1 /* 2 * WineMine (main.c) 3 * 4 * Copyright 2000 Joshua Thielen 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21 #include "main.h" 22 23 #include <winbase.h> 24 #include <winreg.h> 25 #include <wingdi.h> 26 #include <time.h> 27 #include <stdlib.h> 28 #include <shellapi.h> 29 30 #include <wine/debug.h> 31 32 WINE_DEFAULT_DEBUG_CHANNEL(winemine); 33 34 static const DWORD wnd_style = WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX; 35 static const WCHAR registry_key[] = {'S','o','f','t','w','a','r','e','\\', 36 'M','i','c','r','o','s','o','f','t','\\', 37 'W','i','n','M','i','n','e',0}; 38 39 static const WCHAR xposW[] = {'X','p','o','s',0}; 40 static const WCHAR yposW[] = {'Y','p','o','s',0}; 41 static const WCHAR heightW[] = {'H','e','i','g','h','t',0}; 42 static const WCHAR widthW[] = {'W','i','d','t','h',0}; 43 static const WCHAR minesW[] = {'M','i','n','e','s',0}; 44 static const WCHAR difficultyW[] = {'D','i','f','f','i','c','u','l','t','y',0}; 45 static const WCHAR markW[] = {'M','a','r','k',0}; 46 static const WCHAR nameW[] = {'N','a','m','e','%','u',0}; 47 static const WCHAR timeW[] = {'T','i','m','e','%','u',0}; 48 49 void CheckLevel( BOARD *p_board ) 50 { 51 if( p_board->rows < BEGINNER_ROWS ) 52 p_board->rows = BEGINNER_ROWS; 53 54 if( p_board->rows > MAX_ROWS ) 55 p_board->rows = MAX_ROWS; 56 57 if( p_board->cols < BEGINNER_COLS ) 58 p_board->cols = BEGINNER_COLS; 59 60 if( p_board->cols > MAX_COLS ) 61 p_board->cols = MAX_COLS; 62 63 if( p_board->mines < BEGINNER_MINES ) 64 p_board->mines = BEGINNER_MINES; 65 66 if( p_board->mines > ( p_board->cols - 1 ) * ( p_board->rows - 1 ) ) 67 p_board->mines = ( p_board->cols - 1 ) * ( p_board->rows - 1 ); 68 } 69 70 static void LoadBoard( BOARD *p_board ) 71 { 72 DWORD size; 73 DWORD type; 74 HKEY hkey; 75 WCHAR data[MAX_PLAYER_NAME_SIZE+1]; 76 WCHAR key_name[8]; 77 unsigned i; 78 79 RegOpenKeyExW( HKEY_CURRENT_USER, registry_key, 0, KEY_QUERY_VALUE, &hkey ); 80 81 size = sizeof( p_board->pos.x ); 82 if( RegQueryValueExW( hkey, xposW, NULL, &type, (BYTE*) &p_board->pos.x, &size ) ) 83 p_board->pos.x = 0; 84 85 size = sizeof( p_board->pos.y ); 86 if( RegQueryValueExW( hkey, yposW, NULL, &type, (BYTE*) &p_board->pos.y, &size ) ) 87 p_board->pos.y = 0; 88 89 size = sizeof( p_board->rows ); 90 if( RegQueryValueExW( hkey, heightW, NULL, &type, (BYTE*) &p_board->rows, &size ) ) 91 p_board->rows = BEGINNER_ROWS; 92 93 size = sizeof( p_board->cols ); 94 if( RegQueryValueExW( hkey, widthW, NULL, &type, (BYTE*) &p_board->cols, &size ) ) 95 p_board->cols = BEGINNER_COLS; 96 97 size = sizeof( p_board->mines ); 98 if( RegQueryValueExW( hkey, minesW, NULL, &type, (BYTE*) &p_board->mines, &size ) ) 99 p_board->mines = BEGINNER_MINES; 100 101 size = sizeof( p_board->difficulty ); 102 if( RegQueryValueExW( hkey, difficultyW, NULL, &type, (BYTE*) &p_board->difficulty, &size ) ) 103 p_board->difficulty = BEGINNER; 104 105 size = sizeof( p_board->IsMarkQ ); 106 if( RegQueryValueExW( hkey, markW, NULL, &type, (BYTE*) &p_board->IsMarkQ, &size ) ) 107 p_board->IsMarkQ = TRUE; 108 109 for( i = 0; i < 3; i++ ) { 110 wsprintfW( key_name, nameW, i+1 ); 111 size = sizeof( data ); 112 if( RegQueryValueExW( hkey, key_name, NULL, &type, 113 (LPBYTE) data, &size ) == ERROR_SUCCESS ) 114 lstrcpynW( p_board->best_name[i], data, sizeof(p_board->best_name[i])/sizeof(WCHAR) ); 115 else 116 LoadStringW( p_board->hInst, IDS_NOBODY, p_board->best_name[i], MAX_PLAYER_NAME_SIZE+1 ); 117 } 118 119 for( i = 0; i < 3; i++ ) { 120 wsprintfW( key_name, timeW, i+1 ); 121 size = sizeof( p_board->best_time[i] ); 