1203c9347Smckusick /*
2*e8c4bdd9Sbostic * Copyright (c) 1980, 1993
3*e8c4bdd9Sbostic * The Regents of the University of California. All rights reserved.
4afcc7e22Sbostic *
5a748a06eSbostic * %sccs.include.redist.c%
6203c9347Smckusick */
7203c9347Smckusick
8b2708940Smckusick #ifndef lint
9*e8c4bdd9Sbostic static char sccsid[] = "@(#)kill.c 8.1 (Berkeley) 05/31/93";
10afcc7e22Sbostic #endif /* not lint */
11b2708940Smckusick
12b2708940Smckusick # include "trek.h"
13b2708940Smckusick
14b2708940Smckusick /*
15b2708940Smckusick ** KILL KILL KILL !!!
16b2708940Smckusick **
17b2708940Smckusick ** This file handles the killing off of almost anything.
18b2708940Smckusick */
19b2708940Smckusick
20b2708940Smckusick /*
21b2708940Smckusick ** Handle a Klingon's death
22b2708940Smckusick **
23b2708940Smckusick ** The Klingon at the sector given by the parameters is killed
24b2708940Smckusick ** and removed from the Klingon list. Notice that it is not
25b2708940Smckusick ** removed from the event list; this is done later, when the
26b2708940Smckusick ** the event is to be caught. Also, the time left is recomputed,
27b2708940Smckusick ** and the game is won if that was the last klingon.
28b2708940Smckusick */
29b2708940Smckusick
killk(ix,iy)30b2708940Smckusick killk(ix, iy)
31b2708940Smckusick int ix, iy;
32b2708940Smckusick {
33b2708940Smckusick register int i, j;
34b2708940Smckusick
35b2708940Smckusick printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy);
36b2708940Smckusick
37b2708940Smckusick /* remove the scoundrel */
38da23d31aSlayer Now.klings -= 1;
39b2708940Smckusick Sect[ix][iy] = EMPTY;
40da23d31aSlayer Quad[Ship.quadx][Ship.quady].klings -= 1;
41b2708940Smckusick /* %%% IS THIS SAFE???? %%% */
42da23d31aSlayer Quad[Ship.quadx][Ship.quady].scanned -= 100;
43da23d31aSlayer Game.killk += 1;
44b2708940Smckusick
45b2708940Smckusick /* find the Klingon in the Klingon list */
46b2708940Smckusick for (i = 0; i < Etc.nkling; i++)
47b2708940Smckusick if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y)
48b2708940Smckusick {
49b2708940Smckusick /* purge him from the list */
50da23d31aSlayer Etc.nkling -= 1;
51b2708940Smckusick for (; i < Etc.nkling; i++)
52b2708940Smckusick bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]);
53b2708940Smckusick break;
54b2708940Smckusick }
55b2708940Smckusick
56b2708940Smckusick /* find out if that was the last one */
57b2708940Smckusick if (Now.klings <= 0)
58b2708940Smckusick win();
59b2708940Smckusick
60b2708940Smckusick /* recompute time left */
61b2708940Smckusick Now.time = Now.resource / Now.klings;
62b2708940Smckusick return;
63b2708940Smckusick }
64b2708940Smckusick
65b2708940Smckusick
66b2708940Smckusick /*
67b2708940Smckusick ** handle a starbase's death
68b2708940Smckusick */
69b2708940Smckusick
killb(qx,qy)70b2708940Smckusick killb(qx, qy)
71b2708940Smckusick int qx, qy;
72b2708940Smckusick {
73b2708940Smckusick register struct quad *q;
74b2708940Smckusick register struct xy *b;
75b2708940Smckusick
76b2708940Smckusick q = &Quad[qx][qy];
77b2708940Smckusick
78b2708940Smckusick if (q->bases <= 0)
79b2708940Smckusick return;
80b2708940Smckusick if (!damaged(SSRADIO))
81b2708940Smckusick /* then update starchart */
82b2708940Smckusick if (q->scanned < 1000)
83da23d31aSlayer q->scanned -= 10;
84b2708940Smckusick else
85b2708940Smckusick if (q->scanned > 1000)
86b2708940Smckusick q->scanned = -1;
87b2708940Smckusick q->bases = 0;
88da23d31aSlayer Now.bases -= 1;
89b2708940Smckusick for (b = Now.base; ; b++)
90b2708940Smckusick if (qx == b->x && qy == b->y)
91b2708940Smckusick break;
92b2708940Smckusick bmove(&Now.base[Now.bases], b, sizeof *b);
93b2708940Smckusick if (qx == Ship.quadx && qy == Ship.quady)
94b2708940Smckusick {
95b2708940Smckusick Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY;
96b2708940Smckusick if (Ship.cond == DOCKED)
97b2708940Smckusick undock();
