xref: /original-bsd/games/rogue/save.c (revision 81287ac5)
1 /*
2  * save.c
3  *
4  * This source herein may be modified and/or distributed by anybody who
5  * so desires, with the following restrictions:
6  *    1.)  No portion of this notice shall be removed.
7  *    2.)  Credit shall not be taken for the creation of this source.
8  *    3.)  This code is not to be traded, sold, or used for personal
9  *         gain or profit.
10  *
11  */
12 
13 #ifndef lint
14 static char sccsid[] = "@(#)save.c	5.1 (Berkeley) 11/25/87";
15 #endif /* not lint */
16 
17 #include <stdio.h>
18 #include "rogue.h"
19 
20 short write_failed = 0;
21 char *save_file = (char *) 0;
22 
23 extern boolean detect_monster;
24 extern short cur_level, max_level;
25 extern char hunger_str[];
26 extern char login_name[];
27 extern short party_room;
28 extern short foods;
29 extern boolean is_wood[];
30 extern short cur_room;
31 extern boolean being_held;
32 extern short bear_trap;
33 extern short halluc;
34 extern short blind;
35 extern short confused;
36 extern short levitate;
37 extern short haste_self;
38 extern boolean see_invisible;
39 extern boolean detect_monster;
40 extern boolean wizard;
41 extern boolean score_only;
42 extern short m_moves;
43 
44 extern boolean msg_cleared;
45 
46 save_game()
47 {
48 	char fname[64];
49 
50 	if (!get_input_line("file name?", save_file, fname, "game not saved",
51 			0, 1)) {
52 		return;
53 	}
54 	check_message();
55 	message(fname, 0);
56 	save_into_file(fname);
57 }
58 
59 save_into_file(sfile)
60 char *sfile;
61 {
62 	FILE *fp;
63 	int file_id;
64 	char name_buffer[80];
65 	char *hptr;
66 	struct rogue_time rt_buf;
67 
68 	if (sfile[0] == '~') {
69 		if (hptr = md_getenv("HOME")) {
70 			(void) strcpy(name_buffer, hptr);
71 			(void) strcat(name_buffer, sfile+1);
72 			sfile = name_buffer;
73 		}
74 	}
75 	if (	((fp = fopen(sfile, "w")) == NULL) ||
76 			((file_id = md_get_file_id(sfile)) == -1)) {
77 		message("problem accessing the save file", 0);
78 		return;
79 	}
80 	md_ignore_signals();
81 	write_failed = 0;
82 	(void) xxx(1);
83 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
84 	r_write(fp, (char *) &cur_level, sizeof(cur_level));
85 	r_write(fp, (char *) &max_level, sizeof(max_level));
86 	write_string(hunger_str, fp);
87 	write_string(login_name, fp);
88 	r_write(fp, (char *) &party_room, sizeof(party_room));
89 	write_pack(&level_monsters, fp);
90 	write_pack(&level_objects, fp);
91 	r_write(fp, (char *) &file_id, sizeof(file_id));
92 	rw_dungeon(fp, 1);
93 	r_write(fp, (char *) &foods, sizeof(foods));
94 	r_write(fp, (char *) &rogue, sizeof(fighter));
95 	write_pack(&rogue.pack, fp);
96 	rw_id(id_potions, fp, POTIONS, 1);
97 	rw_id(id_scrolls, fp, SCROLS, 1);
98 	rw_id(id_wands, fp, WANDS, 1);
99 	rw_id(id_rings, fp, RINGS, 1);
100 	r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
101 	r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
102 	r_write(fp, (char *) &cur_room, sizeof(cur_room));
103 	rw_rooms(fp, 1);
104 	r_write(fp, (char *) &being_held, sizeof(being_held));
105 	r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
106 	r_write(fp, (char *) &halluc, sizeof(halluc));
107 	r_write(fp, (char *) &blind, sizeof(blind));
108 	r_write(fp, (char *) &confused, sizeof(confused));
109 	r_write(fp, (char *) &levitate, sizeof(levitate));
110 	r_write(fp, (char *) &haste_self, sizeof(haste_self));
111 	r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
112 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
113 	r_write(fp, (char *) &wizard, sizeof(wizard));
114 	r_write(fp, (char *) &score_only, sizeof(score_only));