122 if( RegQueryValueExW( hkey, key_name, NULL, &type, (BYTE*) &p_board->best_time[i], &size ) ) 123 p_board->best_time[i] = 999; 124 } 125 RegCloseKey( hkey ); 126 } 127 128 static void InitBoard( BOARD *p_board ) 129 { 130 HMENU hMenu; 131 132 p_board->hMinesBMP = LoadBitmapW( p_board->hInst, MAKEINTRESOURCEW(IDI_MINES)); 133 p_board->hFacesBMP = LoadBitmapW( p_board->hInst, MAKEINTRESOURCEW(IDI_FACES)); 134 p_board->hLedsBMP = LoadBitmapW( p_board->hInst, MAKEINTRESOURCEW(IDI_LEDS)); 135 136 LoadBoard( p_board ); 137 138 hMenu = GetMenu( p_board->hWnd ); 139 CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty, 140 MF_CHECKED ); 141 if( p_board->IsMarkQ ) 142 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); 143 else 144 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); 145 CheckLevel( p_board ); 146 } 147 148 static void SaveBoard( BOARD *p_board ) 149 { 150 HKEY hkey; 151 unsigned i; 152 WCHAR data[MAX_PLAYER_NAME_SIZE+1]; 153 WCHAR key_name[8]; 154 155 if( RegCreateKeyExW( HKEY_CURRENT_USER, registry_key, 156 0, NULL, 157 REG_OPTION_NON_VOLATILE, KEY_WRITE, NULL, 158 &hkey, NULL ) != ERROR_SUCCESS) 159 return; 160 161 RegSetValueExW( hkey, xposW, 0, REG_DWORD, (LPBYTE) &p_board->pos.x, sizeof(p_board->pos.x) ); 162 RegSetValueExW( hkey, yposW, 0, REG_DWORD, (LPBYTE) &p_board->pos.y, sizeof(p_board->pos.y) ); 163 RegSetValueExW( hkey, difficultyW, 0, REG_DWORD, (LPBYTE) &p_board->difficulty, sizeof(p_board->difficulty) ); 164 RegSetValueExW( hkey, heightW, 0, REG_DWORD, (LPBYTE) &p_board->rows, sizeof(p_board->rows) ); 165 RegSetValueExW( hkey, widthW, 0, REG_DWORD, (LPBYTE) &p_board->cols, sizeof(p_board->cols) ); 166 RegSetValueExW( hkey, minesW, 0, REG_DWORD, (LPBYTE) &p_board->mines, sizeof(p_board->mines) ); 167 RegSetValueExW( hkey, markW, 0, REG_DWORD, (LPBYTE) &p_board->IsMarkQ, sizeof(p_board->IsMarkQ) ); 168 169 for( i = 0; i < 3; i++ ) { 170 wsprintfW( key_name, nameW, i+1 ); 171 lstrcpynW( data, p_board->best_name[i], sizeof(data)/sizeof(WCHAR) ); 172 RegSetValueExW( hkey, key_name, 0, REG_SZ, (LPBYTE) data, (lstrlenW(data)+1) * sizeof(WCHAR) ); 173 } 174 175 for( i = 0; i < 3; i++ ) { 176 wsprintfW( key_name, timeW, i+1 ); 177 RegSetValueExW( hkey, key_name, 0, REG_DWORD, (LPBYTE) &p_board->best_time[i], sizeof(p_board->best_time[i]) ); 178 } 179 RegCloseKey( hkey ); 180 } 181 182 static void DestroyBoard( BOARD *p_board ) 183 { 184 DeleteObject( p_board->hFacesBMP ); 185 DeleteObject( p_board->hLedsBMP ); 186 DeleteObject( p_board->hMinesBMP ); 187 } 188 189 static void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty ) 190 { 191 HMENU hMenu; 192 193 if ( difficulty == CUSTOM ) 194 if (DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_CUSTOM), p_board->hWnd, 195 CustomDlgProc, (LPARAM) p_board) != 0) 196 return; 197 198 hMenu = GetMenu( p_board->hWnd ); 199 CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED ); 200 p_board->difficulty = difficulty; 201 CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED ); 202 203 switch( difficulty ) { 204 case BEGINNER: 205 p_board->cols = BEGINNER_COLS; 206 p_board->rows = BEGINNER_ROWS; 207 p_board->mines = BEGINNER_MINES; 208 break; 209 210 case ADVANCED: 211 p_board->cols = ADVANCED_COLS; 212 p_board->rows = ADVANCED_ROWS; 213 p_board->mines = ADVANCED_MINES; 214 break; 215 216 case EXPERT: 217 p_board->cols = EXPERT_COLS; 218 p_board->rows = EXPERT_ROWS; 219 220 p_board->mines = EXPERT_MINES; 221 break; 222 223 case CUSTOM: 224 break; 225 } 226 } 227 228 static void ShiftBetween(LONG* x, LONG* y, LONG a, LONG