1 Welcome to HACK! ( description of version 1.0.3 ) 2 3 Hack is a Dungeons and Dragons like game where you (the adventurer) 4descend into the depths of the dungeon in search of the Amulet of Yendor 5(reputed to be hidden on the twentieth level). You are accompanied by a 6little dog that can help you in many ways and can be trained to do all 7sorts of things. On the way you will find useful (or useless) items, (quite 8possibly with magic properties) and assorted monsters. You attack a monster 9by trying to move into the space a monster is in (but often it is much 10wiser to leave it alone). 11 12 Unlike most adventure games, which give you a verbal description of 13your location, hack gives you a visual image of the dungeon level you are on. 14 15 Hack uses the following symbols: 16 A to Z and a to z: monsters. You can find out what a letter 17represents by saying "/ (letter)", as in "/A", which will tell you that 'A' 18is a giant ant. 19 - and | These form the walls of a room (or maze). 20 . this is the floor of a room. 21 # this is a corridor. 22 > this is the staircase to the next level. 23 < the staircase to the previous level. 24 ` A large boulder. 25 @ You (usually). 26 ^ A trap. 27 ) A weapon of some sort. 28 ( Some other useful object (key, rope, dynamite, camera, ...) 29 [ A suit of armor. 30 % A piece of food (not necessarily healthy ...). 31 / A wand. 32 = A ring. 33 ? A scroll. 34 ! A magic potion. 35 $ A pile or pot of gold. 36 37Commands: 38 Hack knows the following commands: 39 ? help: print this list. 40 Q Quit the game. 41 S Save the game. 42 ! Escape to a shell. 43 ^Z Suspend the game. 44 < up: go up the staircase (if you are standing on it). 45 > down: go down (just like up). 46 kjhlyubn - go one step in the direction indicated. 47 k: north (i.e., to the top of the screen), 48 j: south, h: west, l: east, y: ne, u: nw, b: se, n: sw. 49 KJHLYUBN - Go in that direction until you hit a wall or run 50 into something. 51 m (followed by one of kjhlyubn): move without picking up 52 any objects. 53 M (followed by one of KJHLYUBN): Move far, no pickup. 54 f (followed by one of kjhlyubn): move until something 55 interesting is found. 56 F (followed by one of KJHLYUBN): as previous, but forking 57 of corridors is not considered interesting. 58 i print your inventory. 59 I print selected parts of your inventory, like in 60 I* - print all gems in inventory; 61 IU - print all unpaid items; 62 IX - print all used up items that are on your shopping bill; 63 I$ - count your money. 64 s search for secret doors and traps around you. 65 ^ ask for the type of a trap you found earlier. 66 ) ask for current wielded weapon. 67 [ ask for current armor. 68 = ask for current rings. 69 $ count how many gold pieces you are carrying. 70 . rest, do nothing. 71 , pick up some things. 72 : look at what is here. 73 ^T teleport. 74 ^R redraw the screen. 75 ^P repeat last message 76 (subsequent ^P's repeat earlier messages). 77 / (followed by any symbol): tell what this symbol represents. 78 \ tell what has been discovered. 79 e eat food. 80 w wield weapon. w- means: wield nothing, use bare hands. 81 q drink (quaff) a potion. 82 r read a scroll. 83 T Takeoff armor. 84 R Remove Ring. 85 W Wear armor. 86 P Put on a ring. 87 z zap a wand. 88 t throw an object or shoot an arrow. 89 p pay your shopping bill. 90 d drop something. d7a: drop seven items of object a. 91 D Drop several things. 92 In answer to the question "What kinds of things do you 93 want to drop? [!%= au]" you should give zero or more 94 object symbols possibly followed by 'a' and/or 'u'. 95 'a' means: drop all such objects, without asking for 96 confirmation. 97 'u' means: drop only unpaid objects (when in a shop). 98 a use, apply - Generic command for using a key to lock 99 or unlock a door, using a camera, using a rope, etc. 100 c call: name a certain object or class of objects. 101 C Call: Name an individual monster. 102 E Engrave: Write a message in the dust on the floor. 103 E- means: use fingers for writing. 104 O Set options. You will be asked to enter an option line. 105 If this is empty, the current options are reported. 106 Otherwise it should be a list of options separated by commas. 107 Possible boolean options are: oneline, time, news, tombstone, 108 rest_on_space, fixinvlet, beginner, male, female. 109 They can be negated by prefixing them with '!' or "no". 110 A string option is name; it supplies the answer to the question 111 "Who are you?"; it may have a suffix. 112 A compound option is endgame; it is followed by a description 113 of what parts of the list of topscorers should be printed 114 when the game is finished. 115 Usually one will not want to use the 'O' command, but instead 116 put a HACKOPTIONS="...." line in one's environment. 117 v print version number. 118 119 You can put a number before a command to repeat it that many times, 120 as in "20s" or "40.". 121 122 At present, some information is displayed on the bottom line. 123 (It is expected that this information will go away in future versions.) 124 You see on what dungeon level you are, how many hit points you have 125 now (and will have when fully recovered), what your armor class is 126 (the lower the better), your strength, experience level and the 127 state of your stomach. 128 129 Have Fun, and Good Hacking! 130 131 132 133