything from standard input to the socket. 1433To accomplish the same thing using just one process would be I<much> 1434harder, because it's easier to code two processes to do one thing than it 1435is to code one process to do two things. (This keep-it-simple principle 1436a cornerstones of the Unix philosophy, and good software engineering as 1437well, which is probably why it's spread to other systems.) 1438 1439Here's the code: 1440 1441 #!/usr/bin/perl -w 1442 use strict; 1443 use IO::Socket; 1444 my ($host, $port, $kidpid, $handle, $line); 1445 1446 unless (@ARGV == 2) { die "usage: $0 host port" } 1447 ($host, $port) = @ARGV; 1448 1449 # create a tcp connection to the specified host and port 1450 $handle = IO::Socket::INET->new(Proto => "tcp", 1451 PeerAddr => $host, 1452 PeerPort => $port) 1453 || die "can't connect to port $port on $host: $!"; 1454 1455 $handle->autoflush(1); # so output gets there right away 1456 print STDERR "[Connected to $host:$port]\n"; 1457 1458 # split the program into two processes, identical twins 1459 die "can't fork: $!" unless defined($kidpid = fork()); 1460 1461 # the if{} block runs only in the parent process 1462 if ($kidpid) { 1463 # copy the socket to standard output 1464 while (defined ($line = <$handle>)) { 1465 print STDOUT $line; 1466 } 1467 kill("TERM", $kidpid); # send SIGTERM to child 1468 } 1469 # the else{} block runs only in the child process 1470 else { 1471 # copy standard input to the socket 1472 while (defined ($line = <STDIN>)) { 1473 print $handle $line; 1474 } 1475 exit(0); # just in case 1476 } 1477 1478The C<kill> function in the parent's C<if> block is there to send a 1479signal to our child process, currently running in the C<else> block, 1480as soon as the remote server has closed its end of the connection. 1481 1482If the remote server sends data a byte at time, and you need that 1483data immediately without waiting for a newline (which might not happen), 1484you may wish to replace the C<while> loop in the parent with the 1485following: 1486 1487 my $byte; 1488 while (sysread($handle, $byte, 1) == 1) { 1489 print STDOUT $byte; 1490 } 1491 1492Making a system call for each byte you want to read is not very efficient 1493(to put it mildly) but is the simplest to explain and works reasonably 1494well. 1495 1496=head1 TCP Servers with IO::Socket 1497 1498As always, setting up a server is little bit more involved than running a client. 1499The model is that the server creates a special kind of socket that 1500does nothing but listen on a particular port for incoming connections. 1501It does this by calling the C<< IO::Socket::INET->new() >> method with 1502slightly different arguments than the client did. 1503 1504=over 4 1505 1506=item Proto 1507 1508This is which protocol to use. Like our clients, we'll 1509still specify C<"tcp"> here. 1510 1511=item LocalPort 1512 1513We specify a local 1514port in the C<LocalPort> argument, which we didn't do for the client. 1515This is service name or port number for which you want to be the 1516server. (Under Unix, ports under 1024 are restricted to the 1517superuser.) In our sample, we'll use port 9000, but you can use 1518any port that's not currently in use on your system. If you try 1519to use one already in used, you'll get an "Address already in use" 1520message. Under Unix, the C<netstat -a> command will show 1521which services current have servers. 1522 1523=item Listen 1524 1525The C<Listen> parameter is set to the maximum number of 1526pending connections we can accept until we turn away incoming clients. 1527Think of it as a call-waiting queue for your telephone. 1528The low-level Socket module has a special symbol for the system maximum, which 1529is SOMAXCONN. 