1 #include "solitaire.h" 2 3 CardRegion *pDeck; 4 CardRegion *pPile; 5 CardRegion *pSuitStack[4]; 6 CardRegion *pRowStack[NUM_ROW_STACKS]; 7 8 HBITMAP hbmBitmap; 9 HDC hdcBitmap; 10 int yRowStackCardOffset; 11 12 void CreateSol() 13 { 14 int i; 15 16 // hbmBitmap = (HBITMAP)LoadImage(0,"test.bmp",IMAGE_BITMAP,0,0,LR_LOADFROMFILE); 17 // SolWnd.SetBackImage(hbmBitmap); 18 19 activepile.Clear(); 20 21 // Compute the value for yRowStackCardOffset based on the height of the card, so the card number isn't hidden on larger cards 22 yRowStackCardOffset = (int)(__cardheight / 6.7); 23 24 pDeck = SolWnd.CreateRegion(DECK_ID, true, X_BORDER, Y_BORDERWITHFRAME, 2, 1); 25 pDeck->SetEmptyImage(CS_EI_CIRC); 26 pDeck->SetThreedCount(6); 27 pDeck->SetDragRule(CS_DRAG_NONE, 0); 28 pDeck->SetDropRule(CS_DROP_NONE, 0); 29 pDeck->SetClickProc(DeckClickProc); 30 pDeck->SetDblClickProc(DeckClickProc); 31 pDeck->SetFaceDirection(CS_FACE_DOWN, 0); 32 33 pPile = SolWnd.CreateRegion(PILE_ID, true, X_BORDER + __cardwidth + X_PILE_BORDER, Y_BORDERWITHFRAME, CS_DEFXOFF, 1); 34 pPile->SetEmptyImage(CS_EI_NONE); 35 pPile->SetDragRule(CS_DRAG_TOP, 0); 36 pPile->SetDropRule(CS_DROP_NONE, 0); 37 pPile->SetDblClickProc(PileDblClickProc); 38 pPile->SetRemoveCardProc(PileRemoveProc); 39 pPile->SetClickProc(PileClickProc); 40 41 // 42 // Create the suit stacks 43 // 44 for(i = 0; i < 4; i++) 45 { 46 pSuitStack[i] = SolWnd.CreateRegion(SUIT_ID+i, true, 0, Y_BORDERWITHFRAME, 0, 0); 47 pSuitStack[i]->SetEmptyImage(CS_EI_SUNK); 48 pSuitStack[i]->SetPlacement(CS_XJUST_CENTER, 0, i * (__cardwidth + X_SUITSTACK_BORDER) , 0); 49 50 pSuitStack[i]->SetDropRule(CS_DROP_CALLBACK, SuitStackDropProc); 51 pSuitStack[i]->SetDragRule(CS_DRAG_TOP); 52 pSuitStack[i]->SetClickProc(SuitStackClickProc); 53 54 pSuitStack[i]->SetAddCardProc(SuitStackAddProc); 55 } 56 57 // 58 // Create the row stacks 59 // 60 for(i = 0; i < NUM_ROW_STACKS; i++) 61 { 62 pRowStack[i] = SolWnd.CreateRegion(ROW_ID+i, true, 0, Y_BORDERWITHFRAME + __cardheight + Y_ROWSTACK_BORDER, 0, yRowStackCardOffset); 63 pRowStack[i]->SetEmptyImage(CS_EI_SUNK); 64 pRowStack[i]->SetFaceDirection(CS_FACE_DOWNUP, i); 65 66 pRowStack[i]->SetPlacement(CS_XJUST_CENTER, 0, 67 (i - NUM_ROW_STACKS/2) * (__cardwidth + X_ROWSTACK_BORDER), 0); 68 69 pRowStack[i]->SetEmptyImage(CS_EI_NONE); 70 71 pRowStack[i]->SetDragRule(CS_DRAG_CALLBACK, RowStackDragProc); 72 pRowStack[i]->SetDropRule(CS_DROP_CALLBACK, RowStackDropProc); 73 pRowStack[i]->SetClickProc(RowStackClickProc); 74 pRowStack[i]->SetDblClickProc(RowStackDblClickProc); 75 } 76 } 77