xref: /original-bsd/games/trek/kill.c (revision b2708940)
1*b2708940Smckusick #ifndef lint
2*b2708940Smckusick static char sccsid[] = "@(#)kill.c	4.1	(Berkeley)	03/23/83";
3*b2708940Smckusick #endif not lint
4*b2708940Smckusick 
5*b2708940Smckusick # include	"trek.h"
6*b2708940Smckusick 
7*b2708940Smckusick /*
8*b2708940Smckusick **  KILL KILL KILL !!!
9*b2708940Smckusick **
10*b2708940Smckusick **	This file handles the killing off of almost anything.
11*b2708940Smckusick */
12*b2708940Smckusick 
13*b2708940Smckusick /*
14*b2708940Smckusick **  Handle a Klingon's death
15*b2708940Smckusick **
16*b2708940Smckusick **	The Klingon at the sector given by the parameters is killed
17*b2708940Smckusick **	and removed from the Klingon list.  Notice that it is not
18*b2708940Smckusick **	removed from the event list; this is done later, when the
19*b2708940Smckusick **	the event is to be caught.  Also, the time left is recomputed,
20*b2708940Smckusick **	and the game is won if that was the last klingon.
21*b2708940Smckusick */
22*b2708940Smckusick 
23*b2708940Smckusick killk(ix, iy)
24*b2708940Smckusick int	ix, iy;
25*b2708940Smckusick {
26*b2708940Smckusick 	register int		i, j;
27*b2708940Smckusick 
28*b2708940Smckusick 	printf("   *** Klingon at %d,%d destroyed ***\n", ix, iy);
29*b2708940Smckusick 
30*b2708940Smckusick 	/* remove the scoundrel */
31*b2708940Smckusick 	Now.klings =- 1;
32*b2708940Smckusick 	Sect[ix][iy] = EMPTY;
33*b2708940Smckusick 	Quad[Ship.quadx][Ship.quady].klings =- 1;
34*b2708940Smckusick 	/* %%% IS THIS SAFE???? %%% */
35*b2708940Smckusick 	Quad[Ship.quadx][Ship.quady].scanned =- 100;
36*b2708940Smckusick 	Game.killk =+ 1;
37*b2708940Smckusick 
38*b2708940Smckusick 	/* find the Klingon in the Klingon list */
39*b2708940Smckusick 	for (i = 0; i < Etc.nkling; i++)
40*b2708940Smckusick 		if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y)
41*b2708940Smckusick 		{
42*b2708940Smckusick 			/* purge him from the list */
43*b2708940Smckusick 			Etc.nkling =- 1;
44*b2708940Smckusick 			for (; i < Etc.nkling; i++)
45*b2708940Smckusick 				bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]);
46*b2708940Smckusick 			break;
47*b2708940Smckusick 		}
48*b2708940Smckusick 
49*b2708940Smckusick 	/* find out if that was the last one */
50*b2708940Smckusick 	if (Now.klings <= 0)
51*b2708940Smckusick 		win();
52*b2708940Smckusick 
53*b2708940Smckusick 	/* recompute time left */
54*b2708940Smckusick 	Now.time = Now.resource / Now.klings;
55*b2708940Smckusick 	return;
56*b2708940Smckusick }
57*b2708940Smckusick 
58*b2708940Smckusick 
59*b2708940Smckusick /*
60*b2708940Smckusick **  handle a starbase's death
61*b2708940Smckusick */
62*b2708940Smckusick 
63*b2708940Smckusick killb(qx, qy)
64*b2708940Smckusick int	qx, qy;
65*b2708940Smckusick {
66*b2708940Smckusick 	register struct quad	*q;
67*b2708940Smckusick 	register struct xy	*b;
68*b2708940Smckusick 
69*b2708940Smckusick 	q = &Quad[qx][qy];
70*b2708940Smckusick 
71*b2708940Smckusick 	if (q->bases <= 0)
72*b2708940Smckusick 		return;
73*b2708940Smckusick 	if (!damaged(SSRADIO))
74*b2708940Smckusick 		/* then update starchart */
75*b2708940Smckusick 		if (q->scanned < 1000)
76*b2708940Smckusick 			q->scanned =- 10;
77*b2708940Smckusick 		else
78*b2708940Smckusick 			if (q->scanned > 1000)
79*b2708940Smckusick 				q->scanned = -1;
80*b2708940Smckusick 	q->bases = 0;
81*b2708940Smckusick 	Now.bases =- 1;
82*b2708940Smckusick 	for (b = Now.base; ; b++)
83*b2708940Smckusick 		if (qx == b->x && qy == b->y)
84*b2708940Smckusick 			break;
85*b2708940Smckusick 	bmove(&Now.base[Now.bases], b, sizeof *b);
86*b2708940Smckusick 	if (qx == Ship.quadx && qy == Ship.quady)
87*b2708940Smckusick 	{
88*b2708940Smckusick 		Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY;
89*b2708940Smckusick 		if (Ship.cond == DOCKED)
90*b2708940Smckusick 			undock();
91*b2708940Smckusick 		printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y);
92*b2708940Smckusick 	}
93*b2708940Smckusick 	else