1530 1531=item Reuse 1532 1533The C<Reuse> parameter is needed so that we restart our server 1534manually without waiting a few minutes to allow system buffers to 1535clear out. 1536 1537=back 1538 1539Once the generic server socket has been created using the parameters 1540listed above, the server then waits for a new client to connect 1541to it. The server blocks in the C<accept> method, which eventually accepts a 1542bidirectional connection from the remote client. (Make sure to autoflush 1543this handle to circumvent buffering.) 1544 1545To add to user-friendliness, our server prompts the user for commands. 1546Most servers don't do this. Because of the prompt without a newline, 1547you'll have to use the C<sysread> variant of the interactive client above. 1548 1549This server accepts one of five different commands, sending output back to 1550the client. Unlike most network servers, this one handles only one 1551incoming client at a time. Multitasking servers are covered in 1552Chapter 16 of the Camel. 1553 1554Here's the code. We'll 1555 1556 #!/usr/bin/perl -w 1557 use IO::Socket; 1558 use Net::hostent; # for OOish version of gethostbyaddr 1559 1560 $PORT = 9000; # pick something not in use 1561 1562 $server = IO::Socket::INET->new( Proto => "tcp", 1563 LocalPort => $PORT, 1564 Listen => SOMAXCONN, 1565 Reuse => 1); 1566 1567 die "can't setup server" unless $server; 1568 print "[Server $0 accepting clients]\n"; 1569 1570 while ($client = $server->accept()) { 1571 $client->autoflush(1); 1572 print $client "Welcome to $0; type help for command list.\n"; 1573 $hostinfo = gethostbyaddr($client->peeraddr); 1574 printf "[Connect from %s]\n", $hostinfo ? $hostinfo->name : $client->peerhost; 1575 print $client "Command? "; 1576 while ( <$client>) { 1577 next unless /\S/; # blank line 1578 if (/quit|exit/i) { last } 1579 elsif (/date|time/i) { printf $client "%s\n", scalar localtime() } 1580 elsif (/who/i ) { print $client `who 2>&1` } 1581 elsif (/cookie/i ) { print $client `/usr/games/fortune 2>&1` } 1582 elsif (/motd/i ) { print $client `cat /etc/motd 2>&1` } 1583 else { 1584 print $client "Commands: quit date who cookie motd\n"; 1585 } 1586 } continue { 1587 print $client "Command? "; 1588 } 1589 close $client; 1590 } 1591 1592=head1 UDP: Message Passing 1593 1594Another kind of client-server setup is one that uses not connections, but 1595messages. UDP communications involve much lower overhead but also provide 1596less reliability, as there are no promises that messages will arrive at 1597all, let alone in order and unmangled. Still, UDP offers some advantages 1598over TCP, including being able to "broadcast" or "multicast" to a whole 1599bunch of destination hosts at once (usually on your local subnet). If you 1600find yourself overly concerned about reliability and start building checks 1601into your message system, then you probably should use just TCP to start 1602with. 1603 1604UDP datagrams are I<not> a bytestream and should not be treated as such. 1605This makes using I/O mechanisms with internal buffering like stdio (i.e. 1606print() and friends) especially cumbersome. Use syswrite(), or better 1607send(), like in the example below. 1608 1609Here's a UDP program similar to the sample Internet TCP client given 1610earlier. However, instead of checking one host at a time, the UDP version 1611will check many of them asynchronously by simulating a multicast and then 1612using select() to do a timed-out wait for I/O. To do something similar 1613with TCP, you'd have to use a different socket handle for each host. 1614 1615 #!