xref: /original-bsd/games/hack/help (revision b3f911e0)
1	Welcome to HACK!		   ( description of version 1.0.3 )
2
3	Hack is a Dungeons and Dragons like game where you (the adventurer)
4descend into the depths of the dungeon in search of the Amulet of Yendor
5(reputed to be hidden on the twentieth level).  You are accompanied by a
6little dog that can help you in many ways and can be trained to do all
7sorts of things. On the way you will find useful (or useless) items, (quite
8possibly with magic properties) and assorted monsters.  You attack a monster
9by trying to move into the space a monster is in (but often it is much
10wiser to leave it alone).
11
12	Unlike most adventure games, which give you a verbal description of
13your location, hack gives you a visual image of the dungeon level you are on.
14
15	Hack uses the following symbols:
16		A to Z and a to z:  monsters.  You can find out what a letter
17represents by saying "/ (letter)", as in "/A", which will tell you that 'A'
18is a giant ant.
19		- and |  These form the walls of a room (or maze).
20		.  this is the floor of a room.
21		#  this is a corridor.
22		>  this is the staircase to the next level.
23		<  the staircase to the previous level.
24		`  A large boulder.
25		@  You (usually).
26		^  A trap.
27		)  A weapon of some sort.
28		(  Some other useful object (key, rope, dynamite, camera, ...)
29		[  A suit of armor.
30		%  A piece of food (not necessarily healthy ...).
31		/  A wand.
32		=  A ring.
33		?  A scroll.
34		!  A magic potion.
35		$  A pile or pot of gold.
36
37Commands:
38	Hack knows the following commands:
39	?	help: print this list.
40	Q	Quit the game.
41	S	Save the game.
42	!	Escape to a shell.
43	^Z	Suspend the game.
44	<	up: go up the staircase (if you are standing on it).
45	>	down: go down (just like up).
46	kjhlyubn - go one step in the direction indicated.
47		k: north (i.e., to the top of the screen),
48		j: south, h: west, l: east, y: ne, u: nw, b: se, n: sw.
49	KJHLYUBN - Go in that direction until you hit a wall or run
50		into something.
51	m	(followed by one of kjhlyubn): move without picking up
52		any objects.
53	M	(followed by one of KJHLYUBN): Move far, no pickup.
54	f	(followed by one of kjhlyubn): move until something
55		interesting is found.
56	F	(followed by one of KJHLYUBN): as previous, but forking
57		of corridors is not considered interesting.
58	i	print your inventory.
59	I	print selected parts of your inventory, like in
60		I* - print all gems in inventory;
61		IU - print all unpaid items;
62		IX - print all used up items that are on your shopping bill;
63		I$ - count your money.
64	s	search for secret doors and traps around you.
65	^	ask for the type of a trap you found earlier.
66	)	ask for current wielded weapon.
67	[	ask for current armor.
68	=	ask for current rings.
69	$	count how many gold pieces you are carrying.
70	.	rest, do nothing.
71	,	pick up some things.
72	:	look at what is here.
73	^T	teleport.
74	^R	redraw the screen.
75	^P	repeat last message
76		(subsequent ^P's repeat earlier messages).
77	/	(followed by any symbol): tell what this symbol represents.
78	\	tell what has been discovered.
79	e	eat food.
80	w	wield weapon. w- means: wield nothing, use bare hands.
81	q	drink (quaff) a potion.
82	r	read a scroll.
83	T	Takeoff armor.
84	R	Remove Ring.
85	W	Wear armor.
86	P	Put on a ring.
87	z	zap a wand.
88	t	throw an object or shoot an arrow.
89	p	pay your shopping bill.
90	d	drop something. d7a: drop seven items of object a.
91	D	Drop several things.
92		In answer to the question "What kinds of things do you
93		want to drop? [!%= au]" you should give zero or more
94		object symbols possibly followed by 'a' and/or 'u'.
95		'a' means: drop all such objects, without asking for
96			confirmation.
97		'u' means: drop only unpaid objects (when in a shop).
98	a	use, apply - Generic command for using a key to lock
99		or unlock a door, using a camera, using a rope, etc.
100	c	call: name a certain object or class of objects.
101	C	Call: Name an individual monster.
102	E	Engrave: Write a message in the dust on the floor.
103		E- means: use fingers for writing.
104	O	Set options. You will be asked to enter an option line.
105		If this is empty, the current options are reported.
106		Otherwise it should be a list of options separated by commas.
107		Possible boolean options are: oneline, time, news, tombstone,
108		rest_on_space, fixinvlet, beginner, male, female.
109		They can be negated by prefixing them with '!' or "no".
110		A string option is name; it supplies the answer to the question
111		"Who are you?"; it may have a suffix.
112		A compound option is endgame; it is followed by a description
113		of what parts of the list of topscorers should be printed
114		when the game is finished.
115		Usually one will not want to use the 'O' command, but instead
116		put a HACKOPTIONS="...." line in one's environment.
117	v	print version number.
118
119	You can put a number before a command to repeat it that many times,
120	as in "20s" or "40.".
121
122	At present, some information is displayed on the bottom line.
123	(It is expected that this information will go away in future versions.)
124	You see on what dungeon level you are, how many hit points you have
125	now (and will have when fully recovered), what your armor class is
126	(the lower the better), your strength, experience level and the
127	state of your stomach.
128
129	Have Fun, and Good Hacking!
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