115 	r_write(fp, (char *) &m_moves, sizeof(m_moves));
116 	md_gct(&rt_buf);
117 	rt_buf.second += 10;		/* allow for some processing time */
118 	r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
119 	fclose(fp);
120 
121 	if (write_failed) {
122 		(void) md_df(sfile);	/* delete file */
123 	} else {
124 		clean_up("");
125 	}
126 }
127 
128 restore(fname)
129 char *fname;
130 {
131 	FILE *fp;
132 	struct rogue_time saved_time, mod_time;
133 	char buf[4];
134 	char tbuf[40];
135 	int new_file_id, saved_file_id;
136 
137 	if (	((new_file_id = md_get_file_id(fname)) == -1) ||
138 			((fp = fopen(fname, "r")) == NULL)) {
139 		clean_up("cannot open file");
140 	}
141 	if (md_link_count(fname) > 1) {
142 		clean_up("file has link");
143 	}
144 	(void) xxx(1);
145 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
146 	r_read(fp, (char *) &cur_level, sizeof(cur_level));
147 	r_read(fp, (char *) &max_level, sizeof(max_level));
148 	read_string(hunger_str, fp);
149 
150 	(void) strcpy(tbuf, login_name);
151 	read_string(login_name, fp);
152 	if (strcmp(tbuf, login_name)) {
153 		clean_up("you're not the original player");
154 	}
155 
156 	r_read(fp, (char *) &party_room, sizeof(party_room));
157 	read_pack(&level_monsters, fp, 0);
158 	read_pack(&level_objects, fp, 0);
159 	r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
160 	if (new_file_id != saved_file_id) {
161 		clean_up("sorry, saved game is not in the same file");
162 	}
163 	rw_dungeon(fp, 0);
164 	r_read(fp, (char *) &foods, sizeof(foods));
165 	r_read(fp, (char *) &rogue, sizeof(fighter));
166 	read_pack(&rogue.pack, fp, 1);
167 	rw_id(id_potions, fp, POTIONS, 0);
168 	rw_id(id_scrolls, fp, SCROLS, 0);
169 	rw_id(id_wands, fp, WANDS, 0);
170 	rw_id(id_rings, fp, RINGS, 0);
171 	r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
172 	r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
173 	r_read(fp, (char *) &cur_room, sizeof(cur_room));
174 	rw_rooms(fp, 0);
175 	r_read(fp, (char *) &being_held, sizeof(being_held));
176 	r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
177 	r_read(fp, (char *) &halluc, sizeof(halluc));
178 	r_read(fp, (char *) &blind, sizeof(blind));
179 	r_read(fp, (char *) &confused, sizeof(confused));
180 	r_read(fp, (char *) &levitate, sizeof(levitate));
181 	r_read(fp, (char *) &haste_self, sizeof(haste_self));
182 	r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
183 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
184 	r_read(fp, (char *) &wizard, sizeof(wizard));
185 	r_read(fp, (char *) &score_only, sizeof(score_only));
186 	r_read(fp, (char *) &m_moves, sizeof(m_moves));
187 	r_read(fp, (char *) &saved_time, sizeof(saved_time));
188 
189 	if (fread(buf, sizeof(char), 1, fp) > 0) {
190 		clear();
191 		clean_up("extra characters in file");
192 	}
193 
194 	md_gfmt(fname, &mod_time);	/* get file modification time */
195 
196 	if (has_been_touched(&saved_time, &mod_time)) {
197 		clear();
198 		clean_up("sorry, file has been touched");
199 	}
200 	if ((!wizard) && !md_df(fname)) {
201 		clean_up("cannot delete file");
202 	}
203 	msg_cleared = 0;
204 	ring_stats(0);
205 	fclose(fp);
206 }
207 
208 write_pack(pack, fp)
209 object *pack;
210 FILE *fp;
211 {
212 	object t;
213 
214 	while (pack = pack->next_object) {
215 		r_write(fp, (char *) pack, sizeof(object));
216 	}
217 	t.ichar = t.what_is = 0;
218 	r_write(fp, (char *) &t, sizeof(object));
219 }
220 
221 read_pack(pack, fp, is_rogue)
222 object *pack;
223 FILE *fp;
224 boolean is_rogue;
225 {
226 	object read_obj, *new_obj;
227 
228 	for (;;) {
229 		r_read(fp, (char *) &read_obj, sizeof(object));
230 		if (read_obj.ichar == 0) {
