1 #pragma once
2 
3 //#include "ttelhndl.h"
4 
5 typedef struct {
6 	HANDLE hExit;
7 	HANDLE hPause, hUnPause;
8 	volatile int *bNetPaused;
9 	volatile int *bNetFinished;
10 	volatile int *bNetFinish;
11 } NetParams;
12 
13 // We could make TelHandler a pointer rather than a reference, but making it
14 // a reference forces us to initialize it when it is created, thus avoiding
15 // a possible segfault (Paul Brannan 6/15/98)
16 class TelThreadParams {
17 public:
18 	TelThreadParams(TTelnetHandler &RefTelHandler): TelHandler(RefTelHandler) {}
19 	NetParams p;
20 	TTelnetHandler &TelHandler;
21 };
22