/usr/bin/perl -w 1616 use strict; 1617 use Socket; 1618 use Sys::Hostname; 1619 1620 my ( $count, $hisiaddr, $hispaddr, $histime, 1621 $host, $iaddr, $paddr, $port, $proto, 1622 $rin, $rout, $rtime, $SECS_OF_70_YEARS); 1623 1624 $SECS_OF_70_YEARS = 2_208_988_800; 1625 1626 $iaddr = gethostbyname(hostname()); 1627 $proto = getprotobyname("udp"); 1628 $port = getservbyname("time", "udp"); 1629 $paddr = sockaddr_in(0, $iaddr); # 0 means let kernel pick 1630 1631 socket(SOCKET, PF_INET, SOCK_DGRAM, $proto) || die "socket: $!"; 1632 bind(SOCKET, $paddr) || die "bind: $!"; 1633 1634 $| = 1; 1635 printf "%-12s %8s %s\n", "localhost", 0, scalar localtime(); 1636 $count = 0; 1637 for $host (@ARGV) { 1638 $count++; 1639 $hisiaddr = inet_aton($host) || die "unknown host"; 1640 $hispaddr = sockaddr_in($port, $hisiaddr); 1641 defined(send(SOCKET, 0, 0, $hispaddr)) || die "send $host: $!"; 1642 } 1643 1644 $rin = ""; 1645 vec($rin, fileno(SOCKET), 1) = 1; 1646 1647 # timeout after 10.0 seconds 1648 while ($count && select($rout = $rin, undef, undef, 10.0)) { 1649 $rtime = ""; 1650 $hispaddr = recv(SOCKET, $rtime, 4, 0) || die "recv: $!"; 1651 ($port, $hisiaddr) = sockaddr_in($hispaddr); 1652 $host = gethostbyaddr($hisiaddr, AF_INET); 1653 $histime = unpack("N", $rtime) - $SECS_OF_70_YEARS; 1654 printf "%-12s ", $host; 1655 printf "%8d %s\n", $histime - time(), scalar localtime($histime); 1656 $count--; 1657 } 1658 1659This example does not include any retries and may consequently fail to 1660contact a reachable host. The most prominent reason for this is congestion 1661of the queues on the sending host if the number of hosts to contact is 1662sufficiently large. 1663 1664=head1 SysV IPC 1665 1666While System V IPC isn't so widely used as sockets, it still has some 1667interesting uses. However, you cannot use SysV IPC or Berkeley mmap() to 1668have a variable shared amongst several processes. That's because Perl 1669would reallocate your string when you weren't wanting it to. You might 1670look into the C<IPC::Shareable> or C<threads::shared> modules for that. 1671 1672Here's a small example showing shared memory usage. 1673 1674 use IPC::SysV qw(IPC_PRIVATE IPC_RMID S_IRUSR S_IWUSR); 1675 1676 $size = 2000; 1677 $id = shmget(IPC_PRIVATE, $size, S_IRUSR | S_IWUSR); 1678 defined($id) || die "shmget: $!"; 1679 print "shm key $id\n"; 1680 1681 $message = "Message #1"; 1682 shmwrite($id, $message, 0, 60) || die "shmwrite: $!"; 1683 print "wrote: '$message'\n"; 1684 shmread($id, $buff, 0, 60) || die "shmread: $!"; 1685 print "read : '$buff'\n"; 1686 1687 # the buffer of shmread is zero-character end-padded. 1688 substr($buff, index($buff, "\0")) = ""; 1689 print "un" unless $buff eq $message; 1690 print "swell\n"; 1691 1692 print "deleting shm $id\n"; 1693 shmctl($id, IPC_RMID, 0) || die "shmctl: $!"; 1694 1695Here's an example of a semaphore: 1696 1697 use IPC::SysV qw(IPC_CREAT); 1698 1699 $IPC_KEY = 1234; 1700 $id = semget($IPC_KEY, 10, 0666 | IPC_CREAT); 1701 defined($id) || die "semget: $!"; 1702 print "sem id $id\n"; 1703 1704Put this code in a separate file to be run in more than one process. 1705Call the file F<take>: 1706 1707 # create a semaphore 1708 1709 $IPC_KEY = 1234; 1710 $id = semget($IPC_KEY, 0, 0); 1711 defined($id) || die "semget: $!"; 1712 1713 $semnum = 0; 1714 $semflag = 0; 1715 1716 # "take" semaphore 1717 # wait for semaphore to be zero 1718 $semop = 0; 1719 $opstring1 = pack("s!s!s!", $semnum, $semop, $semflag); 1720 1721 # Increment the semaphore count 1722 $semop = 1; 1723 $opstring2 = pack("s!s!s!", $semnum, $semop, $semflag); 1724 $opstring = $opstring1 . $opstring2; 1725 1726 semop($id, $opstring) || die "semop: $!"; 1727 1728Put this code in a separate file to be run in more than one process. 