b) 229 { 230 if (*x < a) { 231 *y += a - *x; 232 *x = a; 233 } 234 else if (*y > b) { 235 *x -= *y - b; 236 *y = b; 237 } 238 } 239 240 static void MoveOnScreen(RECT* rect) 241 { 242 HMONITOR hMonitor; 243 MONITORINFO mi; 244 245 /* find the nearest monitor ... */ 246 hMonitor = MonitorFromRect(rect, MONITOR_DEFAULTTONEAREST); 247 248 /* ... and move it into the work area (ie excluding task bar)*/ 249 mi.cbSize = sizeof(mi); 250 GetMonitorInfoW(hMonitor, &mi); 251 252 ShiftBetween(&rect->left, &rect->right, mi.rcWork.left, mi.rcWork.right); 253 ShiftBetween(&rect->top, &rect->bottom, mi.rcWork.top, mi.rcWork.bottom); 254 } 255 256 static void CreateBoard( BOARD *p_board ) 257 { 258 int left, top, bottom, right; 259 unsigned col, row; 260 RECT wnd_rect; 261 262 p_board->mb = MB_NONE; 263 p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines; 264 p_board->num_flags = 0; 265 266 /* Create the boxes... 267 * We actually create them with an empty border, 268 * so special care doesn't have to be taken on the edges 269 */ 270 for( col = 0; col <= p_board->cols + 1; col++ ) 271 for( row = 0; row <= p_board->rows + 1; row++ ) { 272 p_board->box[col][row].IsPressed = FALSE; 273 p_board->box[col][row].IsMine = FALSE; 274 p_board->box[col][row].FlagType = NORMAL; 275 p_board->box[col][row].NumMines = 0; 276 } 277 278 p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2; 279 280 p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT 281 + BOARD_HMARGIN * 3; 282 283 /* setting the mines rectangle boundary */ 284 left = BOARD_WMARGIN; 285 top = BOARD_HMARGIN * 2 + LED_HEIGHT; 286 right = left + p_board->cols * MINE_WIDTH; 287 bottom = top + p_board->rows * MINE_HEIGHT; 288 SetRect( &p_board->mines_rect, left, top, right, bottom ); 289 290 /* setting the face rectangle boundary */ 291 left = p_board->width / 2 - FACE_WIDTH / 2; 292 top = BOARD_HMARGIN; 293 right = left + FACE_WIDTH; 294 bottom = top + FACE_HEIGHT; 295 SetRect( &p_board->face_rect, left, top, right, bottom ); 296 297 /* setting the timer rectangle boundary */ 298 left = BOARD_WMARGIN; 299 top = BOARD_HMARGIN; 300 right = left + LED_WIDTH * 3; 301 bottom = top + LED_HEIGHT; 302 SetRect( &p_board->timer_rect, left, top, right, bottom ); 303 304 /* setting the counter rectangle boundary */ 305 left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3; 306 top = BOARD_HMARGIN; 307 right = p_board->width - BOARD_WMARGIN; 308 bottom = top + LED_HEIGHT; 309 SetRect( &p_board->counter_rect, left, top, right, bottom ); 310 311 p_board->status = WAITING; 312 p_board->face_bmp = SMILE_BMP; 313 p_board->time = 0; 314 315 SetRect(&wnd_rect, p_board->pos.x, p_board->pos.y, p_board->pos.x + p_board->width, 316 p_board->pos.y + p_board->height); 317 AdjustWindowRect(&wnd_rect, wnd_style, TRUE); 318 319 /* Make sure the window is completely on the screen */ 320 MoveOnScreen(&wnd_rect); 321 MoveWindow( p_board->hWnd, wnd_rect.left, wnd_rect.top, 322 wnd_rect.right - wnd_rect.left, 323 wnd_rect.bottom - wnd_rect.top, 324 TRUE ); 325 RedrawWindow( p_board->hWnd, NULL, 0, 326 RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE); 327 } 328 329 330 /* Randomly places mines everywhere except the selected box. */ 331 static void PlaceMines ( BOARD *p_board, int selected_col, int selected_row ) 332 { 333 int i, j; 334 unsigned col, row; 335 336 srand( (unsigned) time( NULL ) ); 337 338 /* Temporarily place a mine at the selected box until all the other 339 * mines are placed, this avoids checking in the mine creation loop. */ 340 p_board->box[selected_col][selected_row].IsMine = TRUE; 341 342 /* create mines */ 343 i = 0; 344 while( (unsigned) i < p_board->mines ) { 345 col = rand() % p_board->cols + 1; 346 row = rand() % p_board->rows + 1; 347 348 if( !p_board->box[col][row].IsMine ) { 349 i++; 350 p_board->box[col][row].IsMine = TRUE; 351 } 352 } 353 354 /* Remove temporarily placed mine for selected box */ 355 p_board->box[selected_col][selected_row].IsMine = FALSE; 356 357 /* 358 * Now we label the remaining boxes with the 359 * number of mines surrounding them. 360 */ 361 for( col = 1; col < p_board->cols + 1; col++ ) 362 for( row = 1; row < p_board->rows + 1; row++ ) { 363 for( i = -1; i <= 1; i++ ) 364 for( j = -1; j <= 1; j++ ) { 365 if( p_board->box[col + i][row + j].IsMine ) { 366 p_board->box[col][row].NumMines++ ; 367 } 368 } 369 } 370 } 371 372 static void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed ) 373 { 374 MINEBMP_OFFSET offset = BOX_BMP; 375 376 if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows ) 377 return; 378 379 if( p_board->status == GAMEOVER ) { 380 if( p_board->box[col][row].IsMine ) { 381 switch( p_board->box[col][row].FlagType ) { 382 case FLAG: 383 offset = FLAG_BMP; 384 break; 385 case COMPLETE: 386 offset = EXPLODE_BMP; 387 break; 388 case QUESTION: 389 /* fall through */ 390 case NORMAL: 391 offset = MINE_BMP; 392 } 393 } else { 394 switch( p_board->box[col][row].FlagType ) { 395 case QUESTION: 396 offset = QUESTION_BMP; 397 break; 398 case FLAG: 399 offset = WRONG_BMP; 400 break; 401 case NORMAL: 402 offset = BOX_BMP; 403 break; 404 case COMPLETE: 405 /* Do nothing */ 406 break; 407 default: 408 WINE_TRACE("Unknown FlagType during game over in DrawMine\n"); 409 break; 410 } 411 } 412 } else { /* WAITING or PLAYING */ 413 switch( p_board->box[col][row].FlagType ) { 414 case QUESTION: 415 if( !IsPressed ) 416 offset = QUESTION_BMP; 417 else 418 offset = QPRESS_BMP; 419 break; 420 case FLAG: 421 offset = FLAG_BMP; 422 break; 423 case NORMAL: 424 if( !IsPressed ) 425 offset = BOX_BMP; 426 else 427 offset = MPRESS_BMP; 428 break; 429 case COMPLETE: 430 /* Do nothing */ 431 break; 432 default: 433 WINE_TRACE("Unknown FlagType while playing in DrawMine\n"); 434 break; 435 } 436 } 437 438 if( p_board->box[col][row].FlagType == COMPLETE 439 && !p_board->box[col][row].IsMine ) 440 offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines; 441 442 BitBlt( hdc, 443 (col - 1) * MINE_WIDTH + p_board->mines_rect.left, 444 (row - 1) * MINE_HEIGHT + p_board->mines_rect.top, 445 MINE_WIDTH, MINE_HEIGHT, 446 hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY ); 447 } 448 449 static void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board ) 450 { 451 HGDIOBJ hOldObj; 452 unsigned col, row; 453 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP); 454 455 for( row = 1; row <= p_board->rows; row++ ) { 456 for( col = 1; col <= p_board->cols; col++ ) { 457 DrawMine( hdc, hMemDC, p_board, col, row, FALSE ); 458 } 459 } 460 SelectObject( hMemDC, hOldObj ); 461 } 462 463 static void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y ) 464 { 465 HGDIOBJ hOldObj; 466 unsigned led[3], i; 467 int count; 468 469 count = number; 470 if( count < 1000 ) { 471 if( count >= 0 ) { 472 led[0] = count / 100 ; 473 count -= led[0] * 100; 474 } 475 else { 476 led[0] = 10; /* negative sign */ 477 count = -count; 478 } 479 led[1] = count / 10; 480 count -= led[1] * 10; 481 led[2] = count; 482 } 483 else { 484 for( i = 0; i < 3; i++ ) 485 led[i] = 10; 486 } 487 488 hOldObj = SelectObject (hMemDC, p_board->hLedsBMP); 489 490 for( i = 0; i < 3; i++ ) { 491 BitBlt( hdc, 