231 			pack->next_object = (object *) 0;
232 			break;
233 		}
234 		new_obj = alloc_object();
235 		*new_obj = read_obj;
236 		if (is_rogue) {
237 			if (new_obj->in_use_flags & BEING_WORN) {
238 					do_wear(new_obj);
239 			} else if (new_obj->in_use_flags & BEING_WIELDED) {
240 					do_wield(new_obj);
241 			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
242 				do_put_on(new_obj,
243 					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
244 			}
245 		}
246 		pack->next_object = new_obj;
247 		pack = new_obj;
248 	}
249 }
250 
251 rw_dungeon(fp, rw)
252 FILE *fp;
253 boolean rw;
254 {
255 	short i, j;
256 	char buf[DCOLS];
257 
258 	for (i = 0; i < DROWS; i++) {
259 		if (rw) {
260 			r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
261 			for (j = 0; j < DCOLS; j++) {
262 				buf[j] = mvinch(i, j);
263 			}
264 			r_write(fp, buf, DCOLS);
265 		} else {
266 			r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
267 			r_read(fp, buf, DCOLS);
268 			for (j = 0; j < DCOLS; j++) {
269 				mvaddch(i, j, buf[j]);
270 			}
271 		}
272 	}
273 }
274 
275 rw_id(id_table, fp, n, wr)
276 struct id id_table[];
277 FILE *fp;
278 int n;
279 boolean wr;
280 {
281 	short i;
282 
283 	for (i = 0; i < n; i++) {
284 		if (wr) {
285 			r_write(fp, (char *) &(id_table[i].value), sizeof(short));
286 			r_write(fp, (char *) &(id_table[i].id_status),
287 				sizeof(unsigned short));
288 			write_string(id_table[i].title, fp);
289 		} else {
290 			r_read(fp, (char *) &(id_table[i].value), sizeof(short));
291 			r_read(fp, (char *) &(id_table[i].id_status),
292 				sizeof(unsigned short));
293 			read_string(id_table[i].title, fp);
294 		}
295 	}
296 }
297 
298 write_string(s, fp)
299 char *s;
300 FILE *fp;
301 {
302 	short n;
303 
304 	n = strlen(s) + 1;
305 	xxxx(s, n);
306 	r_write(fp, (char *) &n, sizeof(short));
307 	r_write(fp, s, n);
308 }
309 
310 read_string(s, fp)
311 char *s;
312 FILE *fp;
313 {
314 	short n;
315 
316 	r_read(fp, (char *) &n, sizeof(short));
317 	r_read(fp, s, n);
318 	xxxx(s, n);
319 }
320 
321 rw_rooms(fp, rw)
322 FILE *fp;
323 boolean rw;
324 {
325 	short i;
326 
327 	for (i = 0; i < MAXROOMS; i++) {
328 		rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
329 			r_read(fp, (char *) (rooms + i), sizeof(room));
330 	}
331 }
332 
333 r_read(fp, buf, n)
334 FILE *fp;
335 char *buf;
336 int n;
337 {
338 	if (fread(buf, sizeof(char), n, fp) != n) {
339 		clean_up("read() failed, don't know why");
340 	}
341 }
342 
343 r_write(fp, buf, n)
344 FILE *fp;
345 char *buf;
346 int n;
347 {
348 	if (!write_failed) {
349 		if (fwrite(buf, sizeof(char), n, fp) != n) {
350 			message("write() failed, don't know why", 0);
351 			sound_bell();
352 			write_failed = 1;
353 		}
354 	}
355 }
356 
357 boolean
358 has_been_touched(saved_time, mod_time)
359 struct rogue_time *saved_time, *mod_time;
360 {
361 	if (saved_time->year < mod_time->year) {
362 		return(1);
363 	} else if (saved_time->year > mod_time->year) {
364 		return(0);
365 	}
366 	if (saved_time->month < mod_time->month) {
367 		return(1);
368 	} else if (saved_time->month > mod_time->month) {
369 		return(0);
370 	}
371 	if (saved_time->day < mod_time->day) {
372 		return(1);
373 	} else if (saved_time->day > mod_time->day) {
374 		return(0);
375 	}
376 	if (saved_time->hour < mod_time->hour) {
377 		return(1);
378 	} else if (saved_time->hour > mod_time->hour) {
379 		return(0);
380 	}
381 	if (saved_time->minute < mod_time->minute) {
382 		return(1);
383 	} else if (saved_time->minute > mod_time->minute) {
384 		return(0);
385 	}
386 	if (saved_time->second < mod_time->second) {
387 		return(1);
388 	}
389 	return(0);
390 }
391