1*76fcbab7Sbostic /* 2*76fcbab7Sbostic * macros.h - macro definitions for Phantasia 3*76fcbab7Sbostic */ 4*76fcbab7Sbostic 5*76fcbab7Sbostic #define ROLL(BASE,INTERVAL) floor((BASE) + (INTERVAL) * drandom()) 6*76fcbab7Sbostic #define SGN(X) ((X) < 0 ? -1 : 1) 7*76fcbab7Sbostic #define CIRCLE(X, Y) floor(distance(X, 0.0, Y, 0.0) / 125.0 + 1) 8*76fcbab7Sbostic #define MAX(A, B) ((A) > (B) ? (A) : (B)) 9*76fcbab7Sbostic #define MIN(A, B) ((A) < (B) ? (A) : (B)) 10*76fcbab7Sbostic #define ILLCMD() mvaddstr(5, 0, Illcmd) 11*76fcbab7Sbostic #define MAXMOVE() (Player.p_level * 1.5 + 1) 12*76fcbab7Sbostic #define ILLMOVE() mvaddstr(5, 0, Illmove) 13*76fcbab7Sbostic #define ILLSPELL() mvaddstr(5, 0, Illspell) 14*76fcbab7Sbostic #define NOMANA() mvaddstr(5, 0, Nomana) 15*76fcbab7Sbostic #define SOMEBETTER() addstr(Somebetter) 16*76fcbab7Sbostic #define NOBETTER() mvaddstr(17, 0, Nobetter) 17