492 i * LED_WIDTH + x, 493 y, 494 LED_WIDTH, 495 LED_HEIGHT, 496 hMemDC, 497 0, 498 led[i] * LED_HEIGHT, 499 SRCCOPY); 500 } 501 502 SelectObject( hMemDC, hOldObj ); 503 } 504 505 506 static void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board ) 507 { 508 HGDIOBJ hOldObj; 509 510 hOldObj = SelectObject (hMemDC, p_board->hFacesBMP); 511 512 BitBlt( hdc, 513 p_board->face_rect.left, 514 p_board->face_rect.top, 515 FACE_WIDTH, 516 FACE_HEIGHT, 517 hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY); 518 519 SelectObject( hMemDC, hOldObj ); 520 } 521 522 523 static void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board ) 524 { 525 RECT tmp_rect; 526 527 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) ) 528 DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags, 529 p_board->counter_rect.left, 530 p_board->counter_rect.top ); 531 532 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) ) 533 DrawLeds( hdc, hMemDC, p_board, p_board->time, 534 p_board->timer_rect.left, 535 p_board->timer_rect.top ); 536 537 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) ) 538 DrawFace( hdc, hMemDC, p_board ); 539 540 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) ) 541 DrawMines( hdc, hMemDC, p_board ); 542 } 543 544 545 static void AddFlag( BOARD *p_board, unsigned col, unsigned row ) 546 { 547 if( p_board->box[col][row].FlagType != COMPLETE ) { 548 switch( p_board->box[col][row].FlagType ) { 549 case FLAG: 550 if( p_board->IsMarkQ ) 551 p_board->box[col][row].FlagType = QUESTION; 552 else 553 p_board->box[col][row].FlagType = NORMAL; 554 p_board->num_flags--; 555 break; 556 557 case QUESTION: 558 p_board->box[col][row].FlagType = NORMAL; 559 break; 560 561 default: 562 p_board->box[col][row].FlagType = FLAG; 563 p_board->num_flags++; 564 } 565 } 566 } 567 568 569 static void UnpressBox( BOARD *p_board, unsigned col, unsigned row ) 570 { 571 HDC hdc; 572 HGDIOBJ hOldObj; 573 HDC hMemDC; 574 575 hdc = GetDC( p_board->hWnd ); 576 hMemDC = CreateCompatibleDC( hdc ); 577 hOldObj = SelectObject( hMemDC, p_board->hMinesBMP ); 578 579 DrawMine( hdc, hMemDC, p_board, col, row, FALSE ); 580 581 SelectObject( hMemDC, hOldObj ); 582 DeleteDC( hMemDC ); 583 ReleaseDC( p_board->hWnd, hdc ); 584 } 585 586 587 static void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row ) 588 { 589 int i, j; 590 591 for( i = -1; i <= 1; i++ ) 592 for( j = -1; j <= 1; j++ ) { 593 UnpressBox( p_board, col + i, row + j ); 594 } 595 } 596 597 598 static void PressBox( BOARD *p_board, unsigned col, unsigned row ) 599 { 600 HDC hdc; 601 HGDIOBJ hOldObj; 602 HDC hMemDC; 603 604 hdc = GetDC( p_board->hWnd ); 605 hMemDC = CreateCompatibleDC( hdc ); 606 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP); 607 608 DrawMine( hdc, hMemDC, p_board, col, row, TRUE ); 609 610 SelectObject( hMemDC, hOldObj ); 611 DeleteDC( hMemDC ); 612 ReleaseDC( p_board->hWnd, hdc ); 613 } 614 615 616 static void PressBoxes( BOARD *p_board, unsigned col, unsigned row ) 617 { 618 int i, j; 619 620 for( i = -1; i <= 1; i++ ) 621 for( j = -1; j <= 1; j++ ) { 622 p_board->box[col + i][row + j].IsPressed = TRUE; 623 PressBox( p_board, col + i, row + j ); 624 } 625 626 for( i = -1; i <= 1; i++ ) 627 for( j = -1; j <= 1; j++ ) { 628 if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed ) 629 UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j ); 630 } 631 632 for( i = -1; i <= 1; i++ ) 633 for( j = -1; j <= 1; j++ ) { 634 p_board->box[col + i][row + j].IsPressed = FALSE; 635 PressBox( p_board, col + i, row + j ); 636 } 637 638 p_board->press.x = col; 639 p_board->press.y = row; 640 } 641 642 643 static void CompleteBox( BOARD *p_board, unsigned col, unsigned row ) 644 { 645 int i, j; 646 647 if( p_board->box[col][row].FlagType != COMPLETE && 648 p_board->box[col][row].FlagType != FLAG && 649 col > 0 && col < p_board->cols + 1 && 650 row > 0 && row < p_board->rows + 1 ) { 651 p_board->box[col][row].FlagType = COMPLETE; 652 653 if( p_board->box[col][row].IsMine ) { 654 p_board->face_bmp = DEAD_BMP; 655 p_board->status = GAMEOVER; 656 } 657 else if( p_board->status != GAMEOVER ) 658 p_board->boxes_left--; 659 660 if( p_board->box[col][row].NumMines == 0 ) 661 { 662 for( i = -1; i <= 1; i++ ) 663 for( j = -1; j <= 1; j++ ) 664 CompleteBox( p_board, col + i, row + j ); 665 } 666 } 667 } 668 669 670 static void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row ) 671 { 672 unsigned numFlags = 0; 673 int i, j; 674 675 if( p_board->box[col][row].FlagType == COMPLETE ) { 676 for( i = -1; i <= 1; i++ ) 677 for( j = -1; j <= 1; j++ ) { 678 if( p_board->box[col+i][row+j].FlagType == FLAG ) 679 numFlags++; 680 } 681 682 if( numFlags == p_board->box[col][row].NumMines ) { 683 for( i = -1; i <= 1; i++ ) 684 for( j = -1; j <= 1; j++ ) { 685 if( p_board->box[col+i][row+j].FlagType != FLAG ) 686 CompleteBox( p_board, col+i, row+j ); 687 } 688 } 689 } 690 } 691 692 693 static void TestMines( BOARD *p_board, POINT pt, int msg ) 694 { 695 BOOL draw = TRUE; 696 int col, row; 697 698 col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1; 699 row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1; 700 701 switch ( msg ) { 702 case WM_LBUTTONDOWN: 703 if( p_board->press.x != col || p_board->press.y != row ) { 704 UnpressBox( p_board, 705 p_board->press.x, p_board->press.y ); 706 p_board->press.x = col; 707 p_board->press.y = row; 708 PressBox( p_board, col, row ); 709 } 710 draw = FALSE; 711 break; 712 713 case WM_LBUTTONUP: 714 if( p_board->press.x != col || p_board->press.y != row ) 715 UnpressBox( p_board, 716 p_board->press.x, p_board->press.y ); 717 p_board->press.x = 0; 718 p_board->press.y = 0; 719 if( p_board->box[col][row].FlagType != FLAG 720 && p_board->status != PLAYING ) 721 { 722 p_board->status = PLAYING; 723 PlaceMines( p_board, col, row ); 724 } 725 CompleteBox( p_board, col, row ); 726 break; 727 728 case WM_MBUTTONDOWN: 729 PressBoxes( p_board, col, row ); 730 draw = FALSE; 731 break; 732 733 case WM_MBUTTONUP: 734 if( p_board->press.x != col || p_board->press.y != row ) 735 UnpressBoxes( p_board, 736 p_board->press.x, p_board->press.y ); 737 p_board->press.x = 0; 738 p_board->press.y = 0; 739 CompleteBoxes( p_board, col, row ); 740 break; 741 742 case WM_RBUTTONDOWN: 743 AddFlag( p_board, col, row ); 744 break; 745 default: 746 WINE_TRACE("Unknown message type received in TestMines\n"); 747 break; 748 } 749 750 if( draw ) 751 { 752 RedrawWindow( p_board->hWnd, NULL, 0, 753 RDW_INVALIDATE | RDW_UPDATENOW ); 754 } 755 } 756 757 758 static void TestFace( BOARD *p_board, POINT pt, int msg ) 759 { 760 if( p_board->status == PLAYING || p_board->status == WAITING ) { 761 if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN ) 762 p_board->face_bmp = OOH_BMP; 763 else p_board->face_bmp = SMILE_BMP; 764 } 765 else if( p_board->status == GAMEOVER ) 766 p_board->face_bmp = DEAD_BMP; 767 else if( p_board->status == WON ) 768 p_board->face_bmp = COOL_BMP; 769 770 if( PtInRect( &p_board->face_rect, pt ) ) { 771 if( msg == WM_LBUTTONDOWN ) 772 p_board->face_bmp = SPRESS_BMP; 773 774 if( msg == WM_LBUTTONUP ) 775 CreateBoard( p_board ); 776 } 777 778 