98b2708940Smckusick printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y);
99b2708940Smckusick }
100b2708940Smckusick else
101b2708940Smckusick {
102b2708940Smckusick if (!damaged(SSRADIO))
103b2708940Smckusick {
104b2708940Smckusick printf("Uhura: Starfleet command reports that the starbase in\n");
105b2708940Smckusick printf(" quadrant %d,%d has been destroyed\n", qx, qy);
106b2708940Smckusick }
107b2708940Smckusick else
108b2708940Smckusick schedule(E_KATSB | E_GHOST, 1e50, qx, qy, 0);
109b2708940Smckusick }
110b2708940Smckusick }
111b2708940Smckusick
112b2708940Smckusick
113b2708940Smckusick /**
114b2708940Smckusick ** kill an inhabited starsystem
115b2708940Smckusick **/
116b2708940Smckusick
kills(x,y,f)117b2708940Smckusick kills(x, y, f)
118b2708940Smckusick int x, y; /* quad coords if f == 0, else sector coords */
119b2708940Smckusick int f; /* f != 0 -- this quad; f < 0 -- Enterprise's fault */
120b2708940Smckusick {
121b2708940Smckusick register struct quad *q;
122b2708940Smckusick register struct event *e;
123b2708940Smckusick register char *name;
124da23d31aSlayer char *systemname();
125b2708940Smckusick
126b2708940Smckusick if (f)
127b2708940Smckusick {
128b2708940Smckusick /* current quadrant */
129b2708940Smckusick q = &Quad[Ship.quadx][Ship.quady];
130b2708940Smckusick Sect[x][y] = EMPTY;
131b2708940Smckusick name = systemname(q);
132b2708940Smckusick if (name == 0)
133b2708940Smckusick return;
134b2708940Smckusick printf("Inhabited starsystem %s at %d,%d destroyed\n",
135b2708940Smckusick name, x, y);
136b2708940Smckusick if (f < 0)
137da23d31aSlayer Game.killinhab += 1;
138b2708940Smckusick }
139b2708940Smckusick else
140b2708940Smckusick {
141b2708940Smckusick /* different quadrant */
142b2708940Smckusick q = &Quad[x][y];
143b2708940Smckusick }
144da23d31aSlayer if (q->qsystemname & Q_DISTRESSED)
145b2708940Smckusick {
146b2708940Smckusick /* distressed starsystem */
147da23d31aSlayer e = &Event[q->qsystemname & Q_SYSTEM];
148b2708940Smckusick printf("Distress call for %s invalidated\n",
149b2708940Smckusick Systemname[e->systemname]);
150b2708940Smckusick unschedule(e);
151b2708940Smckusick }
152da23d31aSlayer q->qsystemname = 0;
153da23d31aSlayer q->stars -= 1;
154b2708940Smckusick }
155b2708940Smckusick
156b2708940Smckusick
157b2708940Smckusick /**
158b2708940Smckusick ** "kill" a distress call
159b2708940Smckusick **/
160b2708940Smckusick
killd(x,y,f)161b2708940Smckusick killd(x, y, f)
162b2708940Smckusick int x, y; /* quadrant coordinates */
163b2708940Smckusick int f; /* set if user is to be informed */
164b2708940Smckusick {
165b2708940Smckusick register struct event *e;
166b2708940Smckusick register int i;
167b2708940Smckusick register struct quad *q;
168b2708940Smckusick
169b2708940Smckusick q = &Quad[x][y];
170b2708940Smckusick for (i = 0; i < MAXEVENTS; i++)
171b2708940Smckusick {
172b2708940Smckusick e = &Event[i];
173b2708940Smckusick if (e->x != x || e->y != y)
174b2708940Smckusick continue;
175b2708940Smckusick switch (e->evcode)
176b2708940Smckusick {
177b2708940Smckusick case E_KDESB:
178b2708940Smckusick if (f)
179b2708940Smckusick {
180b2708940Smckusick printf("Distress call for starbase in %d,%d nullified\n",
181b2708940Smckusick x, y);
182b2708940Smckusick unschedule(e);
183b2708940Smckusick }
184b2708940Smckusick break;
185b2708940Smckusick
186b2708940Smckusick case E_ENSLV:
187b2708940Smckusick case E_REPRO:
188b2708940Smckusick if (f)
189b2708940Smckusick {
190b2708940Smckusick printf("Distress call for %s in quadrant %d,%d nullified\n",
191b2708940Smckusick Systemname[e->systemname], x, y);
192da23d31aSlayer q->qsystemname = e->systemname;
193b2708940Smckusick unschedule(e);
194b2708940Smckusick }
195b2708940Smckusick else
196b2708940Smckusick {
197da23d31aSlayer e->evcode |= E_GHOST;
198b2708940Smckusick }
199b2708940Smckusick }
200b2708940Smckusick }
201b2708940Smckusick }
202