1729Call this file F<give>: 1730 1731 # "give" the semaphore 1732 # run this in the original process and you will see 1733 # that the second process continues 1734 1735 $IPC_KEY = 1234; 1736 $id = semget($IPC_KEY, 0, 0); 1737 die unless defined($id); 1738 1739 $semnum = 0; 1740 $semflag = 0; 1741 1742 # Decrement the semaphore count 1743 $semop = -1; 1744 $opstring = pack("s!s!s!", $semnum, $semop, $semflag); 1745 1746 semop($id, $opstring) || die "semop: $!"; 1747 1748The SysV IPC code above was written long ago, and it's definitely 1749clunky looking. For a more modern look, see the IPC::SysV module. 1750 1751A small example demonstrating SysV message queues: 1752 1753 use IPC::SysV qw(IPC_PRIVATE IPC_RMID IPC_CREAT S_IRUSR S_IWUSR); 1754 1755 my $id = msgget(IPC_PRIVATE, IPC_CREAT | S_IRUSR | S_IWUSR); 1756 defined($id) || die "msgget failed: $!"; 1757 1758 my $sent = "message"; 1759 my $type_sent = 1234; 1760 1761 msgsnd($id, pack("l! a*", $type_sent, $sent), 0) 1762 || die "msgsnd failed: $!"; 1763 1764 msgrcv($id, my $rcvd_buf, 60, 0, 0) 1765 || die "msgrcv failed: $!"; 1766 1767 my($type_rcvd, $rcvd) = unpack("l! a*", $rcvd_buf); 1768 1769 if ($rcvd eq $sent) { 1770 print "okay\n"; 1771 } else { 1772 print "not okay\n"; 1773 } 1774 1775 msgctl($id, IPC_RMID, 0) || die "msgctl failed: $!\n"; 1776 1777=head1 NOTES 1778 1779Most of these routines quietly but politely return C<undef> when they 1780fail instead of causing your program to die right then and there due to 1781an uncaught exception. (Actually, some of the new I<Socket> conversion 1782functions do croak() on bad arguments.) It is therefore essential to 1783check return values from these functions. Always begin your socket 1784programs this way for optimal success, and don't forget to add the B<-T> 1785taint-checking flag to the C<#!> line for servers: 1786 1787 #!/usr/bin/perl -Tw 1788 use strict; 1789 use sigtrap; 1790 use Socket; 1791 1792=head1 BUGS 1793 1794These routines all create system-specific portability problems. As noted 1795elsewhere, Perl is at the mercy of your C libraries for much of its system 1796behavior. It's probably safest to assume broken SysV semantics for 1797signals and to stick with simple TCP and UDP socket operations; e.g., don't 1798try to pass open file descriptors over a local UDP datagram socket if you 1799want your code to stand a chance of being portable. 1800 1801=head1 AUTHOR 1802 1803Tom Christiansen, with occasional vestiges of Larry Wall's original 1804version and suggestions from the Perl Porters. 1805 1806=head1 SEE ALSO 1807 1808There's a lot more to networking than this, but this should get you 1809started. 1810 1811For intrepid programmers, the indispensable textbook is I<Unix Network 1812Programming, 2nd Edition, Volume 1> by W. Richard Stevens (published by 1813Prentice-Hall). Most books on networking address the subject from the 1814perspective of a C programmer; translation to Perl is left as an exercise 1815for the reader. 1816 1817The IO::Socket(3) manpage describes the object library, and the Socket(3) 1818manpage describes the low-level interface to sockets. Besides the obvious 1819functions in L<perlfunc>, you should also check out the F<modules> file at 1820your nearest CPAN site, especially 1821L<http://www.cpan.org/modules/00modlist.long.html#ID5_Networking_>. 1822See L<perlmodlib> or best yet, the F<Perl FAQ> for a description 1823of what CPAN is and where to get it if the previous link doesn't work 1824for you. 1825 1826Section 5 of CPAN's F<modules> file is devoted to "Networking, Device 1827Control (modems), and Interprocess Communication", and contains numerous 1828unbundled modules numerous networking modules, Chat and Expect operations, 1829CGI programming, DCE, FTP, IPC, NNTP, Proxy, Ptty, RPC, SNMP, SMTP, Telnet, 1830Threads, and ToolTalk--to name just a few. 1831