RedrawWindow( p_board->hWnd, &p_board->face_rect, 0, 779 RDW_INVALIDATE | RDW_UPDATENOW ); 780 } 781 782 783 static void TestBoard( HWND hWnd, BOARD *p_board, int x, int y, int msg ) 784 { 785 POINT pt; 786 unsigned col,row; 787 788 pt.x = x; 789 pt.y = y; 790 791 if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER 792 && p_board->status != WON ) 793 TestMines( p_board, pt, msg ); 794 else { 795 UnpressBoxes( p_board, 796 p_board->press.x, 797 p_board->press.y ); 798 p_board->press.x = 0; 799 p_board->press.y = 0; 800 } 801 802 if( p_board->boxes_left == 0 ) { 803 p_board->status = WON; 804 805 if (p_board->num_flags < p_board->mines) { 806 for( row = 1; row <= p_board->rows; row++ ) { 807 for( col = 1; col <= p_board->cols; col++ ) { 808 if (p_board->box[col][row].IsMine && p_board->box[col][row].FlagType != FLAG) 809 p_board->box[col][row].FlagType = FLAG; 810 } 811 } 812 813 p_board->num_flags = p_board->mines; 814 815 RedrawWindow( p_board->hWnd, NULL, 0, 816 RDW_INVALIDATE | RDW_UPDATENOW ); 817 } 818 819 if( p_board->difficulty != CUSTOM && 820 p_board->time < p_board->best_time[p_board->difficulty] ) { 821 p_board->best_time[p_board->difficulty] = p_board->time; 822 823 DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_CONGRATS), hWnd, 824 CongratsDlgProc, (LPARAM) p_board); 825 DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_TIMES), hWnd, 826 TimesDlgProc, (LPARAM) p_board); 827 } 828 } 829 TestFace( p_board, pt, msg ); 830 } 831 832 833 static LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) 834 { 835 HDC hdc; 836 PAINTSTRUCT ps; 837 HMENU hMenu; 838 static BOARD board; 839 840 switch( msg ) { 841 case WM_CREATE: 842 board.hInst = ((LPCREATESTRUCTW) lParam)->hInstance; 843 board.hWnd = hWnd; 844 InitBoard( &board ); 845 CreateBoard( &board ); 846 return 0; 847 848 case WM_PAINT: 849 { 850 HDC hMemDC; 851 852 WINE_TRACE("WM_PAINT\n"); 853 hdc = BeginPaint( hWnd, &ps ); 854 hMemDC = CreateCompatibleDC( hdc ); 855 856 DrawBoard( hdc, hMemDC, &ps, &board ); 857 858 DeleteDC( hMemDC ); 859 EndPaint( hWnd, &ps ); 860 861 return 0; 862 } 863 864 case WM_MOVE: 865 WINE_TRACE("WM_MOVE\n"); 866 board.pos.x = (short)LOWORD(lParam); 867 board.pos.y = (short)HIWORD(lParam); 868 return 0; 869 870 case WM_DESTROY: 871 SaveBoard( &board ); 872 DestroyBoard( &board ); 873 PostQuitMessage( 0 ); 874 return 0; 875 876 case WM_TIMER: 877 if( board.status == PLAYING ) { 878 board.time++; 879 RedrawWindow( hWnd, &board.timer_rect, 0, 880 RDW_INVALIDATE | RDW_UPDATENOW ); 881 } 882 return 0; 883 884 case WM_LBUTTONDOWN: 885 WINE_TRACE("WM_LBUTTONDOWN\n"); 886 if( wParam & ( MK_RBUTTON | MK_SHIFT ) ) 887 msg = WM_MBUTTONDOWN; 888 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); 889 SetCapture( hWnd ); 890 return 0; 891 892 case WM_LBUTTONUP: 893 WINE_TRACE("WM_LBUTTONUP\n"); 894 if( wParam & ( MK_RBUTTON | MK_SHIFT ) ) 895 msg = WM_MBUTTONUP; 896 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); 897 ReleaseCapture(); 898 return 0; 899 900 case WM_RBUTTONDOWN: 901 WINE_TRACE("WM_RBUTTONDOWN\n"); 902 if( wParam & MK_LBUTTON ) { 903 board.press.x = 0; 904 board.press.y = 0; 905 msg = WM_MBUTTONDOWN; 906 } 907 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); 908 return 0; 909 910 case WM_RBUTTONUP: 911 WINE_TRACE("WM_RBUTTONUP\n"); 912 if( wParam & MK_LBUTTON ) 913 msg = WM_MBUTTONUP; 914 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); 915 return 0; 916 917 case WM_MBUTTONDOWN: 918 WINE_TRACE("WM_MBUTTONDOWN\n"); 919 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); 920 return 0; 921 