1 #pragma once 2 3 //#include "ttelhndl.h" 4 5 typedef struct { 6 HANDLE hExit; 7 HANDLE hPause, hUnPause; 8 volatile int *bNetPaused; 9 volatile int *bNetFinished; 10 volatile int *bNetFinish; 11 } NetParams; 12 13 // We could make TelHandler a pointer rather than a reference, but making it 14 // a reference forces us to initialize it when it is created, thus avoiding 15 // a possible segfault (Paul Brannan 6/15/98) 16 class TelThreadParams { 17 public: 18 TelThreadParams(TTelnetHandler &RefTelHandler): TelHandler(RefTelHandler) {} 19 NetParams p; 20 TTelnetHandler &TelHandler; 21 }; 22