94*b2708940Smckusick 	{
95*b2708940Smckusick 		if (!damaged(SSRADIO))
96*b2708940Smckusick 		{
97*b2708940Smckusick 			printf("Uhura: Starfleet command reports that the starbase in\n");
98*b2708940Smckusick 			printf("   quadrant %d,%d has been destroyed\n", qx, qy);
99*b2708940Smckusick 		}
100*b2708940Smckusick 		else
101*b2708940Smckusick 			schedule(E_KATSB | E_GHOST, 1e50, qx, qy, 0);
102*b2708940Smckusick 	}
103*b2708940Smckusick }
104*b2708940Smckusick 
105*b2708940Smckusick 
106*b2708940Smckusick /**
107*b2708940Smckusick  **	kill an inhabited starsystem
108*b2708940Smckusick  **/
109*b2708940Smckusick 
110*b2708940Smckusick kills(x, y, f)
111*b2708940Smckusick int	x, y;	/* quad coords if f == 0, else sector coords */
112*b2708940Smckusick int	f;	/* f != 0 -- this quad;  f < 0 -- Enterprise's fault */
113*b2708940Smckusick {
114*b2708940Smckusick 	register struct quad	*q;
115*b2708940Smckusick 	register struct event	*e;
116*b2708940Smckusick 	register char		*name;
117*b2708940Smckusick 
118*b2708940Smckusick 	if (f)
119*b2708940Smckusick 	{
120*b2708940Smckusick 		/* current quadrant */
121*b2708940Smckusick 		q = &Quad[Ship.quadx][Ship.quady];
122*b2708940Smckusick 		Sect[x][y] = EMPTY;
123*b2708940Smckusick 		name = systemname(q);
124*b2708940Smckusick 		if (name == 0)
125*b2708940Smckusick 			return;
126*b2708940Smckusick 		printf("Inhabited starsystem %s at %d,%d destroyed\n",
127*b2708940Smckusick 			name, x, y);
128*b2708940Smckusick 		if (f < 0)
129*b2708940Smckusick 			Game.killinhab =+ 1;
130*b2708940Smckusick 	}
131*b2708940Smckusick 	else
132*b2708940Smckusick 	{
133*b2708940Smckusick 		/* different quadrant */
134*b2708940Smckusick 		q = &Quad[x][y];
135*b2708940Smckusick 	}
136*b2708940Smckusick 	if (q->systemname & Q_DISTRESSED)
137*b2708940Smckusick 	{
138*b2708940Smckusick 		/* distressed starsystem */
139*b2708940Smckusick 		e = &Event[q->systemname & Q_SYSTEM];
140*b2708940Smckusick 		printf("Distress call for %s invalidated\n",
141*b2708940Smckusick 			Systemname[e->systemname]);
142*b2708940Smckusick 		unschedule(e);
143*b2708940Smckusick 	}
144*b2708940Smckusick 	q->systemname = 0;
145*b2708940Smckusick 	q->stars =- 1;
146*b2708940Smckusick }
147*b2708940Smckusick 
148*b2708940Smckusick 
149*b2708940Smckusick /**
150*b2708940Smckusick  **	"kill" a distress call
151*b2708940Smckusick  **/
152*b2708940Smckusick 
153*b2708940Smckusick killd(x, y, f)
154*b2708940Smckusick int	x, y;		/* quadrant coordinates */
155*b2708940Smckusick int	f;		/* set if user is to be informed */
156*b2708940Smckusick {
157*b2708940Smckusick 	register struct event	*e;
158*b2708940Smckusick 	register int		i;
159*b2708940Smckusick 	register struct quad	*q;
160*b2708940Smckusick 
161*b2708940Smckusick 	q = &Quad[x][y];
162*b2708940Smckusick 	for (i = 0; i < MAXEVENTS; i++)
163*b2708940Smckusick 	{
164*b2708940Smckusick 		e = &Event[i];
165*b2708940Smckusick 		if (e->x != x || e->y != y)
166*b2708940Smckusick 			continue;
167*b2708940Smckusick 		switch (e->evcode)
168*b2708940Smckusick 		{
169*b2708940Smckusick 		  case E_KDESB:
170*b2708940Smckusick 			if (f)
171*b2708940Smckusick 			{
172*b2708940Smckusick 				printf("Distress call for starbase in %d,%d nullified\n",
173*b2708940Smckusick 					x, y);
174*b2708940Smckusick 				unschedule(e);
175*b2708940Smckusick 			}
176*b2708940Smckusick 			break;
177*b2708940Smckusick 
178*b2708940Smckusick 		  case E_ENSLV:
179*b2708940Smckusick 		  case E_REPRO:
180*b2708940Smckusick 			if (f)
181*b2708940Smckusick 			{
182*b2708940Smckusick 				printf("Distress call for %s in quadrant %d,%d nullified\n",
183*b2708940Smckusick 					Systemname[e->systemname], x, y);
184*b2708940Smckusick 				q->systemname = e->systemname;
185*b2708940Smckusick 				unschedule(e);
186*b2708940Smckusick 			}
187*b2708940Smckusick 			else
188*b2708940Smckusick 			{
189*b2708940Smckusick 				e->evcode =| E_GHOST;
190*b2708940Smckusick 			}
191*b2708940Smckusick 		}
192*b2708940Smckusick 	}
193*b2708940Smckusick }
194