922 case WM_MBUTTONUP: 923 WINE_TRACE("WM_MBUTTONUP\n"); 924 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); 925 return 0; 926 927 case WM_MOUSEMOVE: 928 { 929 if( ( wParam & MK_MBUTTON ) || 930 ( ( wParam & MK_LBUTTON ) && ( wParam & MK_RBUTTON ) ) ) { 931 msg = WM_MBUTTONDOWN; 932 } 933 else if( wParam & MK_LBUTTON ) { 934 msg = WM_LBUTTONDOWN; 935 } 936 else { 937 return 0; 938 } 939 940 TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); 941 942 return 0; 943 } 944 945 case WM_COMMAND: 946 switch(LOWORD(wParam)) { 947 case IDM_NEW: 948 CreateBoard( &board ); 949 return 0; 950 951 case IDM_MARKQ: 952 hMenu = GetMenu( hWnd ); 953 board.IsMarkQ = !board.IsMarkQ; 954 if( board.IsMarkQ ) 955 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED ); 956 else 957 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED ); 958 return 0; 959 960 case IDM_BEGINNER: 961 SetDifficulty( &board, BEGINNER ); 962 CreateBoard( &board ); 963 return 0; 964 965 case IDM_ADVANCED: 966 SetDifficulty( &board, ADVANCED ); 967 CreateBoard( &board ); 968 return 0; 969 970 case IDM_EXPERT: 971 SetDifficulty( &board, EXPERT ); 972 CreateBoard( &board ); 973 return 0; 974 975 case IDM_CUSTOM: 976 SetDifficulty( &board, CUSTOM ); 977 CreateBoard( &board ); 978 return 0; 979 980 case IDM_EXIT: 981 SendMessageW( hWnd, WM_CLOSE, 0, 0); 982 return 0; 983 984 case IDM_TIMES: 985 DialogBoxParamW( board.hInst, MAKEINTRESOURCEW(DLG_TIMES), hWnd, 986 TimesDlgProc, (LPARAM) &board); 987 return 0; 988 989 case IDM_ABOUT: 990 { 991 WCHAR appname[256], other[256]; 992 LoadStringW( board.hInst, IDS_APPNAME, appname, sizeof(appname)/sizeof(WCHAR) ); 993 LoadStringW( board.hInst, IDS_ABOUT, other, sizeof(other)/sizeof(WCHAR) ); 994 ShellAboutW( hWnd, appname, other, 995 LoadImageW(board.hInst, MAKEINTRESOURCEW(IDI_WINEMINE), IMAGE_ICON, 48, 48, LR_SHARED)); 996 return 0; 997 } 998 default: 999 WINE_TRACE("Unknown WM_COMMAND command message received\n"); 1000 break; 1001 } 1002 } 1003 return DefWindowProcW( hWnd, msg, wParam, lParam ); 1004 } 1005 1006 int WINAPI wWinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPWSTR cmdline, int cmdshow ) 1007 { 1008 MSG msg; 1009 WNDCLASSEXW wc; 1010 HWND hWnd; 1011 HACCEL haccel; 1012 WCHAR appname[20]; 1013 1014 LoadStringW( hInst, IDS_APPNAME, appname, sizeof(appname)/sizeof(WCHAR)); 1015 1016 wc.cbSize = sizeof(wc); 1017 wc.style = 0; 1018 wc.lpfnWndProc = MainProc; 1019 wc.cbClsExtra = 0; 1020 wc.cbWndExtra = 0; 1021 wc.hInstance = hInst; 1022 wc.hIcon = LoadIconW( hInst, MAKEINTRESOURCEW(IDI_WINEMINE) ); 1023 wc.hCursor = LoadCursorW( 0, (LPWSTR)IDI_APPLICATION ); 1024 wc.hbrBackground = GetSysColorBrush(COLOR_BTNFACE); //MOD for ROS 1025 wc.lpszMenuName = MAKEINTRESOURCEW(IDM_WINEMINE); 1026 wc.lpszClassName = appname; 1027 wc.hIconSm = LoadImageW( hInst, MAKEINTRESOURCEW(IDI_WINEMINE), IMAGE_ICON, 1028 GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_SHARED ); 1029 1030 if (!RegisterClassExW(&wc)) ExitProcess(1); 1031 hWnd = CreateWindowW( appname, appname, 1032 wnd_style, 1033 CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, 1034 0, 0, hInst, NULL ); 1035 1036 if (!hWnd) ExitProcess(1); 1037 1038 ShowWindow( hWnd, cmdshow ); 1039 UpdateWindow( hWnd ); 1040 1041 haccel = LoadAcceleratorsW( hInst, MAKEINTRESOURCEW(IDA_WINEMINE) ); 1042 SetTimer( hWnd, ID_TIMER, 1000, NULL ); 1043 1044 while( GetMessageW(&msg, 0, 0, 0) ) { 1045 if (!TranslateAcceleratorW( hWnd, haccel, &msg )) 1046 TranslateMessage( &msg ); 1047 1048 DispatchMessageW( &msg ); 1049 } 1050 return msg.wParam; 1051 } 1052