1 /* 2 * IDirect3DStateBlock9 implementation 3 * 4 * Copyright 2002-2003 Raphael Junqueira 5 * Copyright 2002-2003 Jason Edmeades 6 * Copyright 2005 Oliver Stieber 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Lesser General Public 10 * License as published by the Free Software Foundation; either 11 * version 2.1 of the License, or (at your option) any later version. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Lesser General Public License for more details. 17 * 18 * You should have received a copy of the GNU Lesser General Public 19 * License along with this library; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 21 */ 22 23 #include "d3d9_private.h" 24 25 static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface) 26 { 27 return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface); 28 } 29 30 static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out) 31 { 32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 33 34 if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9) 35 || IsEqualGUID(riid, &IID_IUnknown)) 36 { 37 IDirect3DStateBlock9_AddRef(iface); 38 *out = iface; 39 return S_OK; 40 } 41 42 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); 43 44 *out = NULL; 45 return E_NOINTERFACE; 46 } 47 48 static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface) 49 { 50 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); 51 ULONG refcount = InterlockedIncrement(&stateblock->refcount); 52 53 TRACE("%p increasing refcount to %u.\n", iface, refcount); 54 55 return refcount; 56 } 57 58 static ULONG WINAPI d3d9_stateblock_Release(IDirect3DStateBlock9 *iface) 59 { 60 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); 61 ULONG refcount = InterlockedDecrement(&stateblock->refcount); 62 63 TRACE("%p decreasing refcount to %u.\n", iface, refcount); 64 65 if (!refcount) 66 { 67 wined3d_mutex_lock(); 68 wined3d_stateblock_decref(stateblock->wined3d_stateblock); 69 wined3d_mutex_unlock(); 70 71 IDirect3DDevice9Ex_Release(stateblock->parent_device); 72 HeapFree(GetProcessHeap(), 0, stateblock); 73 } 74 75 return refcount; 76 } 77 78 static HRESULT WINAPI d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device) 79 { 80 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); 81 82 TRACE("iface %p, device %p.\n", iface, device); 83 84 *device = (IDirect3DDevice9 *)stateblock->parent_device; 85 IDirect3DDevice9_AddRef(*device); 86 87 TRACE("Returning device %p.\n", *device); 88 89 return D3D_OK; 90 } 91 92 static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface) 93 { 94 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); 95 96 TRACE("iface %p.\n", iface); 97 98 wined3d_mutex_lock(); 99 wined3d_stateblock_capture(stateblock->wined3d_stateblock); 100 wined3d_mutex_unlock(); 101 102 return D3D_OK; 103 } 104 105 static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface) 106 { 107 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface); 108 109 TRACE("iface %p.\n", iface); 110 111 wined3d_mutex_lock(); 112 wined3d_stateblock_apply(stateblock->wined3d_stateblock); 113 wined3d_mutex_unlock(); 114 115 return D3D_OK; 116 } 117 118 119 static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl = 120 { 121 /* IUnknown */ 122 d3d9_stateblock_QueryInterface, 123 d3d9_stateblock_AddRef, 124 d3d9_stateblock_Release, 125 /* IDirect3DStateBlock9 */ 126 d3d9_stateblock_GetDevice, 127 d3d9_stateblock_Capture, 128 d3d9_stateblock_Apply, 129 }; 130 131 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device, 132 D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) 133 { 134 HRESULT hr; 135 136 stateblock->IDirect3DStateBlock9_iface.lpVtbl = &d3d9_stateblock_vtbl; 137 stateblock->refcount = 1; 138 139 if (wined3d_stateblock) 140 { 141 stateblock->wined3d_stateblock = wined3d_stateblock; 142 } 143 else 144 { 145 wined3d_mutex_lock(); 146 hr = wined3d_stateblock_create(device->wined3d_device, 147 (enum wined3d_stateblock_type)type, &stateblock->wined3d_stateblock); 148 wined3d_mutex_unlock(); 149 if (FAILED(hr)) 150 { 151 WARN("Failed to create wined3d stateblock, hr %#x.\n", hr); 152 return hr; 153 } 154 } 155 156 stateblock->parent_device = &device->IDirect3DDevice9Ex_iface; 157 IDirect3DDevice9Ex_AddRef(stateblock->parent_device); 158 159 return D3D_OK; 160 } 161